BlueTracker

Bluetracker
Volver al Bluetracker

Reckoning after yesterday’s patch

AdolphoToday at 12:09 PM

i think it has to do with debuffs
i think reckoning might be a debuff
takes only 16 debuffs to override it
and im only having it overrriden when im being attacked
when i store it and pop it im fine

but when like 10 dudes are on me they disappear

I don’t understand what’s happening.

https://cdn.discordapp.com/attachments/530489505057341440/654416225442594829/unknown.png

AdolphoToday at 12:20 PM

open the help button and hit submit bug report
5 charges cannibalized for no reason other then time
https://cdn.discordapp.com/attachments/530489505057341440/654417562188120077/unknown.png

AdolphoToday at 12:29 PM

Ok i got it combat logged
it’s happening when you enter combat with a new target

AdolphoToday at 12:29 PM

like if you get attacked
or aggro

YunojellyToday at 12:29 PM

so theyre treated similar to rogues combo points

AdolphoToday at 12:29 PM

before you hit with charges
yeah

Hark SilverthaneToday at 1:00 PM

no idea why gfycat made the framerate suck but here getting stacks, and just starting my auto as soon as I was in range gave me full reck bomb
https://gfycat.com/jitterysafekite

getting attacks, starting my auto attack, stopping it, then starting it again gave me no extra attacks
https://gfycat.com/concretemerrylabradorretriever
I’ve been testing it for a while now and it’s always the same
stopping your auto after you’ve already started it will cause you to lose your charges, and it definitely wasn’t like that before this patch

Aggrend
13-12-2019 23:32:51

Hi All,

I wanted to take a moment to provide some clarification around what changed in 1.13.3 with Reckoning. There were several systemic issues with extra attack procs behaving incorrectly, which we fixed in the patch. A secondary effect of these fixes were two notable changes to Reckoning:

  1. Reckoning stacks are lost when you mount up.
  2. Reckoning stacks are lost when you initiate an auto-attack against a target and cancel it before it goes off.

However, both of these behaviors were correct behaviors in the 1.12 reference client and as such are considered bug fixes. Both of these issues have been added to the “Not A Bug” list.

Additionally, when investigating the reports around this, we did discover another bug where Paladins will lose stacks of Reckoning if they are not facing their target or are out of range to attack the target when the Reckoning stacks are gained. This is not consistent with Reference client behavior, we have a fix for this now, and it should be fully live the next time we have realm restarts.

Lastly, while we appreciate the reports in this thread, there were many comments and replies that do not apply directly to this issue, or were unhelpful, and we’d like to remind everyone of the bug report forum guidelines. We will monitor and remove unhelpful or off-topic replies in threads like this. Keeping these threads on-topic and strictly comprising information that helps us find and reproduce bugs will help ensure that we can get these issues identified and fixed faster.

Thank you!

Fuente

Kaivax
17-12-2019 18:55:00

The hotfix described above is now live in this region, and will be applied during maintenance in other regions with their maintenance.

  • Paladins should no longer lose stacks of Reckoning if they are not facing their target or are out of range to attack the target when the Reckoning stacks are gained.
Fuente

Kaivax
20-12-2019 17:36:57

We have a new hotfix incoming:

Fuente

Completar Registro

Política de cookie (EU)

BlueTracker

Back to Top

Log In

Or with username:

Forgot password?

Don't have an account? Register

Forgot password?

Enter your account data and we will send you a link to reset your password.

Your password reset link appears to be invalid or expired.

Log in

Privacy Policy

To use social login you have to agree with the storage and handling of your data by this website.

Add to Collection

No Collections

Here you'll find all collections you've created before.