Why is there a cap on talent loadouts?
I’m wondering why there’s a cap on the amount of talent build loadouts you can save. That’s very limiting for players that do a variety of content. I personally need multiple builds for specific raid bosses, 2-3 builds for keys, and if I were a PvPer I’d need at least a build for BGs and another for arena.
Can we please either significantly increase the number of loadouts or remove the cap entirely?
Thanks!
Good news, everyone! We periodically discuss topics like this, review historical player data on how features are being used, and take into account feedback just like this thread. In one of the upcoming alpha builds, we’re going to increase the number of talent loadouts available.
Yep, macros are persisted on server in a similar manner, but these current changes are only targeting talent loadouts.
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