A Better Bazooka Fix For Patch 2.6.8 (Season 20). Bazooka Is Finally Dead. RIP
Praefationesu/nevalistis needs to see this and bring it to the devs.
FuenteI'll be honest - I don't know if the change that /u/LexyuTV is proposing is actually a thing we can do. While my understanding of what D3 can and can't do is pretty good, I also know that the basis of the original change in 2.6.7 was because these bonuses were never supposed to work in Archon in the first place. As a byproduct, we've needed to find more creative ways (and, unfortunately, wider-reaching methods) to address it.
There will likely be bystander builds that suffer, but I think we agree that this one has been so egregiously above everything else for so long that it may be a necessary sacrifice. We may be able to revisit some of the damaged builds down the road for potential, non-Bazooka enabling boosts, but... one step at a time.
I will pass it on. I just want to be sure that in my doing so, it's not taken as a guarantee that this is a path we can take. Just one we can investigate.
Nevalistis03-02-2020 19:10:22LexyuTVThanks for the response. You're referring to the change to not allow channeling buffs to be gained during Archon as being hard to implement right? Would lowering the 1 second requirement to half a second be hard to do? I do appreciate you passing this along to the Devs anyways. :)
FuenteNot any harder than the current implementation (I don't think), but we're purposefully aiming a little high to ensure Bazooka's death.
I genuinely appreciate the testing and insight, especially with all the video you've provided. It's been forwarded along and seen, and we're definitely going to be keeping a close eye on additional feedback/testing during PTR. :) Thanks for all your hard work!