Hearthstone Battlegrounds : FEEDBACK & BUG REPORT
1.) Sometimes, even if you have 3+ Gold, it doesnt let you buy a minion, use Hero Power or refresh the board, giving you the error ‘Not Enough Gold’.
2.) Sometimes, ranking isnt rewarded based on health but by who died first. Even in case that’s intended, it’s unfair. If i died at 0 and another dude died at -15, i DEMAND to finish in a higher position cause i resisted more. Simple as that. The reason some fights finish late is because of Poisonous animations or due to Token/Divine Shield generation, which in turn favors certain board types.
3.) Mid-game, the ones whose animations finish earlier, have an unfair advantage over the rest, cause they 're simply 3-6 seconds ahead to pick the minions they want from the shared pool.
4.) Sometimes, repositioning minions during rope’s end (when there’s about 2-3 seconds left) is canceled, reversing any board changes.
5.) Agressive rerolling should be discouraged. Spamming reroll to get that X minion first is a lame design mentality and doesnt promote strategic thinking but rushed choices.
Suggestions for (3) and (5):
- Either let players enter Recruit Phase phase simultaneously, or
- Predetermine the first 3 Recruit Rerolls for everyone
Feel free to post any bugs you encountered here. Im pretty sure i forgot some, so i’ll update when they pop up again.
Hey folks, please do not necro such old threads, it tends to generate some confusion - there is already a fresh(er) topic regarding Diablo.
Note: our dedicated bug report forum is here.
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