Co-op Update - June 13
Thanks for joining the discussion around the release of the StarCraft II API! For more information on our announcement, please see the following:
To get started, suggest changes, and report bugs, you can participate in our open source project on GitHub:
- StarCraft II API Library
- StarCraft II API Protocol
- Python Protocol Binding Library
- PySC2 (DeepMind’s toolset)
You can also participate in additional discussion on David Churchill’s Facebook group:
We’re excited to see the direction that the AI research community takes this in, and we look forward to your discussion!
-The StarCraft II API team
FuenteGreetings Co-opers!
Over the years, you’ve fought (and usually defeated) Amon’s vast armies across the Koprulu sector. After succumbing to never-ending defeat, Amon has had enough of the abuse. Today, we’re excited to announce the following changes to Co-op in an upcoming update.
New Upgrades
On Hard and Brutal difficulties, Amon will now research the following upgrades over time. These upgrades will benefit enemies who initially spawn on the map, as well as those who spawn from attack waves.
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Combat Shield
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Stimpack
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Concussive Shells
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Infernal Pre-Ignitor
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Ares Class Targeting System
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Metabolic Boost
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Adrenal Glands
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Gilal Reconstitution
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Muscular Augments
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Chitinous Plating
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Charge
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Singularity Charge
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Extended Thermal Lance
Beware! During testing, we’ve noticed that Marines and Zerglings in particular gain a significant boost to their power levels.
New Attack Wave Compositions
Amon has also devised new horrific attack wave compositions to keep Commanders on their toes. In the next update, Amon will have a chance to spawn one of six new attack waves, two from each race, inspired by the armies used during the First Great War in the original StarCraft. These waves will focus on the themes of Terran Infantry, Terran Mech, Zerg Ground, Zerg Air, Protoss Ground, and Protoss Air.
Composition Callouts
After adding so many new attack waves compositions, we found that they can be a bit difficult to keep track of and counter appropriately. Which is why Commanders have retaliated with new scouter technology! In the next update, when Amon’s troops are first discovered, players will be shown a description of the composition and a list of key units to watch out for.
We hope you enjoy these new challenges. Please let us know what kinds of new attack waves you’d like in the future!
Kevin Dong
Lead Co-op Designer
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