Hoy se probarán los siguientes encuentros y podrás verlos en directo desde aquí:
- 1 Abril 22:00h Cenarius (Pesadilla Esmeralda Heroico)
- 1 Abril 23:30h Tichondrius (Bastión de la Noche Heroico)
Streamings para ver
Towelliee – Streamer habitual (EN)
Treckie – Nihilum Guild (EN)
Botisjenkins – From Scratch Guild (EN)
Diario de Mazmorras Heroico
Los datos que aquí figuran están extraídos del cliente del juego en español por Datamining. El contenido en Inglés es tal como figura dentro del juego.
Cenarius
Resumen
- As Cenarius has fallen to the Nightmare he periodically summons Allies of Nightmare to his aide. After a short duration the Nightmare Seeds will summon an Ally of Nightmare that must be defeated. Malfurion will try to help players Cleanse one of the Nightmare Seeds every time Cenarius casts Allies of Nightmare.
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DPS
- Interrupt [Twisted Touch of Life] cast by the Scorned Sister.
- Use Malfurion’s [Cleansed Ground] to avoid damage from [Creeping Nightmares].
- Defeat the Rotten Drakes before [Nightmare Buffet] becomes lethal.
- Be careful of Cenarius’ [Nightmare Brambles].
Sanadores
- The Nightmare Drake’s [Nightmare Buffet] deals heavy raid damage.
- Dispel [Nightmare Javelin] from allies.
- Use Malfurion’s [Cleansed Ground] to avoid damage from [Creeping Nightmares].
- Be careful of Cenarius’ [Nightmare Brambles].
Tanques
- Be mindful of [Dread Thorns] when positioning Cenarius.
- Be quick to attack the Allies of Nightmare as they spawn.
- Use Malfurion’s [Cleansed Ground] to avoid damage from [Creeping Nightmares].
- Be careful of Cenarius’ [Nightmare Brambles].
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Fase 1: ¡Fuerzas de Pesadilla!
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Malfurion Tempestira
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Suelo de purificación
- Malfurion will choose to cleanse the ground under the Force of Nightmare with the largest number of players near it. Forces of Nightmare that are cleansed transform into Allies of Nature. Additionally players within 12 yards of the target have all stacks of Creeping Nightmares cleansed.
Suelo purificado
- Suelo purificado otorga inmunidad a las Pesadillas espeluznantes a los jugadores que se encuentran en su interior. La zona protegida del Suelo purificado se irá reduciendo a medida que haya más jugadores en su interior, o cuando entre un jugador con acumulaciones de Pesadillas espeluznantes.
- Malfurion will choose to cleanse the ground under the Force of Nightmare with the largest number of players near it. Forces of Nightmare that are cleansed transform into Allies of Nature. Additionally players within 12 yards of the target have all stacks of Creeping Nightmares cleansed.
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Cenarius
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Pesadillas espeluznantes
- La corrupción de Cenarius provoca Pesadillas espeluznantes, lo que inflige 30000 p. de daño de las Sombras y aumenta un 20% el daño recibido de Pesadillas espeluznantes. Este efecto se acumula.
Zarzas de la Pesadilla
- Invoca un enjambre de zarzas que crea zarzas de la Pesadilla cada 2 s. Entrar en contacto con las zarzas de la Pesadilla las activará, lo que enraíza al objetivo e inflige 100000 p. de daño de las Sombras cada 1 s.
Espinas aterradoras
- Otorga Espinas aterradoras a los aliados cercanos, lo que refleja un 50% del daño infligido al objetivo.
Forces of Nightmare
- Calling the Forces of Nightmare to aid Cenarius. If not Cleansed, an Ally of Nightmare will spawn after 10 sec.
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Fuerzas de Pesadilla
- Forces of Nightmare will spawn after a short duration if not Cleansed. Players can signal Malfurion to Cleanse the ground near an Ally of Nightmare by being near the location that it is being summoned at. Malfurion will choose to cast [Cleansing Ground] on the Ally of Nightmare with the most players near it.
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Corrupted Wisp
- Many Corrupted Wisps will spawn around the edge of the room if the Tormented Souls are not Cleansed.
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Pesadillas destructivas
- When the Corrupted Wisp reaches an enemy it will inflict 300000 Shadow damage to enemies within 10 yards.
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Nightmare Treant
- A Nightmare Treant will spawn under the Corrupted Sapling if it is not cleansed.
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Pisotón deshidratante
- Pisotón deshidratante inflige 3500000 p. de daño de las Sombras que se dividen entre todos los enemigos en un radio de 8 m. Si Pisotón deshidratante no daña a ningún enemigo, provoca Deshidratación.
Deshidratación
- El Pisotón deshidratante provocó Deshidratación, lo que inflige 750000 p. de daño de las Sombras a todos los enemigos.
- Pisotón deshidratante inflige 3500000 p. de daño de las Sombras que se dividen entre todos los enemigos en un radio de 8 m. Si Pisotón deshidratante no daña a ningún enemigo, provoca Deshidratación.
Rotten Drake
- A Rotten Drake will spawn from the Corrupted Emerald Egg if it is not cleansed.
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Aliento podrido
- El draco podrido se gira hacia un enemigo aleatorio y canaliza, lo que inflige 100000 p. de daño de las Sombras cada 1 s a los enemigos frente a él durante 4 sec.
Sacudida de pesadilla
- Cuando tiene poca salud, el draco podrido comienza a lanzar Sacudida de pesadilla, lo que inflige 60000 p. de daño de las Sombras cada 2 s y aumenta el daño de las Sombras infligido un 20%.
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Twisted Sister
- A Twisted Sister will spawn from the Corrupted Nature if it is not cleansed.
Jabalina de la Pesadilla
- La hermana desdeñada lanza una Jabalina de la Pesadilla a un enemigo aleatorio, lo que inflige 100000 p. de daño de las Sombras cada 1 s durante 6 sec.
Toque de vida retorcido
- Sana a un aliado herido 250000 p. de salud y 2000000 p. de salud extra cada 2 s durante 8 sec.
Toque desdeñado
- Inflige 750000 p. de daño de las Sombras, aplica Toque desdeñado a los enemigos en un radio de 8 m y reduce la velocidad de movimiento un 50%.
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- Many Corrupted Wisps will spawn around the edge of the room if the Tormented Souls are not Cleansed.
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Allies of Nature
- Allies of Nature will spawn after a short duration once Cleansed by Malfurion’s 212630[Cleansing Ground].
Wisp
- Many Wisps will spawn around the edge of the room if the Tormented Souls are Cleansed.
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Detonación purificadora
- Purifica de toda corrupción de la Pesadilla el suelo cercano.
Suelo purificado
- Suelo purificado otorga inmunidad a las Pesadillas espeluznantes a los jugadores que se encuentran en su interior. La zona protegida del Suelo purificado se irá reduciendo a medida que haya más jugadores en su interior, o cuando entre un jugador con acumulaciones de Pesadillas espeluznantes.
- Purifica de toda corrupción de la Pesadilla el suelo cercano.
Cleansed Ancient
- A Cleansed Ancient will spawn from the Sapling if it is cleansed.
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Raíces reponedoras
- El anciano purificado lanza periódicamente Raíces reponedoras, lo que repone un 3% del maná máximo cada 1 s a los aliados cercanos.
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Emerald Drake
- An Emerald Drake will spawn from the Emerald Egg if it is cleansed.
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Sueño ancestral
- El draco esmeralda ha otorgado al objetivo un Sueño ancestral, lo que aumenta la sanación recibida un 25%. Además, el siguiente ataque que normalmente te mataría provocará en vez de eso que sanes un 50% de tu salud máxima y se elimine el Sueño ancestral.
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Redeemed Sister
- A Redeemed Sister will spawn from the Corrupted Nature if it is cleansed.
Toque desatado
- El Toque desatado otorga inmunidad a los efectos de reducción de movimiento durante 4 sec y aumenta la velocidad de movimiento un 75%. Aplica Esencia desatada a los aliados en un radio de 6 m tras 4 sec.
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- Many Wisps will spawn around the edge of the room if the Tormented Souls are Cleansed.
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Fase 2: ¡Tu Pesadilla acaba!
- After the last wave of Forces of Nightmare are defeated or when Cenarius reaches 30% health Stage Two will begin.
Cenarius
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Pesadillas espeluznantes
- La corrupción de Cenarius provoca Pesadillas espeluznantes, lo que inflige 30000 p. de daño de las Sombras y aumenta un 20% el daño recibido de Pesadillas espeluznantes. Este efecto se acumula.
Beasts of Nightmare
- Cenarius calls in a wave of Beasts of Nightmare. These Beasts cause Gripping Fog, inflict 750000 Shadow damage every 0.5 sec to enemies that area near them.
Spear of Nightmares
- Inflicts 4500000 Physical damage, and increases damage taken from Spear of Nightmares by 100% for 25 sec. Nightmares spawn at the target location, the size of Nightmares is increased based on the damage taken from Spear of Nightmares. This effect stacks.
Zarzas de la Pesadilla
- Invoca un enjambre de zarzas que crea zarzas de la Pesadilla cada 2 s. Entrar en contacto con las zarzas de la Pesadilla las activará, lo que enraíza al objetivo e inflige 100000 p. de daño de las Sombras cada 1 s.
Entangling Nightmares
- Cenarius engulfs Malfurion in Nightmare Roots which inflict Shadow damage every 1 sec to Malfurion and stun him. The Nightmare Roots can be removed from Malfurion by destroying them.
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Malfurion Tempestira
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Cleansing Ground
- Malfurion will choose to Cleanse the largest clump of players.
Suelo purificado
- Suelo purificado otorga inmunidad a las Pesadillas espeluznantes a los jugadores que se encuentran en su interior. La zona protegida del Suelo purificado se irá reduciendo a medida que haya más jugadores en su interior, o cuando entre un jugador con acumulaciones de Pesadillas espeluznantes.
- Malfurion will choose to Cleanse the largest clump of players.
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Tichondrius
Resumen
- Tichondrius uses foul carrion magic to corrupt players. First afflicting them with [Carrion Plague] and then targeting them with [Mass Carrion Swarm]. Players must use Fel Spires to avoid the dark energy that Tichondrius periodically releases with [Echoes of the Void]. As the fight progresses, Tichondrius will use [Illusionary Night] to trap all players in an illusion for 30 sec. Inside of the illusion he will assault players with [Carrion Nightmare].
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DPS
- Carefully position to avoid spreading [Carrion Plague].
- Quickly kill Phantasmal Bloodfangs and obtain [Essence of Night] while trapped in the [Illusionary Night].
- Coordinate [Brand of Argus] detonations to avoid lethal raid wide damage.
Sanadores
- Players with [Carrion Plague] will take sustained damage until the debuff can fade during [Illusionary Night].
- Position for and quickly dispel [Burning Soul].
- Tanks will take significant damage while the Nightborne are active.
Tanques
- Position adds outside of [Vampiric Aura].
- Avoid taking multiple stacks of [Feast of Blood].
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Fase 1: Señor de los Nathrezim
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Peste carroñera
- Tichondrius corrupts several random players, inflicting 144000 Shadow every second for 40 sec.
Seeker Swarm
- Tichondrius unleashes a wave of chaotic magic at all players afflicted with Carrion Plague. This effect inflicts 449000 Shadow damage to all players in a line towards each target. In addition, this effect applies Carrion Plague to all players hit.
Marca de Argus
- Tichondrius marks several players with a deadly brand for the remainder of the fight. If a marked player is ever within 6 yards of a clump of their allies, the brand is removed, causing a violent explosion. This effect inflicts 1150000 Fire damage to all players and knocks back all players within 8 yards. The damage of Brand of Argus is reduced the further players are away from the source of the explosion.
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Flames of Argus
- The Flames of Argus erupt from the ground under all players that trigger Brand of Argus for 180 sec. This effect inflicts 150000 Fire damage every 0.5 sec to all players within the targeted area.
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Aura vampírica
- Tichondrius’ allies within 30 yards are healed for 400% of their damage dealt by melee attacks.
Festín de sangre
- Tichondrius marks a player, increasing their Physical damage taken by 15% and summoning 3 Tainted Bloods that fixate the target. In addition, this effect increases the effects of Vampiric Aura by 300%.
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Tainted Blood
- Tainted Blood fixates the target of Feast of Blood until it is killed.In Mythic difficulty, Tainted Blood returns to life -0.001 sec after being killed.
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Echoes of the Void
- Tichondrius calls on the void, inflicting 122588 Shadow damage every 0.5 sec for 8 sec. The damage of this effect increases with each tick. As the void is torn open, 4 Fel Spires form throughout the room. Each spire absorbs the damage from Echoes of the Void for each player behind it until it is destroyed.
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Fase 2: Sombra de Terror
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Noche ilusoria
- Tichondrius dissolves into bats, trapping all players in a horrific illusion for 30 sec.
Carrion Nightmare
- Tichondrius forms in the illusion, inflicting 910700 Shadow damage in a line, stunning all players hit for 3 sec.
Phantasmal Bloodfang
- Phantasmal Bloodfangs continuously form in the illusion at an increasing rate.
Esencia de la noche
- Esencia de la noche aumenta todo el daño y la sanación un 30% durante -0.001 sec y elimina Peste carroñera. Además, este efecto aumenta la regeneración de maná un 2%.
- Tichondrius dissolves into bats, trapping all players in a horrific illusion for 30 sec.
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Los Nocheterna
- When Tichondrius exits the Illusionary Night for the first time, he begins to call the Nightborne to aid him.
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Nightborne Spellguard
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Rapid Pursuit
- Movement speed increased by 15% for the remainder of the fight. This effect stacks.
Volatile Wound
- Strikes an enemy with Arcane energy, inflicting 599500 damage and increasing all damage taken by 5% for 8 sec. This effect stacks. When Volatile wound expires, a Nether Zone is created.
Nether Zone
- A chaotic void of Arcane magic that inflicting 550000 damage every second to all players within the targeted area.
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La Legión
- When Tichondrius exits the Illusionary Night for the second time, he begins to call the Legion to aid him.
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Sightless Watcher
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Burning Soul
- Burns a random healer’s soul, inflicting 350000 Fire damage every second for 30 sec. In addition, this effect drains 77000 Mana every second. When this effect is removed, it explodes inflicting 824500 Fire damage to allies within 8 yards.
Ring of Shadows
- Encircles the caster in a ring of souls that inflicts 125000 Shadow damage to all players within 10-20 yards every 0.5 sec.
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