Bastion Rework already looks awesome
Legitimately makes me wanna main the boye. Also taking space with the mobile turret and high damage aoe bombs? Sign me up!!!
The ARTILLERY STRIKE AND THE SIREN SOUND EFFECT IS SO SO COOL!!! AHHHH It looks like it really forces the enemy to reel. I love it. His gun looks a lot more satisfying too as opposed to now where it’s just a worse soldier gun
We’re not quite at the point where we’d be discussing those changes. Hopefully soon.
FuenteThe build we’re playing on for our daily playtests is close to what you saw on stream. A lot of the changes that have been mentioned, like the double Zarya shield pool and adjusted barrier values, were present and seen in the exhibition match.
That shouldn’t be taken as any indication of where we are vis-a-vis hero reworks. There are plenty of smaller playtests focused on testing other changes that haven’t made it into the main playtest build. Just as there are stages of public development and testing (like the experimental card and PTR), we have varying stages of testing internally.
FuenteJust to manage expectations: that’s not something I would reveal here on the forum.
FuenteChecked in with Hero balance and design on this to make sure:
FuenteGeoff G: Like Doomfist’s Meteor Strike, Bastions new ult, Configuration: Artillery, ignores ceilings. Rooms may not provide safe cover.
From the Hero balance and design folks:
FuenteGeoff G: We decided to add both a duration and a cooldown to the new Turret mode to allow us to keep the ability tuned to have a high damage output, while still taking into account his newfound mobility.
We’re seeing what we can do to get the rest of the footage out in the wild.
FuenteIf you can, try to avoid comparing the damage numbers you saw on OWL stream with what you see in retail.
It’s all relative.
Fuente