What is the maximum amount of dmg mods you can have?
Title, kinda weird it has a limit, because it says it will fail if too many dmg mods are available. [Repost because no one would respond]
- Applies separately to damage modifications and healing modifications (so 64 each)
If you have a specific script you don’t feel like it’s working, feel free to post it and we can take a look. If you setup a trivial example with multiple damage mods, it’s pretty easy for us to see whether or not its working as intended.
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