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Class Tuning in Progress – 14 July – Updated

General Discussion
Kaivax
10-07-2021 03:20:33

With Season 2 now underway and Mythic Difficulty Sanctum of Domination opening with scheduled maintenance next week, we’re working on a tuning pass for a few Classes.

As always, these are subject to further change before they go live, and we’ll have the final adjustments in our hotfixes update next week.

Hunter

  • Beast Mastery
    • Kill Command, Cobra Shot, Barbed Shot, Multi-Shot, and Kill Shot damage increased by 15%.
  • Marksmanship
    • Aimed Shot, Arcane Shot, Multi-Shot, and Rapid Fire damage increased by 10%.
    • Kill Shot damage increased by 15%.
  • Survival
    • Serpent Sting, Wildfire Bomb, Raptor Strike, Mongoose Bite, Flanking Strike, and Kill Shot damage increased by 10%.

Mage

  • Fire
    • Fireball damage increased by 20%.
    • Fire Blast damage increased by 15%.
    • Pyroblast damage increased by 5%.

Priest

  • Shadow
    • Devouring Plague damage reduced by 8%.
    • Dissonant Echoes’ (Conduit) Void Bolt damage reduced by 5%.

Warlock

  • Affliction
    • Damage of all spells increased by 5%.
Fuente

Kaivax
13-07-2021 01:40:44

We’ve added the following PvP tuning to this set of changes:

Player versus Player

Hunter

  • Beast Mastery
    • Kill Command damage decreased by 15% in PvP situations.

Mage

  • Fire
    • Fire Blast damage decreased by 15% in PvP situations.
    • Pyroblast damage decreased by 5% in PvP situations.
Fuente

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