Los archivos de descarga de la Alfa de Warlords of Draenor ya han sido puestos en línea y diversas personas y webs ya lo hemos podido descargar y empezar a introducirnos dentro de los archivos del juego. De momento parece que no se puede jugar y se está preparando toda la infraestructura.
Tan sólo se puede acceder a la pantalla de carga, que de momento tiene una imagen del Portal Oscuro original con el logotipo de Warlords of Draenor, obviamente una imagen provisional. En esta pantalla podemos ver que se trata del parche 6.0.1 build 18125. El peso de la instalación es de aproximádamente unos 25 gb.
Cadenas de Texto Alfa Warlords of Draenor
Uno de los primeros archivos que hemos podido extraer contiene todas las cadenas de texto (strings) del juego a nivel general. Hay demasiada información y hemos intentado separarla un poco, si bien la mayoría no será de interés si pasas el suficiente tiempo revisando las cadenas encontrarás interesantes novedades… ¡ojo spoilers!
; Cooldown)»;
ITEM_COOLDOWN_TOTAL_HOURS = «(%d » class=»4Hour:Hours; Cooldown)»;
ITEM_COOLDOWN_TOTAL_MIN = «(%d Min Cooldown)»;
ITEM_COOLDOWN_TOTAL_SEC = «(%d Sec Cooldown)»;
ITEM_CREATED_BY = «|cff00ff00<Made by %s>|r»;
ITEM_DELTA_DESCRIPTION = «If you replace this item, the following stat changes will occur:»;
ITEM_DELTA_MULTIPLE_COMPARISON_DESCRIPTION = «If you replace these items, the following stat changes will occur:»;
ITEM_DISENCHANT_ANY_SKILL = «Disenchantable»;
ITEM_DISENCHANT_MIN_SKILL = «Disenchanting requires %s (%d)»;
ITEM_DISENCHANT_NOT_DISENCHANTABLE = «Cannot be disenchanted»;
ITEM_DURATION_DAYS = «Duration: %d |4day:days;»;
ITEM_DURATION_HOURS = «Duration: %d |4hour:hrs;»;
ITEM_DURATION_MIN = «Duration: %d min»;
ITEM_DURATION_SEC = «Duration: %d sec»;
ITEM_ENCHANT_DISCLAIMER = «Item will not be traded!»;
ITEM_ENCHANT_TIME_LEFT_DAYS = «%s (%d |4day:days;)»;
ITEM_ENCHANT_TIME_LEFT_HOURS = «%s (%d |4hour:hours;)»;
ITEM_ENCHANT_TIME_LEFT_MIN = «%s (%d min)»;
ITEM_ENCHANT_TIME_LEFT_SEC = «%s (%d sec)»;
ITEM_GLYPH_ONUSE = «Permanently teaches you this glyph.»;
ITEM_HEROIC = «Heroic»;
ITEM_HEROIC_EPIC = «Heroic Epic»;
ITEM_HEROIC_QUALITY0_DESC = «Heroic Poor»;
ITEM_HEROIC_QUALITY1_DESC = «Heroic Common»;
ITEM_HEROIC_QUALITY2_DESC = «Heroic Uncommon»;
ITEM_HEROIC_QUALITY3_DESC = «Heroic Rare»;
ITEM_HEROIC_QUALITY4_DESC = «Heroic Epic»;
ITEM_HEROIC_QUALITY5_DESC = «Heroic Legendary»;
ITEM_HEROIC_QUALITY6_DESC = «Heroic Artifact»;
ITEM_HEROIC_QUALITY7_DESC = «Heroic Heirloom»;
ITEM_LEVEL = «Item Level %d»;
ITEM_LEVEL_ABBR = «iLvl»;
ITEM_LEVEL_ALT = «Item Level %d (%d)»;
ITEM_LEVEL_AND_MIN = «Level %d (min %d)»;
ITEM_LEVEL_RANGE = «Requires level %d to %d»;
ITEM_LEVEL_RANGE_CURRENT = «Requires level %d to %d (%d)»;
ITEM_LIMIT_CATEGORY = «Unique: %s (%d)»;
ITEM_LIMIT_CATEGORY_MULTIPLE = «Unique-Equipped: %s (%d)»;
ITEM_LOOT = «Item Loot»;
ITEM_MILLABLE = «Millable»;
ITEM_MIN_LEVEL = «Requires Level %d»;
ITEM_MIN_SKILL = «Requires %s (%d)»;
ITEM_MISSING = «%s missing»;
ITEM_MOD_AGILITY = «%c%s Agility»;
ITEM_MOD_AGILITY_SHORT = «Agility»;
ITEM_MOD_ARMOR_PENETRATION_RATING = «Increases your armor penetration by %s.»;
ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT = «Armor Penetration»;
ITEM_MOD_ATTACK_POWER = «Increases attack power by %s.»;
ITEM_MOD_ATTACK_POWER_SHORT = «Attack Power»;
ITEM_MOD_BLOCK_RATING = «Increases your shield block by %s.»;
ITEM_MOD_BLOCK_RATING_SHORT = «Block»;
ITEM_MOD_BLOCK_VALUE = «Increases the block value of your shield by %s.»;
ITEM_MOD_BLOCK_VALUE_SHORT = «Block Value»;
ITEM_MOD_CRIT_MELEE_RATING = «Improves melee critical strike by %s.»;
ITEM_MOD_CRIT_MELEE_RATING_SHORT = «Critical Strike (Melee)»;
ITEM_MOD_CRIT_RANGED_RATING = «Improves ranged critical strike by %s.»;
ITEM_MOD_CRIT_RANGED_RATING_SHORT = «Critical Strike (Ranged)»;
ITEM_MOD_CRIT_RATING = «Increases your critical strike by %s.»;
ITEM_MOD_CRIT_RATING_SHORT = «Critical Strike»;
ITEM_MOD_CRIT_SPELL_RATING = «Improves spell critical strike by %s.»;
ITEM_MOD_CRIT_SPELL_RATING_SHORT = «Critical Strike (Spell)»;
ITEM_MOD_CRIT_TAKEN_MELEE_RATING = «Improves melee critical avoidance by %s.»;
ITEM_MOD_CRIT_TAKEN_MELEE_RATING_SHORT = «Critical Strike Avoidance (Melee)»;
ITEM_MOD_CRIT_TAKEN_RANGED_RATING = «Improves ranged critical avoidance by %s.»;
ITEM_MOD_CRIT_TAKEN_RANGED_RATING_SHORT = «Critical Strike Avoidance (Ranged)»;
ITEM_MOD_CRIT_TAKEN_RATING = «Improves critical avoidance by %s.»;
ITEM_MOD_CRIT_TAKEN_RATING_SHORT = «Critical Strike Avoidance»;
ITEM_MOD_CRIT_TAKEN_SPELL_RATING = «Improves spell critical avoidance by %s.»;
ITEM_MOD_CRIT_TAKEN_SPELL_RATING_SHORT = «Critical Strike Avoidance (Spell)»;
ITEM_MOD_CR_AMPLIFY_SHORT = «Amplify»;
ITEM_MOD_CR_AVOIDANCE_SHORT = «Avoidance»;
ITEM_MOD_CR_CLEAVE_SHORT = «Cleave»;
ITEM_MOD_CR_LIFESTEAL_SHORT = «Leech»;
ITEM_MOD_CR_MULTISTRIKE_SHORT = «Multistrike»;
ITEM_MOD_CR_READINESS_SHORT = «Readiness»;
ITEM_MOD_CR_SPEED_SHORT = «Speed»;
ITEM_MOD_CR_STURDINESS_SHORT = «Sturdiness»;
ITEM_MOD_CR_UNUSED_0_SHORT = «Amplify»;
ITEM_MOD_CR_UNUSED_10_SHORT = «Unused 10»;
ITEM_MOD_CR_UNUSED_11_SHORT = «Unused 11»;
ITEM_MOD_CR_UNUSED_12_SHORT = «Unused 12»;
ITEM_MOD_CR_UNUSED_1_SHORT = «Multi-Strike»;
ITEM_MOD_CR_UNUSED_2_SHORT = «Readiness»;
ITEM_MOD_CR_UNUSED_3_SHORT = «Speed»;
ITEM_MOD_CR_UNUSED_4_SHORT = «Leech»;
ITEM_MOD_CR_UNUSED_5_SHORT = «Avoidance»;
ITEM_MOD_CR_UNUSED_6_SHORT = «Sturdiness»;
ITEM_MOD_CR_UNUSED_7_SHORT = «Unused 7»;
ITEM_MOD_CR_UNUSED_8_SHORT = «Cleave»;
ITEM_MOD_CR_UNUSED_9_SHORT = «Unused 9»;
ITEM_MOD_DAMAGE_PER_SECOND_SHORT = «Damage Per Second»;
ITEM_MOD_DEFENSE_SKILL_RATING = «Increases defense by %s.»;
ITEM_MOD_DEFENSE_SKILL_RATING_SHORT = «Defense»;
ITEM_MOD_DODGE_RATING = «Increases your dodge by %s.»;
ITEM_MOD_DODGE_RATING_SHORT = «Dodge»;
ITEM_MOD_EXPERTISE_RATING = «Increases your expertise by %s.»;
ITEM_MOD_EXPERTISE_RATING_SHORT = «Expertise»;
ITEM_MOD_FERAL_ATTACK_POWER = «Increases attack power by %s in Cat, Bear, Dire Bear, and Moonkin forms only.»;
ITEM_MOD_FERAL_ATTACK_POWER_SHORT = «Attack Power In Forms»;
ITEM_MOD_HASTE_MELEE_RATING = «Improves melee haste by %s.»;
ITEM_MOD_HASTE_MELEE_RATING_SHORT = «Haste (Melee)»;
ITEM_MOD_HASTE_RANGED_RATING = «Improves ranged haste by %s.»;
ITEM_MOD_HASTE_RANGED_RATING_SHORT = «Haste (Ranged)»;
ITEM_MOD_HASTE_RATING = «Increases your haste by %s.»;
ITEM_MOD_HASTE_RATING_SHORT = «Haste»;
ITEM_MOD_HASTE_SPELL_RATING = «Improves spell haste by %s.»;
ITEM_MOD_HASTE_SPELL_RATING_SHORT = «Haste (Spell)»;
ITEM_MOD_HEALTH = «%c%s Health»;
ITEM_MOD_HEALTH_REGEN = «Restores %s health per 5 sec.»;
ITEM_MOD_HEALTH_REGENERATION = «Restores %s health per 5 sec.»;
ITEM_MOD_HEALTH_REGENERATION_SHORT = «Health Regeneration»;
ITEM_MOD_HEALTH_REGEN_SHORT = «Health Per 5 Sec.»;
ITEM_MOD_HEALTH_SHORT = «Health»;
ITEM_MOD_HIT_MELEE_RATING = «Improves melee hit by %s.»;
ITEM_MOD_HIT_MELEE_RATING_SHORT = «Hit (Melee)»;
ITEM_MOD_HIT_RANGED_RATING = «Improves ranged hit by %s.»;
ITEM_MOD_HIT_RANGED_RATING_SHORT = «Hit (Ranged)»;
ITEM_MOD_HIT_RATING = «Increases your hit by %s.»;
ITEM_MOD_HIT_RATING_SHORT = «Hit»;
ITEM_MOD_HIT_SPELL_RATING = «Improves spell hit by %s.»;
ITEM_MOD_HIT_SPELL_RATING_SHORT = «Hit (Spell)»;
ITEM_MOD_HIT_TAKEN_MELEE_RATING = «Improves melee hit avoidance by %s.»;
ITEM_MOD_HIT_TAKEN_MELEE_RATING_SHORT = «Hit Avoidance (Melee)»;
ITEM_MOD_HIT_TAKEN_RANGED_RATING = «Improves ranged hit avoidance by %s.»;
ITEM_MOD_HIT_TAKEN_RANGED_RATING_SHORT = «Hit Avoidance (Ranged)»;
ITEM_MOD_HIT_TAKEN_RATING = «Improves hit avoidance by %s.»;
ITEM_MOD_HIT_TAKEN_RATING_SHORT = «Hit Avoidance»;
ITEM_MOD_HIT_TAKEN_SPELL_RATING = «Improves spell hit avoidance by %s.»;
ITEM_MOD_HIT_TAKEN_SPELL_RATING_SHORT = «Hit Avoidance (Spell)»;
ITEM_MOD_INTELLECT = «%c%s Intellect»;
ITEM_MOD_INTELLECT_SHORT = «Intellect»;
ITEM_MOD_MANA = «%c%s Mana»;
ITEM_MOD_MANA_REGENERATION = «Restores %s mana per 5 sec.»;
ITEM_MOD_MANA_REGENERATION_SHORT = «Mana Regeneration»;
ITEM_MOD_MANA_SHORT = «Mana»;
ITEM_MOD_MASTERY_RATING = «Increases your mastery by %s.»;
ITEM_MOD_MASTERY_RATING_SHORT = «Mastery»;
ITEM_MOD_MASTERY_RATING_SPELL = «(%s)»;
ITEM_MOD_MASTERY_RATING_TWO_SPELLS = «(%s/%s)»;
ITEM_MOD_MELEE_ATTACK_POWER_SHORT = «Melee Attack Power»;
ITEM_MOD_PARRY_RATING = «Increases your parry by %s.»;
ITEM_MOD_PARRY_RATING_SHORT = «Parry»;
ITEM_MOD_POWER_REGEN0_SHORT = «Mana Per 5 Sec.»;
ITEM_MOD_POWER_REGEN1_SHORT = «Rage Per 5 Sec.»;
ITEM_MOD_POWER_REGEN2_SHORT = «Focus Per 5 Sec.»;
ITEM_MOD_POWER_REGEN3_SHORT = «Energy Per 5 Sec.»;
ITEM_MOD_POWER_REGEN4_SHORT = «Happiness Per 5 Sec.»;
ITEM_MOD_POWER_REGEN5_SHORT = «Runes Per 5 Sec.»;
ITEM_MOD_POWER_REGEN6_SHORT = «Runic Power Per 5 Sec.»;
ITEM_MOD_PVP_POWER = «Increases your PvP power by %s.»;
ITEM_MOD_PVP_POWER_SHORT = «PvP Power»;
ITEM_MOD_PVP_PRIMARY_STAT_SHORT = «PvP Power»;
ITEM_MOD_RANGED_ATTACK_POWER = «Increases ranged attack power by %s.»;
ITEM_MOD_RANGED_ATTACK_POWER_SHORT = «Ranged Attack Power»;
ITEM_MOD_RESILIENCE_RATING = «Increases your PvP resilience by %s.»;
ITEM_MOD_RESILIENCE_RATING_SHORT = «PvP Resilience»;
ITEM_MOD_SPELL_DAMAGE_DONE = «Increases damage done by magical spells and effects by up to %s.»;
ITEM_MOD_SPELL_DAMAGE_DONE_SHORT = «Bonus Damage»;
ITEM_MOD_SPELL_HEALING_DONE = «Increases healing done by magical spells and effects by up to %s.»;
ITEM_MOD_SPELL_HEALING_DONE_SHORT = «Bonus Healing»;
ITEM_MOD_SPELL_PENETRATION = «Increases spell penetration by %s.»;
ITEM_MOD_SPELL_PENETRATION_SHORT = «Spell Penetration»;
ITEM_MOD_SPELL_POWER = «Increases spell power by %s.»;
ITEM_MOD_SPELL_POWER_SHORT = «Spell Power»;
ITEM_MOD_SPIRIT = «%c%s Spirit»;
ITEM_MOD_SPIRIT_SHORT = «Spirit»;
ITEM_MOD_STAMINA = «%c%s Stamina»;
ITEM_MOD_STAMINA_SHORT = «Stamina»;
ITEM_MOD_STRENGTH = «%c%s Strength»;
ITEM_MOD_STRENGTH_SHORT = «Strength»;
ITEM_MOUSE_OVER = «Mouse over icon for more info»;
ITEM_NAMES = «Item Names»;
ITEM_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = «Show braces around item names.»;
ITEM_NO_DROP = «No Drop»;
ITEM_ONLY_TOURNAMENT_GEAR_ALLOWED = «Only Tournament Gear can be used in this War Game.»;
ITEM_OPENABLE = «<Right Click to Open>»;
ITEM_PET_KNOWN = «Collected (%d/%d)»;
ITEM_PROPOSED_ENCHANT = «Will receive %s.»;
ITEM_PROSPECTABLE = «Prospectable»;
ITEM_PURCHASED_COLON = «Item Purchased:»;
ITEM_QUALITY0_DESC = «Poor»;
ITEM_QUALITY1_DESC = «Common»;
ITEM_QUALITY2_DESC = «Uncommon»;
ITEM_QUALITY3_DESC = «Rare»;
ITEM_QUALITY4_DESC = «Epic»;
ITEM_QUALITY5_DESC = «Legendary»;
ITEM_QUALITY6_DESC = «Artifact»;
ITEM_QUALITY7_DESC = «Heirloom»;
ITEM_QUANTITY_TEMPLATE = «%1$d %2$s»;
ITEM_RACES_ALLOWED = «Races: %s»;
ITEM_RANDOM_ENCHANT = «<Random enchantment>»;
ITEM_READABLE = «<Right Click to Read>»;
ITEM_REFUND_MSG = «Item was refunded. Received a refund of:»;
ITEM_REQ_AMOUNT_EARNED = «Requires earning a total of %1$d\n%2$s for the season.»;
ITEM_REQ_ARENA_RATING = «Requires personal arena rating of %d»;
ITEM_REQ_ARENA_RATING_3V3 = «Requires personal arena rating of %d|nin 3v3 or 5v5 brackets»;
ITEM_REQ_ARENA_RATING_3V3_BG = «Requires battleground rating of %d or|npersonal arena rating of %d|nin 3v3 or 5v5 brackets»;
ITEM_REQ_ARENA_RATING_5V5 = «Requires personal arena rating of %d|nin 5v5 brackets»;
ITEM_REQ_ARENA_RATING_BG = «Requires battleground rating of %d or|npersonal arena rating of %d»;
ITEM_REQ_PURCHASE_ACHIEVEMENT = «Requires achievement: %s»;
ITEM_REQ_PURCHASE_GROUP = «Requires %s»;
ITEM_REQ_PURCHASE_GUILD = «Requires a guild»;
ITEM_REQ_PURCHASE_GUILD_LEVEL = «Requires guild level %d»;
ITEM_REQ_REPUTATION = «Requires %s – %s»;
ITEM_REQ_SKILL = «Requires %s»;
ITEM_RESIST_ALL = «%c%d to All Resistances»;
ITEM_RESIST_SINGLE = «%c%d %s Resistance»;
ITEM_SET_BONUS = «Set: %s»;
ITEM_SET_BONUS_GRAY = «(%d) Set: %s»;
ITEM_SET_BONUS_NO_VALID_SPEC = «Activate a spec to display its set bonuses»;
ITEM_SET_NAME = «%s (%d/%d)»;
ITEM_SIGNABLE = «<Right Click for Details>»;
ITEM_SLOTS_IGNORED = «%d |4slot:slots; ignored»;
ITEM_SOCKETABLE = «<Shift Right Click to Socket>»;
ITEM_SOCKETING = «Item Socketing»;
ITEM_SOCKET_BONUS = «Socket Bonus: %s»;
ITEM_SOLD_COLON = «Item Sold:»;
ITEM_SOULBOUND = «Soulbound»;
ITEM_SPELL_CHARGES = «%d |4Charge:Charges;»;
ITEM_SPELL_CHARGES_NONE = «No charges»;
ITEM_SPELL_EFFECT = «Effect: %s»;
ITEM_SPELL_KNOWN = «Already known»;
ITEM_SPELL_TRIGGER_ONEQUIP = «Equip:»;
ITEM_SPELL_TRIGGER_ONPROC = «Chance on hit:»;
ITEM_SPELL_TRIGGER_ONUSE = «Use:»;
ITEM_STARTS_QUEST = «This Item Begins a Quest»;
ITEM_SUFFIX_TEMPLATE = «%s %s»;
ITEM_TEXT_FROM = «From,»;
ITEM_TOURNAMENT_GEAR = «Tournament Gear»;
ITEM_TOURNAMENT_GEAR_WARNING = «Tournament Gear can only be used in War Games.»;
ITEM_UNIQUE = «Unique»;
ITEM_UNIQUE_EQUIPPABLE = «Unique-Equipped»;
ITEM_UNIQUE_MULTIPLE = «Unique (%d)»;
ITEM_UNSELLABLE = «No sell price»;
ITEM_UPGRADE = «Item Upgrade»;
ITEM_UPGRADE_BONUS_FORMAT = «(+%d) «;
ITEM_UPGRADE_DESCRIPTION = «Use your Honor, Justice, Conquest, and Valor to upgrade a weapon or piece of armor that is level 458 or higher.»;
ITEM_UPGRADE_ITEM_UPGRADED_NOTIFICATION = «Item Upgraded»;
ITEM_UPGRADE_MISSING_ITEM = «Drag an item here to Upgrade it.»;
ITEM_UPGRADE_NO_MORE_UPGRADES = «This item cannot be upgraded anymore.»;
ITEM_UPGRADE_STAT_AVERAGE_ITEM_LEVEL = «Item Level»;
ITEM_UPGRADE_TOOLTIP_FORMAT = «Upgrade Level: %d/%d»;
ITEM_VENDOR_STACK_BUY = «<Shift-Click to buy a different amount>»;
ITEM_WRAPPED_BY = «|cff00ff00<Gift from %s>|r»;
ITEM_WRITTEN_BY = «Written by %s»;
ITEM_WRONG_CLASS = «That item can’t be used by players of your class!»;
ITEM_WRONG_RACE = «That item can’t be used by players of your race!»;
ITUNES_SHOW_ALL_TRACK_CHANGES = «Display all iTunes track changes»;
ITUNES_SHOW_ALL_TRACK_CHANGES_TOOLTIP = «Show track names in a pop up window automatically when tracks change in iTunes.»;
ITUNES_SHOW_FEEDBACK = «Display iTunes remote feedback»;
ITUNES_SHOW_FEEDBACK_TOOLTIP = «Show track names in a pop up window when you change tracks using the iTunes remote.»;
JOIN = «Join»;
JOINED_PARTY = «%s joins the party.»;
JOIN_AS_GROUP = «Join as Group»;
JOIN_AS_GROUP_TOOLTIP = «A group leader may select this option to add the entire group to the battleground queue. Your group will enter the battleground at the same time.»;
JOIN_AS_PARTY = «Join as Party»;
JOIN_NEW_CHANNEL = «Join New Channel»;
JOIN_RAID_INSTANCE_ELIGIBLE = «You are eligible to join this raid»;
JOIN_RAID_INSTANCE_INELIGIBLE = «You are not eligible to join this raid»;
JOIN_THE_ALLIANCE = «Join\nThe Alliance»;
JOIN_THE_HORDE = «Join\nThe Horde»;
JOURNEYMAN = «Journeyman»;
JUST_OR = «Or»;
KBASE_ACCOUNTSECURITY = «Account Security»;
KBASE_ARTICLE_COUNT = «%d – %d of %d articles»;
KBASE_ARTICLE_ID = «Article Id: %d»;
KBASE_CHARSTUCK = «Character Stuck»;
KBASE_DEFAULT_SEARCH_TEXT = «Type your keywords here.»;
KBASE_ERROR_LOAD_FAILURE = «The Knowledge Base is currently unavailable. Please refer to https://us.blizzard.com/support/index.xml?gameId=11 for help with support issues, or submit a petition using the button below.»;
KBASE_ERROR_NO_RESULTS = «There were no articles matching your search criteria.»;
KBASE_HOT_ISSUE = «Hot Issue»;
KBASE_LAG = «Report Lag»;
KBASE_OPENTICKET = «Open a Ticket»;
KBASE_RECENTLY_UPDATED = «Recently Updated»;
KBASE_SEARCH_RESULTS = «Search Results»;
KBASE_TOP_ISSUES = «Top Issues»;
KEEP_GROUPS_TOGETHER = «Keep Groups Together»;
KEY1 = «Key 1»;
KEY2 = «Key 2»;
KEYBINDINGFRAME_MOUSEWHEEL_ERROR = «Can’t bind mousewheel to actions with up and down states»;
KEYRING = «Keyring»;
KEY_APOSTROPHE = «‘»;
KEY_BACKSLASH = «\\»;
KEY_BACKSPACE = «Backspace»;
KEY_BACKSPACE_MAC = «Delete»;
KEY_BINDING = «Key Binding»;
KEY_BINDINGS = «Key Bindings»;
KEY_BINDINGS_MAC = «Bindings»;
KEY_BOUND = «Key Bound Successfully»;
KEY_BUTTON1 = «Left Mouse Button»;
KEY_BUTTON10 = «Mouse Button 10»;
KEY_BUTTON11 = «Mouse Button 11»;
KEY_BUTTON12 = «Mouse Button 12»;
KEY_BUTTON13 = «Mouse Button 13»;
KEY_BUTTON14 = «Mouse Button 14»;
KEY_BUTTON15 = «Mouse Button 15»;
KEY_BUTTON16 = «Mouse Button 16»;
KEY_BUTTON17 = «Mouse Button 17»;
KEY_BUTTON18 = «Mouse Button 18»;
KEY_BUTTON19 = «Mouse Button 19»;
KEY_BUTTON2 = «Right Mouse Button»;
KEY_BUTTON20 = «Mouse Button 20»;
KEY_BUTTON21 = «Mouse Button 21»;
KEY_BUTTON22 = «Mouse Button 22»;
KEY_BUTTON23 = «Mouse Button 23»;
KEY_BUTTON24 = «Mouse Button 24»;
KEY_BUTTON25 = «Mouse Button 25»;
KEY_BUTTON26 = «Mouse Button 26»;
KEY_BUTTON27 = «Mouse Button 27»;
KEY_BUTTON28 = «Mouse Button 28»;
KEY_BUTTON29 = «Mouse Button 29»;
KEY_BUTTON3 = «Middle Mouse»;
KEY_BUTTON30 = «Mouse Button 30»;
KEY_BUTTON31 = «Mouse Button 31»;
KEY_BUTTON4 = «Mouse Button 4»;
KEY_BUTTON5 = «Mouse Button 5»;
KEY_BUTTON6 = «Mouse Button 6»;
KEY_BUTTON7 = «Mouse Button 7»;
KEY_BUTTON8 = «Mouse Button 8»;
KEY_BUTTON9 = «Mouse Button 9»;
KEY_COMMA = «,»;
KEY_DELETE = «Delete»;
KEY_DELETE_MAC = «Del»;
KEY_DOWN = «Down Arrow»;
KEY_END = «End»;
KEY_ENTER = «Enter»;
KEY_ENTER_MAC = «Return»;
KEY_ESCAPE = «Escape»;
KEY_HOME = «Home»;
KEY_INSERT = «Insert»;
KEY_INSERT_MAC = «Help»;
KEY_LEFT = «Left Arrow»;
KEY_LEFTBRACKET = «[«;
KEY_MINUS = «-«;
KEY_MOUSEWHEELDOWN = «Mouse Wheel Down»;
KEY_MOUSEWHEELUP = «Mouse Wheel Up»;
KEY_NUMLOCK = «Num Lock»;
KEY_NUMLOCK_MAC = «Clear»;
KEY_NUMPAD0 = «Num Pad 0»;
KEY_NUMPAD1 = «Num Pad 1»;
KEY_NUMPAD2 = «Num Pad 2»;
KEY_NUMPAD3 = «Num Pad 3»;
KEY_NUMPAD4 = «Num Pad 4»;
KEY_NUMPAD5 = «Num Pad 5»;
KEY_NUMPAD6 = «Num Pad 6»;
KEY_NUMPAD7 = «Num Pad 7»;
KEY_NUMPAD8 = «Num Pad 8»;
KEY_NUMPAD9 = «Num Pad 9»;
KEY_NUMPADDECIMAL = «Num Pad .»;
KEY_NUMPADDIVIDE = «Num Pad /»;
KEY_NUMPADMINUS = «Num Pad -«;
KEY_NUMPADMULTIPLY = «Num Pad *»;
KEY_NUMPADPLUS = «Num Pad +»;
KEY_PAGEDOWN = «Page Down»;
KEY_PAGEUP = «Page Up»;
KEY_PAUSE = «Pause»;
KEY_PAUSE_MAC = «F15»;
KEY_PERIOD = «.»;
KEY_PLUS = «+»;
KEY_PRINTSCREEN = «Print Screen»;
KEY_PRINTSCREEN_MAC = «F13»;
KEY_RIGHT = «Right Arrow»;
KEY_RIGHTBRACKET = «]»;
KEY_SCROLLLOCK = «Scroll Lock»;
KEY_SCROLLLOCK_MAC = «F14»;
KEY_SEMICOLON = «;»;
KEY_SLASH = «/»;
KEY_SPACE = «Spacebar»;
KEY_TAB = «Tab»;
KEY_TILDE = «~»;
KEY_UNBOUND_ERROR = «|cffff0000%s Function is Now Unbound!|r»;
KEY_UP = «Up Arrow»;
KILLING_BLOWS = «Killing Blows»;
KILLING_BLOW_TOOLTIP = «Enemy players to whom you have personally delivered the killing blow.»;
KILLS = «Kills»;
KILLS_COMBATLOG_TOOLTIP = «Show messages when a member of your party kills something.»;
KILLS_PVP = «Kills»;
KNOWLEDGEBASE_FRAME_TITLE = «Knowledge Base»;
KNOWLEDGE_BASE = «Knowledge Base»;
KNOWN_TALENTS_HEADER = «My Talents»;
KOKR = «Korean»;
LABEL_NOTE = «Note»;
LAG_TOLERANCE = «Lag Tolerance»;
LALT_KEY_TEXT = «Left ALT»;
LANGUAGE = «Language»;
LANGUAGES_LABEL = «Languages»;
LANGUAGES_SUBTEXT = «These options allow you to modify language settings for the game.»;
LARGE = «Large»;
LARGE_NUMBER_SEPERATOR = «,»;
LASTONLINE = «Last Online»;
LASTONLINE_DAYS = «%d |4day:days;»;
LASTONLINE_HOURS = «%d |4hour:hours;»;
LASTONLINE_MINS = «< an hour»;
LASTONLINE_MINUTES = «%d |4minute:minutes;»;
LASTONLINE_MONTHS = «%d |4month:months;»;
LASTONLINE_SECS = «< a minute»;
LASTONLINE_YEARS = «%d |4year:years;»;
LAST_ONLINE_COLON = «Last Online:»;
LATEST_UNLOCKED_ACHIEVEMENTS = «Recent Achievements»;
LATEST_UPDATED_STATS = «Latest Updated Statistics»;
LAUGH_WORD1 = «lol»;
LAUGH_WORD2 = «rofl»;
LAUGH_WORD3 = «hehe»;
LAUGH_WORD4 = «haha»;
LAUGH_WORD5 = «haha»;
LAUGH_WORD6 = «haha»;
LAUGH_WORD7 = «haha»;
LAUGH_WORD8 = «haha»;
LAUGH_WORD9 = «rofl»;
LCTRL_KEY_TEXT = «Left CTRL»;
LEADER = «Leader»;
LEADERBOARD = «Leaderboard»;
LEADER_TOOLTIP = «Indicates that you are willing to lead a group.»;
LEARN = «Learn»;
LEARN_SKILL_TEMPLATE = «Learn %s»;
LEARN_SPELL_OBJECTIVE = «Learn Spell:»;
LEAVE_ALL = «Leave All»;
LEAVE_ALL_QUEUES = «Leave All Queues»;
LEAVE_ARENA = «Leave Arena»;
LEAVE_BATTLEGROUND = «Leave Battleground»;
LEAVE_CONVERSATION = «Leave Conversation»;
LEAVE_QUEUE = «Leave Queue»;
LEAVE_SUMMARIES = «Leave Summaries»;
LEAVE_VEHICLE = «Leave Vehicle»;
LEAVE_ZONE = «Leave %s»;
LEAVING_COMBAT = «Leaving Combat»;
LEFT_PARTY = «%s leaves the party.»;
LEGACY_RAID_DIFFICULTY = «Legacy Raid Difficulty»;
LEGENDARY_54_CLOAK_VALIDATION = «You must be in possession of a Celestial Cloak of Virtue to use this item.»;
LEGSSLOT = «Legs»;
LESS_THAN_ONE_MINUTE = «< 1 minute»;
LEVEL = «Level»;
LEVEL_ABBR = «Lvl»;
LEVEL_GAINED = «Level %d»;
LEVEL_GRANT = «%s wishes to grant you one level»;
LEVEL_RANGE = «Level Range»;
LEVEL_REQUIRED = «Req level %d»;
LEVEL_TOO_LOW = «You must reach level %d to equip this item.»;
LEVEL_UP = «Congratulations, you have reached » class=»cffFF4E00|Hlevelup:%d:LEVEL_UP_TYPE_CHARACTER|h[Level %d]|h|r!»;
LEVEL_UP_ABILITY = «New Ability Available!»;
LEVEL_UP_ABILITY2 = «New ability available:»;
LEVEL_UP_BG_LINK = » |cffFF4E00|Hpvpbgs:|h[Battlegrounds]|h|r»;
LEVEL_UP_CHAR_POINTS = «You have gained %d |4talent:talents;.»;
LEVEL_UP_DRAENOR_TALENT = «Draenor Talent Unlocked!»;
LEVEL_UP_DRAENOR_TALENT2 = «You have learned a new Draenor talent:»;
LEVEL_UP_DUALSPEC = «Dual Specialization»;
LEVEL_UP_DUAL_SPEC_LINK = «|cffFF4E00|Htalentpane:|h[Dual Specialization]|h|r»;
LEVEL_UP_DUNGEON = «Dungeon Unlocked!»;
LEVEL_UP_DUNGEON2 = «New dungeon unlocked:»;
LEVEL_UP_FEATURE = «Feature Unlocked!»;
LEVEL_UP_FEATURE2 = «New feature unlocked:»;
LEVEL_UP_GLYPH1_LINK = «New |cffFF4E00|Hglyphpane:|h[Major Glyph]|h|r Available!»;
LEVEL_UP_GLYPH2_LINK = «New |cffFF4E00|Hglyphpane:|h[Minor Glyph]|h|r Available!»;
LEVEL_UP_GLYPH3_LINK = «New |cffFF4E00|Hglyphpane:|h[Prime Glyph]|h|r Available!»;
LEVEL_UP_GLYPHSLOT_LINK = «New |cffFF4E00|Hglyphpane:|h[Glyph Slots]|h|r Available!»;
LEVEL_UP_HEALTH = «You have gained %d hit points.»;
LEVEL_UP_HEALTH_MANA = «You have gained %d hit points and %d mana.»;
LEVEL_UP_HEROIC = «Heroic Dungeons Unlocked!»;
LEVEL_UP_HEROIC2 = «New heroic dungeons unlocked:»;
LEVEL_UP_LFD_LINK = » |cffFF4E00|Hlfd:|h[Dungeon Finder]|h|r»;
LEVEL_UP_RAID = «Raid Dungeon Unlocked!»;
LEVEL_UP_RAID2 = «New raid dungeon unlocked:»;
LEVEL_UP_SKILL_POINTS = «You now have %d free |4profession:professions;.»;
LEVEL_UP_SPECIALIZATION_LINK = «|cffFF4E00|Htalentpane:|h[Specializations]|h|r»;
LEVEL_UP_STAT = «Your %s increases by %d.»;
LEVEL_UP_TALENTPOINT_LINK = «New |cffFF4E00|Htalentpane:|h[Talent]|h|r Available!»;
LEVEL_UP_TALENTS_LINK = » |cffFF4E00|Htalentpane:|h[Talents]|h|r»;
LEVEL_UP_TALENT_MAIN = «New Talent Available»;
LEVEL_UP_TALENT_SUB = «Your power increased!»;
LEVEL_UP_YOU_REACHED = «You’ve Reached»;
LFD_CURRENCY_CAP_ALL = «You may only receive a certain number of %s from all Dungeon Finder sources combined each week. You have currently received:»;
LFD_CURRENCY_CAP_SPECIFIC = «You may only receive a certain number of %s from queueing for %s each week. You have currently received:»;
LFD_HOLIDAY_REWARD_EXPLANATION1 = «Your first victory per day will earn you:»;
LFD_HOLIDAY_REWARD_EXPLANATION2 = «Each victory subsequent to the first each day will earn you:»;
LFD_LEVEL_FORMAT_RANGE = «(%d – %d)»;
LFD_LEVEL_FORMAT_SINGLE = «(%d)»;
LFD_RANDOM_EXPLANATION = «Using the Dungeon Finder to do a Random Dungeon will earn you extra rewards.»;
LFD_RANDOM_REWARD_EXPLANATION1 = «The first seven random dungeons of this tier that you complete each week will earn you:»;
LFD_RANDOM_REWARD_EXPLANATION2 = «You will receive this reward:»;
LFD_RANDOM_REWARD_PUG_EXPLANATION = «You will also receive the following rewards. They scale with the number of random players included in your group:»;
LFD_REWARDS = «Rewards»;
LFD_REWARD_DESCRIPTION_DAILY = «You may receive this reward %d |4more time:more times; today:»;
LFD_REWARD_DESCRIPTION_WEEKLY = «You may receive this reward %d |4more time:more times; this week:»;
LFGUILD_DECLINED = «(Declined)»;
LFGUILD_TAB_BROWSE = «Browse»;
LFGUILD_TAB_REQUESTS = «Requests (%d)»;
LFGUILD_TAB_REQUESTS_NONE = «Requests»;
LFGUILD_TAB_SETTINGS = «Settings»;
LFGWIZARD_TITLE = «Choose an Action»;
LFG_BONUS_REPUTATION = «Bonus Reputation:»;
LFG_BONUS_REPUTATION_FACTION = «%s (+%d)»;
LFG_BONUS_REPUTATION_TOOLTIP = «Champion a faction by clicking the star button. You will earn bonus reputation with the selected faction for various activities.»;
LFG_CALL_TO_ARMS = «Call To Arms: %s»;
LFG_CALL_TO_ARMS_EXPLANATION = «If you perform this role, you will receive bonus rewards!»;
LFG_CHOOSE_BONUS_REPUTATION = «Choose Reputation»;
LFG_DESERTER_OTHER = «One of your group members has recently deserted a group and may not yet queue for another.»;
LFG_DESERTER_YOU = «You recently deserted a group and may not queue again for:»;
LFG_DISABLED_LFM_TOOLTIP = «You cannot Look For Group while Looking For More.»;
LFG_DISABLED_PARTY_TOOLTIP = «You cannot Look For Group while in a party.»;
LFG_LABEL = «I would like to join a group»;
LFG_LEADER_CHANGED_WARNING = «%s is now the leader of your group!»;
LFG_MUST_SELECT_ROLE = «You must select one role.»;
LFG_OFFER_CONTINUE = «A player has left your group. Would you like to find another player to finish %s?»;
LFG_RANDOM_COOLDOWN_OTHER = «One of your group members has recently queued for a Random Dungeon and may not yet queue for another.»;
LFG_RANDOM_COOLDOWN_YOU = «You recently queued for a Random Dungeon.\nYou may queue for another in:»;
LFG_ROLES_TITLE = «I can fulfill the role of:»;
LFG_ROLE_CHECK_ROLE_CHOSEN = «%s has chosen: %s»;
LFG_ROLE_UNAVAILABLE = «The group does not need players for this role.»;
LFG_STATISTIC_AVERAGE_WAIT = «Average Wait Time: %s»;
LFG_STATISTIC_AVERAGE_WAIT_UNKNOWN = «The wait time for %1$s is unknown.»;
LFG_STATISTIC_MATCHES_MADE = «%2$d matches made for %1$s in the last hour.»;
LFG_STATISTIC_PARTIES_IN_QUEUE = «%2$d parties looking for more people for %1$s»;
LFG_STATISTIC_PLAYERS_IN_QUEUE = «%2$d individual players queued for %1$s»;
LFG_TITLE = «Looking For Group»;
LFG_TOOLTIP_ROLES = «Roles:»;
LFG_TYPE_ANY_DUNGEON = «Any Dungeon»;
LFG_TYPE_ANY_HEROIC_DUNGEON = «Any Heroic Dungeon»;
LFG_TYPE_BATTLEGROUND = «Battleground»;
LFG_TYPE_DAILY_DUNGEON = «Daily Dungeon»;
LFG_TYPE_DAILY_HEROIC_DUNGEON = «Daily Heroic Dungeon»;
LFG_TYPE_DUNGEON = «Dungeon»;
LFG_TYPE_HEROIC_DUNGEON = «Heroic Dungeon»;
LFG_TYPE_NONE = «None»;
LFG_TYPE_QUEST = «Quest (Group)»;
LFG_TYPE_RAID = «Raid»;
LFG_TYPE_RANDOM_DUNGEON = «Random Dungeon»;
LFG_TYPE_RANDOM_HEROIC_SCENARIO = «Random Heroic Scenario»;
LFG_TYPE_RANDOM_SCENARIO = «Random Scenario»;
LFG_TYPE_ZONE = «Zone»;
LFM_DISABLED_LFG_TOOLTIP = «You must either be in a party or currently be looking for a group to join Looking For More.»;
LFM_NAME_TEMPLATE = «%s – Level %s %s»;
LFM_NUM_RAID_MEMBER_TEMPLATE = «%d members in raid group»;
LFM_TITLE = «Looking For More»;
LFR_QUEUE_GROUP_INELIGIBLE = «Your group is not eligible to queue for any raids in Raid Finder.»;
LFR_QUEUE_PLAYER_INELIGIBLE = «You are not eligible to queue for any raids in Raid Finder.»;
LIGHT_FORCE = «Light Force»;
LIGHT_FORCE_COST = «%d Light Force»;
LIGHT_FORCE_COST_PER_TIME = «%d Light Force, plus %d per sec»;
LIGHT_FORCE_COST_PER_TIME_NO_BASE = «%d Light Force per sec»;
LINK_TRADESKILL_TOOLTIP = «Click here to create a link to your profession.»;
LIQUID_DETAIL = «Liquid Detail»;
LIST_ME = «List My Name»;
LIST_MY_GROUP = «List My Group»;
LOCALE_INFORMATION = «Locale Information»;
LOCATION_COLON = «Location:»;
LOCK = «Lock»;
LOCKED = «Locked»;
LOCKED_WITH_ITEM = «Requires %s»;
LOCKED_WITH_SPELL = «Requires %s»;
LOCKED_WITH_SPELL_KNOWN = «Requires %s»;
LOCK_ACTIONBAR_TEXT = «Lock ActionBars»;
LOCK_BATTLEFIELDMINIMAP = «Lock Zone Map»;
LOCK_CHANNELPULLOUT_LABEL = «Lock Channel Roster»;
LOCK_EXPIRE = «Lock Expire»;
LOCK_FOCUS_FRAME = «Lock Frame Position»;
LOCK_FRAME = «Lock Frame»;
LOCK_WINDOW = «Lock Window»;
LOC_OPTION_ALERT = «Only Alert»;
LOC_OPTION_FULL = «Show Full Duration»;
LOC_OPTION_OFF = «Off»;
LOC_TYPE_DISARM = «Disarm»;
LOC_TYPE_FULL = «Full»;
LOC_TYPE_INTERRUPT = «Interrupt»;
LOC_TYPE_ROOT = «Root»;
LOC_TYPE_SILENCE = «Silence»;
LOGOUT = «Logout»;
LOG_PERIODIC_EFFECTS = «Periodic Damage»;
LOOKING = «Looking»;
LOOKINGFORGUILD = «Guild Finder»;
LOOKING_FOR = «Looking For:»;
LOOKING_FOR_DUNGEON = «Dungeon Finder»;
LOOKING_FOR_DUNGEON_PVEFRAME = «Dungeon Finder»;
LOOKING_FOR_GROUP_LABEL = «I’m looking for a group for:»;
LOOKING_FOR_GROUP_LABEL2 = «I’m also looking for a group for:»;
LOOKING_FOR_GROUP_TEXT = «Let other players know what dungeon, raid, quest, or zone you are interested in.»;
LOOKING_FOR_MORE = «Looking For More»;
LOOKING_FOR_MORE_TEXT = «Find additional group members for a dungeon, raid, quest, or zone.»;
LOOKING_FOR_RAID = «Other Raids»;
LOOK_FOR_GROUP = «Look For Group»;
LOOK_FOR_MORE = «Look For More»;
LOOT = «Loot»;
LOOTER = «Looter»;
LOOT_CURRENCY_REFUND = «You are refunded: %s x%d.»;
LOOT_DISENCHANT_CREDIT = «%s was disenchanted for loot by %s.»;
LOOT_FREE_FOR_ALL = «Loot: Free for All»;
LOOT_GONE = «Item already looted.»;
LOOT_GROUP_LOOT = «Loot: Group Loot»;
LOOT_HISTORY_ALL_PASSED = «All Passed»;
LOOT_ITEM = «%s receives loot: %s.»;
LOOT_ITEM_BONUS_ROLL = «%s receives bonus loot: %s.»;
LOOT_ITEM_BONUS_ROLL_MULTIPLE = «%s receives bonus loot: %sx%d.»;
LOOT_ITEM_BONUS_ROLL_SELF = «You receive bonus loot: %s.»;
LOOT_ITEM_BONUS_ROLL_SELF_MULTIPLE = «You receive bonus loot: %sx%d.»;
LOOT_ITEM_CREATED_SELF = «You create: %s.»;
LOOT_ITEM_CREATED_SELF_MULTIPLE = «You create: %sx%d.»;
LOOT_ITEM_MULTIPLE = «%s receives loot: %sx%d.»;
LOOT_ITEM_PUSHED = «%s receives item: %s.»;
LOOT_ITEM_PUSHED_MULTIPLE = «%s receives item: %sx%d.»;
LOOT_ITEM_PUSHED_SELF = «You receive item: %s.»;
LOOT_ITEM_PUSHED_SELF_MULTIPLE = «You receive item: %sx%d.»;
LOOT_ITEM_REFUND = «You are refunded: %s.»;
LOOT_ITEM_REFUND_MULTIPLE = «You are refunded: %sx%d.»;
LOOT_ITEM_SELF = «You receive loot: %s.»;
LOOT_ITEM_SELF_MULTIPLE = «You receive loot: %sx%d.»;
LOOT_ITEM_WHILE_PLAYER_INELIGIBLE = «%s receives loot: » class=»TInterface\\Common\\Icon-NoLoot:13:13:0:0|t%s»;
LOOT_KEY_TEXT = «Loot Key»;
LOOT_MASTER_LOOTER = «Loot: Master Looter»;
LOOT_METHOD = «Loot Method»;
LOOT_MONEY = «%s loots %s.»;
LOOT_MONEY_REFUND = «You are refunded %s.»;
LOOT_MONEY_SPLIT = «Your share of the loot is %s.»;
LOOT_MONEY_SPLIT_GUILD = «Your share of the loot is %s. (%s deposited to guild bank)»;
LOOT_NEED_BEFORE_GREED = «Loot: Need Before Greed»;
LOOT_NEXT_PAGE = «Switch Page»;
LOOT_NOUN = «Loot»;
LOOT_NO_DROP = «Looting %s will bind it to you.»;
LOOT_NO_DROP_DISENCHANT = «Disenchanting %s will destroy it.»;
LOOT_NO_DROP_ROLL_NEED = «Rolling Need on %s will bind it to you.»;
LOOT_PASS_NEWBIE = «You don’t want the item at all.»;
LOOT_PROMOTE = «Promote to Master Looter»;
LOOT_PUSH_LOOT = «Loot: Personal»;
LOOT_ROLLS = «Loot Rolls»;
LOOT_ROLL_ALL_PASSED = «|HlootHistory:%d|h[Loot]|h: Everyone passed on: %s»;
LOOT_ROLL_DISENCHANT = «%s has selected Disenchant for: %s»;
LOOT_ROLL_DISENCHANT_SELF = «|HlootHistory:%d|h[Loot]|h: You have selected Disenchant for: %s»;
LOOT_ROLL_GREED = «%s has selected Greed for: %s»;
LOOT_ROLL_GREED_SELF = «|HlootHistory:%d|h[Loot]|h: You have selected Greed for: %s»;
LOOT_ROLL_INELIGIBLE_REASON1 = «Your class may not roll need on this item.»;
LOOT_ROLL_INELIGIBLE_REASON2 = «You already have the maximum amount of this item.»;
LOOT_ROLL_INELIGIBLE_REASON3 = «This item may not be disenchanted.»;
LOOT_ROLL_INELIGIBLE_REASON4 = «You do not have an Enchanter of skill %d in your group.»;
LOOT_ROLL_INELIGIBLE_REASON5 = «Need rolls are disabled for this item.»;
LOOT_ROLL_LOST_ROLL = «|HlootHistory:%d|h[Loot]|h: You have rolled %s – %d for: %s»;
LOOT_ROLL_NEED = «%s has selected Need for: %s»;
LOOT_ROLL_NEED_SELF = «|HlootHistory:%d|h[Loot]|h: You have selected Need for: %s»;
LOOT_ROLL_PASSED = «%s passed on: %s»;
LOOT_ROLL_PASSED_AUTO = «%s automatically passed on: %s because he cannot loot that item.»;
LOOT_ROLL_PASSED_AUTO_FEMALE = «%s automatically passed on: %s because she cannot loot that item.»;
LOOT_ROLL_PASSED_SELF = «|HlootHistory:%d|h[Loot]|h: You passed on: %s»;
LOOT_ROLL_PASSED_SELF_AUTO = «|HlootHistory:%d|h[Loot]|h: You automatically passed on: %s because you cannot loot that item.»;
LOOT_ROLL_ROLLED_DE = «Disenchant Roll – %d for %s by %s»;
LOOT_ROLL_ROLLED_GREED = «Greed Roll – %d for %s by %s»;
LOOT_ROLL_ROLLED_NEED = «Need Roll – %d for %s by %s»;
LOOT_ROLL_ROLLED_NEED_ROLE_BONUS = «Need Roll – %d for %s by %s + Role Bonus»;
LOOT_ROLL_STARTED = «|HlootHistory:%d|h[Loot]|h: %s»;
LOOT_ROLL_WON = «%s won: %s»;
LOOT_ROLL_WON_NO_SPAM_DE = «|HlootHistory:%d|h[Loot]|h: %s (Disenchant – %d) Won: %s»;
LOOT_ROLL_WON_NO_SPAM_GREED = «|HlootHistory:%d|h[Loot]|h: %s (Greed – %d) Won: %s»;
LOOT_ROLL_WON_NO_SPAM_NEED = «|HlootHistory:%d|h[Loot]|h: %s (Need – %d) Won: %s»;
LOOT_ROLL_YOU_WON = «You won: %s»;
LOOT_ROLL_YOU_WON_NO_SPAM_DE = «|HlootHistory:%d|h[Loot]|h: You (Disenchant – %d) Won: %s»;
LOOT_ROLL_YOU_WON_NO_SPAM_GREED = «|HlootHistory:%d|h[Loot]|h: You (Greed – %d) Won: %s»;
LOOT_ROLL_YOU_WON_NO_SPAM_NEED = «|HlootHistory:%d|h[Loot]|h: You (Need – %d) Won: %s»;
LOOT_ROUND_ROBIN = «Loot: Round Robin»;
LOOT_SPECIALIZATION_DEFAULT = «Current Specialization ( %s )»;
LOOT_THRESHOLD = «Loot Threshold»;
LOOT_UNDER_MOUSE_TEXT = «Open Loot Window at Mouse»;
LOSS = «Loss»;
LOSSES = «Losses»;
LOSS_OF_CONTROL = «Loss of Control Alerts»;
LOSS_OF_CONTROL_DISPLAY_BANISH = «Banished»;
LOSS_OF_CONTROL_DISPLAY_CHARM = «Charmed»;
LOSS_OF_CONTROL_DISPLAY_CONFUSE = «Confused»;
LOSS_OF_CONTROL_DISPLAY_CYCLONE = «Cycloned»;
LOSS_OF_CONTROL_DISPLAY_DAZE = «Dazed»;
LOSS_OF_CONTROL_DISPLAY_DISARM = «Disarmed»;
LOSS_OF_CONTROL_DISPLAY_DISORIENT = «Disoriented»;
LOSS_OF_CONTROL_DISPLAY_DISTRACT = «Distracted»;
LOSS_OF_CONTROL_DISPLAY_FEAR = «Feared»;
LOSS_OF_CONTROL_DISPLAY_FEAR_MECHANIC = «Feared»;
LOSS_OF_CONTROL_DISPLAY_FREEZE = «Frozen»;
LOSS_OF_CONTROL_DISPLAY_HORROR = «Horrified»;
LOSS_OF_CONTROL_DISPLAY_INCAPACITATE = «Incapacitated»;
LOSS_OF_CONTROL_DISPLAY_INTERRUPT = «Interrupted»;
LOSS_OF_CONTROL_DISPLAY_INTERRUPT_SCHOOL = «%s Locked»;
LOSS_OF_CONTROL_DISPLAY_INVULNERABILITY = «Invulnerable»;
LOSS_OF_CONTROL_DISPLAY_MAGICAL_IMMUNITY = «Pacified»;
LOSS_OF_CONTROL_DISPLAY_PACIFY = «Pacified»;
LOSS_OF_CONTROL_DISPLAY_PACIFYSILENCE = «Disabled»;
LOSS_OF_CONTROL_DISPLAY_POLYMORPH = «Polymorphed»;
LOSS_OF_CONTROL_DISPLAY_POSSESS = «Possessed»;
LOSS_OF_CONTROL_DISPLAY_ROOT = «Rooted»;
LOSS_OF_CONTROL_DISPLAY_SAP = «Sapped»;
LOSS_OF_CONTROL_DISPLAY_SCHOOL_INTERRUPT = «Interrupted»;
LOSS_OF_CONTROL_DISPLAY_SHACKLE_UNDEAD = «Shackled»;
LOSS_OF_CONTROL_DISPLAY_SILENCE = «Silenced»;
LOSS_OF_CONTROL_DISPLAY_SLEEP = «Asleep»;
LOSS_OF_CONTROL_DISPLAY_SNARE = «Snared»;
LOSS_OF_CONTROL_DISPLAY_STUN = «Stunned»;
LOSS_OF_CONTROL_DISPLAY_STUN_MECHANIC = «Stunned»;
LOSS_OF_CONTROL_DISPLAY_TURN_UNDEAD = «Feared»;
LOSS_OF_CONTROL_SECONDS = «seconds»;
LOST_HEALTH = «-%d»;
LOW = «Low»;
LSHIFT_KEY_TEXT = «Left SHIFT»;
LUA_ERROR = «Lua Error»;
MACRO = «Macro»;
MACROFRAME_CHAR_LIMIT = «%d/255 Characters Used»;
MACROS = «Macros»;
MACRO_ACTION_FORBIDDEN = «A macro script has been blocked from an action only available to the Blizzard UI.»;
MACRO_HELP_TEXT_LINE1 = «Macro Help:»;
MACRO_HELP_TEXT_LINE2 = «- To bring up the macro UI type /macro or choose it from the chat command menu»;
MACRO_HELP_TEXT_LINE3 = «- Use the macro UI to automate chat text, emotes, and slash commands»;
MACRO_HELP_TEXT_LINE4 = «- To cast a spell from a macro use the following syntax: /cast <name> (<subtext>)»;
MACRO_HELP_TEXT_LINE5 = «- Shift click a spell in your spellbook with the macro UI open to add it to your macro»;
MACRO_POPUP_CHOOSE_ICON = «Choose an Icon:»;
MACRO_POPUP_TEXT = «Enter Macro Name (Max 16 Characters):»;
MAC_DISABLE_OS_SHORTCUTS = «Disable OS Keyboard Shortcuts»;
MAC_DISABLE_OS_SHORTCUTS_TOOLTIP = «Disables the operating system keyboard shortcuts. Use this if you don’t want to accidentally fire operating system shortcuts during the game.»;
MAC_OPEN_UNIVERSAL_ACCESS = «In order to use this option accessibility needs to be enabled. Please check the option \»Enable access for assistive devices\» in the Universal Access System Preferences panel. Would you like to open the System Preferences now?»;
MAC_OPEN_UNIVERSAL_ACCESS1090 = «In order to use this option, you must grant access to %s in Security & Privacy preferences, located in System Preferences. Would you like to open System Preferences now?»;
MAC_OPTIONS = «Mac Options»;
MAC_OPTIONS_MISC = «Miscellaneous»;
MAC_SWAP_CONTROL_AND_COMMAND_TOOLTIP = «Use this if you want to use the Command key modifier for key bindings instead of the Control key.»;
MAC_USE_COMMAND_AS_CONTROL = «Use Command key as Control key»;
MAC_USE_COMMAND_AS_CONTROL_TOOLTIP = «Use Command key and Control key interchangeably.»;
MAC_USE_COMMAND_LEFT_CLICK_AS_RIGHT_CLICK = «Command left click as right click»;
MAC_USE_COMMAND_LEFT_CLICK_AS_RIGHT_CLICK_TOOLTIP = «Hold down Command key and left click to simulate a right click.»;
MAGE_ARCANE_CORE_ABILITY_1 = «Passive. Increases your damage and the mana cost of your spells.»;
MAGE_ARCANE_CORE_ABILITY_2 = «Primary damage spell. Arcane Charge generator.»;
MAGE_ARCANE_CORE_ABILITY_3 = «Cast when available.»;
MAGE_ARCANE_CORE_ABILITY_4 = «Cast when you have 4 Arcane Charges or when spells are becoming too expensive.»;
MAGE_FIRE_CORE_ABILITY_1 = «Primary damage spell.»;
MAGE_FIRE_CORE_ABILITY_2 = «Use when available when your target is burning.»;
MAGE_FIRE_CORE_ABILITY_3 = «Use when available when your target is burning.»;
MAGE_FIRE_CORE_ABILITY_4 = «Use when Pyroblast occurs.»;
MAGE_FROST_CORE_ABILITY_1 = «Primary damage spell.»;
MAGE_FROST_CORE_ABILITY_2 = «Use when Brain Freeze occurs.»;
MAGE_FROST_CORE_ABILITY_3 = «Use when available.»;
MAGE_FROST_CORE_ABILITY_4 = «Use when your target is frozen.»;
MAGE_INTELLECT_TOOLTIP = «Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve.»;
MAGIC_RESISTANCES_COLON = «Magic Resistances:»;
MAIL_COD_ERROR = «C.O.D. must be <= %d»;
MAIL_COD_ERROR_COLORBLIND = «C.O.D. must be <= %1$d%2$s»;
MAIL_LABEL = «Mail»;
MAIL_LETTER_TOOLTIP = «Click to make a permanent\ncopy of this letter.»;
MAIL_LOOT_KEY_TEXT = «Loot Mail Key»;
MAIL_MULTIPLE_ITEMS = «Multiple items»;
MAIL_REPLY_PREFIX = «RE:»;
MAIL_RETURN = «Return»;
MAIL_SUBJECT_LABEL = «Subject:»;
MAIL_TO_LABEL = «To:»;
MAINASSIST = «Main Assist»;
MAINHANDSLOT = «Main Hand»;
MAINMENUBAR_BANDWIDTH = «Bandwidth %d Mbps»;
MAINMENUBAR_BANDWIDTH_LABEL = «Bandwidth %d Mbps»;
MAINMENUBAR_DOWNLOAD_PERCENT = «Download %d %% complete»;
MAINMENUBAR_DOWNLOAD_PERCENT_LABEL = «Download %d %% complete»;
MAINMENUBAR_FPS_LABEL = «Framerate: %.0f fps»;
MAINMENUBAR_LATENCY_LABEL = «Latency:\n%.0f ms (home)\n%.0f ms (world)»;
MAINMENUBAR_PROTOCOLS_LABEL = «Internet Protocols:\nHome: %s\nWorld: %s»;
MAINMENU_BUTTON = «Game Menu»;
MAINTANK = «Main Tank»;
MAIN_ASSIST = «Main Assist»;
MAIN_HELP_BUTTON_TOOLTIP = «Click this to toggle on/off the help system for this frame.»;
MAIN_MENU = «Options»;
MAIN_TANK = «Main Tank»;
MAJOR_GLYPH = «Major Glyph»;
MAJOR_GLYPHS = «Major Glyphs»;
MAKE_INTERACTABLE = «Make Interactive»;
MAKE_MODERATOR = «Make Moderator»;
MAKE_UNINTERACTABLE = «Make Noninteractive»;
MALE = «Male»;
MANA = «Mana»;
MANAGE_ACCOUNT = «Manage Account»;
MANAGE_ACCOUNT_URL = «https://signup.worldofwarcraft.com»;
MANA_COLON = «Mana:»;
MANA_COMBAT_REGEN_TOOLTIP = «%s mana regenerated every 5 seconds while in combat.»;
MANA_COST = «%d Mana»;
MANA_COST_LARGE = «%s Mana»;
MANA_COST_LARGE_PER_TIME = «%s Mana, plus %s per sec»;
MANA_COST_LARGE_PER_TIME_NO_BASE = «%s Mana per sec»;
MANA_COST_PER_TIME = «%d Mana, plus %d per sec»;
MANA_COST_PER_TIME_NO_BASE = «%d Mana per sec»;
MANA_LOW = «Mana Low»;
MANA_REGEN = «Mana Regen»;
MANA_REGEN_ABBR = «Regen»;
MANA_REGEN_COMBAT = «Combat Regen»;
MANA_REGEN_FROM_SPIRIT = «Increases Mana Regeneration while out of combat by %d per 5 Seconds»;
MANA_REGEN_TOOLTIP = «%s mana regenerated every 5 seconds while not in combat.»;
MAP_BAR_PARTICIPATION = «%s Participation: %d%%»;
MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP0 = «Further contributions to the Kirin Tor war effort are needed before the assault on Shaol’mara can begin.»;
MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP1 = «Further contributions to the Kirin Tor war effort are needed before the assault on the Zandalari fortifications begin.»;
MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP2 = «Further contributions to the Kirin Tor war effort are needed before the assault on the Thunder Forges can begin.»;
MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP3 = «Further contributions to the Kirin Tor war effort are needed before the assault on Stormsea Landing can begin.»;
MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP4 = «Further contributions to the Kirin Tor war effort are needed before the assault on the Foot of Lei Shen can begin.»;
MAP_BAR_THUNDER_ISLE_DESCRIPTION0 = «Securing a Beachhead»;
MAP_BAR_THUNDER_ISLE_DESCRIPTION1 = «Assaulting the Zandalari fortifications»;
MAP_BAR_THUNDER_ISLE_DESCRIPTION2 = «Breaking into the Thunder Forges»;
MAP_BAR_THUNDER_ISLE_DESCRIPTION3 = «Breaking into Stormsea Landing»;
MAP_BAR_THUNDER_ISLE_DESCRIPTION4 = «The Final Gate»;
MAP_BAR_THUNDER_ISLE_HORDE_TOOLTIP0 = «Further contributions to the Sunreaver war effort are needed before the assault on Zeb’tula can begin.»;
MAP_BAR_THUNDER_ISLE_HORDE_TOOLTIP1 = «Further contributions to the Sunreaver war effort are needed before the assault on the Zandalari fortifications begin.»;
MAP_BAR_THUNDER_ISLE_HORDE_TOOLTIP2 = «Further contributions to the Sunreaver war effort are needed before the assault on the Thunder Forges can begin.»;
MAP_BAR_THUNDER_ISLE_HORDE_TOOLTIP3 = «Further contributions to the Sunreaver war effort are needed before the assault on Stormsea Landing can begin.»;
MAP_BAR_THUNDER_ISLE_HORDE_TOOLTIP4 = «Further contributions to the Sunreaver war effort are needed before the assault on the Foot of Lei Shen can begin.»;
MAP_BAR_THUNDER_ISLE_LOCKED0 = «<UNUSED>»;
MAP_BAR_THUNDER_ISLE_LOCKED1 = «Zandalari Fortifications»;
MAP_BAR_THUNDER_ISLE_LOCKED2 = «The Thunder Forges»;
MAP_BAR_THUNDER_ISLE_LOCKED3 = «Stormsea Landing»;
MAP_BAR_THUNDER_ISLE_LOCKED4 = «The Foot of Lei Shen»;
MAP_BAR_THUNDER_ISLE_TITLE0 = «Stage 1»;
MAP_BAR_THUNDER_ISLE_TITLE1 = «Stage 2»;
MAP_BAR_THUNDER_ISLE_TITLE2 = «Stage 3»;
MAP_BAR_THUNDER_ISLE_TITLE3 = «Stage 4»;
MAP_BAR_THUNDER_ISLE_TITLE4 = «Stage 5»;
MAP_BAR_TOOLTIP_TITLE = «%s – %d%% Complete»;
MAP_OPTIONS_TEXT = «Map Options»;
MAP_QUEST_DIFFICULTY_TEXT = «Quest Difficulty Color»;
MARKED_AFK = «You are now Away.»;
MARKED_AFK_MESSAGE = «You are now Away: %s»;
MARKED_DND = «You are now Busy: %s»;
MASTER = «Master»;
MASTERY_POINTS_SPENT = «%1$s Talents: %2$s»;
MASTER_LOOTER = «Master Looter»;
MASTER_LOOTER_GIVE_TO = «Give to %s»;
MASTER_VOLUME = «Master Volume»;
MATCHMAKING_MATCH_S = «You have been matched to a group for %s.»;
MATCHMAKING_PENDING = «Waiting to complete the match….»;
MAXFPS = «Max Foreground FPS»;
MAXFPSBK = «Max Background FPS»;
MAXFPSBK_CHECK = «Max Background FPS Toggle»;
MAXFPS_CHECK = «Max Foreground FPS Toggle»;
MAXIMUM = «Maximum»;
MAXIMUM_REWARD = «Maximum Reward»;
MAX_DAMAGE = «Max Damage»;
MAX_FOLLOW_DIST = «Max Camera Distance»;
MAX_HP_TEMPLATE = «%d Max health»;
MEETINGSTONE_LEVEL = «Level %d-%d»;
MEETINGSTONE_TOOLTIP = «Looking for more for %s»;
MELEE = «Melee»;
MELEE_ATTACK = «Melee Attack»;
MELEE_ATTACK_POWER = «Melee Attack Power»;
MELEE_ATTACK_POWER_SPELL_POWER_TOOLTIP = «Increases damage with melee weapons by %s damage per second.\nIncreases Spell Power by %s.»;
MELEE_ATTACK_POWER_TOOLTIP = «Increases damage with melee weapons by %s damage per second.»;
MELEE_COMBATLOG_TOOLTIP = «Shows natural melee swings.»;
MELEE_CRIT_CHANCE = «Crit Chance»;
MELEE_RANGE = «Melee Range»;
MEMBERS = «Members»;
MEMBERS_IN_PARTY_LIST = «Members in Party: %s»;
MEMBER_COUNT_IN_RAID_LIST = «%d |4Member:Members; in Raid»;
MERCHANT = «Merchant»;
MERCHANT_ARENA_POINTS = «%d Arena Points»;
MERCHANT_BUYBACK = «Merchant Buyback»;
MERCHANT_HONOR_POINTS = «%d Honor Points»;
MERCHANT_PAGE_NUMBER = «Page %s of %s»;
MERCHANT_STOCK = «(%d)»;
MESSAGE_SOURCES = «Message Sources»;
MESSAGE_TYPES = «Message Types»;
META_GEM = «Meta»;
MILLISECONDS_ABBR = «ms»;
MINIMAP_LABEL = «Minimap»;
MINIMAP_TRACKING_AUCTIONEER = «Auctioneer»;
MINIMAP_TRACKING_BANKER = «Banker»;
MINIMAP_TRACKING_BATTLEMASTER = «Battlemaster»;
MINIMAP_TRACKING_DIGSITES = «Track Digsites»;
MINIMAP_TRACKING_FLIGHTMASTER = «Flight Master»;
MINIMAP_TRACKING_FOCUS = «Focus Target»;
MINIMAP_TRACKING_INNKEEPER = «Innkeeper»;
MINIMAP_TRACKING_MAILBOX = «Mailbox»;
MINIMAP_TRACKING_NONE = «None»;
MINIMAP_TRACKING_POI = «Points of Interest»;
MINIMAP_TRACKING_QUEST_POIS = «Track Quest POIs»;
MINIMAP_TRACKING_REPAIR = «Repair»;
MINIMAP_TRACKING_STABLEMASTER = «Stable Master»;
MINIMAP_TRACKING_TARGET = «Target»;
MINIMAP_TRACKING_TOOLTIP_NONE = «Click to enable and disable tracking types.»;
MINIMAP_TRACKING_TRAINER_CLASS = «Class Trainer»;
MINIMAP_TRACKING_TRAINER_PROFESSION = «Profession Trainers»;
MINIMAP_TRACKING_TRIVIAL_QUESTS = «Low Level Quests»;
MINIMAP_TRACKING_VENDOR_AMMO = «Ammunition»;
MINIMAP_TRACKING_VENDOR_FOOD = «Food & Drink»;
MINIMAP_TRACKING_VENDOR_POISON = «Poisons»;
MINIMAP_TRACKING_VENDOR_REAGENT = «Reagents»;
MINIMAP_TRACKING_WILD_BATTLE_PET = «Wild Battle Pet»;
MINIMIZE = «Minimize»;
MINIMUM = «Minimum»;
MINOR_GLYPH = «Minor Glyph»;
MINOR_GLYPHS = «Minor Glyphs»;
MINS_ABBR = «Mins»;
MINUTES = «|4Minute:Minutes;»;
MINUTES_ABBR = «%d |4Min:Min;»;
MINUTES_SECONDS = «%.2d:%.2d»;
MINUTE_ONELETTER_ABBR = «%d m»;
MIN_DAMAGE = «Min Damage»;
MISCELLANEOUS = «Miscellaneous»;
MISS = «Miss»;
MISSES = «Misses»;
MISS_CHANCE = «Miss Chance»;
MODE = «Mode»;
MODEL = «Model»;
MODIFIERS_COLON = «Modifiers:»;
MONEY = «Money»;
MONEY_COLON = «Money:»;
MONEY_LOOT = «Money Loot»;
MONK_BREW_CORE_ABILITY_1 = «Use to generate Chi.»;
MONK_BREW_CORE_ABILITY_2 = «Use when available and you have 2 Chi to reduce damage.»;
MONK_BREW_CORE_ABILITY_3 = «Use when you have 2 Chi to reduce damage.»;
MONK_BREW_CORE_ABILITY_4 = «Use when you have 20 Energy to reduce damage.»;
MONK_BREW_CORE_ABILITY_5 = «Use when you have 2 Chi to deal damage.»;
MONK_MIST_CORE_ABILITY_1 = «A fast, expensive heal.»;
MONK_MIST_CORE_ABILITY_2 = «Keep applied to the target to heal.»;
MONK_MIST_CORE_ABILITY_3 = «Use when you have Renewing Mist on several allies.»;
MONK_MIST_CORE_ABILITY_4 = «Use to heal the target when you don’t have anything else to cast.»;
MONK_MIST_CORE_ABILITY_5 = «Place on the ground to allow allies to heal themselves.»;
MONK_WIND_CORE_ABILITY_1 = «Use to generate Chi.»;
MONK_WIND_CORE_ABILITY_2 = «Use when nothing else is available.»;
MONK_WIND_CORE_ABILITY_3 = «Use when you have 2 Chi.»;
MONK_WIND_CORE_ABILITY_4 = «Use when available.»;
MONK_WIND_CORE_ABILITY_5 = «Use when you are injured and you have 40 Energy.»;
MONK_WIND_CORE_ABILITY_6 = «Use when you have 3 Chi.»;
MONSTER_BOSS_EMOTE = «Boss Emote»;
MONSTER_BOSS_WHISPER = «Boss Whisper»;
MONTH_APRIL = «April»;
MONTH_AUGUST = «August»;
MONTH_DECEMBER = «December»;
MONTH_FEBRUARY = «February»;
MONTH_JANUARY = «January»;
MONTH_JULY = «July»;
MONTH_JUNE = «June»;
MONTH_MARCH = «March»;
MONTH_MAY = «May»;
MONTH_NOVEMBER = «November»;
MONTH_OCTOBER = «October»;
MONTH_SEPTEMBER = «September»;
MORE_REAGENTS = «More Reagents»;
MOTD_COLON = «MOTD:»;
MOUNT = «Mount»;
MOUNTS = «Mounts»;
MOUNTS_AND_PETS = «Mounts And Pets»;
MOUNT_JOURNAL_CANT_USE = «You do not meet the requirements for this mount.»;
MOUNT_JOURNAL_NOT_COLLECTED = «You have not collected this mount.»;
MOUSE_LABEL = «Mouse»;
MOUSE_LOOK_SPEED = «Mouse Look Speed»;
MOUSE_SENSITIVITY = «Mouse Sensitivity»;
MOUSE_SUBTEXT = «These options allow you to change the way the mouse behaves inside the game.»;
MOVE_FILTER_DOWN = «Move Filter Down»;
MOVE_FILTER_UP = «Move Filter Up»;
MOVE_FRAME = «Move Frame»;
MOVE_PAD = «Show Move Pad»;
MOVE_TO_CONVERSATION_WINDOW = «Move to Conversation Window»;
MOVE_TO_INACTIVE = «Move to Inactive»;
MOVE_TO_NEW_WINDOW = «Move to New Window»;
MOVE_TO_WHISPER_WINDOW = «Move to Whisper Window»;
MOVIE_RECORDING_AIC = «Apple Intermediate»;
MOVIE_RECORDING_AIC_TOOLTIP = «Exclusive to MacOS X. This codec is the fastest to compress.»;
MOVIE_RECORDING_CANCEL_CONFIRMATION = «Do you really want to cancel this movie? This will delete the uncompressed part of the movie. If you are currently recording, you will lose the entire movie.»;
MOVIE_RECORDING_CODEC_TOOLTIP = «Changes the compression method.»;
MOVIE_RECORDING_COMPRESSBUTTON = «Compress»;
MOVIE_RECORDING_COMPRESSDIALOG = «Compress…»;
MOVIE_RECORDING_COMPRESSING = «Compressing»;
MOVIE_RECORDING_COMPRESSING_CANCEL_NEWBIE_TOOLTIP = «This will finish the compression early. You will lose the part that is still not compressed. The part that is currently compressed will be saved on your hard drive.»;
MOVIE_RECORDING_COMPRESSING_CANCEL_TOOLTIP = «Cancel Compression»;
MOVIE_RECORDING_COMPRESSION = «Compression»;
MOVIE_RECORDING_COMPRESSION_STARTED = «Movie compression for \»%s\» started.»;
MOVIE_RECORDING_COMPRESS_TOOLTIP = «This will search for uncompressed movies and ask you if you want to compress, delete or ignore them.»;
MOVIE_RECORDING_DATA_RATE = «Recording Data Rate:»;
MOVIE_RECORDING_DATA_RATE_TOOLTIP = «This is how much data needs to be written to your hard drive every second. If the game becomes very choppy while recording then it might be that the data rate is too high for your hard drive. The game will stop recording if it cannot write the data fast enough.»;
MOVIE_RECORDING_DV = «DV»;
MOVIE_RECORDING_DV_TOOLTIP = «DV is the primary codec for most camcorders and iMovie.»;
MOVIE_RECORDING_ENABLE_COMPRESSION = «Compress After Recording»;
MOVIE_RECORDING_ENABLE_COMPRESSION_TOOLTIP = «If this is checked, the movie will be compressed when you stop recording. Otherwise, you will need to use the compress button to finish processing the movies.»;
MOVIE_RECORDING_ENABLE_CURSOR = «Record the Cursor»;
MOVIE_RECORDING_ENABLE_CURSOR_TOOLTIP = «If this is checked, you will see the cursor in the movie. Regardless of this setting, you will see the cursor while playing.»;
MOVIE_RECORDING_ENABLE_GUI = «Record the User Interface»;
MOVIE_RECORDING_ENABLE_GUI_TOOLTIP = «If this is checked, you will see the user interface in the movie. Regardless of this setting, you will see the user interface while playing.»;
MOVIE_RECORDING_ENABLE_ICON = «Show Recording Icon»;
MOVIE_RECORDING_ENABLE_ICON_TOOLTIP = «If this is checked, you will see a movie camera icon appear on the minimap frame while recording. If the user interface is recorded, this will also appear in the movie.»;
MOVIE_RECORDING_ENABLE_RECOVER = «Compress at Log In»;
MOVIE_RECORDING_ENABLE_RECOVER_TOOLTIP = «If this is checked, the game will offer the choice of compressing, ignoring, or deleting any pending movies when you log in.»;
MOVIE_RECORDING_ENABLE_SOUND = «Record Sound»;
MOVIE_RECORDING_ENABLE_SOUND_TOOLTIP = «If this is checked, sound will be recorded in the movie.»;
MOVIE_RECORDING_FPS_FOURTH = «1/4 Game Framerate»;
MOVIE_RECORDING_FPS_HALF = «1/2 Game Framerate»;
MOVIE_RECORDING_FPS_THIRD = «1/3 Game Framerate»;
MOVIE_RECORDING_FRAMERATE = «Framerate»;
MOVIE_RECORDING_FRAMERATE_TOOLTIP = «Changes the framerate of the movie. If you choose a fixed framerate, the game framerate will be capped to this while recording. Reduce to increase performance. «;
MOVIE_RECORDING_FULL_RESOLUTION = «Full resolution»;
MOVIE_RECORDING_GUI_OFF = «Recording of the user interface is off.»;
MOVIE_RECORDING_GUI_ON = «Recording of the user interface is on.»;
MOVIE_RECORDING_H264 = «H.264»;
MOVIE_RECORDING_H264_TOOLTIP = «This codec is supported natively by Apple devices like the iPod, iPhone and AppleTV. This codec has the best ratio quality/size but it is also the slowest to compress.»;
MOVIE_RECORDING_MJPEG = «Motion JPEG»;
MOVIE_RECORDING_MJPEG_TOOLTIP = «This codec is faster to compress than H.264 but it will generate a bigger file. «;
MOVIE_RECORDING_MPEG4 = «MPEG-4»;
MOVIE_RECORDING_MPEG4_TOOLTIP = «MPEG-4 is supported by many digital cameras and iMovie.»;
MOVIE_RECORDING_PIXLET = «Pixlet»;
MOVIE_RECORDING_QUALITY_TOOLTIP = «Controls the movie quality. This will affect the final compression. Increasing the quality will also increase the amount of disk space used by the movie and the compression speed.»;
MOVIE_RECORDING_RECORDING = «Recording Time: «;
MOVIE_RECORDING_RECORDING_STARTED = «Movie recording of \»%s\» started.»;
MOVIE_RECORDING_RECORDING_STOPPED = «Movie recording of \»%s\» stopped.»;
MOVIE_RECORDING_RECOVERING = «Recovering frame #»;
MOVIE_RECORDING_RESOLUTION_TOOLTIP = «Changes the resolution of the movie. You can record a longer movie if the resolution is smaller.»;
MOVIE_RECORDING_TIME = «Available Recording Time:»;
MOVIE_RECORDING_TIME_TOOLTIP = «This is how long you can record a movie before you run out of disk space. The game will stop recording after that time.»;
MOVIE_RECORDING_UNCOMPRESSED_RGB = «Uncompressed RGB»;
MOVIE_RECORDING_WARNING_COMPRESSING = «You cannot start recording while compressing a movie.»;
MOVIE_RECORDING_WARNING_DISK_FULL = «You don’t have enough free space on your hard drive to record movies.»;
MOVIE_RECORDING_WARNING_NO_MOVIE = «There is no movie to compress.»;
MOVIE_RECORDING_WARNING_PERF = «Recording stopped – the movie recording settings may be too high for this system configuration.»;
MOVIE_RECORDING_WARNING_REQUIREMENTS = «Your system doesn’t presently meet the minimum requirements to record movies. MacOS X 10.4.9, Quicktime 7.1.6 and a shader capable graphic card are required.»;
MP = «MP»;
MULTIPLE_DUNGEONS = «Multiple Dungeons»;
MULTISAMPLE = «Multisampling»;
MULTISAMPLING_FORMAT_STRING = «%d-bit color %d-bit depth %dx multisample»;
MULTISAMPLING_SHORT_FORMAT_STRING = «%dx»;
MULTI_CAST_TOOLTIP_NO_TOTEM = «No Totem»;
MUSIC_DISABLED = «Music Disabled»;
MUSIC_ENABLED = «Music Enabled»;
MUSIC_VOLUME = «Music»;
MUTE = «Mute»;
MUTED = «Muted»;
MUTED_LIST = «Muted List»;
MUTE_PLAYER = «Mute Player»;
NAME = «Name»;
NAMES_LABEL = «Names»;
NAMES_SUBTEXT = «These options allow you to control which names are visible within the game field while you play.»;
NAME_CHAT_WINDOW = «Enter chat window name»;
NARROW = «Narrow»;
NEAR = «Near»;
NECKSLOT = «Neck»;
NEED = «Need»;
NEED_NEWBIE = «You really want the item.»;
NETWORK_LABEL = «Network»;
NET_PROMOTER_HIGH = «In a heartbeat»;
NET_PROMOTER_LOW = «Not a chance»;
NEVER = «Never»;
NEW = «New»;
NEWBIE_TOOLTIP_ABANDONQUEST = «Abandons the selected quest, removing it from the Quest Log. Any quest that you abandon can be accepted again at some later date. There is no penalty for abandoning a quest.»;
NEWBIE_TOOLTIP_ACHIEVEMENT = «View information about your achievements and statistics.»;
NEWBIE_TOOLTIP_ADDFRIEND = «Adds a player to your friends list. You will be notified whenever a friend logs on or off. Other players do not know whether they are on your friends list.»;
NEWBIE_TOOLTIP_ADDMEMBER = «Adds a new player to the guild.»;
NEWBIE_TOOLTIP_ADDTEAMMEMBER = «Adds a new player to the team.»;
NEWBIE_TOOLTIP_ALLIANCE = «A proud member of the Alliance, opposed to members of the Horde (Orcs, Trolls, Tauren, Undead, Blood Elves, and Goblins).»;
NEWBIE_TOOLTIP_AUTO_JOIN_VOICE = «Allows the automatic joining of\nvoice chat when not already\nin another voice chat session.»;
NEWBIE_TOOLTIP_BANDWIDTH = «Indicates your effective Bandwidth»;
NEWBIE_TOOLTIP_BATTLEFIELDMINIMAP_OPTIONS = «Right-click to get a list of customizable options for this window. Left-click and drag to move the window.»;
NEWBIE_TOOLTIP_BATTLEFIELD_GROUP_JOIN = «If you are the leader of a group, this button will add your current group to the battleground queue. Your group will be guaranteed to get into the same battleground instance at the same time. Any group member added after you click this button or a group member in a queue for another battleground will not be guaranteed entrance to the same battleground.»;
NEWBIE_TOOLTIP_CHANNELPULLOUT_OPTIONS = «Right-click to get a list of customizable options for this window. Left-click and drag to move the window.»;
NEWBIE_TOOLTIP_CHANNELTAB = «Allows you to view or modify your text and voice chat channels.»;
NEWBIE_TOOLTIP_CHARACTER = «Information about your character, including equipment, combat statistics, and reputation.»;
NEWBIE_TOOLTIP_CHATMENU = «Commands used for communicating with others. With the Chat menu, you can talk to people standing nearby, send a private message to one person, chat with party members, wave at a friend, or create a macro.»;
NEWBIE_TOOLTIP_CHATOPTIONS = «Right-click to get a list of customizable options for this window. Left-click and drag to move the window.»;
NEWBIE_TOOLTIP_CHAT_OVERFLOW = «Not all chat tabs can be displayed. Left-click to see all chat tabs.»;
NEWBIE_TOOLTIP_DEMOTE = «Demotes the selected player one rank lower.»;
NEWBIE_TOOLTIP_DISHONORABLE_KILLS = «Each time you assist in killing a civilian in PvP that is too low of a level to give you experience (a gray level number), you will get a dishonorable kill. Each dishonorable kill you get immediately reduces your overall ranking slightly, and each additional dishonorable kill you get during a single day has a larger effect than the last one. Dishonorable kills are directly applied to your ranking.»;
NEWBIE_TOOLTIP_DISPLAY_CHANNEL_PULLOUT = «Click and drag to display a roster window that lists players with voice chat enabled in this channel.»;
NEWBIE_TOOLTIP_DOWNLOAD_PERCENT = «Indicates the percentage of the game that is downloaded»;
NEWBIE_TOOLTIP_ENCHANTSLOT = «Drop an item into this slot to permit other players to unlock a container, or enchant or poison an item. An item placed in this slot will not be traded; rather, it will simply return to its owner’s inventory.»;
NEWBIE_TOOLTIP_ENCOUNTER_JOURNAL = «View information about Cataclysm dungeon and raid bosses, including their abilities and treasure.»;
NEWBIE_TOOLTIP_ENTER_BATTLEGROUND = «Join the queue to enter this battleground when space becomes available. This will result in a longer wait than selecting \»First Available\».»;
NEWBIE_TOOLTIP_EQUIPMENT_MANAGER = «Use the Equipment Manager to save Equipment Sets and switch back and forth between them quickly later.»;
NEWBIE_TOOLTIP_EQUIPMENT_MANAGER_IGNORE_SLOT = «Prevents this inventory slot from being saved in the current Equipment Set.»;
NEWBIE_TOOLTIP_EQUIPMENT_MANAGER_PLACE_IN_BAGS = «Take off this piece of equipment and put it in your bags.»;
NEWBIE_TOOLTIP_EQUIPMENT_MANAGER_UNIGNORE_SLOT = «Stops preventing this inventory slot from being saved in the current Equipment Set.»;
NEWBIE_TOOLTIP_FIRST_AVAILABLE = «Join the queue to enter the first available battleground. If you select \»First Available\» and another party member enters a \»First Available\» battleground, then your preference will be changed to that battleground. «;
NEWBIE_TOOLTIP_FRAMERATE = «Indicates how smoothly the game animates. Low framerate can be improved by changing your video options.»;
NEWBIE_TOOLTIP_FRIENDSTAB = «Allows you to manage a list of players you enjoy playing with. You receive notifications of friends logging on or off.»;
NEWBIE_TOOLTIP_GROUPINVITE = «Invites the selected player to join a group.»;
NEWBIE_TOOLTIP_GUILDCONTROL = «Allows you to customize the names of each rank in your guild, along with its privileges.»;
NEWBIE_TOOLTIP_GUILDGROUPINVITE = «Invites the selected guild member to join a group.»;
NEWBIE_TOOLTIP_GUILDPUBLICNOTE = «Click to view your public note. This is information that other players will see about you in the guild UI. If you click on the note itself, you will be able to edit it.»;
NEWBIE_TOOLTIP_GUILDREMOVE = «Removes the selected player from the guild.»;
NEWBIE_TOOLTIP_GUILDTAB = «Allows you to view information about your guild, and players in it. If you are an officer, you can also manage your guild from this tab.»;
NEWBIE_TOOLTIP_GUILD_INFORMATION = «Click to see additional information about your guild. If you are an officer or the guild leader, you can put information here for your guild members to read.»;
NEWBIE_TOOLTIP_GUILD_MEMBER_OPTIONS = «Right-click a guild member for more options.»;
NEWBIE_TOOLTIP_HEALTHBAR = «The amount of health you currently have. If your health reaches zero, you will die. Health automatically regenerates when you are out of combat.»;
NEWBIE_TOOLTIP_HELP = «Access the Online Knowledge Base or speak to a Game Master (GM) about a problem you are having. «;
NEWBIE_TOOLTIP_HONORABLE_KILLS = «Each time you or a group you are part of does damage to an enemy player in PvP that is subsequently killed you gain an honorable kill. You only get an honorable kill if the target’s difficulty is green or better (the target would give you experience if it were a monster). Only enemy players give honorable kills.»;
NEWBIE_TOOLTIP_HONOR_CONTRIBUTION_POINTS = «Honor is what you gain by making honorable kills in PvP combat. How much honor you gain per kill is determined by how much damage you (or your group) did to the player that was killed, with more damage done equaling more honor. This honor gain is split amongst the members of your group or raid group. Also you will gain less honor for killing the same player over and over again in a short period of time, so after a few kills of the same player you will get little or no honor from killing them.»;
NEWBIE_TOOLTIP_HONOR_STANDING = «Standing is how you are doing compared to all other players on your side (Horde or Alliance). If your standing is 150, then there were 149 players who gained more honor than you did during that time period. You must get at least 25 Honorable Kills in a week in order to be eligible to gain Standing and Rank.»;
NEWBIE_TOOLTIP_HORDE = «A proud member of the Horde, opposed to members of the Alliance (Night Elves, Dwarves, Humans, Gnomes, Draenei, and Worgen).»;
NEWBIE_TOOLTIP_IGNOREPLAYER = «Adds a player to your ignore list. You will no longer see messages or other text from players on your ignore list, nor will these players be able to communicate with you in any other way.»;
NEWBIE_TOOLTIP_IGNORETAB = «Allows you to modify the list of players whom you are currently ignoring.»;
NEWBIE_TOOLTIP_LATENCY = «The time it takes to talk with the game server. Consistently high (red) latencies may indicate a problem with your Internet connection.»;
NEWBIE_TOOLTIP_LFGPARENT = «A tool to find a group to complete a dungeon.»;
NEWBIE_TOOLTIP_LFMTAB = «Click here to look for members to add to your existing group.»;
NEWBIE_TOOLTIP_LOOKINGFORGUILDTAB = «Allows you to find a guild.»;
NEWBIE_TOOLTIP_MAINMENU = «Modify your settings, change your hotkeys or exit the game.»;
NEWBIE_TOOLTIP_MANABAR0 = «The amount of mana you currently have. Players require mana in order to cast spells. Mana automatically regenerates if you have not cast a spell in the past five seconds.»;
NEWBIE_TOOLTIP_MANABAR1 = «Warriors (and Druids in Bear Form or Dire Bear Form) require Rage in order to use their abilities.»;
NEWBIE_TOOLTIP_MANABAR2 = «Hunters require focus to use their abilities. Focus generates while standing still.»;
NEWBIE_TOOLTIP_MANABAR3 = «Rogues (and Druids in Cat Form) require Energy in order to use their abilities.»;
NEWBIE_TOOLTIP_MANABAR4 = «The amount of happiness your pet currently has. Content pets inflict normal damage on their enemies, whereas Happy pets inflict enhanced damage, and unhappy pets inflict reduced damage. Happiness goes down when your pet dies or as it grows hungry, while feeding your pet will increase its happiness.»;
NEWBIE_TOOLTIP_MEMORY = «How much memory your AddOns are using. You can get to the addon management page from the character select screen.»;
NEWBIE_TOOLTIP_MINIMAPTOGGLE = «Toggle display of the minimap.»;
NEWBIE_TOOLTIP_MOUNTS_AND_PETS = «View all the mounts and pets you have. Also allows you to manage your pets’ abilities if you are a Pet Trainer.»;
NEWBIE_TOOLTIP_MUTEPLAYER = «Adds a player to your mute list. You will no longer hear voice chat from players on your mute list.»;
NEWBIE_TOOLTIP_PARTYOPTIONS = «If you belong to a party, you can right-click your portrait to bring up the Party Options menu. This menu will allow you to quit the party or see what looting rules the party is using. A party leader can add or remove party members, as well as change the party’s looting rules.»;
NEWBIE_TOOLTIP_PLAYEROPTIONS = «Right-click to bring up special commands for interacting with another player. You can inspect their equipment, issue a party invite, initiate a trade, or challenge a player to a duel. A group leader can promote or remove that player from the group.»;
NEWBIE_TOOLTIP_PROMOTE = «Promotes the selected player one rank higher.»;
NEWBIE_TOOLTIP_PROTOCOLS = «The protocol versions the game has chosen to connect to the servers. IPv6 is the latest technology available, but might cause issues as it isn’t widely supported yet.»;
NEWBIE_TOOLTIP_PVP = «View information about your honor and your arena team.»;
NEWBIE_TOOLTIP_PVPFFA = «You can now attack and be attacked by any player in the game.»;
NEWBIE_TOOLTIP_QUESTLOG = «A list of all the active quests you currently have. You can have up to 25 active quests at one time.»;
NEWBIE_TOOLTIP_RAF_SUMMON_LINKED = «Click here to summon a linked party member.»;
NEWBIE_TOOLTIP_RAIDTAB = «Allows you to view or modify your raid group. Raid groups are groups of more than 5 people used to defeat very difficult challenges at high levels.»;
NEWBIE_TOOLTIP_RAID_BROWSER = «Allows you to view a list of other players looking to perform particular activities. Also allows you to control your appearance on that list.»;
NEWBIE_TOOLTIP_RAID_FINDER = «A tool to find a group to complete a raid.»;
NEWBIE_TOOLTIP_RANK = «Rank is the final result of all the honor system calculations. Based upon a comparison between your standing for the week versus your current rank, your rank may either rise, fall, or stay the same. Higher level players rise more quickly in rank (and fall more slowly) than lower level players. In addition, rank increases more quickly at low ranks than at high ranks.»;
NEWBIE_TOOLTIP_RANK_POSITION = «Your position within the rank. This bar will tell you how close you are to attaining the next rank or falling to the previous rank. This will only be updated each week when ranking is updated.»;
NEWBIE_TOOLTIP_REMOVEFRIEND = «Removes the selected player from your friends list.»;
NEWBIE_TOOLTIP_REMOVEPLAYER = «Removes the selected player from your ignore list.»;
NEWBIE_TOOLTIP_SENDMESSAGE = «Sends a private message to the selected player.»;
NEWBIE_TOOLTIP_SHAREQUEST = «Shares the selected quest with any party members who are eligible for the quest. Certain quests, such as those granted by items, cannot be shared.»;
NEWBIE_TOOLTIP_SOCIAL = «Information about other people in the game. You can use the Social window to manage your friends list and ignore list, as well as see who is online.»;
NEWBIE_TOOLTIP_SPELLBOOK = «To prepare a spell or ability for use, open the Spellbook & Abilities window, left-click the spell or ability and drag it down to your action bar.»;
NEWBIE_TOOLTIP_STOPIGNORE = «Removes the selected player from your ignore list.»;
NEWBIE_TOOLTIP_STOPWATCH_PLAYPAUSEBUTTON = «Play/Pause»;
NEWBIE_TOOLTIP_STOPWATCH_RESETBUTTON = «Reset»;
NEWBIE_TOOLTIP_TALENTS = «The array of talents available to enhance and specialize your character.»;
NEWBIE_TOOLTIP_TRACKQUEST = «Add or remove the selected quest from your quest watch list. You can click on a quest in your quest watch list to see the details of that quest.»;
NEWBIE_TOOLTIP_UNIT_DUEL = «Challenges the selected player to a duel. The first player to reach zero hit points loses the duel.»;
NEWBIE_TOOLTIP_UNIT_FOLLOW = «Causes you to begin following the selected player. You will automatically continue to follow the player until this auto follow mode is disrupted.»;
NEWBIE_TOOLTIP_UNIT_FREE_FOR_ALL = «Under free-for-all rules, all group members may loot a monster that they help the group to kill. Money is automatically divided between group members.»;
NEWBIE_TOOLTIP_UNIT_GROUP_LOOT = «Under group loot rules, players take turns looting just like in round-robin with the exception that all group members will be eligible to roll for items over the loot threshold.»;
NEWBIE_TOOLTIP_UNIT_INSPECT = «Inspects any armor and weapons that the selected player has equipped.»;
NEWBIE_TOOLTIP_UNIT_INVITE = «Invites the selected player to join a group.»;
NEWBIE_TOOLTIP_UNIT_LEAVE_PARTY = «Removes the player from their current party.»;
NEWBIE_TOOLTIP_UNIT_LOOT_THRESHOLD = «Items of this quality or higher will be able to be rolled on by the group when looted from a monster.»;
NEWBIE_TOOLTIP_UNIT_MASTER_LOOTER = «Under master-looter rules, the group leader is the only group member allowed to loot items at or above the threshold. Items below threshold and money are distributed via the round robin rules.»;
NEWBIE_TOOLTIP_UNIT_NEED_BEFORE_GREED = «Under need-before-greed rules, loot is distributed round-robin style. Any items over the loot threshold can only be rolled on by group members that can use the item.»;
NEWBIE_TOOLTIP_UNIT_OPT_OUT_LOOT = «If enabled, you will only be able to receive loot by looting quest items, looting items that everyone passes on, or being given loot by the master looter.»;
NEWBIE_TOOLTIP_UNIT_PET_ABANDON = «Abandons your pet, letting it return to the wild. Once you abandon a pet, you can never regain its companionship.»;
NEWBIE_TOOLTIP_UNIT_PET_DISMISS = «Dismisses your controlled minion.»;
NEWBIE_TOOLTIP_UNIT_PET_PAPERDOLL = «Information about your pet, including its combat statistics, spell resistances, and diet.»;
NEWBIE_TOOLTIP_UNIT_PET_RENAME = «Gives your pet a new name that you specify. A pet can only be renamed once.»;
NEWBIE_TOOLTIP_UNIT_PROMOTE = «Surrenders your leadership of the group, naming the selected player to succeed you.»;
NEWBIE_TOOLTIP_UNIT_PUSH = «FIX ME!! (DO NOT LOCALIZE!!)»;
NEWBIE_TOOLTIP_UNIT_ROUND_ROBIN = «Under round-robin rules, group members take turns looting the monsters that they help the group to kill. Money is automatically divided between group members.»;
NEWBIE_TOOLTIP_UNIT_TRADE = «Initiates a trade with the selected player.»;
NEWBIE_TOOLTIP_UNIT_UNINVITE = «Removes the selected player from the group.»;
NEWBIE_TOOLTIP_UNIT_VOTE_TO_KICK = «Starts a vote to remove the selected player from the group.»;
NEWBIE_TOOLTIP_UNMUTE = «Removes the selected player from your mute list.»;
NEWBIE_TOOLTIP_VIEWGUILD = «View all the guild members that have this recipe.»;
NEWBIE_TOOLTIP_VOICE_CHAT_SELECTOR = «This menu allows you to select the Voice Chat channel you would like to listen and speak in. Right click to see a list of available voice chat channels.»;
NEWBIE_TOOLTIP_WHOTAB = «Allows you to locate other players in the world.»;
NEWBIE_TOOLTIP_WORLDMAP = «As you explore a zone, more areas of interest will become visible on the world map. You can use left-click to zoom in, or right-click to zoom out.»;
NEWBIE_TOOLTIP_XPBAR = «The amount of experience (XP) you have earned. The color of the XP bar indicates your rest state: light blue for Rested, and purple for Normal. Rested players earn twice the experience they would normally gain from slaying a monster. Characters become less rested when they kill monsters, and more rested by spending time at or logging out at an inn or city.»;
NEW_ACHIEVEMENT_EARNED = «You have earned the achievement ‘%s’.»;
NEW_CHAT_WINDOW = «Create New Window»;
NEW_COMPACT_UNIT_FRAME_PROFILE = «New Profile»;
NEW_CONVERSATION_INSTRUCTIONS = «Choose » class=»cffffffff2|r friends to start a conversation.»;
NEW_LEADER = «New Leader»;
NEW_TITLE_EARNED = «You have earned the title ‘%s’.»;
NEXT = «Next»;
NEXT_ABILITY = «Next Ability»;
NEXT_BATTLE = «Next Battle: %1$02d:%2$02d:%3$02d»;
NEXT_BATTLE_LABEL = «Next Battle»;
NEXT_TALENT_LEVEL = «Next talent available at |cffffd200Level %d|r»;
NO = «No»;
NONE = «None»;
NONEQUIPSLOT = «Created Items»;
NONE_CAPS = «NONE»;
NONE_KEY = «None»;
NORMAL_QUEST_DISPLAY = «|cff000000%s|r»;
NOTE = «Public Note»;
NOTE_COLON = «Note:»;
NOTE_SUBMITTED = «Note submitted»;
NOTE_SUBMIT_FAILED = «Note submission failed»;
NOT_APPLICABLE = «N/A»;
NOT_BOUND = «Not Bound»;
NOT_COLLECTED = «Not Collected»;
NOT_ENOUGH_MANA = «You don’t have enough mana to cast %s.»;
NOT_IN_GROUP = «You are no longer in a party.»;
NOT_READY = «Not Ready»;
NOT_READY_FEMALE = «Not Ready»;
NOT_TAMEABLE = «Cannot be Tamed»;
NOT_YET_SIGNED = «<not yet signed>»;
NO_ARENA_TEAM = «No %s Arena Team»;
NO_ATTACHMENTS = «No Attachments»;
NO_BATTLETAG = «You do not have a BattleTag.»;
NO_BIDS = «No Bids»;
NO_COMPLETED_ACHIEVEMENTS = «You have not earned any achievements recently»;
NO_DAILY_QUESTS_REMAINING = «You cannot complete any more daily quests today.»;
NO_EMPTY_KEYRING_SLOTS_ERROR = «Your keyring is full.»;
NO_EQUIPMENT_SLOTS_AVAILABLE = «No equipment slot is available for that item.»;
NO_FRIEND_REQUESTS = «You have no friend requests»;
NO_GUILDBANK_TABS = «Your guild has not purchased any guild bank space.»;
NO_LFD_WHILE_LFR = «You may not queue for a Dungeon while you are listed for Other Raids.»;
NO_LFD_WHILE_RF = «You may not queue for a Dungeon while you are queued for a Raid.»;
NO_LFR_WHILE_LFD = «You may not list yourself for Other Raids while you are queued for a Dungeon.»;
NO_LFR_WHILE_RF = «You may not list yourself for Other Raids while you are queued for a Raid.»;
NO_RAIDS_AVAILABLE = «There are no raids available at your level.»;
NO_RAID_INSTANCES_SAVED = «You are not saved to any instances»;
NO_RESPONSE = «No Response»;
NO_RF_AVAILABLE = «You are not within the level range for any raids.»;
NO_RF_AVAILABLE_WITH_NEXT_LEVEL = «You are not within the level range for any raids. The next raid will become available at level %d.»;
NO_RF_WHILE_LFD = «You may not queue for a Raid while you are queued for a Dungeon.»;
NO_RF_WHILE_LFR = «You may not queue for a Raid while you are listed for Other Raids.»;
NO_ROLE = «No Role»;
NO_ROSTER_ACHIEVEMENT_POINTS = «-«;
NO_SCENARIO_AVAILABLE = «You are not within the level range for any scenarios.»;
NO_SCENARIO_AVAILABLE_WITH_NEXT_LEVEL = «You are not within the level range for any scenarios. The next scenario will become available at level %d.»;
NO_UPDATED_STATS_TEXT = «You have no recently updated stats»;
NO_VIEWABLE_GUILDBANK_LOGS = «You do not have any permission to view any Guild Bank logs.»;
NO_VIEWABLE_GUILDBANK_TABS = «You do not have permission to view any Guild Bank tabs.»;
NO_VOICE_SESSIONS = «No Channel»;
NPC_NAMES_DROPDOWN_ALL = «All NPCs»;
NPC_NAMES_DROPDOWN_ALL_TOOLTIP = «Display names for all NPCs»;
NPC_NAMES_DROPDOWN_HOSTILE = «Hostile and Quest NPCs»;
NPC_NAMES_DROPDOWN_HOSTILE_TOOLTIP = «Display names for hostile NPC’s and those NPCs involved with quests or being tracked.»;
NPC_NAMES_DROPDOWN_NONE = «None»;
NPC_NAMES_DROPDOWN_NONE_TOOLTIP = «Do not display names for any NPCs»;
NPC_NAMES_DROPDOWN_TRACKED = «Quest NPCs»;
NPC_NAMES_DROPDOWN_TRACKED_TOOLTIP = «Display names for NPCs involved with quests, as well as tracked NPCs using the minimap tracker.»;
NUMBER_OF_RESULTS_TEMPLATE = «Items %d – %d ( %d total )»;
NUM_FREE_SLOTS = «%d Empty |4Slot:Slots; (Total)»;
NUM_GUILDBANK_TABS_PURCHASED = «(%d/%d tabs purchased)»;
NUM_RAID_MEMBERS = «%d Raid Members»;
OBJECTIVES_IGNORE_CURSOR_TEXT = «Disable Mouseover»;
OBJECTIVES_LABEL = «Objectives»;
OBJECTIVES_SHOW_QUEST_MAP = «Show Quest Map»;
OBJECTIVES_STOP_TRACKING = «Stop Tracking»;
OBJECTIVES_SUBTEXT = «These options allow you to customize how game objectives like Quests and Achievements are displayed in the user interface,»;
OBJECTIVES_TRACKER_LABEL = «Objectives»;
OBJECTIVES_VIEW_ACHIEVEMENT = «Open Achievement»;
OBJECTIVES_VIEW_IN_ACHIEVEMENTS = «Open Achievements»;
OBJECTIVES_VIEW_IN_QUESTLOG = «Open Quest Details»;
OBJECTIVES_WATCH_QUESTS_ARENA = «You cannot track quests while in an Arena.»;
OBJECTIVES_WATCH_TOO_MANY = «You don’t have space to track any more objectives, stop tracking some first.»;
OBJECT_ALPHA = «Object Alpha»;
OFF = «Off»;
OFFICER = «Officer»;
OFFICER_CHAT = «Officer Chat»;
OFFICER_NOTE_COLON = «Officer’s Note»;
OKAY = «Okay»;
OLD_GUILD_NAME = «Old Guild Name:»;
OLD_TITLE_LOST = «You have lost the title ‘%s’.»;
ONLY_EMPTY_BAGS = «Only empty bags can be picked up!»;
ON_COOLDOWN = «On Cooldown»;
ON_COOLDOWN_FEMALE = «On Cooldown»;
OPACITY = «Opacity»;
OPENING = «Opening»;
OPENMAIL = «Open Mail»;
OPEN_LOCK_OTHER = «%s performs %s on %s.»;
OPEN_LOCK_SELF = «You perform %s on %s.»;
OPEN_RAID_BROWSER = «Open Other Raids»;
OPTIMIZE_NETWORK_SPEED = «Optimize Network for Speed»;
OPTIONAL = «optional»;
OPTIONAL_PARENS = «(optional)»;
OPTIONS_BRIGHTNESS = «Brightness»;
OPTIONS_MENU = «Options Menu»;
OPTIONS_SHADERS = «Shaders»;
OPTION_BN_WHISPER_MODE_INLINE = «Real ID and BattleTag Whispers will be displayed in your regular chat tabs. They may be moved to a new window by right-clicking on the player’s name in chat.»;
OPTION_BN_WHISPER_MODE_POPOUT = «New Real ID and BattleTag Whispers will be displayed in a new tab.»;
OPTION_BN_WHISPER_MODE_POPOUT_AND_INLINE = «New Real ID and BattleTag Whispers will be displayed in a new tab and in your regular chat tabs.»;
OPTION_CHAT_STYLE_CLASSIC = «The chat entry box will work as it previously did. There will be a single entry box always attached to the primary Chat Frame.»;
OPTION_CHAT_STYLE_IM = «When clicking the tab of a Chat Frame, the entry box will attach to it. Each window’s entry box will maintain its own saved state and history.»;
OPTION_CONVERSATION_MODE_INLINE = «Real ID and BattleTag Conversations will be displayed similarly to channels. They may be moved to a new window by right-clicking on the Conversation name in chat.»;
OPTION_CONVERSATION_MODE_POPOUT = «New Real ID and BattleTag Conversations will be displayed in a new tab.»;
OPTION_CONVERSATION_MODE_POPOUT_AND_INLINE = «New Real ID and BattleTag Conversations will be displayed in a new tab and in your regular chat.»;
OPTION_LOGOUT_REQUIREMENT = «Requires logout to take effect.»;
OPTION_LOSS_OF_CONTROL_DISARM = «When you have been disarmed. Abilities that require a weapon will be disabled.»;
OPTION_LOSS_OF_CONTROL_FULL = «When you lose full control of your character from Banish, Charm, Stun, Disorient, Polymorph, Fear, Horror, Incapacitate, Sap, Sleep, Cyclone, and Shackle Undead.»;
OPTION_LOSS_OF_CONTROL_INTERRUPT = «When you have been interrupted. This also shows when you have been locked out of a specific spell school.»;
OPTION_LOSS_OF_CONTROL_ROOT = «When you have been rooted. You cannot move but can still cast spells and do melee attacks.»;
OPTION_LOSS_OF_CONTROL_SILENCE = «When you have been silenced or pacified. You cannot cast some of your spells.»;
OPTION_MAXFPS = «Maximum framerate while running in the foreground»;
OPTION_MAXFPSBK = «Maximum framerate while running in the background»;
OPTION_MAXFPSBK_CHECK = «Enable this option to limit the background framerate»;
OPTION_MAXFPS_CHECK = «Enable this option to limit the foreground framerate»;
OPTION_PREVIEW_TALENT_CHANGES_DESCRIPTION = «If enabled, you will be able to review your talents in the Talent Interface before choosing your talents.»;
OPTION_RAID_HEALTH_TEXT_HEALTH = «Display the amount of remaining health.»;
OPTION_RAID_HEALTH_TEXT_LOSTHEALTH = «Display the amount of health units have lost.»;
OPTION_RAID_HEALTH_TEXT_NONE = «Do not display health values on the Raid Frames.»;
OPTION_RAID_HEALTH_TEXT_PERC = «Display the percentage of health remaining.»;
OPTION_RAID_SORT_BY_ALPHABETICAL = «Sort alphabetically by name.»;
OPTION_RAID_SORT_BY_GROUP = «Sorts the Raid Frames by the order people appear in the Raid Info panel.»;
OPTION_RAID_SORT_BY_ROLE = «Sorts the Raid Frames by role.»;
OPTION_RESTART_REQUIREMENT = «Requires game restart to take effect.»;
OPTION_STEREO_CONVERGENCE = «Stereo convergence controls the depth of the point of convergence where no parallax occurs. Increase convergence to push objects further out of the screen. Too much convergence can be uncomfortable if your eyes are not adjusted to stereo.»;
OPTION_STEREO_SEPARATION = «Stereo separation refers to the difference in horizontal position between the right and left images. The greater the stereo separation, the greater the stereo effect. Too much separation can be uncomfortable if your eyes are not adjusted to stereo.»;
OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = «Action button keybinds will respond on key down, rather than on key up.»;
OPTION_TOOLTIP_ADVANCED_COMBAT_LOGGING = «Enables extra logging data when writing the combat log to a text file. This may cause additional network lag when using the \»combatlog\» chat command.»;
OPTION_TOOLTIP_ADVANCED_OBJECTIVES = «Allows you to resize, reposition, collapse and expand the Objectives frame.»;
OPTION_TOOLTIP_AGGRO_WARNING_DISPLAY1 = «Never show the aggro warning system.»;
OPTION_TOOLTIP_AGGRO_WARNING_DISPLAY2 = «Only show the aggro warning system in instances.»;
OPTION_TOOLTIP_AGGRO_WARNING_DISPLAY3 = «Only show the aggro warning system while in a party (including raids).»;
OPTION_TOOLTIP_AGGRO_WARNING_DISPLAY4 = «Always show the aggro warning system.»;
OPTION_TOOLTIP_ALTERNATE_RESOURCE = «Always display the text on alternate resource bars.»;
OPTION_TOOLTIP_ALWAYS_SHOW_MULTIBARS = «Check this option to always display extra actionbars.»;
OPTION_TOOLTIP_AMBIENCE_VOLUME = «Adjusts the ambient sound volume.»;
OPTION_TOOLTIP_ANIMATION = «PLACE_HOLDER»;
OPTION_TOOLTIP_ANISOTROPIC = «Increases texture sharpness, particularly for textures viewed at an angle. Decrease to improve performance.»;
OPTION_TOOLTIP_ASSIST_ATTACK = «Automatically attack a target when you acquire it by using \»/assist\».»;
OPTION_TOOLTIP_AUTO_DISMOUNT_FLYING = «If enabled, your character will automatically dismount before casting while flying.»;
OPTION_TOOLTIP_AUTO_FOLLOW_SPEED = «Adjust the camera movement speed in Always and Smart following styles.»;
OPTION_TOOLTIP_AUTO_JOIN_GUILD_CHANNEL = «Check this option to automatically join the Guild Recruitment chat channel based upon whether or not you are in a guild.»;
OPTION_TOOLTIP_AUTO_LOOT_ALT_KEY = «Use the \»ALT\» key to Loot when \»Auto Loot\» is checked, and to Auto Loot when it is not.»;
OPTION_TOOLTIP_AUTO_LOOT_CTRL_KEY = «Use the \»CTRL\» key to Loot when \»Auto Loot\» is checked, and to Auto Loot when it is not.»;
OPTION_TOOLTIP_AUTO_LOOT_DEFAULT = «Sets Auto Looting as the default action when clicking on lootable things. (Looting when this is checked, or Auto Looting when it is not, is performed by holding the Loot Key / Auto Loot Key.)»;
OPTION_TOOLTIP_AUTO_LOOT_KEY_TEXT = «Key to use to auto loot»;
OPTION_TOOLTIP_AUTO_LOOT_NONE_KEY = «Do not apply a key.»;
OPTION_TOOLTIP_AUTO_LOOT_SHIFT_KEY = «Use the \»SHIFT\» key to Loot when \»Auto Loot\» is checked, and to Auto Loot when it is not.»;
OPTION_TOOLTIP_AUTO_OPEN_LOOT_HISTORY = «When checked, the Loot Rolls window will automatically open to show you your group members’ rolls when Bind on Pickup items drop.»;
OPTION_TOOLTIP_AUTO_QUEST_PROGRESS = «Quests are automatically watched for 5 minutes when you achieve a quest objective.»;
OPTION_TOOLTIP_AUTO_QUEST_WATCH = «Automatically track quests with objectives as soon as you obtain them and for 5 minutes after achieving an objective.»;
OPTION_TOOLTIP_AUTO_RANGED_COMBAT = «If enabled, your character will automatically switch between auto attack and auto shot.»;
OPTION_TOOLTIP_AUTO_SELF_CAST = «When this is enabled, friendly target spells that you cast while you have a non friendly target or no target will automatically be self cast.»;
OPTION_TOOLTIP_AUTO_SELF_CAST_ALT_KEY = «Use the \»ALT\» key to cast friendly target spells on yourself even if an enemy is targeted, or there is no target.»;
OPTION_TOOLTIP_AUTO_SELF_CAST_CTRL_KEY = «Use the \»CTRL\» key to cast friendly target spells on yourself even if an enemy is targeted, or there is no target.»;
OPTION_TOOLTIP_AUTO_SELF_CAST_KEY_TEXT = «When held this key will allow self casting, even if an enemy is targeted.»;
OPTION_TOOLTIP_AUTO_SELF_CAST_NONE_KEY = «No key set.»;
OPTION_TOOLTIP_AUTO_SELF_CAST_SHIFT_KEY = «Use the \»SHIFT\» key to cast friendly target spells on yourself even if an enemy is targeted, or there is no target.»;
OPTION_TOOLTIP_BLOCK_CHAT_CHANNEL_INVITE = «Block all incoming chat channel invites.»;
OPTION_TOOLTIP_BLOCK_GUILD_INVITES = «Block all incoming guild invites.»;
OPTION_TOOLTIP_BLOCK_TRADES = «Block all incoming trade requests.»;
OPTION_TOOLTIP_CAMERA1 = «Set the camera to stay where placed, except when your character is moving. (only adjusts horizontal position)»;
OPTION_TOOLTIP_CAMERA2 = «Set the camera to always prefer being behind your character.»;
OPTION_TOOLTIP_CAMERA3 = «Set the camera to stay where set, and never auto adjust.»;
OPTION_TOOLTIP_CAMERA4 = «Set the camera to stay where placed, except when your character is moving.»;
OPTION_TOOLTIP_CAMERA_ALWAYS = «Set the camera to always prefer being behind your character.»;
OPTION_TOOLTIP_CAMERA_NEVER = «Set the camera to stay where set, and never auto adjust.»;
OPTION_TOOLTIP_CAMERA_SMART = «Set the camera to stay where placed, except when your character is moving. (only adjusts horizontal position)»;
OPTION_TOOLTIP_CAMERA_SMARTER = «Set the camera to stay where placed, except when your character is moving.»;
OPTION_TOOLTIP_CHARACTER_SHADOWS = «Enables character shadows for all characters within the game. Disabling this can sometimes improve performance.»;
OPTION_TOOLTIP_CHAT_BUBBLES = «Shows /say and /yell text in speech bubbles above characters’ heads.»;
OPTION_TOOLTIP_CHAT_LOCKED = «Locks all chat windows so they cannot accidentally be altered.»;
OPTION_TOOLTIP_CHAT_MOUSE_WHEEL_SCROLL = «Check to make the mouse wheel scroll through chat when the cursor is over a chat window.»;
OPTION_TOOLTIP_CHAT_WHOLE_WINDOW_CLICKABLE = «Clicking anywhere in a Chat Frame will cause it to receive focus.»;
OPTION_TOOLTIP_CINEMATIC_SUBTITLES = «Enables subtitles during cinematics.»;
OPTION_TOOLTIP_CLEAR_AFK = «Automatically exit Away mode\nupon moving or talking.»;
OPTION_TOOLTIP_CLICKCAMERA_LOCKED = «Sets the camera to always be aligned with your character when changing direction with click-to-move.»;
OPTION_TOOLTIP_CLICKCAMERA_NEVER = «Sets the camera to not move when changing direction with click-to-move.»;
OPTION_TOOLTIP_CLICKCAMERA_SMART = «Sets the camera to follow your character after a brief delay when changing direction with click-to-move. (Recommended Mode) «;
OPTION_TOOLTIP_CLICK_CAMERA1 = «Sets the camera to follow your character after a brief delay when changing direction with click-to-move. (Recommended Mode)»;
OPTION_TOOLTIP_CLICK_CAMERA2 = «Sets the camera to always be aligned with your character when changing direction with click-to-move.»;
OPTION_TOOLTIP_CLICK_CAMERA3 = «Sets the camera to not move when changing direction with click-to-move.»;
OPTION_TOOLTIP_CLICK_CAMERA_STYLE = «Determines the way the camera follows the player while in Click-to-Move mode.»;
OPTION_TOOLTIP_CLICK_TO_MOVE = «Use mouse clicks to move your character to destinations.»;
OPTION_TOOLTIP_COMBAT_TARGET_MODE = «Change your target?s damage display mode»;
OPTION_TOOLTIP_COMBAT_TARGET_MODE_NEW = «Use this mode to improve performance»;
OPTION_TOOLTIP_COMBAT_TARGET_MODE_OLD = «Not recomended due to very slow performance»;
OPTION_TOOLTIP_COMBAT_TEXT_MODE = «Sets the direction that combat text scrolls.»;
OPTION_TOOLTIP_COMBAT_TEXT_SCROLL_DOWN = «Scroll combat text down instead of up.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_AURAS = «Shows a message when the player gains or loses an aura.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_AURA_FADE = «Shows a message when an aura fades from the player.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_COMBAT_STATE = «Shows a message when you enter or leave combat. «;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_COMBO_POINTS = «Shows the number of combo points you have each time you acquire a new one.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_DODGE_PARRY_MISS = «Shows attacks against you that dodge, parry, or miss.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_ENERGIZE = «Shows all instant gains of mana, rage, energy, and chi.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_FRIENDLY_NAMES = «Shows the name of a friendly caster when they cast a heal spell on you.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_HONOR_GAINED = «Shows the honor you gain from killing other players.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_LOW_HEALTH_MANA = «Shows a message when you fall below 20% mana or health.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_PERIODIC_ENERGIZE = «Shows all periodic gains of mana, rage, and energy.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_REACTIVES = «Show alerts when certain important events occur.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_REPUTATION = «Shows a message when the player gains or loses reputation with a faction.»;
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_RESISTANCES = «Shows when you resist taking damage from attacks or spells.»;
OPTION_TOOLTIP_CONSOLIDATE_BUFFS = «Filters certain buffs into a buff consolidation box. Short term buffs are displayed in the box. Very long term buffs are displayed in the box until they are about to expire.»;
OPTION_TOOLTIP_COUNTDOWN_FOR_COOLDOWNS = «Check this to show a number countdown instead of a radial swipe for action button cooldowns.»;
OPTION_TOOLTIP_DEATH_EFFECT = «Uncheck to disable glowing effect while in ghost form. Disabling this can sometimes improve performance.»;
OPTION_TOOLTIP_DESKTOP_GAMMA = «Use the same gamma settings as your desktop.»;
OPTION_TOOLTIP_DISPLAY_BORDERS = «Displays borders around all raid frames.»;
OPTION_TOOLTIP_DISPLAY_FREE_BAG_SLOTS = «Displays remaining inventory space on the backpack icon.»;
OPTION_TOOLTIP_DISPLAY_INCOMING_HEALS = «Display heals currently in the process of being cast.»;
OPTION_TOOLTIP_DISPLAY_MODE = «Allows you to change the primary display mode of the game to Fullscreen, Windowed, or Windowed (Fullscreen). Windowed modes may cause a drop in performance.»;
OPTION_TOOLTIP_DISPLAY_MT_AND_MA = «Display special unit frames for players your raid leader has marked as \»Main Tank\» or \»Main Assist\».»;
OPTION_TOOLTIP_DISPLAY_ONLY_DISPELLABLE_DEBUFFS = «Display only debuffs which you are capable of removing from a target.»;
OPTION_TOOLTIP_DISPLAY_POWER_BARS = «Display bars for mana, energy, rage, etc. on the raid frames.»;
OPTION_TOOLTIP_DISPLAY_RAID_AGGRO_HIGHLIGHT = «Highlight raid members who have aggro or are close to getting aggro.»;
OPTION_TOOLTIP_DISPLAY_RAID_PETS = «Display raid members’ pets in the Raid Frame interface.»;
OPTION_TOOLTIP_DISPLAY_SPELL_ALERTS = «Show alerts in the center of your screen when certain important events occur.»;
OPTION_TOOLTIP_EMPHASIZE_MY_SPELLS = «Effects from your spells will be more visible than effects from spells cast by other players.»;
OPTION_TOOLTIP_ENABLE_ALL_SHADERS = «Enables all pixel shaders.»;
OPTION_TOOLTIP_ENABLE_AMBIENCE = «Enable ambient sounds.»;
OPTION_TOOLTIP_ENABLE_BGSOUND = «Enable to allow sounds to play even when World of Warcraft is in the background.»;
OPTION_TOOLTIP_ENABLE_DSP_EFFECTS = «Special voice modulation effects for Death Knights. Disable to improve performance.»;
OPTION_TOOLTIP_ENABLE_EMOTE_SOUNDS = «Toggles emote sounds on and off.»;
OPTION_TOOLTIP_ENABLE_ERROR_SPEECH = «Enables speech from errors (e.g. \»Target out of range\»).»;
OPTION_TOOLTIP_ENABLE_GROUP_SPEECH = «Enables speech from groupmates.»;
OPTION_TOOLTIP_ENABLE_HARDWARE = «Enables the use of hardware for 3D sound management. This may alter your sound performance.»;
OPTION_TOOLTIP_ENABLE_MICROPHONE = «Enables your microphone.»;
OPTION_TOOLTIP_ENABLE_MUSIC = «Enable background music.»;
OPTION_TOOLTIP_ENABLE_MUSIC_LOOPING = «Enable to continuously play background music.»;
OPTION_TOOLTIP_ENABLE_PET_BATTLE_MUSIC = «Enable special music during pet battles.»;
OPTION_TOOLTIP_ENABLE_PET_SOUNDS = «Toggles pet idle and aggro sounds on and off.»;
OPTION_TOOLTIP_ENABLE_REVERB = «Enables reverb sound effects. This will affect performance.»;
OPTION_TOOLTIP_ENABLE_SOFTWARE_HRTF = «Enables software emulation for headphone surround sound.»;
OPTION_TOOLTIP_ENABLE_SOUND = «Enables or disables all sound.»;
OPTION_TOOLTIP_ENABLE_SOUNDFX = «Enables or disables game sound effects.»;
OPTION_TOOLTIP_ENABLE_SOUND_AT_CHARACTER = «Listen to sound from the character’s point of view rather than the camera.»;
OPTION_TOOLTIP_ENABLE_STEREO_VIDEO = «Enables stereoscopic (3D) video.»;
OPTION_TOOLTIP_ENABLE_VOICECHAT = «Voice Chat is not monitored by Blizzard Entertainment, and your gameplay experience may change based on interaction with other players.»;
OPTION_TOOLTIP_ENVIRONMENT_DETAIL = «Controls how far you can see objects. Decrease to improve performance.»;
OPTION_TOOLTIP_FARCLIP = «View distance controls how far you can see. Larger view distances require more memory and a faster processor.»;
OPTION_TOOLTIP_FIX_LAG = «Enabling this reduces user interface lag, but may drastically reduce frame rates.»;
OPTION_TOOLTIP_FOCUS_CAST_ALT_KEY = «Use the \»ALT\» key to cast targeted spells on your Focus Target.»;
OPTION_TOOLTIP_FOCUS_CAST_CTRL_KEY = «Use the \»CTRL\» key to cast targeted spells on your Focus Target.»;
OPTION_TOOLTIP_FOCUS_CAST_NONE_KEY = «No key set.»;
OPTION_TOOLTIP_FOCUS_CAST_SHIFT_KEY = «Use the \»SHIFT\» key to cast targeted spells on your Focus Target.»;
OPTION_TOOLTIP_FOLLOW_TERRAIN = «Automatically change the camera angle based on the terrain. If your character climbs a slope, the camera will rotate upwards; if you descend, it will rotate downwards.»;
OPTION_TOOLTIP_FULL_SCREEN_GLOW = «Enables a full screen effect that softens edges and lighting. Disabling this can sometimes improve performance.»;
OPTION_TOOLTIP_FULL_SIZE_FOCUS_FRAME = «Increases the size of the Focus Frame to that of the Target Frame.»;
OPTION_TOOLTIP_GAMEFIELD_DESELECT = «Checking this will prevent the deselection of targets by clicking on the gamefield. Targets can only be cleared by pressing escape or clicking another target.»;
OPTION_TOOLTIP_GAMMA = «Controls the brightness of the game. Increase brightness until you can clearly see all 21 levels of gray bars below.»;
OPTION_TOOLTIP_GROUND_CLUTTER = «Controls the density and the distance at which ground clutter items, like grass and foliage, are placed. Decrease to improve performance.»;
OPTION_TOOLTIP_GROUND_DENSITY = «Controls the number of ground clutter items, like grass and foliage. Decrease to improve performance.»;
OPTION_TOOLTIP_GROUND_RADIUS = «Controls the draw distance of ground clutter items like grass and foliage. Decrease to improve performance.»;
OPTION_TOOLTIP_GUILDMEMBER_ALERT = «Show a message when your guild members login and logout.»;
OPTION_TOOLTIP_GXAPI = «Select the graphics API.»;
OPTION_TOOLTIP_HARDWARE_CURSOR = «Enable this option for a more responsive cursor unless you have cursor problems.»;
OPTION_TOOLTIP_HEAD_BOB = «Simulate head bobbing when in first-person perspective.»;
OPTION_TOOLTIP_HIDE_OUTDOOR_WORLD_STATE = «Checking this will hide the interface for tracking zone wide objectives.»;
OPTION_TOOLTIP_HIDE_PARTY_INTERFACE = «Click this to hide your party’s portraits and health bars.»;
OPTION_TOOLTIP_INTERACT_ON_LEFT_CLICK = «Interact with objects and friendly non-player characters using left or right click.»;
OPTION_TOOLTIP_INVERT_MOUSE = «Invert the way that the mouse affects camera pitch.»;
OPTION_TOOLTIP_KEEP_GROUPS_TOGETHER = «Display separate frames for each group in your raid.»;
OPTION_TOOLTIP_LIQUID_DETAIL = «Controls the rendering quality of liquid. Decreasing this may improve performance.»;
OPTION_TOOLTIP_LOCALE = «Select which language you would like to play in.»;
OPTION_TOOLTIP_LOCK_ACTIONBAR = «Prevents the user from picking up/dragging spells on the action bar. This function can be bound to a function key in the keybindings interface.»;
OPTION_TOOLTIP_LOG_PERIODIC_EFFECTS = «Display damage caused by periodic effects such as Rend and Shadow Word: Pain.»;
OPTION_TOOLTIP_LONG_RANGE_NAMEPLATE = «Turning this option on will increase the range at which name plates appear.»;
OPTION_TOOLTIP_LOOT_KEY_TEXT = «Key to use to single loot a corpse»;
OPTION_TOOLTIP_LOOT_UNDER_MOUSE = «When checked the loot window will open up under the current mouse location.»;
OPTION_TOOLTIP_LOSS_OF_CONTROL = «Shows an alert in the middle of the screen when you lose control of your character.»;
OPTION_TOOLTIP_MAP_QUEST_DIFFICULTY = «Color quest titles by difficulty when displayed with the World Map.»;
OPTION_TOOLTIP_MAP_TRACK_QUEST = «Add or remove the selected quest from your quest watch list.|nYou can also shift-click on a quest or its icon.»;
OPTION_TOOLTIP_MASTER_VOLUME = «Adjusts the master sound volume.»;
OPTION_TOOLTIP_MAX_FOLLOW_DIST = «Adjust the maximum distance the camera will follow behind you.»;
OPTION_TOOLTIP_MOUSE_LOOK_SPEED = «Adjust the speed at which you turn the camera when using mouse look.»;
OPTION_TOOLTIP_MOUSE_SENSITIVITY = «Adjust the speed at which the mouse cursor moves.»;
OPTION_TOOLTIP_MOUSE_SPEED = «Enables setting a custom mouse sensitivity to override the setting from the operating system.»;
OPTION_TOOLTIP_MOVE_PAD = «The Move Pad is a mouse click-able UI frame for movement and jump.»;
OPTION_TOOLTIP_MULTISAMPLING = «Increase multisampling to smooth out model edges. Increasing multisampling can severely reduce performance.»;
OPTION_TOOLTIP_MUSIC_VOLUME = «Adjusts the background music volume.»;
OPTION_TOOLTIP_OBJECTIVES_IGNORE_CURSOR = «Locks the Objectives frame and keeps it from being displayed on mouseover.»;
OPTION_TOOLTIP_OBJECT_ALPHA = «PLACE_HOLDER»;
OPTION_TOOLTIP_OPTIMIZE_NETWORK_SPEED = «Enable this option to optimize network usage for speed in order to decrease lag.\nThis will increase your bandwidth usage, and may cause problems in some environments. Disabling this option may help resolve certain disconnection issues.»;
OPTION_TOOLTIP_PARTICLE_DENSITY = «Controls the number of particles used in effects caused by spells, fires, etc. Decrease to improve performance.»;
OPTION_TOOLTIP_PARTY_CHAT_BUBBLES = «Shows party chat text in speech bubbles above party members’ heads.»;
OPTION_TOOLTIP_PET_NAMEPLATES = «Toggles displaying of name plates on your pets, totems, and guardians.»;
OPTION_TOOLTIP_PET_SPELL_DAMAGE = «Show spell damage caused by your pet.»;
OPTION_TOOLTIP_PHONG_SHADING = «Enable this option for smooth lighting across characters.»;
OPTION_TOOLTIP_PICKUP_ACTION_ALT_KEY = «Use the \»ALT\» key to pick up/drag spells from locked actionbars.»;
OPTION_TOOLTIP_PICKUP_ACTION_CTRL_KEY = «Use the \»CTRL\» key to pick up/drag spells from locked actionbars.»;
OPTION_TOOLTIP_PICKUP_ACTION_NONE_KEY = «No key set.»;
OPTION_TOOLTIP_PICKUP_ACTION_SHIFT_KEY = «Use the \»SHIFT\» key to pick up/drag spells from locked actionbars.»;
OPTION_TOOLTIP_PLAYER_DETAIL = «Controls the resolution of player textures. Decreasing this may slightly improve performance.»;
OPTION_TOOLTIP_PLAY_AGGRO_SOUNDS = «Enable the playing of alert sounds when aggro advances to a higher level.»;
OPTION_TOOLTIP_PRIMARY_MONITOR = «Allows you to change the primary monitor used by the display.»;
OPTION_TOOLTIP_PROFANITY_FILTER = «Enable mature language filtering.»;
OPTION_TOOLTIP_PROFANITY_FILTER_WITH_WARNING = «Enable mature language filtering.\n\n|cffff0000Warning:|r Battle.net is unavailable, so this setting may not be saved.»;
OPTION_TOOLTIP_PROJECTED_TEXTURES = «Enables the projecting of textures to the environment. Disabling this may greatly improve performance.»;
OPTION_TOOLTIP_PUSHTOTALK_SOUND = «Plays a small sound whenever you press your Push-to-Talk key.»;
OPTION_TOOLTIP_RAID_USE_CLASS_COLORS = «Colors the health bars of raid members with the relevant class color.»;
OPTION_TOOLTIP_REDUCED_LAG_TOLERANCE = «Allows you to reduce the time before a Global Cooldown has finished during which you may queue up a spell. You may want to set this to approximate your latency.»;
OPTION_TOOLTIP_REFRESH_RATE = «Refers to the number of times the image is drawn to the monitor. Some players may see a flicker if the refresh rate is too low.»;
OPTION_TOOLTIP_REMOVE_CHAT_DELAY = «Check to show chat windows immediately upon mouseover.»;
OPTION_TOOLTIP_RESOLUTION = «Higher resolution will result in increased clarity, but this greatly affects performance. Choose a resolution that matches the aspect ratio of your monitor.»;
OPTION_TOOLTIP_ROTATE_MINIMAP = «Check this to rotate the entire minimap instead of the player arrow.»;
OPTION_TOOLTIP_SCROLL_ARC = «Scrolls the text in arcs away from the player.»;
OPTION_TOOLTIP_SCROLL_DOWN = «Scrolls combat text towards the bottom of the screen.»;
OPTION_TOOLTIP_SCROLL_UP = «Scrolls combat text towards the top of the screen.»;
OPTION_TOOLTIP_SECURE_ABILITY_TOGGLE = «When selected you will be protected from toggling your abilities off if accidently hitting the button more than once in a short period of time.»;
OPTION_TOOLTIP_SHADOW_QUALITY = «Controls both the method and quality of shadows. Decreasing this may greatly improve performance.»;
OPTION_TOOLTIP_SHOW_ACCOUNT_ACHIEVEMENTS = «Turning this option on will only display your character achievements when people inspect you or use the Battle.net website or mobile app.»;
OPTION_TOOLTIP_SHOW_ALL_ENEMY_DEBUFFS = «Show all debuffs on enemy targets instead of just those deemed relevant to you.»;
OPTION_TOOLTIP_SHOW_ARENA_ENEMY_CASTBAR = «Show the spells that players on the enemy arena team are casting.»;
OPTION_TOOLTIP_SHOW_ARENA_ENEMY_FRAMES = «Show enemy unit frames in arenas.»;
OPTION_TOOLTIP_SHOW_ARENA_ENEMY_PETS = «Show the portraits of the pets belonging to the enemy arena team.»;
OPTION_TOOLTIP_SHOW_BATTLENET_TOASTS = «Enable this to have Battle.net system messages appear in a popup window.»;
OPTION_TOOLTIP_SHOW_BATTLE_PET_TAMERS_ON_MAP = «If enabled, you will be able to look at your map to see the locations of battle pet tamers.»;
OPTION_TOOLTIP_SHOW_BORDERS = «Display border artwork around the Raid Frames.»;
OPTION_TOOLTIP_SHOW_BOSSES_ON_MAP = «If enabled, you will be able to look at your map to see the locations of bosses.»;
OPTION_TOOLTIP_SHOW_BUFF_DURATION = «Toggle text counters for buff durations on and off.»;
OPTION_TOOLTIP_SHOW_CASTABLE_BUFFS = «Show only buffs you can cast on friendly targets.»;
OPTION_TOOLTIP_SHOW_CASTABLE_DEBUFFS = «Show only the debuffs you applied on enemy targets.»;
OPTION_TOOLTIP_SHOW_CHAT_ICONS = «Controls whether or not icon links in auto-joined chat channels (such as Trade) are displayed as icons.»;
OPTION_TOOLTIP_SHOW_CLASS_COLOR_IN_V_KEY = «Toggles class colors in the background of Nameplate health bar for enemy players.»;
OPTION_TOOLTIP_SHOW_CLOAK = «Uncheck this box to hide your character’s cloak.»;
OPTION_TOOLTIP_SHOW_CLOCK = «Displays the clock button on the minimap.»;
OPTION_TOOLTIP_SHOW_COMBAT_HEALING = «Display amount of healing you did to the target.»;
OPTION_TOOLTIP_SHOW_COMBAT_HEALING_ABSORB_SELF = «Shows a message when you gain a shield.»;
OPTION_TOOLTIP_SHOW_COMBAT_HEALING_ABSORB_TARGET = «Display amount of shield you added to the target.»;
OPTION_TOOLTIP_SHOW_COMBAT_TEXT = «Checking this will enable additional combat messages to appear in the playfield.»;
OPTION_TOOLTIP_SHOW_DAMAGE = «Display damage numbers over hostile creatures when damaged.»;
OPTION_TOOLTIP_SHOW_DIG_SITES_ON_MAP = «If enabled, you will be able to look at your map to see archaeological dig site locations.»;
OPTION_TOOLTIP_SHOW_DISPELLABLE_DEBUFFS = «Show only debuffs you can dispel on friendly targets.»;
OPTION_TOOLTIP_SHOW_FULLSCREEN_STATUS = «Shows a screen edge flash when you have a fullscreen UI up and you are in combat.»;
OPTION_TOOLTIP_SHOW_GUILD_NAMES = «Always display player guild names in the game world.»;
OPTION_TOOLTIP_SHOW_HD_MODELS = «Check this to show new higher definition character models.»;
OPTION_TOOLTIP_SHOW_HELM = «Uncheck this box to hide your character’s helm.»;
OPTION_TOOLTIP_SHOW_ITEM_LEVEL = «Display item level in the tooltip for certain items.»;
OPTION_TOOLTIP_SHOW_LOOT_SPAM = «Uncheck this to hide individual loot roll messages and only show the winner.»;
OPTION_TOOLTIP_SHOW_LUA_ERRORS = «Shows error messages related to UI functionality.»;
OPTION_TOOLTIP_SHOW_MULTIBAR1 = «Toggles an optional actionbar in the bottom left area of the screen.»;
OPTION_TOOLTIP_SHOW_MULTIBAR2 = «Toggles an optional actionbar in the bottom right area of the screen.»;
OPTION_TOOLTIP_SHOW_MULTIBAR3 = «Toggles an optional actionbar on the right side of the screen.»;
OPTION_TOOLTIP_SHOW_MULTIBAR4 = «Toggles an additional optional actionbar on the right side of the screen.»;
OPTION_TOOLTIP_SHOW_NEWBIE_TIPS = «Show information on spells, and interface.»;
OPTION_TOOLTIP_SHOW_NPC_NAMES = «Always display NPC names in the game world.»;
OPTION_TOOLTIP_SHOW_NUMERIC_THREAT = «Check this to show threat on targets as a percentage.»;
OPTION_TOOLTIP_SHOW_OTHER_TARGET_EFFECTS = «Display effects such as Silence and Snare on other players’ targets.»;
OPTION_TOOLTIP_SHOW_OWN_NAME = «Shows your character’s name.»;
OPTION_TOOLTIP_SHOW_PARTY_BACKGROUND = «Show a background behind party members and enemy arena team members.»;
OPTION_TOOLTIP_SHOW_PARTY_PETS = «Show the portraits of your party members’ pets.»;
OPTION_TOOLTIP_SHOW_PARTY_TEXT = «Always display the text on health, mana, rage, or energy status bars on party members.»;
OPTION_TOOLTIP_SHOW_PET_MELEE_DAMAGE = «Show damage caused by your pet.»;
OPTION_TOOLTIP_SHOW_PLAYER_NAMES = «Always display player names in the game world.»;
OPTION_TOOLTIP_SHOW_PLAYER_TITLES = «Always display player titles in the game world.»;
OPTION_TOOLTIP_SHOW_POINTS_AS_AVG = «Toggles the display of points in spell tooltips (damage, healing, etc) between an average and min/max values.»;
OPTION_TOOLTIP_SHOW_QUEST_FADING = «Check this to make quest text appear instantly.»;
OPTION_TOOLTIP_SHOW_QUEST_OBJECTIVES_ON_MAP = «If enabled, you will be able to look at your map to see the locations of certain quest objectives.»;
OPTION_TOOLTIP_SHOW_RAID_RANGE = «Show the range of raid members when they are far away by fading out their health bars.»;
OPTION_TOOLTIP_SHOW_TARGET_CASTBAR = «Show the spell that your current target is casting.»;
OPTION_TOOLTIP_SHOW_TARGET_CASTBAR_IN_V_KEY = «If the Name Plate is displayed for your current target, show the enemy cast bar with the target’s health bar in the game field.»;
OPTION_TOOLTIP_SHOW_TARGET_CASTBAR_IN_V_KEY_ONLY_ON_TARGET = «Only show the enemy cast bar on your current target’s nameplate.»;
OPTION_TOOLTIP_SHOW_TARGET_CASTBAR_IN_V_KEY_SPELL_NAME = «Show the name of the spell on the cast bar on nameplates.»;
OPTION_TOOLTIP_SHOW_TARGET_EFFECTS = «Display effects such as Silence and Snare on your target.»;
OPTION_TOOLTIP_SHOW_TARGET_OF_TARGET = «Toggles the display of the target of your target.»;
OPTION_TOOLTIP_SHOW_TIPOFTHEDAY = «Uncheck this to hide the tip of the day in the load screens.»;
OPTION_TOOLTIP_SHOW_TOAST_BROADCAST = «Displays a Battle.net message when a Real ID or BattleTag friend updates their broadcast.»;
OPTION_TOOLTIP_SHOW_TOAST_CONVERSATION = «Displays a Battle.net message when you join a conversation with Real ID or BattleTag friends.»;
OPTION_TOOLTIP_SHOW_TOAST_FRIEND_REQUEST = «Displays a Battle.net message when you receive Real ID or BattleTag friend requests.»;
OPTION_TOOLTIP_SHOW_TOAST_OFFLINE = «Displays a Battle.net message when a Real ID or BattleTag friend goes offline.»;
OPTION_TOOLTIP_SHOW_TOAST_ONLINE = «Displays a Battle.net message when a Real ID or BattleTag friend comes online.»;
OPTION_TOOLTIP_SHOW_TOAST_WINDOW = «Enabling this option will also display Battle.net messages in a toast window.»;
OPTION_TOOLTIP_SHOW_TUTORIALS = «Display tutorials which help introduce you to WoW.»;
OPTION_TOOLTIP_SHOW_UNIT_NAMES = «Display unit names in the game world.»;
OPTION_TOOLTIP_SIMPLE_CHAT = «Sets up a main chat window and a combat log that cannot be reconfigured.»;
OPTION_TOOLTIP_SIMPLE_QUEST_WATCH_TEXT = «Automatically manages the size and position of the Objectives tracking frame.»;
OPTION_TOOLTIP_SMART_PIVOT = «Lets you free look when the camera is on the ground.»;
OPTION_TOOLTIP_SOUND_CHANNELS = «Changes the number of active software sound channels.»;
OPTION_TOOLTIP_SOUND_OUTPUT = «Selects where you would like to hear your game sounds.»;
OPTION_TOOLTIP_SOUND_QUALITY = «Adjusts the quality of game sounds.\nDecrease to improve performance.»;
OPTION_TOOLTIP_SOUND_VOLUME = «Adjusts the sound effect volume.»;
OPTION_TOOLTIP_SPAM_FILTER = «Toggles spam filtering on chat text.»;
OPTION_TOOLTIP_SPELL_DETAIL = «Controls the detail level of spell effects. Decrease to improve performance.»;
OPTION_TOOLTIP_SSAO = «Controls the rendering quality of the advanced lighting effects. Decreasing this may greatly improve performance.»;
OPTION_TOOLTIP_STATUS_BAR = «Always display the text on your XP, health, mana, rage, energy, or happiness status bars.»;
OPTION_TOOLTIP_STATUS_TEXT_DISPLAY = «Diplay status text as numbers, percentage, or both.»;
OPTION_TOOLTIP_STATUS_TEXT_PARTY = «Always display the text on your party’s health, mana, rage, or energy bars.»;
OPTION_TOOLTIP_STATUS_TEXT_PERCENT = «Always display status text using percentage values.»;
OPTION_TOOLTIP_STATUS_TEXT_PET = «Always display the text on your pet’s health, mana, or focus bars.»;
OPTION_TOOLTIP_STATUS_TEXT_PLAYER = «Always display the text on your character’s health, mana, rage, or energy bars.»;
OPTION_TOOLTIP_STATUS_TEXT_TARGET = «Always display the text on your target’s health, mana, rage, energy, or focus bars.»;
OPTION_TOOLTIP_STEREO_HARDWARE_CURSOR = «While enabling this option may improve performance, the 3D cursor functionality will not work with it enabled.»;
OPTION_TOOLTIP_STOP_AUTO_ATTACK = «Stop auto attacking when you switch targets.»;
OPTION_TOOLTIP_SUNSHAFTS = «Controls the method and quality used to display sunshaft and glare effects. Disabling this setting may improve performance.»;
OPTION_TOOLTIP_TARGETOFTARGET1 = «Sets Target of Target to display when you are in a raid.»;
OPTION_TOOLTIP_TARGETOFTARGET2 = «Sets Target of Target to display when you are in a party.»;
OPTION_TOOLTIP_TARGETOFTARGET3 = «Sets Target of Target to display when solo.»;
OPTION_TOOLTIP_TARGETOFTARGET4 = «Sets Target of Target to display when you are in a raid or a party.»;
OPTION_TOOLTIP_TARGETOFTARGET5 = «Sets Target of Target to always display.»;
OPTION_TOOLTIP_TARGETOFTARGET_ALWAYS = «Sets Target of Target to always display.»;
OPTION_TOOLTIP_TARGETOFTARGET_PARTY = «Sets Target of Target to display when you are in a party.»;
OPTION_TOOLTIP_TARGETOFTARGET_RAID = «Sets Target of Target to display when you are in a raid.»;
OPTION_TOOLTIP_TARGETOFTARGET_RAID_AND_PARTY = «Sets Target of Target to display when you are in a raid or a party.»;
OPTION_TOOLTIP_TARGETOFTARGET_SOLO = «Sets Target of Target to display when solo.»;
OPTION_TOOLTIP_TERRAIN_HIGHLIGHTS = «Enables specular highlights on terrain. Disabling this can sometimes improve performance.»;
OPTION_TOOLTIP_TERRAIN_TEXTURE = «Sets the rate at which one type of terrain blends to another.»;
OPTION_TOOLTIP_TEXTURE_DETAIL = «Controls the level of all texture detail. Decreasing this may slightly improve performance.»;
OPTION_TOOLTIP_TIMESTAMPS = «Select the format of timestamps for chat messages.»;
OPTION_TOOLTIP_TOAST_DURATION = «Adjust the duration of the toast window.»;
OPTION_TOOLTIP_TRILINEAR = «Enables high quality filtering of texture maps. Turn this feature off to increase performance.»;
OPTION_TOOLTIP_TRIPLE_BUFFER = «Enables triple buffering of frames when vertical sync is enabled. Selecting triple buffering may even out frame rate spikes, but may also cause slight input lag.»;
OPTION_TOOLTIP_UI_SCALE = «Changes the size of the game’s user interface.»;
OPTION_TOOLTIP_UNIT_NAMEPLATES_ALLOW_OVERLAP = «Unit Nameplates can overlap if units are visually in a line. Turn this off to keep each Unit Nameplate seperate from each other.»;
OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_ENEMIES = «Turn this on to display Unit Nameplates for enemies.»;
OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_ENEMY_GUARDIANS = «Turn this on to display Unit Nameplates for enemy guardians.»;
OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_ENEMY_PETS = «Turn this on to display Unit Nameplates for enemy pets.»;
OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_ENEMY_TOTEMS = «Turn this on to display Unit Nameplates for enemy totems.»;
OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_FRIENDLY_GUARDIANS = «Turn this on to display Unit Nameplates for friendly guardians.»;
OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_FRIENDLY_PETS = «Turn this on to display Unit Nameplates for friendly pets.»;
OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_FRIENDLY_TOTEMS = «Turn this on to display Unit Nameplates for friendly totems.»;
OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_FRIENDS = «Turn this on to display Unit Nameplates for friendly units.»;
OPTION_TOOLTIP_UNIT_NAME_ENEMY = «Show enemy players’ names in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_ENEMY_GUARDIANS = «Show enemy guardian names in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_ENEMY_PETS = «Show enemy pet names in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_ENEMY_TOTEMS = «Show enemy totem names in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_FRIENDLY = «Show friendly players’ names in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_FRIENDLY_GUARDIANS = «Show friendly guardian names in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_FRIENDLY_PETS = «Show friendly pet names in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_FRIENDLY_TOTEMS = «Show friendly totem names in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_GUILD = «Show players’ guild names in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_GUILD_TITLE = «Show players’ guild titles in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_NONCOMBAT_CREATURE = «Show critter and vanity pet names in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_NPC = «Show NPC names in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_OWN = «Display your character’s name in the game world.»;
OPTION_TOOLTIP_UNIT_NAME_PLAYER_TITLE = «Show player titles in the game world.»;
OPTION_TOOLTIP_USEIPV6 = «Enables the use of IPv6, the technology behind the next-generation Internet.\nRequires IPv6 connectivity to the Internet. Checking this box without IPv6 connectivity may prevent you from playing WoW.»;
OPTION_TOOLTIP_USE_COLORBLIND_MODE = «Displays unit reactions and item qualities in tooltips and adds additional information to several other interfaces.»;
OPTION_TOOLTIP_USE_ENGLISH_AUDIO = «Check this box to override your language setting and use english audio.»;
OPTION_TOOLTIP_USE_RAID_STYLE_PARTY_FRAMES = «Uses Party Frames in the same style as the Raid Frames. These frames obey your Raid Frame options.»;
OPTION_TOOLTIP_USE_REFRESH = «Changes the monitor refresh rates. Higher rates flicker less.»;
OPTION_TOOLTIP_USE_RESOLUTION = «Changes the screen resolution of the game. Decrease to improve performance.»;
OPTION_TOOLTIP_USE_UBERTOOLTIPS = «Enable detailed tooltips in the lower right hand corner of the screen.»;
OPTION_TOOLTIP_USE_UISCALE = «Check to use the UI Scale Slider, uncheck to use the system default scale.»;
OPTION_TOOLTIP_USE_WEATHER_SHADER = «Uncheck this if weather effects are causing your computer to crash.»;
OPTION_TOOLTIP_VERTEX_ANIMATION_SHADERS = «Enables the use of vertex shaders to speed animation. Enable this to maximize performance.»;
OPTION_TOOLTIP_VERTICAL_SYNC = «Synchronizes your framerate to some fraction of your monitor’s refresh rate. Enable this if you see excessive screen tearing in game.»;
OPTION_TOOLTIP_VOICE_ACTIVATION_SENSITIVITY = «Adjusts the sensitivity of the microphone.»;
OPTION_TOOLTIP_VOICE_AMBIENCE = «Adjusts the ambient sound volume during voice chat.»;
OPTION_TOOLTIP_VOICE_INPUT = «Selects your microphone or the controller it is connected to.»;
OPTION_TOOLTIP_VOICE_INPUT_VOLUME = «Adjusts the volume of your voice.»;
OPTION_TOOLTIP_VOICE_MUSIC = «Adjusts the game music volume during voice chat.»;
OPTION_TOOLTIP_VOICE_OUTPUT = «Selects where you would like to hear incoming voice chat.»;
OPTION_TOOLTIP_VOICE_OUTPUT_VOLUME = «Adjusts the volume of others’ voices.»;
OPTION_TOOLTIP_VOICE_SOUND = «Adjusts the game sound volume during voice chat.»;
OPTION_TOOLTIP_VOICE_TYPE1 = «Requires the pressing of a key before speaking in voice chat.»;
OPTION_TOOLTIP_VOICE_TYPE2 = «Allows for the transmission of voice chat by just speaking.»;
OPTION_TOOLTIP_WATCH_FRAME_WIDTH = «Increases the width of the Objectives tracker.»;
OPTION_TOOLTIP_WATER_COLLISION = «Set the camera to be above water when your character is above water, and below water when your character is below water.»;
OPTION_TOOLTIP_WEATHER_DETAIL = «Controls the intensity of weather effects. Decrease to improve performance.»;
OPTION_TOOLTIP_WINDOWED_MAXIMIZED = «Check to maximize window and remove borders.»;
OPTION_TOOLTIP_WINDOWED_MODE = «Check to play in a non-fullscreen window.\n\nIf this is checked the game will use your desktop gamma and you will not be able to adjust it via the slider below.»;
OPTION_TOOLTIP_WINDOW_LOCK = «Enable this to prevent resizing the game window.»;
OPTION_TOOLTIP_WORLD_LOD = «Check this to enable dynamic reduction of terrain polygon detail. Check to increase performance.»;
OPTION_TOOLTIP_WORLD_PVP_DISPLAY1 = «This will show the World PVP objectives when you are in PVP zones.»;
OPTION_TOOLTIP_WORLD_PVP_DISPLAY2 = «This will show the World PVP objectives when you are near PVP points of interest.»;
OPTION_TOOLTIP_WORLD_PVP_DISPLAY3 = «This will turn off the World PVP objectives.»;
OPTION_TOOLTIP_WORLD_PVP_DISPLAY_ALWAYS = «This will show the World PVP objectives when you are in PVP zones.»;
OPTION_TOOLTIP_WORLD_PVP_DISPLAY_DYNAMIC = «This will show the World PVP objectives when you are near PVP points of interest.»;
OPTION_TOOLTIP_WORLD_PVP_DISPLAY_NEVER = «This will turn off the World PVP objectives.»;
OPTION_TOOLTIP_WOW_MOUSE = «Enable this option if you have a World of Warcraft Gaming Mouse and you wish to bind keys to the extra buttons.»;
OPTION_TOOLTIP_XP_BAR = «Always display the text on your XP bar.»;
OPTION_TOOTIP_RETINA_CURSOR = «Turn this on to use larger resolution cursors.\n(Mainly for very high resolution/retina displays)»;
OPTION_UI_DEPTH = «Changes the base depth of the UI.»;
OPTION_USE_EQUIPMENT_MANAGER_DESCRIPTION = «This allows you to save sets of equipment. You will then be able to equip a set by clicking on the icon. Once enabled, the Equipment Manager can be accessed through the character frame.»;
OPTION_WHISPER_MODE_INLINE = «Whispers will be displayed in your regular chat tabs. They may be moved to a new window by right-clicking on the player’s name in chat.»;
OPTION_WHISPER_MODE_POPOUT = «New Whispers will be displayed in a new tab.»;
OPTION_WHISPER_MODE_POPOUT_AND_INLINE = «New Whispers will be displayed in a new tab and in your regular chat tabs.»;
OPT_OUT_LOOT_TITLE = «Pass on Loot: %s»;
OPT_OUT_LOOT_TOGGLE_OFF = «You are now eligible for random loot.»;
OPT_OUT_LOOT_TOGGLE_ON = «You are now passing on random loot.»;
OR_CAPS = «OR»;
OTHER = «Other»;
OTHER_MESSAGES = «Other Messages»;
OUTBID = «Outbid»;
OUTBID_BY = «Outbid by»;
OUT_OF_ENERGY = «Not enough energy»;
OUT_OF_FOCUS = «Not enough focus»;
OUT_OF_HEALTH = «Not enough health»;
OUT_OF_MANA = «Not enough mana»;
OUT_OF_POWER_DISPLAY = «Not enough %s»;
OUT_OF_RAGE = «Not enough rage»;
OVERALL_QUALITY = «Overall Quality»;
OVERVIEW = «Overview»;
OVERVIEW_DAMAGER = «Damage Dealer Overview»;
OVERVIEW_HEALER = «Healer Overview»;
OVERVIEW_TANK = «Tank Overview»;
PAGE_NUMBER = «Page %d»;
PALADIN_HOLY_CORE_ABILITY_1 = «Use to heal and generate 1 Holy Power.»;
PALADIN_HOLY_CORE_ABILITY_2 = «A fast, expensive heal.»;
PALADIN_HOLY_CORE_ABILITY_3 = «A cheap heal.»;
PALADIN_HOLY_CORE_ABILITY_4 = «A large heal.»;
PALADIN_HOLY_CORE_ABILITY_5 = «Use to heal when you have 3 Holy Power.»;
PALADIN_HOLY_CORE_ABILITY_6 = «Use to heal 2 targets at once.»;
PALADIN_INTELLECT_TOOLTIP = «Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve.»;
PALADIN_PROT_CORE_ABILITY_1 = «Use when available.»;
PALADIN_PROT_CORE_ABILITY_2 = «Use when available. Generates 1 Holy Power.»;
PALADIN_PROT_CORE_ABILITY_3 = «Use when available. Generates 1 Holy Power.»;
PALADIN_PROT_CORE_ABILITY_4 = «Use when available.»;
PALADIN_PROT_CORE_ABILITY_5 = «Use when no other ability is available.»;
PALADIN_PROT_CORE_ABILITY_6 = «Use when you have 3 Holy Power for damage and defense and to improve your Word of Glory.»;
PALADIN_RET_CORE_ABILITY_1 = «Use when available. Generates 1 Holy Power.»;
PALADIN_RET_CORE_ABILITY_2 = «Use when available. Generates 1 Holy Power.»;
PALADIN_RET_CORE_ABILITY_3 = «Use when Art of War occurs.»;
PALADIN_RET_CORE_ABILITY_4 = «Keep applied to yourself when you have 3 Holy Power.»;
PALADIN_RET_CORE_ABILITY_5 = «Use when you have 3 Holy Power.»;
PALADIN_RET_CORE_ABILITY_6 = «Use when your target is below 20% health.»;
PALADIN_STRENGTH_TOOLTIP = «Increases attack power with melee weapons.\nIncreases the amount of damage that can be blocked with a shield.»;
PAPERDOLLFRAME_TOOLTIP_FORMAT = «%s»;
PAPERDOLL_EQUIPMENTMANAGER = «Equipment Manager»;
PAPERDOLL_NEWEQUIPMENTSET = «New Set»;
PAPERDOLL_SELECT_TITLE = «Select a Title»;
PAPERDOLL_SIDEBAR_STATS = «Character Stats»;
PAPERDOLL_SIDEBAR_TITLES = «Titles»;
PARENS_TEMPLATE = «(%s)»;
PARRIED = «Parried»;
PARRY = «Parry»;
PARRY_CHANCE = «Parry Chance»;
PARTICLE_DENSITY = «Particle Density»;
PARTY = «Party»;
PARTYRAID_LABEL = «Party & Raid»;
PARTYRAID_SUBTEXT = «These options can be used to change the display and behavior of party and raid frames within the UI.»;
PARTY_CHAT_BUBBLES_TEXT = «Party Chat Bubbles»;
PARTY_INVITE = «Invite»;
PARTY_IN_PUBLIC_GROUP_MESSAGE = «This player is currently in an instance group.»;
PARTY_LEADER = «Party Leader»;
PARTY_LEAVE = «Leave party»;
PARTY_MEMBERS = «Party Members»;
PARTY_MESSAGE = «Party Chat»;
PARTY_OPTIONS_LABEL = «Party Options»;
PARTY_PHASED_MESSAGE = «This player is in a different phase. You can neither see nor interact with this player.»;
PARTY_PROMOTE = «Promote to Leader»;
PARTY_PROMOTE_GUIDE = «Promote to Guide»;
PARTY_QUEST_STATUS_NONE = «There are no nearby party members on this quest.»;
PARTY_QUEST_STATUS_ON = «Nearby party members that are on this quest:»;
PARTY_SILENCE = «Silence in Party»;
PARTY_UNINVITE = «Uninvite»;
PARTY_UNSILENCE = «Unsilence in Party»;
PASS = «Pass»;
PASSIVE_PARENS = «(Passive)»;
PASSWORD = «Password»;
PENDING_INVITE = «Pending»;
PENDING_INVITE_LIST = «Pending List»;
PERCENTAGE_STRING = «%d%%»;
PERCENT_SYMBOL = «%%»;
PERIODIC = «Periodic»;
PERIODIC_MESSAGES = «Periodic Effects»;
PERK_LEVEL = «Level %d»;
PET = «Pet»;
PETBATTLE_QUEUE_SLOT_NO_SPECIES = «Pet battle slot %d is invalid.»;
PETITION_CREATOR = «Created by %s»;
PETITION_NUM_SIGNATURES = «%d » class=»4signature:signatures;»;
PETITION_PLAYER_NOT_FOUND_S = «Player Not Found»;
PETITION_TITLE = «Petition: %s»;
PETS = «Pets»;
PETTAME_ANOTHERSUMMONACTIVE = «You have an active summon already»;
PETTAME_CANTCONTROLEXOTIC = «You are unable to control exotic creatures»;
PETTAME_CREATUREALREADYOWNED = «Creature is already controlled»;
PETTAME_DEAD = «Your pet is dead. Use Revive Pet»;
PETTAME_INTERNALERROR = «Internal pet error»;
PETTAME_INVALIDCREATURE = «Creature not found»;
PETTAME_INVALIDSLOT = «That slot is locked»;
PETTAME_NOPETAVAILABLE = «You do not have a pet to summon»;
PETTAME_NOTDEAD = «Your pet is not dead»;
PETTAME_NOTTAMEABLE = «Creature not tameable»;
PETTAME_TOOHIGHLEVEL = «Creature is too high level for you to tame»;
PETTAME_TOOMANY = «You have too many pets already»;
PETTAME_UNITSCANTTAME = «You cannot tame creatures»;
PETTAME_UNKNOWNERROR = «Unknown taming error»;
PET_ABANDON = «Abandon»;
PET_ABILITY_NO_SECOND_ABILITY = «|cffff2020No second ability|r»;
PET_ABILITY_REQUIRES_LEVEL = «|cffff2020Requires Pet Level: %d|r»;
PET_ACTION_ATTACK = «Attack»;
PET_ACTION_ATTACK_TOOLTIP = «Orders your pet to attack your current target.»;
PET_ACTION_DISMISS = «Dismiss»;
PET_ACTION_FOLLOW = «Follow»;
PET_ACTION_FOLLOW_TOOLTIP = «Orders your pet to follow you.»;
PET_ACTION_MOVE_TO = «Move To»;
PET_ACTION_MOVE_TO_TOOLTIP = «Orders your pet to move to a target location.»;
PET_ACTION_SUBTEXT = «Pet Command»;
PET_ACTION_WAIT = «Stay»;
PET_ACTION_WAIT_TOOLTIP = «Orders your pet to stay at its current location.»;
PET_AGGRESSIVE = «Aggressive»;
PET_ASSIST = «Assist»;
PET_ATTACK = «Attack»;
PET_BATTLE_ABILITIES_LABEL = «Abilities»;
PET_BATTLE_ANOTHER_PET_JOINED = «Another pet has joined the battle!»;
PET_BATTLE_AREA_EFFECT = «Area Effect:»;
PET_BATTLE_AURA_TURNS_REMAINING = «%d |4Round:Rounds;»;
PET_BATTLE_COMBAT_LOG = «Pet Battle Combat»;
PET_BATTLE_COMBAT_LOG_AURA_APPLIED = «%s applied %s to %s %s.»;
PET_BATTLE_COMBAT_LOG_AURA_FADES = «%s fades from %s %s.»;
PET_BATTLE_COMBAT_LOG_BLOCKED = «%s was blocked from striking %s %s.»;
PET_BATTLE_COMBAT_LOG_CAST = «%s %s cast %s.»;
PET_BATTLE_COMBAT_LOG_DAMAGE = «%s dealt %d damage to %s %s%s.»;
PET_BATTLE_COMBAT_LOG_DAMAGE_CRIT = » (Critical)»;
PET_BATTLE_COMBAT_LOG_DAMAGE_STRONG = » (Strong)»;
PET_BATTLE_COMBAT_LOG_DAMAGE_WEAK = » (Weak)»;
PET_BATTLE_COMBAT_LOG_DEATH = «%s %s died.»;
PET_BATTLE_COMBAT_LOG_DEFLECT = «%s was deflected by %s %s.»;
PET_BATTLE_COMBAT_LOG_DODGE = «%s was dodged by %s %s.»;
PET_BATTLE_COMBAT_LOG_ENEMY = «Enemy»;
PET_BATTLE_COMBAT_LOG_ENEMY_LOWER = «enemy»;
PET_BATTLE_COMBAT_LOG_ENEMY_TEAM = «Enemy team»;
PET_BATTLE_COMBAT_LOG_ENEMY_TEAM_LOWER = «enemy team»;
PET_BATTLE_COMBAT_LOG_HEALING = «%s healed %d damage from %s %s.»;
PET_BATTLE_COMBAT_LOG_IMMUNE = «%s %s was immune to %s.»;
PET_BATTLE_COMBAT_LOG_MISS = «%s missed %s %s.»;
PET_BATTLE_COMBAT_LOG_NEW_ROUND = «Round %d»;
PET_BATTLE_COMBAT_LOG_PAD_AURA_APPLIED = «%s applied %s to %s.»;
PET_BATTLE_COMBAT_LOG_PAD_AURA_FADES = «%s fades from %s.»;
PET_BATTLE_COMBAT_LOG_PARRY = «%s was parried by %s %s.»;
PET_BATTLE_COMBAT_LOG_PET_SWITCHED = «%s is now %s active pet.»;
PET_BATTLE_COMBAT_LOG_REFLECT = «%s was reflected by %s %s.»;
PET_BATTLE_COMBAT_LOG_TRAP_HIT = «%s trapped %s %s.»;
PET_BATTLE_COMBAT_LOG_TRAP_MISS = «%s failed to trap %s %s.»;
PET_BATTLE_COMBAT_LOG_WEATHER_AURA_APPLIED = «%s changed the weather to %s.»;
PET_BATTLE_COMBAT_LOG_WEATHER_AURA_FADES = «%s is no longer the weather.»;
PET_BATTLE_COMBAT_LOG_XP = «%s %s gains %d XP.»;
PET_BATTLE_COMBAT_LOG_YOUR = «Your»;
PET_BATTLE_COMBAT_LOG_YOUR_LOWER = «your»;
PET_BATTLE_COMBAT_LOG_YOUR_TEAM = «Your team»;
PET_BATTLE_COMBAT_LOG_YOUR_TEAM_LOWER = «your team»;
PET_BATTLE_CURRENT_HEALTH_FORMAT = «%d/%d»;
PET_BATTLE_CURRENT_HEALTH_FORMAT_VERBOSE = «Health: %d/%d»;
PET_BATTLE_CURRENT_XP_FORMAT = «%d/%d»;
PET_BATTLE_CURRENT_XP_FORMAT_BOTH = «XP: %d/%d (%d%%)»;
PET_BATTLE_CURRENT_XP_FORMAT_PERCENT = «XP: %d%%»;
PET_BATTLE_CURRENT_XP_FORMAT_TOOLTIP = «%d/%d (%d%%)»;
PET_BATTLE_CURRENT_XP_FORMAT_VERBOSE = «XP: %d/%d»;
PET_BATTLE_EFFECTIVENESS_VS = «Vs.»;
PET_BATTLE_FORFEIT = «Forfeit»;
PET_BATTLE_FORFEIT_CONFIRMATION = «Are you sure you want to forfeit the match? Your opponent will be deemed the winner and your pets will lose %d percent health.»;
PET_BATTLE_FORFEIT_CONFIRMATION_NO_PENALTY = «Are you sure you want to forfeit the match? Your opponent will be deemed the winner.»;
PET_BATTLE_FORFEIT_DESCRIPTION = «Forfeit the match. Your opponent will be deemed the winner.»;
PET_BATTLE_HEALTH_VERBOSE = «Health: %d/%d»;
PET_BATTLE_INFO = «Pet Battle Info»;
PET_BATTLE_PASS = «Pass»;
PET_BATTLE_PVP_DUEL = «Pet-battle Duel»;
PET_BATTLE_PVP_DUEL_REQUESTED = «%s has challenged you to a pet-battle.»;
PET_BATTLE_PVP_QUEUE = «Pet Battle»;
PET_BATTLE_QUEUE_PROPOSE_MATCH = «Your Pet Battle match is ready.»;
PET_BATTLE_RESISTANT_TO_LABEL = «Resistant To:»;
PET_BATTLE_RESULT_LOSE = «Battle finished»;
PET_BATTLE_RESULT_WIN = «You Won!»;
PET_BATTLE_SELECT_AN_ACTION = «Select An Action»;
PET_BATTLE_SELECT_A_PET = «Select a pet!»;
PET_BATTLE_START = «Battle!»;
PET_BATTLE_STATS_LABEL = «Stats»;
PET_BATTLE_STAT_HEALTH = «Health»;
PET_BATTLE_STAT_POWER = «Power»;
PET_BATTLE_STAT_QUALITY = «Quality»;
PET_BATTLE_STAT_SPEED = «Speed»;
PET_BATTLE_TOOLTIP_HEALTH_MAX = «Maximum health. If your pet reaches zero health, it will die.»;
PET_BATTLE_TOOLTIP_POWER = «Increases the damage done by your pet’s abilites.»;
PET_BATTLE_TOOLTIP_RARITY = «Determines the amount of stats gained each level. Pets can have random qualities.»;
PET_BATTLE_TOOLTIP_SPEED = «Determines which pet goes first each combat round.»;
PET_BATTLE_TOOLTIP_SPEED_ADVANTAGE = «This pet has a higher speed stat and will go first in battle.»;
PET_BATTLE_TRAP_ERR_2 = «Traps become available when one of your pets reaches level 3.»;
PET_BATTLE_TRAP_ERR_3 = «You cannot trap a dead pet.»;
PET_BATTLE_TRAP_ERR_4 = «The enemy pet’s health is not low enough.»;
PET_BATTLE_TRAP_ERR_5 = «You already have 3 of this pet or your journal is full.»;
PET_BATTLE_TRAP_ERR_6 = «Your enemy pet is not capturable.»;
PET_BATTLE_TRAP_ERR_7 = «Can’t trap an NPC’s pets»;
PET_BATTLE_TRAP_ERR_8 = «Can’t trap twice in same battle»;
PET_BATTLE_TRAP_UPGRADE = «A new trap has been unlocked!»;
PET_BATTLE_TURN_COOLDOWN = «%d Round Cooldown»;
PET_BATTLE_TURN_CURRENT_COOLDOWN = «Cooldown Remaining: %d |4Round:Rounds;»;
PET_BATTLE_TWO_PETS_JOINED = «Two more pets have joined the battle!»;
PET_BATTLE_UI_VS = «VS»;
PET_BATTLE_WAITING_FOR_OPPONENT = «Waiting For Opponent…»;
PET_BATTLE_WEAK_TO_LABEL = «Weak To:»;
PET_BATTLE_WEATHER_LABEL = «Weather»;
PET_BONUS_TOOLTIP_ARMOR = «Increases your pet’s Armor by %d»;
PET_BONUS_TOOLTIP_INTELLECT = «Increases your pet’s Intellect by %d»;
PET_BONUS_TOOLTIP_RANGED_ATTACK_POWER = «Increases your pet’s Attack Power by %s»;
PET_BONUS_TOOLTIP_RESISTANCE = «Increases your pet’s Resistance by %d»;
PET_BONUS_TOOLTIP_SPELLDAMAGE = «Increases your pet’s Spell Damage by %s»;
PET_BONUS_TOOLTIP_STAMINA = «Increases your pet’s Stamina by %d»;
PET_BONUS_TOOLTIP_WARLOCK_SPELLDMG = «Increases your pet’s Attack Power by %d and Spell Damage by %d.»;
PET_BONUS_TOOLTIP_WARLOCK_SPELLDMG_FIRE = «Your Fire Damage increases your pet’s Attack Power by %d and Spell Damage by %d»;
PET_BONUS_TOOLTIP_WARLOCK_SPELLDMG_SHADOW = «Your Shadow Damage increases your pet’s Attack Power by %d and Spell Damage by %d»;
PET_DAMAGE_PERCENTAGE = «Causes %d%% of normal damage»;
PET_DEFENSIVE = «Defensive»;
PET_DIET_TEMPLATE = «Diet: %s»;
PET_DISMISS = «Dismiss»;
PET_FAMILIES = «Pet Families»;
PET_FOLLOW = «Follow»;
PET_HAPPINESS1 = «Unhappy»;
PET_HAPPINESS2 = «Content»;
PET_HAPPINESS3 = «Happy»;
PET_INFO = «Pet Info»;
PET_JOURNAL = «Pet Journal»;
PET_JOURNAL_CARD_NAME_DEFAULT = «Select a pet from the list on the left.»;
PET_JOURNAL_HEAL_SPELL_IN_BATTLE = «This spell is locked because you are in a battle.»;
PET_JOURNAL_HEAL_SPELL_LOCKED = «This spell is locked because this account is logged in multiple times.»;
PET_JOURNAL_HELP_1 = «Drag the pet icon to a battle slot.\n\nClick on the name to get more information.\n\nRight-click for more options.»;
PET_JOURNAL_HELP_2 = «Collect more pets! \n\nYou can find pets to battle and capture all over Azeroth by Tracking Pets in your minimap.\n\nThe pet card also shows how to obtain a pet.»;
PET_JOURNAL_HELP_3 = «Learn Pet Battle Training in any major city.\n\nDrag pet icons to these slots to build your team.\n\nAs your pets level they will gain more abilities.»;
PET_JOURNAL_HELP_4 = «When you have unlocked all battle slots, you can battle other players.»;
PET_JOURNAL_HELP_5 = «The pet card displays information about a pet’s abilities and stats.\n\nHover over the pet’s icon to see how to obtain a pet.»;
PET_JOURNAL_HELP_6 = «Use this ability to revive and heal your pets.\n\nYou can also visit a stable master in any town if this is on cooldown.»;
PET_JOURNAL_READONLY = «Locked»;
PET_JOURNAL_READONLY_TEXT = «Your battle slots are locked because this account is logged in multiple times.»;
PET_LEVEL_UP = «%s has reached |cffFF4E00|Hlevelup:%d:LEVEL_UP_TYPE_PET:%s|h[Level %d]|h|r!»;
PET_LEVEL_UP_REACHED = «%s Has Reached»;
PET_LEVEL_UP_TALENTPOINT_LINK = «New |cffFF4E00|Hpettalentpane:|h[Pet Talent]|h|r Available!»;
PET_LEVEL_UP_TALENT_MAIN = «New Pet Talent»;
PET_LEVEL_UP_TALENT_SUB = «Your pet’s power increased!»;
PET_MODE_AGGRESSIVE = «Aggressive»;
PET_MODE_AGGRESSIVE_TOOLTIP = «Your pet will attack any nearby enemies.»;
PET_MODE_ASSIST = «Assist»;
PET_MODE_ASSIST_TOOLTIP = «Your pet will assist you.»;
PET_MODE_DEFENSIVE = «Defensive»;
PET_MODE_DEFENSIVE_TOOLTIP = «Your pet will only attack enemies that attack you or your pet.»;
PET_MODE_PASSIVE = «Passive»;
PET_MODE_PASSIVE_TOOLTIP = «Your pet won’t attack until ordered to do so.»;
PET_MODE_SUBTEXT = «Pet Stance»;
PET_PAPERDOLL = «Pet Details»;
PET_PASSIVE = «Passive»;
PET_PUT_IN_CAGE_LABEL = «Put This Pet In A Cage?»;
PET_RELEASE_LABEL = «Are you sure you want to release |cffffd200%s|r?»;
PET_RENAME = «Rename»;
PET_RENAME_CONFIRMATION = «Name your pet ‘%s’?»;
PET_RENAME_DEFAULT_LABEL = «Default»;
PET_RENAME_LABEL = «Enter desired name of pet:»;
PET_SHOW_IN_JOURNAL = «Show Pet in Journal»;
PET_SPECIALIZATION = «Pet»;
PET_SPELLS_TEMPLATE = «Tamed Abilities: %s»;
PET_STABLE_SLOT_LOCKED = «Locked»;
PET_STABLE_SLOT_LOCKED_TOOLTIP = «Learn %s to unlock.»;
PET_STABLE_TITLE = «%s’s Pets»;
PET_STATS_COLLAPSE_TOOLTIP = «Hide Pet Information»;
PET_STATS_EXPAND_TOOLTIP = «Show Pet Information»;
PET_TALENTS = «Pet Talents»;
PET_TIME_LEFT_MINUTES = «%d min left»;
PET_TIME_LEFT_SECONDS = «%d sec left»;
PET_TYPE_DEMON = «Demon»;
PET_TYPE_PET = «Pet»;
PET_UNSPENT_TALENT_POINTS = «Your pet has|cffffd200 %s |runspent |4talent:talents;»;
PET_WAIT = «Stay»;
PHONG_SHADING = «Smooth Shading»;
PHYSICAL_HARASSMENT = «Physical Harassment»;
PHYSICAL_HARASSMENT_DESCRIPTION = «If the sole purpose or intent of any action is to continually upset, aggravate, or otherwise annoy another player, that action may be considered physical harassment or ?grief play?. Before reporting physical harassment, make sure that the situation that is being petitioned falls outside the realm of the PvP policy (www.worldofwarcraft.com/policy/pvp.shtml). «;
PHYSICAL_HARASSMENT_TEXT1 = «The following are NOT considered physical harassment:»;
PHYSICAL_HARASSMENT_TEXT2 = «Attacking a creep or NPC that another player has already engaged»;
PHYSICAL_HARASSMENT_TEXT3 = «Continually attacking and/or killing an NPC»;
PHYSICAL_HARASSMENT_TEXT4 = «\»Spawn camping\» (\»claiming\» a spawn point in order to repeatedly attack a creep)»;
PHYSICAL_HARASSMENT_TEXT5 = «\»Corpse camping\» (waiting by a player’s corpse to attack them as they resurrect)»;
PHYSICAL_HARASSMENT_TEXT6 = «\»Training\» (leading enemies to another player to force combat)»;
PICKUP_ACTION_KEY_TEXT = «Pick Up Action Key»;
PIXEL_SHADERS = «Special Effects»;
PLAYBACK = «Playback»;
PLAYED = «Played»;
PLAYER = «Player»;
PLAYERSTAT_BASE_STATS = «Base Stats»;
PLAYERSTAT_DEFENSES = «Defenses»;
PLAYERSTAT_MELEE_COMBAT = «Melee»;
PLAYERSTAT_RANGED_COMBAT = «Ranged»;
PLAYERSTAT_SPELL_COMBAT = «Spell»;
PLAYERS_FOUND_OUT_OF_MAX = «%d/%d»;
PLAYERS_IN_GROUP = «Members»;
PLAYER_CLASS = «|c%s%s %s|r»;
PLAYER_CLASS_NO_SPEC = «|c%s%s|r»;
PLAYER_COUNT_ALLIANCE = «%d Alliance |4Player:Players;»;
PLAYER_COUNT_HORDE = «%d Horde |4Player:Players;»;
PLAYER_DETAIL = «Player Textures»;
PLAYER_DIFFICULTY1 = «Normal»;
PLAYER_DIFFICULTY2 = «Heroic»;
PLAYER_DIFFICULTY3 = «Raid Finder»;
PLAYER_DIFFICULTY4 = «Flexible»;
PLAYER_DIFFICULTY5 = «Challenge»;
PLAYER_DIFFICULTY6 = «Mythic»;
PLAYER_FRAME_SHOW_CASTBARS = «Cast Bar Underneath»;
PLAYER_IN_MULTI_GROUP_PARTY_MESSAGE = «You are in both a party (/p) and an instance group (/i).»;
PLAYER_IN_MULTI_GROUP_RAID_MESSAGE = «You are in both a raid (/ra) and an instance group (/i).»;
PLAYER_IS_PVP_AFK = «|cffff64ff%s (Inactive)|r»;
PLAYER_LEVEL = «Level %s |c%s%s %s|r»;
PLAYER_LEVEL_NO_SPEC = «Level %s |c%s%s|r»;
PLAYER_LEVEL_UP = «Level Up»;
PLAYER_LIST_DELIMITER = «, «;
PLAYER_LOGOUT_FAILED = «Logout Failed»;
PLAYER_LOGOUT_FAILED_ERROR = «You can’t log out because you can’t sit down right now.»;
PLAYER_MESSAGES = «Player Messages»;
PLAYER_NOT_FOUND = «Can’t find that player.»;
PLAYER_OFFLINE = «Offline»;
PLAYER_OPTIONS_LABEL = «Player Options»;
PLAYER_SERVER_FIRST_ACHIEVEMENT = «|Hplayer:%s|h[%s]|h has earned the achievement $a!»;
PLAYER_STATUS = «Player Status»;
PLAYER_TITLE_NONE = «No Title»;
PLAYER_UNSPENT_TALENT_POINTS = «You have|cffffd200 %s |runspent |4talent:talents;»;
PLAYER_V_PLAYER = «Player vs. Player»;
PLAYTIME_TIRED = «You have more than 3 hours of online time. You will receive 1/2 money and XP during this period. Your rest state will reset in %d hours of offline time. Please go rest. «;
PLAYTIME_TIRED_ABILITY = «You have more than 3 hours of online time. You cannot perform this action during this period. Your rest state will reset in %d hours of offline time. Please go rest. «;
PLAYTIME_UNHEALTHY = «You have more than 5 hours of online time. You will not be able to gain loot, XP, or complete quests. Your rest state will reset in %d hours of offline time. Please log out to get rest and exercise.»;
PLAYTIME_UNHEALTHY_ABILITY = «You have more than 5 hours of online time. You cannot perform this action. Your rest state will reset in %d hours of offline time. Please log out to get rest and exercise.»;
PLAY_AGGRO_SOUNDS = «Play Aggro Sounds»;
PLUS_AMMO_DAMAGE_TEMPLATE = «+ %s damage per second»;
PLUS_AMMO_SCHOOL_DAMAGE_TEMPLATE = «+ %s %s damage per second»;
PLUS_DAMAGE_TEMPLATE = «+ %s – %s Damage»;
PLUS_DAMAGE_TEMPLATE_WITH_SCHOOL = «+%s – %s %s Damage»;
PLUS_SINGLE_DAMAGE_TEMPLATE = «+ %s Damage»;
PLUS_SINGLE_DAMAGE_TEMPLATE_WITH_SCHOOL = «+%s %s Damage»;
POP_IN_CHAT = «Pop In Chat»;
POP_OUT_CHAT = «Pop Out Chat»;
POTION_TIMER = «You cannot drink any more yet.»;
POWER_ABBR = «PWR»;
POWER_DISPLAY_COST = «%d %s»;
POWER_DISPLAY_COST_LARGE = «%s %s»;
POWER_DISPLAY_COST_PER_TIME = «%d %s, plus %d per sec»;
POWER_DISPLAY_COST_PER_TIME_NO_BASE = «%d %s per sec»;
POWER_GAINS = «Power Gains»;
POWER_GAINS_COMBATLOG_TOOLTIP = «Show messages when a spell or ability restores mana, energy, rage, focus, chi, holy power, or shadow orbs.»;
POWER_TYPE_AMETHYST_POWER = «Amethyst Power»;
POWER_TYPE_ANIMA = «Anima»;
POWER_TYPE_ANIMA_V2 = «Anima»;
POWER_TYPE_ARCANEENERGY = «Arcane Energy»;
POWER_TYPE_ARCANE_ENERGY = «Arcane Energy»;
POWER_TYPE_BLACKROCK_ORE = «Blackrock Ore»;
POWER_TYPE_BLOOD_POWER = «Blood Power»;
POWER_TYPE_BLUE_POWER = «Lightning Power»;
POWER_TYPE_COBALT_POWER = «Cobalt Power»;
POWER_TYPE_CONSUMING_FLAME = «Consuming Flame»;
POWER_TYPE_DARK_POWER = «Sha Power»;
POWER_TYPE_DEMENTIA = «Dementia»;
POWER_TYPE_DEMONIC_FURY = «Demonic Fury»;
POWER_TYPE_DINO_SONIC = «Resonance»;
POWER_TYPE_DW_BACK_HEAT = «Heat»;
POWER_TYPE_ENERGY = «Energy»;
POWER_TYPE_FEL_ENERGY = «Fel Energy»;
POWER_TYPE_FEL_FURY = «Fel Fury»;
POWER_TYPE_FLASHFIRE = «Flashfire»;
POWER_TYPE_FOCUS = «Focus»;
POWER_TYPE_FOOD = «Food»;
POWER_TYPE_FURY = «Fury»;
POWER_TYPE_GOLD_POWER = «Gold Power»;
POWER_TYPE_GREEN_POWER = «Poison Power»;
POWER_TYPE_HEAT = «Heat»;
POWER_TYPE_IRON_FURY = «Iron Fury»;
POWER_TYPE_JADE_POWER = «Jade Power»;
POWER_TYPE_JASPER_POWER = «Jasper Power»;
POWER_TYPE_LIFE_ENERGY = «Life Energy»;
POWER_TYPE_MINER_FUEL = «Fuel»;
POWER_TYPE_MOLTEN_ENERGY = «Molten Energy»;
POWER_TYPE_MUTATION_LEVEL = «Mutation Level»;
POWER_TYPE_OLD_GOD_ENERGY = «Y’Shaarj Energy»;
POWER_TYPE_OOZE = «Ooze»;
POWER_TYPE_ORANGE_POWER = «Fire Power»;
POWER_TYPE_PURPLE_POWER = «Arcane Power»;
POWER_TYPE_PYRITE = «Pyrite»;
POWER_TYPE_PYROCLASTIC_FRENZY = «Pyroclastic Frenzy»;
POWER_TYPE_RED_POWER = «Rage»;
POWER_TYPE_REGENERATIVE_BLOOD = «Regenerative Blood»;
POWER_TYPE_RESONANCE = «Resonance»;
POWER_TYPE_SHADOWFLAME_ENERGY = «Shadowflame Energy»;
POWER_TYPE_SPORE_ENERGY = «Spore Energy»;
POWER_TYPE_STEAM = «Steam Pressure»;
POWER_TYPE_SUN_ENERGY = «Sun Energy»;
POWER_TYPE_SUN_POWER = «Solar Power»;
POWER_TYPE_SWING_VELOCITY = «Swing Velocity»;
POWER_TYPE_TITAN_ENERGY = «Titan Energy»;
POWER_TYPE_TWILIGHTENERGY = «Twilight Fury»;
POWER_TYPE_VAULT_CRACKING_PROGRESS = «Vault Cracking Progress»;
POWER_TYPE_VENOM = «»;
POWER_TYPE_VITA = «Vita»;
POWER_TYPE_WILLPOWER = «Willpower»;
POWER_TYPE_WIND_POWER = «Wind Power»;
POWER_TYPE_WRATH = «Wrath»;
PREFERENCES = «Preferences»;
PRESS_TAB = «Press Tab»;
PREV = «Prev»;
PREVIEW = «Preview»;
PREVIEW_TALENT_CHANGES = «Preview Talent Changes»;
PREVIOUS = «Previous»;
PRIEST_DISC_CORE_ABILITY_1 = «Use when available.»;
PRIEST_DISC_CORE_ABILITY_2 = «Use when available.»;
PRIEST_DISC_CORE_ABILITY_3 = «A fast, expensive heal.»;
PRIEST_DISC_CORE_ABILITY_4 = «A cheap heal.»;
PRIEST_DISC_CORE_ABILITY_5 = «A large heal.»;
PRIEST_DISC_CORE_ABILITY_6 = «An instant, expensive damage absorb.»;
PRIEST_HOLY_CORE_ABILITY_1 = «Use when available.»;
PRIEST_HOLY_CORE_ABILITY_2 = «Keep applied to the target to heal.»;
PRIEST_HOLY_CORE_ABILITY_3 = «A fast, expensive heal.»;
PRIEST_HOLY_CORE_ABILITY_4 = «A cheap heal.»;
PRIEST_HOLY_CORE_ABILITY_5 = «A large heal.»;
PRIEST_HOLY_CORE_ABILITY_6 = «Use to switch from single-target healing to area healing or damage.»;
PRIEST_INTELLECT_TOOLTIP = «Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve.»;
PRIEST_SHADOW_CORE_ABILITY_1 = «Keep applied to the target.»;
PRIEST_SHADOW_CORE_ABILITY_2 = «Keep applied to the target.»;
PRIEST_SHADOW_CORE_ABILITY_3 = «Use when available. Primary Shadow Orb generator.»;
PRIEST_SHADOW_CORE_ABILITY_4 = «Use when nothing else is available.»;
PRIEST_SHADOW_CORE_ABILITY_5 = «Use when you have 3 Shadow Orbs.»;
PRIEST_SHADOW_CORE_ABILITY_6 = «Use when your target is below 20% health.»;
PRIMARY = «Primary»;
PRIMARY_MONITOR = «Monitor»;
PRIMARY_SKILLS = «Primary Skills:»;
PRIME_GLYPH = «Prime Glyph»;
PRIME_GLYPHS = «Prime Glyphs»;
PROC_EVENT0_DESC = «No Proc Trigger Assigned. Tell Kevin.»;
PROC_EVENT1024_DESC = «when hit by spell»;
PROC_EVENT128_DESC = «on swing»;
PROC_EVENT16_DESC = «on dodge»;
PROC_EVENT1_DESC = «on hit»;
PROC_EVENT2048_DESC = «when hit by %s spell»;
PROC_EVENT256_DESC = «on cast»;
PROC_EVENT2_DESC = «when attacked»;
PROC_EVENT32_DESC = «on parry»;
PROC_EVENT3_DESC = «on hit or when attacked»;
PROC_EVENT4_DESC = «on killing blow»;
PROC_EVENT512_DESC = «on %s cast»;
PROC_EVENT64_DESC = «on block»;
PROC_EVENT8_DESC = «every tick»;
PRODUCT_CHOICE_NO_TAKE_BACKSIES = «Are you sure? You can’t change your selection after this step.»;
PRODUCT_CHOICE_SUBTEXT = «(%s)»;
PRODUCT_CLAIMING_FAILED = «Error claiming product. Please try again.»;
PROFANITY_FILTER = «Mature Language Filter»;
PROFESSIONS_ARCHAEOLOGY = «Archaeology»;
PROFESSIONS_ARCHAEOLOGY_MISSING = «Visit a trainer to learn archaeology. Archaeology allows you to discover valuable treasures and learn ancient lore of the world.»;
PROFESSIONS_COOKING = «Cooking»;
PROFESSIONS_COOKING_MISSING = «Visit a trainer to learn cooking. Cooking lets you learn recipes to create food that heals you out of combat and grants you temporary buffs.»;
PROFESSIONS_FIRST_AID = «First Aid»;
PROFESSIONS_FIRST_AID_MISSING = «Visit a trainer to learn first aid. First aid lets you turn cloth into bandages for healing yourself and others.»;
PROFESSIONS_FIRST_PROFESSION = «First Profession»;
PROFESSIONS_FISHING = «Fishing»;
PROFESSIONS_FISHING_MISSING = «Visit a trainer to learn fishing. Fishing lets you catch fish and other strange things from water. Fish can be cooked into delicious meals with the Cooking skill.»;
PROFESSIONS_HELP_1 = «You can find trainers for professions in a major city.\n\nA gathering profession is recommended for new players.»;
PROFESSIONS_HELP_2 = «You can find trainers for professions in a major city.\n\nFirst Aid is recommended for new players.»;
PROFESSIONS_MISSING_PROFESSION = «Visit a profession trainer in a major city to learn a new profession. You may have two professions. You may have any combination of gathering and production professions.»;
PROFESSIONS_SECOND_PROFESSION = «Second Profession»;
PROFESSIONS_USED_IN_COOKING = «Cooking Ingredient»;
PROFESSION_CONFIRMATION1 = «You may only know two professions at any one time. Would you like to learn |cffffd200%s|r as your first one?»;
PROFESSION_CONFIRMATION2 = «You may only know two professions at any one time. Would you like to learn |cffffd200%s|r as your second one?»;
PROFFESSION_CONFIRMATION2 = «You may only learn two professions at any one time. Would you like to learn %s as your second one?»;
PROFICIENCIES = «Proficiencies:»;
PROFICIENCIES_COLON = «Proficiencies:»;
PROFICIENCY_NEEDED = «You do not have the required proficiency for that item.»;
PROJECTED_CONQUEST_CAP = «Projected Conquest Cap»;
PROJECTED_TEXTURES = «Projected Textures»;
PROVING_GROUNDS_SCORE = «Score:»;
PROVING_GROUNDS_WAVE = «Wave:»;
PTT_BOUND = «Key Bound»;
PUBLICNOTE_BUTTON_TOOLTIP = «Click to View Your Public Note»;
PUBLIC_NOTE = «Public Note»;
PURCHASE = «Purchase»;
PURCHASED_BY_COLON = «Purchased By:»;
PURCHASE_TAB_TEXT = «Do you wish to purchase this tab?»;
PUSHTOTALK_SOUND_TEXT = «Push-to-Talk Sound»;
PUSH_TO_TALK = «Push-to-Talk»;
PVP = «PvP»;
PVPBATTLEGROUND_WINTERGRASPTIMER = «Wintergrasp|n|cffffffff%s|r»;
PVPBATTLEGROUND_WINTERGRASPTIMER_CANNOT_QUEUE = «|cffffffffYou cannot queue for Wintergrasp|nat this time. You will be allowed to|nqueue shortly before the battle starts.|r»;
PVPBATTLEGROUND_WINTERGRASPTIMER_CAN_QUEUE = «|cffffffffYou are now eligible to queue for|nWintergrasp. Please visit a Wintergrasp|nBattlemaster in any major city.|r»;
PVPBATTLEGROUND_WINTERGRASPTIMER_TOOLTIP = «Next Wintergrasp Battle: |cffffffff%s|r»;
PVPFFA = «Free for All PVP»;
PVP_ARENA_EXPLANATION = «You earn Conquest Points and increase your arena team rating when you win an arena battle. You must be on an arena team to participate in arena battles.»;
PVP_ARENA_NEED_LESS = «Your group needs %d less |4player:players; to join this arena.»;
PVP_ARENA_NEED_MORE = «Your group needs %d more |4player:players; to join this arena.»;
PVP_ARENA_PARTY_ERROR = «|cff808080You must be in a group with your arena team members to join an arena match.|r»;
PVP_BEST_RATING = «Best Rating: «;
PVP_CONQUEST = «Conquest»;
PVP_CONQUEST_LOWLEVEL = «You are not high enough level to use this feature yet. The %s feature unlocks at level 70.»;
PVP_CONQUEST_TOOLTIP = «There is a limit to the number of Conquest Points you can earn in one week. This limit is determined by the highest pvp rating you achieved last week.»;
PVP_CURRENCY_CAP_ARENA = «You may only receive a certain number of %s from queueing for arena battles each week. You have currently received:»;
PVP_CURRENCY_CAP_RATEDBG = «You may only receive a certain number of %s from queueing for rated battlegrounds each week. You have currently received:»;
PVP_CURRENT_RATING = «Current Rating:»;
PVP_DISABLED = «PvP Disabled»;
PVP_ENABLED = «PvP»;
PVP_FLAG = «Player vs. Player»;
PVP_GAMES_PLAYED = «Games Played: «;
PVP_INVALID_QUEUE_STATUS = «Your party configuration is currently invalid and you will be ineligible to join the battlefield until this is fixed.»;
PVP_INVITE_TEAM_TOOLTIP = «Right-Click to invite team members»;
PVP_LABEL_ARENA = «ARENA:»;
PVP_LABEL_HONOR = «HONOR:»;
PVP_MEDAL1 = «Protector of Stormwind»;
PVP_MEDAL2 = «Overlord of Orgrimmar»;
PVP_MEDAL3 = «Thane of Ironforge»;
PVP_MEDAL4 = «High Sentinel of Darnassus»;
PVP_MEDAL5 = «Deathlord of the Undercity»;
PVP_MEDAL6 = «Chieftain of Thunderbluff»;
PVP_MEDAL7 = «Avenger of Gnomeregan»;
PVP_MEDAL8 = «Voodoo Boss of Sen?jin»;
PVP_MINIMAP = «Show PvP Minimap»;
PVP_NOT_LEADER = «Only the group leader can enter your group into the queue.»;
PVP_NO_QUEUE_DISCONNECTED_GROUP = «You cannot join the queue because one of your group members is disconnected.»;
PVP_NO_QUEUE_GROUP = «You are not in a valid group to join the queue.»;
PVP_NO_WEEKLY_RATED_BG = «Currently there is no rated battleground available.»;
PVP_OPTIONS = «Player vs. Player»;
PVP_PARTY_SIZE = «Party Members: %d»;
PVP_POLICY_URL = «|cffffd200https://www.worldofwarcraft.com/policy/pvp.shtml|r»;
PVP_POWER_BASE_TOOLTIP = «\nPower %s (+%.2f%% Power)»;
PVP_POWER_DAMAGE_TOOLTIP = «\n\nPower %s \n+%.2f%% Damage \n+%.2f%% Healing»;
PVP_POWER_HEALING_TOOLTIP = «\n\nPower %s \n+%.2f%% Healing \n+%.2f%% Damage»;
PVP_POWER_TOOLTIP = «Increases %s in PvP combat by %d.»;
PVP_RANK_0_0 = «Scout»;
PVP_RANK_0_0_FEMALE = «Scout»;
PVP_RANK_0_1 = «Private»;
PVP_RANK_0_1_FEMALE = «Private»;
PVP_RANK_10_0 = «Stone Guard»;
PVP_RANK_10_0_FEMALE = «Stone Guard»;
PVP_RANK_10_1 = «Knight»;
PVP_RANK_10_1_FEMALE = «Knight»;
PVP_RANK_11_0 = «Blood Guard»;
PVP_RANK_11_0_FEMALE = «Blood Guard»;
PVP_RANK_11_1 = «Knight-Lieutenant»;
PVP_RANK_11_1_FEMALE = «Knight-Lieutenant»;
PVP_RANK_12_0 = «Legionnaire»;
PVP_RANK_12_0_FEMALE = «Legionnaire»;
PVP_RANK_12_1 = «Knight-Captain»;
PVP_RANK_12_1_FEMALE = «Knight-Captain»;
PVP_RANK_13_0 = «Centurion»;
PVP_RANK_13_0_FEMALE = «Centurion»;
PVP_RANK_13_1 = «Knight-Champion»;
PVP_RANK_13_1_FEMALE = «Knight-Champion»;
PVP_RANK_14_0 = «Champion»;
PVP_RANK_14_0_FEMALE = «Champion»;
PVP_RANK_14_1 = «Lieutenant Commander»;
PVP_RANK_14_1_FEMALE = «Lieutenant Commander»;
PVP_RANK_15_0 = «Lieutenant General»;
PVP_RANK_15_0_FEMALE = «Lieutenant General»;
PVP_RANK_15_1 = «Commander»;
PVP_RANK_15_1_FEMALE = «Commander»;
PVP_RANK_16_0 = «General»;
PVP_RANK_16_0_FEMALE = «General»;
PVP_RANK_16_1 = «Marshal»;
PVP_RANK_16_1_FEMALE = «Marshal»;
PVP_RANK_17_0 = «Warlord»;
PVP_RANK_17_0_FEMALE = «Warlord»;
PVP_RANK_17_1 = «Field Marshal»;
PVP_RANK_17_1_FEMALE = «Field Marshal»;
PVP_RANK_18_0 = «High Warlord»;
PVP_RANK_18_0_FEMALE = «High Warlord»;
PVP_RANK_18_1 = «Grand Marshal»;
PVP_RANK_18_1_FEMALE = «Grand Marshal»;
PVP_RANK_19_0 = «Leader»;
PVP_RANK_19_0_FEMALE = «Leader»;
PVP_RANK_19_1 = «Leader»;
PVP_RANK_19_1_FEMALE = «Leader»;
PVP_RANK_1_0 = «Pariah»;
PVP_RANK_1_0_FEMALE = «Pariah»;
PVP_RANK_1_1 = «Pariah»;
PVP_RANK_1_1_FEMALE = «Pariah»;
PVP_RANK_2_0 = «Outlaw»;
PVP_RANK_2_0_FEMALE = «Outlaw»;
PVP_RANK_2_1 = «Outlaw»;
PVP_RANK_2_1_FEMALE = «Outlaw»;
PVP_RANK_3_0 = «Exiled»;
PVP_RANK_3_0_FEMALE = «Exiled»;
PVP_RANK_3_1 = «Exiled»;
PVP_RANK_3_1_FEMALE = «Exiled»;
PVP_RANK_4_0 = «Dishonored»;
PVP_RANK_4_0_FEMALE = «Dishonored»;
PVP_RANK_4_1 = «Dishonored»;
PVP_RANK_4_1_FEMALE = «Dishonored»;
PVP_RANK_5_0 = «Scout»;
PVP_RANK_5_0_FEMALE = «Scout»;
PVP_RANK_5_1 = «Private»;
PVP_RANK_5_1_FEMALE = «Private»;
PVP_RANK_6_0 = «Grunt»;
PVP_RANK_6_0_FEMALE = «Grunt»;
PVP_RANK_6_1 = «Corporal»;
PVP_RANK_6_1_FEMALE = «Corporal»;
PVP_RANK_7_0 = «Sergeant»;
PVP_RANK_7_0_FEMALE = «Sergeant»;
PVP_RANK_7_1 = «Sergeant»;
PVP_RANK_7_1_FEMALE = «Sergeant»;
PVP_RANK_8_0 = «Senior Sergeant»;
PVP_RANK_8_0_FEMALE = «Senior Sergeant»;
PVP_RANK_8_1 = «Master Sergeant»;
PVP_RANK_8_1_FEMALE = «Master Sergeant»;
PVP_RANK_9_0 = «First Sergeant»;
PVP_RANK_9_0_FEMALE = «First Sergeant»;
PVP_RANK_9_1 = «Sergeant Major»;
PVP_RANK_9_1_FEMALE = «Sergeant Major»;
PVP_RANK_LEADER = «Leader»;
PVP_RATEDBG_NEED_LESS = «Your group needs %d less |4player:players; to join a rated battleground.»;
PVP_RATEDBG_NEED_MORE = «Your group needs %d more |4player:players; to join a rated battleground.»;
PVP_RATED_BATTLEGROUND = «Rated Battleground»;
PVP_RATED_BATTLEGROUNDS = «Rated Battlegrounds»;
PVP_RATED_BATTLEGROUND_EXPLANATION = «You earn Conquest Points and increase your personal battleground rating when you win a rated battleground. A higher rating can increase the number of Conquest Points you may earn the next week.»;
PVP_RATING = «Rating:»;
PVP_RECORD = «Record: «;
PVP_REPORT_AFK = «Report player Away»;
PVP_REPORT_AFK_ALL = «Report all of the above»;
PVP_REPORT_AFK_ALREADY_NOTIFIED = «Report Away player: You have already reported this player.»;
PVP_REPORT_AFK_GENERIC_FAILURE = «Report Away player failed.»;
PVP_REPORT_AFK_NOT_SAME_TEAM = «Report Away player failed: You are not on the same team.»;
PVP_REPORT_AFK_PLAYER_NOT_VALID = «Report Away player failed: Not a valid player.»;
PVP_REPORT_AFK_SUCCEEDED = «Report Away player succeeded.»;
PVP_REPORT_AFK_SYSTEM_DISABLED = «Notify system has been disabled.»;
PVP_REPORT_AFK_SYSTEM_ENABLED = «Notify system has been enabled.»;
PVP_REQUIRED_FOR_CAPTURE = «You must be flagged for PvP in order to help capture this objective.»;
PVP_REWARD_EXPLANATION = «Winning a match will earn you the following:»;
PVP_REWARD_FAILURE = «You must be in a valid group and at the maximum level to earn Conquest points.»;
PVP_SUSPENDED_QUEUE_STATUS = «Your queue has been suspended because you or a party member are currently participating in another activity. You will retain your place in the queue.»;
PVP_TAB_CONQUEST = «Conquest»;
PVP_TAB_HONOR = «Honor»;
PVP_TEAMSIZE = «(%dv%d)»;
PVP_TEAMTYPE = «%dv%d»;
PVP_TOGGLE_OFF_VERBOSE = «You will be unflagged for PvP combat after five minutes of non-PvP action in friendly territory.»;
PVP_TOGGLE_ON_VERBOSE = «You are now flagged for PvP combat and will remain so until toggled off.»;
PVP_YOUR_RATING = «Your Rating»;
PVP_ZONE_OBJECTIVES = «Show PvP Zone Objectives»;
QUALITY = «Quality»;
QUESTLOG_BUTTON = «Quest Log»;
QUESTLOG_NO_QUESTS_TEXT = «No Active Quests»;
QUESTS_COLON = «Quests:»;
QUESTS_LABEL = «Quests»;
QUESTS_SUBTEXT = «These options allow you to customize the behaviors of the game’s quest interface.»;
QUEST_ACCEPT = «%s is starting %s\nWould you like to as well?»;
QUEST_ACCEPT_LOG_FULL = «%s is starting %s\nYour quest log is full. You can join this\nquest if you make room in your quest log.»;
QUEST_COMPLETE = «Quest completed»;
QUEST_DASH = «- «;
QUEST_DESCRIPTION = «Description»;
QUEST_DETAILS = «Quest Details»;
QUEST_FACTION_NEEDED = «%s: %s / %s»;
QUEST_FACTION_NEEDED_NOPROGRESS = «%s: %s»;
QUEST_FAILED = «Quest completion failed.»;
QUEST_FAILED_TAG = «- Failed»;
QUEST_HARD = «(Hard)»;
QUEST_INTERMEDIATE_ITEMS_NEEDED = «%s: (%d)»;
QUEST_ITEMS_NEEDED = «%s: %d/%d»;
QUEST_ITEMS_NEEDED_NOPROGRESS = «%s x %d»;
QUEST_LOG = «Quest Log»;
QUEST_LOG_COUNT_TEMPLATE = «Quests: %s%d» class=»r|cffffffff/%d|r»;
QUEST_LOG_DAILY_COUNT_TEMPLATE = «Daily: |cffffffff%d|r»;
QUEST_LOG_DAILY_TOOLTIP = «You have completed %d Daily quests today.\nThe new day starts in %s.»;
QUEST_MONSTERS_KILLED = «%s slain: %d/%d»;
QUEST_MONSTERS_KILLED_NOPROGRESS = «%s x %d»;
QUEST_OBJECTIVES = «Quest Objectives»;
QUEST_OBJECTS_FOUND = «%s: %d/%d»;
QUEST_OBJECTS_FOUND_NOPROGRESS = «%s x %d»;
QUEST_PLAYERS_DEFEATED_PET_BATTLE = «Players defeated in pet battle: %d/%d»;
QUEST_PLAYERS_DEFEATED_PET_BATTLE_NOPROGRESS = «Players defeated in pet battle x %d»;
QUEST_PLAYERS_KILLED = «Players slain: %d/%d»;
QUEST_PLAYERS_KILLED_NOPROGRESS = «Players x %d»;
QUEST_REWARDS = «Rewards»;
QUEST_SPELL_NEEDED = «Learn Spell: %s»;
QUEST_SUGGESTED_GROUP_NUM = «Suggested Players [%d]»;
QUEST_SUGGESTED_GROUP_NUM_TAG = «Group: %d»;
QUEST_TIMERS = «Quest Timers»;
QUEST_TOOLTIP_ACTIVE = «You are on this quest»;
QUEST_TOOLTIP_REQUIREMENTS = «Requirements:»;
QUEST_WATCH_CLICK_TO_COMPLETE = «(click to complete)»;
QUEST_WATCH_NO_OBJECTIVES = «This quest has no objectives to track»;
QUEST_WATCH_POPUP_CLICK_TO_COMPLETE = «Click to complete quest»;
QUEST_WATCH_POPUP_CLICK_TO_COMPLETE_TASK = «Click to complete»;
QUEST_WATCH_POPUP_CLICK_TO_VIEW = «Click to view quest»;
QUEST_WATCH_POPUP_QUEST_COMPLETE = «Quest Complete!»;
QUEST_WATCH_POPUP_QUEST_DISCOVERED = «Quest Discovered!»;
QUEST_WATCH_QUEST_COMPLETE = «Quest Complete»;
QUEST_WATCH_TOOLTIP = «Shift-click a quest to add or remove a quest from your quest watch list.»;
QUEST_WATCH_TOO_MANY = «You may only watch %d quests at a time.»;
QUEUED_FOR = «Queued for %s»;
QUEUED_FOR_SHORT = «Queued for:»;
QUEUED_STATUS_IN_PROGRESS = «|cff19ff19[In Progress]|r»;
QUEUED_STATUS_LISTED = «Listed»;
QUEUED_STATUS_LOCKED = «|cffff2020Locked|r»;
QUEUED_STATUS_LOCKED_EXPLANATION = «You are locked to this rated battleground until it finishes.»;
QUEUED_STATUS_PROPOSAL = «Ready To Enter»;
QUEUED_STATUS_QUEUED = «Queued»;
QUEUED_STATUS_ROLE_CHECK_IN_PROGRESS = «Role Check»;
QUEUED_STATUS_SUSPENDED = «Paused»;
QUEUED_STATUS_UNKNOWN = «Unknown»;
QUEUED_STATUS_WAITING = «Waiting»;
QUEUE_TIME_UNAVAILABLE = «Unavailable»;
QUICKBUTTON_NAME_DEFAULT = «Default»;
QUICKBUTTON_NAME_EVERYTHING = «Everything»;
QUICKBUTTON_NAME_EVERYTHING_TOOLTIP = «Show all combat messages.»;
QUICKBUTTON_NAME_FRIENDS = «Friends»;
QUICKBUTTON_NAME_KILLS = «Kills»;
QUICKBUTTON_NAME_KILLS_TOOLTIP = «Show all deaths and kills.»;
QUICKBUTTON_NAME_ME = «What happened to me?»;
QUICKBUTTON_NAME_ME_TOOLTIP = «Show everything done to me.»;
QUICKBUTTON_NAME_MY_ACTIONS = «My actions»;
QUICKBUTTON_NAME_MY_ACTIONS_TOOLTIP = «Show messages of actions done by you.»;
QUICK_BUTTON_COMBATLOG_TOOLTIP = «Places a shortcut to this filter on the chat window.»;
QUIT = «Quit»;
QUIT_NOW = «Exit now»;
QUIT_TIMER = «%d %s until exit»;
RACE = «Race»;
RACES = «Races»;
RACE_CLASS_ONLY = «%s Only»;
RACIAL_SKILLS = «%s Skills:»;
RAF_BENEFIT1 = «Level Faster»;
RAF_BENEFIT2 = «Grantable Levels»;
RAF_BENEFIT3 = «Summon your friend»;
RAF_BENEFIT4 = «30 days of free game time»;
RAF_BENEFIT5 = «In-Game Mount»;
RAF_BENEFITS = «Benefits»;
RAF_BUTTON_DISABLED_FACTION = «You cannot use Recruit A Friend while playing a neutral character.»;
RAF_BUTTON_REWARD_TOOLTIP_DESCRIPTION = «You have earned a reward from Recruit A Friend! Click here to claim it!»;
RAF_BUTTON_REWARD_TOOLTIP_TITLE = «Recruit A Friend Reward»;
RAF_BUTTON_TOOLTIP_DESCRIPTION = «You can recruit a friend and earn fantastic rewards!»;
RAF_BUTTON_TOOLTIP_TITLE = «Recruit A Friend»;
RAF_DESCRIPTION = «Earn game time, in-game rewards,\nand more by recruiting your friends»;
RAF_ENTER_EMAIL = «Enter your friend’s email address»;
RAF_ENTER_NOTE = «Write a note to your friend»;
RAF_ENTER_NOTE_PROMPT = «Enter a note…»;
RAF_FAQ = «Recruit a Friend FAQ»;
RAF_GRANT_LEVEL = «Grant a Level»;
RAF_INVITATION_SENT = «Your invitation has been sent!\n\nYour friend will receive an email with instructions on creating a new account and downloading the game.»;
RAF_INVITEE_FRIEND_ADDED_EXPLANATION = «You are now friends with the person who invited you to play World of Warcraft.\n\n|cffffd200Right-click|r their name to whisper them when they are online.\n\nYou can now join up and enjoy Azeroth together!»;
RAF_INVITEE_FRIEND_ADDED_NOTICE = «Open your friends list to find your friend that invited you to play World of Warcraft»;
RAF_INVITER_FRIEND_ADDED = «Your recruited friend is now your Battletag Friend: |cff88C5ff[%s]|r»;
RAF_MORE_DETAILS = «[Click here for more details on how it works.]»;
RAF_PRODUCT_CHOICE_CLAIM = «Click to choose your reward»;
RAF_PRODUCT_CHOICE_EARNED = «You have earned a Recruit A Friend Reward»;
RAF_REALM_INFO = «Your friend will be directed to join:\n|cffffd200%1$s|r on |W|cffffd200%2$s|r|w»;
RAF_REWARD_SUPPRESSED = «You have earned %d |4reward:rewards;, but already have every possible choice. Check back again when there are new choices available!»;
RAF_SEND_INVITATION = «Send Invitation»;
RAF_SUMMON = «Summon Friend»;
RAF_SUMMON_LINKED = «Summon Linked Friend»;
RAF_SUMMON_WITH_COOLDOWN = «Summon Friend (%s)»;
RAGE = «Rage»;
RAGE_COST = «%d Rage»;
RAGE_COST_PER_TIME = «%d Rage, plus %d per sec»;
RAGE_COST_PER_TIME_NO_BASE = «%d Rage per sec»;
RAID = «Raid»;
RAIDOPTIONS_MENU = «Raid Options»;
RAIDS = «Raids»;
RAID_AND_PARTY = «Raid & Party»;
RAID_ASSISTANT = «Raid Assistant»;
RAID_ASSISTANT_TOKEN = «(A)»;
RAID_BOSS_MESSAGE = «Raid Boss»;
RAID_BROWSER_DESCRIPTION = «List yourself for Other Raids or assemble a Raid»;
RAID_BUFF_1 = «Stats»;
RAID_BUFF_2 = «Stamina»;
RAID_BUFF_3 = «Attack Power»;
RAID_BUFF_4 = «Attack Speed»;
RAID_BUFF_5 = «Spell Power»;
RAID_BUFF_6 = «Spell Haste»;
RAID_BUFF_7 = «Critical Strike»;
RAID_BUFF_8 = «Mastery»;
RAID_CONTROL = «Raid Control»;
RAID_DESCRIPTION = «Raids are groups of more than 5 people and are typically used to defeat unique challenges at high levels.\n\n|cffffffff- Raid members cannot earn credit toward most non-raid quests. Specifically, they will not receive non-raid quest credit for killing creatures or collecting items.\n\n- Raids grant substantially less experience for defeating monsters than normal groups.\n\n- Raids allow you to overcome challenges that might otherwise be nearly impossible.|r»;
RAID_DIFFICULTY = «Raid Difficulty»;
RAID_DIFFICULTY1 = «10 Player»;
RAID_DIFFICULTY2 = «25 Player»;
RAID_DIFFICULTY3 = «10 Player (Heroic)»;
RAID_DIFFICULTY4 = «25 Player (Heroic)»;
RAID_DIFFICULTY_10PLAYER = «10 Player»;
RAID_DIFFICULTY_10PLAYER_HEROIC = «10 Player (Heroic)»;
RAID_DIFFICULTY_20PLAYER = «20 Player»;
RAID_DIFFICULTY_25PLAYER = «25 Player»;
RAID_DIFFICULTY_25PLAYER_HEROIC = «25 Player (Heroic)»;
RAID_DIFFICULTY_40PLAYER = «40 Player»;
RAID_DISPLAY_HEALTH_TEXT = «Display Health Text»;
RAID_FINDER = «Raid Finder»;
RAID_FINDER_PVEFRAME = «Raid Finder»;
RAID_FRAMES_HEIGHT = «Raid Frame Height»;
RAID_FRAMES_LABEL = «Raid Frames»;
RAID_FRAMES_SUBTEXT = «These options change the way the Raid Frames are displayed.»;
RAID_FRAMES_WIDTH = «Raid Frame Width»;
RAID_FRAME_SORT_LABEL = «Sort By»;
RAID_GROUPS = «Raid Groups»;
RAID_HEALTH_TEXT_HEALTH = «Health Remaining»;
RAID_HEALTH_TEXT_LOSTHEALTH = «Health Lost»;
RAID_HEALTH_TEXT_NONE = «None»;
RAID_HEALTH_TEXT_PERC = «Health Percentage»;
RAID_INFO = «Raid Info»;
RAID_INFORMATION = «Raid Information»;
RAID_INFO_DESC = «Your saved raid instance status.»;
RAID_INFO_WORLD_BOSS = «World Boss»;
RAID_INSTANCE_EXPIRED = «Your instance lock for %s has expired.»;
RAID_INSTANCE_EXPIRES = «Expires in %1$s»;
RAID_INSTANCE_EXPIRES_EXPIRED = «Expired»;
RAID_INSTANCE_EXPIRES_EXTENDED = «Expires in %1$s (extended)»;
RAID_INSTANCE_INFO_FMT = «%s (ID=%lx): %s»;
RAID_INSTANCE_INFO_HDR = «Raid Instance Time Remaining:»;
RAID_INSTANCE_LOCK_EXTENDED = «Your instance lock for %s has been extended.»;
RAID_INSTANCE_LOCK_NOT_EXTENDED = «Your instance lock for %s is no longer extended.»;
RAID_INSTANCE_WARNING_HOURS = «Your instance lock for %s will expire in %d |4hour:hours;.»;
RAID_INSTANCE_WARNING_MIN = «Your instance lock for %s will expire in %d |4minute:minutes;!»;
RAID_INSTANCE_WARNING_MIN_SOON = «Your instance lock for %s will expire in %d |4minute:minutes;.»;
RAID_INSTANCE_WELCOME = «Welcome to %s. Instance locks are scheduled to expire in %s.»;
RAID_INSTANCE_WELCOME_DH = «%s will expire in %d days %d hours.»;
RAID_INSTANCE_WELCOME_EXTENDED = «Welcome to %s. Your instance lock has been extended.»;
RAID_INSTANCE_WELCOME_HM = «%s will expire in %d hours %d minutes.»;
RAID_INSTANCE_WELCOME_LOCKED = «Welcome to %s. Your instance lock is scheduled to expire in %s.»;
RAID_INSTANCE_WELCOME_LOCKED_EXTENDED = «Welcome to %s. Your instance lock is scheduled to expire in %s (extended).»;
RAID_LEADER = «Raid Leader»;
RAID_LEADER_TOKEN = «(L)»;
RAID_MEMBERS = «Raid Members»;
RAID_MEMBERS_AFK = «The following players are Away: %s»;
RAID_MEMBER_NOT_READY = «%s is not ready»;
RAID_MESSAGE = «Raid»;
RAID_SILENCE = «Silence in Raid»;
RAID_SORT_ALPHABETICAL = «Name»;
RAID_SORT_GROUP = «Group»;
RAID_SORT_ROLE = «Role»;
RAID_SUMMON_FAILED = «The raid summon failed.»;
RAID_SUMMON_FAILED_DEAD_OR_GHOST = «%s is dead or a ghost and will not be summoned.»;
RAID_SUMMON_FAILED_MAP_CONDITION = «%s is not eligible to be summoned here.»;
RAID_SUMMON_FAILED_MEMBERS = «The raid summom failed because of the following members:»;
RAID_SUMMON_FAILED_OFFLINE = «%s is offline and will not be summoned.»;
RAID_SUMMON_FAILED_RAID_LOCKED = «%s is raid locked and will not be summoned.»;
RAID_SUMMON_FAILED_REALM_MISMATCH = «%s is from a different realm and will not be summoned.»;
RAID_TARGET_1 = «Star»;
RAID_TARGET_2 = «Circle»;
RAID_TARGET_3 = «Diamond»;
RAID_TARGET_4 = «Triangle»;
RAID_TARGET_5 = «Moon»;
RAID_TARGET_6 = «Square»;
RAID_TARGET_7 = «Cross»;
RAID_TARGET_8 = «Skull»;
RAID_TARGET_ICON = «Target Marker Icon»;
RAID_TARGET_NONE = «None»;
RAID_UNSILENCE = «Unsilence in Raid»;
RAID_USE_CLASS_COLORS = «Display Class Colors»;
RAID_WARNING = «Raid Warning»;
RAID_WARNING_MESSAGE = «Raid Warning»;
RALT_KEY_TEXT = «Right ALT»;
RANDOM_BATTLEGROUND = «Random Battleground»;
RANDOM_BATTLEGROUNDS = «Random Battlegrounds»;
RANDOM_BATTLEGROUND_EXPLANATION = «Completing Random Battlegrounds will earn you extra rewards.»;
RANDOM_DUNGEON_IS_READY = «Your Random Dungeon group is ready!»;
RANDOM_HEROIC_SCENARIO = «Random Heroic Scenario»;
RANDOM_ROLL_RESULT = «%s rolls %d (%d-%d)»;
RANDOM_SCENARIO = «Random Scenario»;
RANGED = «Ranged»;
RANGEDSLOT = «Ranged»;
RANGED_ATTACK = «Ranged Attack»;
RANGED_ATTACK_POWER = «Ranged Attack Power»;
RANGED_ATTACK_POWER_TOOLTIP = «Increases damage with ranged weapons by %s damage per second.»;
RANGED_ATTACK_TOOLTIP = «Ranged Attack»;
RANGED_COMBATLOG_TOOLTIP = «Shows attacks from bows, guns, thrown weapons, and wands.»;
RANGED_CRIT_CHANCE = «Crit Chance»;
RANGED_DAMAGE_TOOLTIP = «Ranged Damage»;
RANGE_DAMAGE_COMBATLOG_TOOLTIP = «Show ranged shots that deal full or partial damage.»;
RANGE_MISSED_COMBATLOG_TOOLTIP = «Show ranged shots that fail to deal damage.»;
RANK = «Rank»;
RANKING = «Ranking»;
RANK_COLON = «Rank:»;
RANK_POSITION = «Rank Position»;
RARITY = «Rarity»;
RATEDBG_NOT_USABLE = «Not usable in rated matches»;
RATED_BATTLEGROUND_IS_READY = «Your Rated Battleground is ready!»;
RATING = «Rating»;
RATINGS_MENU = «Rating»;
RATINGS_TEXT = «The text for Korean Ratings.»;
RATING_CHANGE = «Rating Change»;
RATING_CHANGE_TOOLTIP = «Total rating change»;
RCTRL_KEY_TEXT = «Right CTRL»;
REACTIVATE_RAID_LOCK = «Reactivate Raid Lock»;
READY = «Ready»;
READY_CHECK = «Ready Check»;
READY_CHECK_ALL_READY = «Everyone is Ready»;
READY_CHECK_FINISHED = «Ready check finished»;
READY_CHECK_MESSAGE = «%s has initiated a ready check.»;
READY_CHECK_NO_AFK = «No players are Away»;
READY_CHECK_START = «Starting ready check…»;
READY_CHECK_YOU_WERE_AFK = «You were Away for a ready check»;
READY_FEMALE = «Ready»;
REALID_BATTLETAG_FRIEND_LABEL = «Enter email address\n(or BattleTag)»;
REALID_FRIEND_LABEL = «Enter email address»;
REALM_SEPARATORS = «-@#*»;;
REAL_ID = «Real ID»;
RECOMMENDED = «Recommended»;
RECOVER_CORPSE = «Resurrect now?»;
RECOVER_CORPSE_INSTANCE = «You must enter the instance to recover your corpse»;
RECOVER_CORPSE_TIMER = «%d %s until resurrection»;
RECRUIT_A_FRIEND = «Recruit A Friend»;
RECRUIT_A_FRIEND_FACTION_PANDAREN_ALLIANCE = «Your friend plays for the Alliance faction. Join the Alliance if you want to play together.»;
RECRUIT_A_FRIEND_FACTION_PANDAREN_HORDE = «Your friend plays for the Horde faction. Join the Horde if you want to play together.»;
RECRUIT_A_FRIEND_REWARDS = «Recruit A Friend Rewards»;
REDUCED_LAG_TOLERANCE = «Custom Lag Tolerance (%d ms)»;
RED_GEM = «Red»;
REFER_A_FRIEND = «Recruit A Friend»;
REFLECT = «Reflect»;
REFORGE = «Reforge»;
REFORGED = «Reforged»;
REFORGE_CURRENT = «Current»;
REFORGE_DESCRIPTION = «Reforging allows you to shift stats on a weapon or piece of armor that is level 200 or higher.»;
REFORGE_MISSING_ITEM = «Drag an item here to Reforge it.»;
REFORGE_NEW_FILTER_TEXT = «Add a stat»;
REFORGE_NEW_STAT_LABLE = «Choose a stat to add:»;
REFORGE_OLD_FILTER_TEXT = «Reduce a stat»;
REFORGE_OLD_STAT_LABLE = «Choose a stat to reduce:»;
REFORGE_RESTORE = «Restore»;
REFORGE_RESTORE_MESSAGE = «This item has already been reforged and cannot be reforged again until it has been restored to its previous state.»;
REFORGE_STAT_HELP = «Choose stats using the pull downs above to see the results of your reforged item.»;
REFORGE_TOOLTIP_LINE = «%c%s %s (Reforged from %s)»;
REFRESH = «Refresh»;
REFRESH_RATE = «Refresh Rate»;
REFUND_TIME_REMAINING = «You may sell this item to a vendor within %s for a full refund.»;
RELICSLOT = «Relic»;
REMOTE_CHAT = «Remote Chat»;
REMOVE = «Remove»;
REMOVE_AUTHENTICATOR_FROM_RANK = «Are you sure you want to remove the Authenticator requirement from the %s rank? You won’t be able to reapply it as long as there are guild members with this rank.»;
REMOVE_BLOCK = «Remove»;
REMOVE_CHAT_DELAY_TEXT = «Remove Chat Hover Delay»;
REMOVE_FRIEND = «Remove Friend»;
REMOVE_FRIEND_CONFIRMATION = «Are you sure you want to remove %s as a Real ID friend?»;
REMOVE_GUILDMEMBER_LABEL = «Are you sure you want to remove %s from the guild?»;
REMOVE_IGNORE = «Remove»;
REMOVE_MODERATOR = «Remove Moderator»;
REMOVE_MUTE = «Remove»;
REMOVE_PLAYER = «Remove Player»;
REMOVE_WORLD_MARKERS = «Clear All»;
RENAME_ARENA_TEAM = «Rename Team»;
RENAME_ARENA_TEAM_LABEL = «Enter a new Arena Team name:»;
RENAME_CHAT_WINDOW = «Rename Window»;
RENAME_GUILD = «Rename Guild»;
RENAME_GUILD_LABEL = «Enter new guild name:»;
REPAIR_ALL_ITEMS = «Repair All Items»;
REPAIR_AN_ITEM = «Repair an Item»;
REPAIR_COST = «Repair cost:»;
REPAIR_ITEMS = «Repair Items»;
REPLACE_ENCHANT = «Do you want to replace \»%s\» with \»%s\»?»;
REPLY_MESSAGE = «Reply»;
REPORT_BAD_LANGUAGE = «Language»;
REPORT_BAD_LANGUAGE_CONFIRMATION = «Are you sure you want to report %s for inappropriate language?»;
REPORT_BAD_NAME = «Name»;
REPORT_BATTLEPET_NAME_CONFIRMATION = «Are you sure you want to report %s for inappropriate battle pet name?»;
REPORT_CHEATING = «Cheating»;
REPORT_CHEATING_EDITBOX_INFO = «Please enter specific details here.»;
REPORT_CHEATING_TEXT1 = «Below, please |cffffd200provide a clear and specific description|r of the cheating behavior you observed from this player. Include as much detail as possible about the |cffffd200time frame|r, the |cffffd200location|r, and the |cffffd200actions the character was performing|r.»;
REPORT_CHEATING_TITLE = «Report Player for Cheating»;
REPORT_MULTIPLE_PVP_AFK_SENT = «Notification sent for all selected players.»;
REPORT_PET_NAME = «Report Bad Pet Name»;
REPORT_PET_NAME_CONFIRMATION = «Are you sure you want to report %s for inappropriate pet name?»;
REPORT_PHYSICAL_HARASSMENT = «Report Physical Harassment»;
REPORT_PLAYER = «Report Player»;
REPORT_PLAYER_FOR = «Report Player For:»;
REPORT_PLAYER_NAME_EDITBOX_INFO = «Optional: Include any additional information.»;
REPORT_PLAYER_NAME_TEXT1 = «You can report a player for having a |cffffd200character name|r, or |cffffd200guild name|r that violates the World of Warcraft naming policy.\n\nPlease select from:»;
REPORT_PLAYER_NAME_TITLE = «Report Player for a Bad Name:»;
REPORT_PVP_AFK_SENT = «Notification sent for %s.»;
REPORT_SPAM = «Report Player»;
REPORT_SPAMMING = «Spamming»;
REPORT_SPAM_CONFIRMATION = «Are you sure you want to report %s for spamming?»;
REPORT_VERBAL_HARASSMENT = «Report Verbal Harassment»;
REPUTATION = «Reputation»;
REPUTATION_ABBR = «Reputation»;
REPUTATION_AT_WAR_DESCRIPTION = «This determines how you will interact with members of this faction. If you have at war checked then your default behavior will be to attack them. If you do not have it checked you will not be able to attack them. «;
REPUTATION_FACTION_DESCRIPTION = «These are the factions that you have interacted with.»;
REPUTATION_MOVE_TO_INACTIVE = «Moves the reputation bar to the bottom of your list under the inactive heading. Useful for reputations you are no longer interested in tracking.»;
REPUTATION_SHOW_AS_XP = «Displays this reputation bar along the bottom of your screen just above your action bar.»;
REPUTATION_STANDING_DESCRIPTION = «The further to the right your standing bar is the closer you are to improving your reputation to the next tier with that faction. The Standing Levels in order are Hated, Hostile, Unfriendly, Neutral, Friendly, Honored, Revered and Exalted.»;
REPUTATION_STATUS_AT_PEACE = «While this box is unchecked you are at peace.»;
REPUTATION_STATUS_AT_WAR = «You are currently at war with this group.»;
REPUTATION_STATUS_NOT_AT_PEACE = «While this box is checked you are at war.»;
REPUTATION_STATUS_PERMANENT_AT_PEACE = «You cannot go to war with your own people!»;
REPUTATION_STATUS_PERMANENT_AT_WAR = «You can never be at peace with the %s.»;
REQUEST_GUILD_MEMBERSHIP = «Request Membership»;
REQUEST_ROLL = «Request Roll»;
REQUEST_SIGNATURE = «Request Signature»;
REQUIRED_MONEY = «Required Money:»;
REQUIRES_CHI = «Requires Energy»;
REQUIRES_GUILD_ACHIEVEMENT = «Requires guild achievement»;
REQUIRES_GUILD_FACTION = «Requires: |cffff0000%s|r»;
REQUIRES_GUILD_FACTION_TOOLTIP = «Requires %s with guild»;
REQUIRES_HOLY_POWER = «Requires Holy Power»;
REQUIRES_LABEL = «Requires:»;
REQUIRES_RUNIC_POWER = «Requires Runic Power»;
REQ_LEVEL_ABBR = «Lvl»;
RESET = «Reset»;
RESETS_IN = «Expires in»;
RESET_ALL_WINDOWS = «Reset Chat Windows»;
RESET_CHALLENGE_MODE = «Reset Challenge»;
RESET_CHAT_WINDOW = «This will reset your chat windows to default settings.\nYou will lose any custom settings.»;
RESET_FAILED_NOTIFY = «The party leader has attempted to reset the instance you are in. Please zone out to allow the instance to reset.»;
RESET_INSTANCES = «Reset all instances»;
RESET_POSITION = «Reset Position»;
RESET_TO_DEFAULT = «Reset To Default»;
RESET_TUTORIALS = «Reset Tutorials»;
RESILIENCE = «PvP Resilience»;
RESILIENCE_ABBR = «Resil»;
RESILIENCE_TOOLTIP = «Provides damage reduction against all damage done by players and their pets or minions.»;
RESIST = «Resist»;
RESISTANCE0_NAME = «Armor»;
RESISTANCE1_NAME = «Holy Resistance»;
RESISTANCE2_NAME = «Fire Resistance»;
RESISTANCE3_NAME = «Nature Resistance»;
RESISTANCE4_NAME = «Frost Resistance»;
RESISTANCE5_NAME = «Shadow Resistance»;
RESISTANCE6_NAME = «Arcane Resistance»;
RESISTANCE_EXCELLENT = «Excellent»;
RESISTANCE_FAIR = «Fair»;
RESISTANCE_GOOD = «Good»;
RESISTANCE_LABEL = «Resistance»;
RESISTANCE_NONE = «None»;
RESISTANCE_POOR = «Poor»;
RESISTANCE_TEMPLATE = «%d %s»;
RESISTANCE_TOOLTIP_SUBTEXT = «Reduces %s damage taken by an average of %.2f%%.»;
RESISTANCE_TYPE0 = «armor»;
RESISTANCE_TYPE1 = «holy»;
RESISTANCE_TYPE2 = «fire»;
RESISTANCE_TYPE3 = «nature»;
RESISTANCE_TYPE4 = «frost»;
RESISTANCE_TYPE5 = «shadow»;
RESISTANCE_TYPE6 = «arcane»;
RESISTANCE_VERYGOOD = «Very Good»;
RESIST_TRAILER = » (%d resisted)»;
RESOLUTION = «Resolution»;
RESOLUTION_LABEL = «Resolution»;
RESOLUTION_SUBTEXT = «These options allow you to change the size and detail in which your video hardware renders the game.»;
RESURRECT = «Resurrections»;
RESURRECTABLE = «Resurrectable»;
RESURRECT_REQUEST = «%s wants to resurrect you. You will be afflicted with resurrection sickness.»;
RESURRECT_REQUEST_NO_SICKNESS = «%s wants to resurrect you»;
RESURRECT_REQUEST_NO_SICKNESS_TIMER = «%s wants to resurrect you and will be able to in %d %s»;
RESURRECT_REQUEST_TIMER = «%s wants to resurrect you and will be able to in %d %s. You will be afflicted with resurrection sickness.»;
RETINA_CURSOR = «High Resolution Cursors»;
RETRIEVING_DATA = «Retrieving data»;
RETRIEVING_INVITE_LIST = «Retrieving invite list»;
RETRIEVING_ITEM_INFO = «Retrieving item information»;
RETRIEVING_TRADESKILL_INFO = «Retrieving information»;
RETURN_TO_DEFAULT = «Return to default»;
RETURN_TO_GAME = «Return to Game»;
RETURN_TO_GRAVEYARD = «Return to Graveyard»;
RETURN_TO_WORLD = «Leave Battleground»;
REVERT = «Revert»;
REWARDS = «Rewards»;
REWARD_AURA = «The following spell will be cast on you:»;
REWARD_CHOICES = «You will be able to choose one of these rewards:»;
REWARD_CHOOSE = «Choose your reward:»;
REWARD_FOR_PVP_WIN = «Reward for Win»;
REWARD_ITEMS = «You will also receive:»;
REWARD_ITEMS_ONLY = «You will receive:»;
REWARD_REPUTATION = » %s:»;
REWARD_REPUTATION_TEXT = «Reputation awards:»;
REWARD_SPELL = «You will learn:»;
REWARD_TITLE = «You shall be granted the title:»;
REWARD_TRADESKILL_SPELL = «You will learn how to create:»;
RF_COOLDOWN_ADDITIONAL_PEOPLE = «and %d other |4player:players;.»;
RF_COOLDOWN_OTHER = «The following players in your group have recently queued for a Raid and may not yet queue again:»;
RF_COOLDOWN_YOU = «You recently queued for a Raid.\nYou may queue for another in:»;
RF_DESERTER_OTHER = «The following players in your group have recently deserted a group and may not yet queue again:»;
RF_DESERTER_YOU = «You recently deserted a group and may not queue again for:»;
RF_REWARD_EXPLANATION1 = «Your first completion per week will earn you:»;
RF_REWARD_EXPLANATION2 = «Each victory subsequent to the first each week will earn you:»;
RID_FRIEND_REQUEST_INFO = «This should be a person you know and trust in real life. You will be able to chat with them no matter which Blizzard game you are playing. If you accept their friend invite your real name will be displayed to all of their friends.»;
RIGHT_CLICK_MESSAGE = «|cffffffff<Right Click> for PvP Options|r»;
ROGUE_AGILITY_TOOLTIP = «Increases attack power with both melee and ranged weapons, and improves the chance to score a critical hit with all weapons.|nIncreases armor and chance to dodge attacks.»;
ROGUE_ASS_CORE_ABILITY_1 = «Use when you have 55 Energy to build 2 combo points. Primary combo point builder.»;
ROGUE_ASS_CORE_ABILITY_2 = «Keep applied to the target when you have 5 combo points.»;
ROGUE_ASS_CORE_ABILITY_3 = «Keep applied to yourself when you have 5 combo points.»;
ROGUE_ASS_CORE_ABILITY_4 = «Use for damage when you have 5 combo points. Primary finishing move.»;
ROGUE_ASS_CORE_ABILITY_5 = «Use when your target is below 35% health or when Blindside occurs to generate 1 combo point.»;
ROGUE_COMBAT_CORE_ABILITY_1 = «Use when you have 40 Energy to build 1 combo point. Primary combo point builder.»;
ROGUE_COMBAT_CORE_ABILITY_2 = «Keep applied to the target.»;
ROGUE_COMBAT_CORE_ABILITY_3 = «Keep applied to yourself when you have 5 combo points.»;
ROGUE_COMBAT_CORE_ABILITY_4 = «Use for damage when you have 5 combo points. Primary finishing move.»;
ROGUE_SUB_CORE_ABILITY_1 = «Use when you are behind your target to build 1 combo point. Primary combo point builder.»;
ROGUE_SUB_CORE_ABILITY_2 = «Use to build 1 combo point when you can’t get behind your target.»;
ROGUE_SUB_CORE_ABILITY_3 = «Keep applied to the target when you have 5 combo points.»;
ROGUE_SUB_CORE_ABILITY_4 = «Keep applied to yourself when you have 5 combo points.»;
ROGUE_SUB_CORE_ABILITY_5 = «Use for damage when you have 5 combo points. Primary finishing move.»;
ROLE = «Role»;
ROLE_CHANGED_INFORM = «%s is now %s.»;
ROLE_CHANGED_INFORM_WITH_SOURCE = «%s is now %s. (Changed by %s.)»;
ROLE_CHECK_IN_PROGRESS_TOOLTIP = «Waiting for all players to confirm their roles…»;
ROLE_DESCRIPTION1 = «Indicates that you are willing to take on the role of dealing damage to enemies.»;
ROLE_DESCRIPTION2 = «Indicates that you are willing to protect allies from harm by ensuring that enemies are attacking you instead of them.»;
ROLE_DESCRIPTION3 = «Indicates that you are willing to heal your allies when they take damage.»;
ROLE_POLL = «Role Check»;
ROLE_REMOVED_INFORM = «%s no longer has a selected role.»;
ROLE_REMOVED_INFORM_WITH_SOURCE = «%s no longer has a selected role. (Changed by %s.)»;
ROLL = «Roll»;
ROLL_DISENCHANT = «Disenchant»;
ROLL_DISENCHANT_NEWBIE = «You want to Greed the item, but you want it disenchanted if you win the roll.»;
ROTATE_LEFT = «Rotate Left»;
ROTATE_MINIMAP = «Rotate Minimap»;
ROTATE_RIGHT = «Rotate Right»;
ROTATE_TOOLTIP = «Left-click on character and drag to rotate.»;
RSHIFT_KEY_TEXT = «Right SHIFT»;
RUNES = «Runes»;
RUNES_TOOLTIP = «Used by most Death Knight attacks. One of each rune recharges every 10 sec.»;
RUNE_COST_BLOOD = «%d Blood»;
RUNE_COST_CHROMATIC = «%d Death»;
RUNE_COST_FROST = «%d Frost»;
RUNE_COST_ONGOING = «Ongoing»;
RUNE_COST_UNHOLY = «%d Unholy»;
RUNIC_POWER = «Runic Power»;
RUNIC_POWER_COST = «%d Runic Power»;
RUNIC_POWER_COST_PER_TIME = «%d Runic Power, plus %d per sec»;
RUNIC_POWER_COST_PER_TIME_NO_BASE = «%d Runic Power per sec»;
RURU = «Russian»;
RUSSIAN_DECLENSION = «Declensions»;
RUSSIAN_DECLENSION_1 = «Genitive Case»;
RUSSIAN_DECLENSION_2 = «Dative Case»;
RUSSIAN_DECLENSION_3 = «Accusative Case»;
RUSSIAN_DECLENSION_4 = «Instrumental Case»;
RUSSIAN_DECLENSION_5 = «Prepositional Case»;
RUSSIAN_DECLENSION_EXAMPLE_1 = «I always travel with %s.»;
RUSSIAN_DECLENSION_EXAMPLE_2 = «First thing yesterday I bonked %s on the head.»;
RUSSIAN_DECLENSION_EXAMPLE_3 = «Today I met %s again.»;
RUSSIAN_DECLENSION_EXAMPLE_4 = «Now I am friends with %s.»;
RUSSIAN_DECLENSION_EXAMPLE_5 = «Although I know nothing about %s.»;
SALE_PRICE_COLON = «Sale Price:»;
SANCTUARY_TERRITORY = «(Sanctuary)»;
SAVE = «Save»;
SAVED_VARIABLES_TOO_LARGE = «Your computer does not have enough memory to load settings from the following AddOn. Please disable some AddOns.\n\n|cffffd200%s|r»;
SAVE_CHANGES = «Save Changes»;
SAY = «Say»;
SAY_MESSAGE = «Say»;
SCENARIOS = «Scenarios»;
SCENARIOS_PVEFRAME = «Scenarios»;
SCENARIO_BONUS_CURRENCY_FORMAT = «%d %s»;
SCENARIO_BONUS_FAILURE = «Failure»;
SCENARIO_BONUS_LABEL = «Bonus»;
SCENARIO_BONUS_OBJECTIVES = «Bonus Objectives»;
SCENARIO_BONUS_OBJECTIVES_DESCRIPTION = «Complete all of the bonus objectives for extra rewards.»;
SCENARIO_BONUS_REWARD = «Reward:»;
SCENARIO_BONUS_SUCCESS = «Success»;
SCENARIO_BONUS_VALOR = «Some scenarios reward bonus valor.»;
SCENARIO_COMPLETED = «Scenario Complete!»;
SCENARIO_RANDOM_EXPLANATION = «Using the Random Scenario queue will earn you extra rewards.»;
SCENARIO_RANDOM_HEROIC_EXPLANATION = «Using the Random Heroic Scenario queue will earn you extra rewards. You need to have a full group.»;
SCENARIO_STAGE = «Stage %d»;
SCENARIO_STAGE_FINAL = «Final Stage»;
SCENARIO_STAGE_STATUS = «Stage %d of %d»;
SCORE_DAMAGE_DONE = «Damage\nDone»;
SCORE_FLAGS_CAPTURED = «Flags\nCaptured»;
SCORE_FLAGS_RETURNED = «Flags\nReturned»;
SCORE_HEALING_DONE = «Healing\nDone»;
SCORE_HONORABLE_KILLS = «Honorable\nKills»;
SCORE_HONOR_GAINED = «Honor\nGained»;
SCORE_KILLING_BLOWS = «Killing\nBlows»;
SCORE_POWER_UPS = «Power Ups»;
SCORE_RATING_CHANGE = «Rating\nChange»;
SCORE_TEAM_SKILL = «Matchmaking\nValue»;
SCREENSHOT_FAILURE = «Screen Capture Failed»;
SCREENSHOT_SUCCESS = «Screen Captured»;
SCROLL_OF_RESURRECTION = «Scroll of Resurrection»;
SCROLL_OF_RESURRECTION_TOOLTIP = «You can send a Scroll of Resurrection to players with inactive accounts.»;
SEARCH = «Search»;
SEARCHING_FOR_GROUPS_NEEDS = «You are queued as:»;
SEARCHING_FOR_ITEMS = «Searching for Items»;
SECONDARY = «Secondary»;
SECONDARYHANDSLOT = «Off Hand»;
SECONDARY_SKILLS = «Secondary Skills:»;
SECONDS = «|4Second:Seconds;»;
SECONDS_ABBR = «%d |4Sec:Sec;»;
SECOND_NUMBER_CAP = » M»;
SECOND_ONELETTER_ABBR = «%d s»;
SECURE_ABILITY_TOGGLE = «Secure Ability Toggle»;
SELECT_CATEGORY = «–> Select a Category»;
SELECT_LOOT_SPECIALIZATION = «Loot Specialization»;
SELECT_LOOT_SPECIALIZATION_TOOLTIP = «Your class specialization that is used when giving you specialized loot. \»Default\» is your current specialization.»;
SELECT_YOUR_ROLE = «Select Your Role»;
SELFMUTED = «|cffff0000(Self muted)|r»;
SELL_PRICE = «Sell Price»;
SENDMAIL = «Send Mail»;
SENDMAIL_TEXT = «Add item and /or money here»;
SEND_BATTLETAG_FRIEND_REQUEST = «Send BattleTag Friend Request»;
SEND_BATTLETAG_REQUEST = «Add BattleTag Friend»;
SEND_BUG = «Submit Bug»;
SEND_LABEL = «Send»;
SEND_MAIL_COST = «Postage:»;
SEND_MESSAGE = «Send Message»;
SEND_MONEY = «Send Money»;
SEND_MONEY_CONFIRMATION = «Really send %s the following amount?»;
SEND_REQUEST = «Send Request»;
SEND_SCROLL_OF_RESURRECTION = «Send Scroll of Resurrection»;
SEND_SUGGEST = «Send Suggestion»;
SERVER_CHANNELS = «Server Channels»;
SERVER_FIRST_ACHIEVEMENT = «%s has earned the achievement $a!»;
SERVER_MESSAGE_COLON = «Alert:»;
SERVER_MESSAGE_PREFIX = «[SERVER]»;
SETTINGS = «Settings»;
SETTING_BELOW_GRAPHICSQUALITY = «%s cannot be set to |cffffd200%s|r.»;
SET_COMMENT_LABEL = «Set Comment:»;
SET_FACTION_LFG_BONUS_REP = «Bonus Reputation»;
SET_FACTION_LFG_BONUS_REP_TOOLTIP = «You can select this faction to earn bonus reputation for various activities.»;
SET_FOCUS = «Set Focus»;
SET_FRIENDNOTE_LABEL = «Set Notes for %s:»;
SET_GUILDMOTD_LABEL = «Set Guild Message Of The Day:»;
SET_GUILDOFFICERNOTE_LABEL = «Set Officer Note:»;
SET_GUILDPLAYERNOTE_LABEL = «Set Player Note:»;
SET_MAIN_ASSIST = «Promote to Main Assist»;
SET_MAIN_TANK = «Promote to Main Tank»;
SET_NOTE = «Set Note»;
SET_RAID_ASSISTANT = «Promote to Assistant»;
SET_RAID_LEADER = «Promote to Raid Leader»;
SET_ROLE = «Set Role»;
SHADOW_ORBS = «Shadow Orbs»;
SHADOW_ORBS_COST = «All Shadow Orbs»;
SHADOW_ORBS_COST_PER_TIME = «%d Shadow Orbs, plus %d per sec»;
SHADOW_ORBS_COST_PER_TIME_NO_BASE = «%d Shadow Orbs per sec»;
SHADOW_ORBS_POWER = «|4Shadow Orb:Shadow Orbs;»;
SHADOW_ORBS_TOOLTIP = «Generated by Mind Blast and Shadow Word: Death. Used to cast Devouring Plague and empower Psychic Horror.»;
SHADOW_QUALITY = «Shadow Quality»;
SHAMAN_ELE_CORE_ABILITY_1 = «Keep applied to the target.»;
SHAMAN_ELE_CORE_ABILITY_2 = «Keep applied to yourself.»;
SHAMAN_ELE_CORE_ABILITY_3 = «Cast when you have 7 charges of Lightning Shield.»;
SHAMAN_ELE_CORE_ABILITY_4 = «Cast when available.»;
SHAMAN_ELE_CORE_ABILITY_5 = «Cast when nothing else is available.»;
SHAMAN_ENHANCE_CORE_ABILITY_1 = «Keep applied to the target.»;
SHAMAN_ENHANCE_CORE_ABILITY_2 = «Use when available.»;
SHAMAN_ENHANCE_CORE_ABILITY_3 = «Use when available.»;
SHAMAN_ENHANCE_CORE_ABILITY_4 = «Cast when Maelstrom Weapon occurs.»;
SHAMAN_INTELLECT_TOOLTIP = «Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve.»;
SHAMAN_RESTO_CORE_ABILITY_1 = «Keep applied to the target.»;
SHAMAN_RESTO_CORE_ABILITY_2 = «Cast when available to heal the target.»;
SHAMAN_RESTO_CORE_ABILITY_3 = «A fast, expensive heal.»;
SHAMAN_RESTO_CORE_ABILITY_4 = «A cheap heal.»;
SHAMAN_RESTO_CORE_ABILITY_5 = «A large heal.»;
SHAMAN_STRENGTH_TOOLTIP = «Increases attack power with melee weapons.\nIncreases the amount of damage that can be blocked with a shield.»;
SHARDS = «Shards»;
SHARE_QUEST = «Share Quest»;
SHARE_QUEST_ABBREV = «Share»;
SHARE_QUEST_TEXT = «Allows you to share a quest with a party\nmember if they are eligible for the quest.\nCertain quests, such as quests\ngranted by items, cannot be shared.»;
SHA_ENERGY = «Sha Energy»;
SHIELDSLOT = «Shield»;
SHIELD_BLOCK_TEMPLATE = «%d Block»;
SHIFT_KEY = «SHIFT key»;
SHIFT_KEY_TEXT = «SHIFT»;
SHIRTSLOT = «Shirt»;
SHORT = «Short»;
SHORTDATE = «%2$d/%1$02d/%3$02d»;
SHOULDERSLOT = «Shoulders»;
SHOW = «Show»;
SHOW_ACCOUNT_ACHIEVEMENTS = «Display Only Character \nAchievements to Others»;
SHOW_ALL_ENEMY_DEBUFFS_TEXT = «Show All Enemy Debuffs»;
SHOW_ALL_SPELL_RANKS = «Show all spell ranks»;
SHOW_ARENA_ENEMY_CASTBAR_TEXT = «Cast Bars»;
SHOW_ARENA_ENEMY_FRAMES_TEXT = «Arena Enemy Frames»;
SHOW_ARENA_ENEMY_PETS_TEXT = «Pets»;
SHOW_BATTLEFIELDMINIMAP_PLAYERS = «Show Teammates»;
SHOW_BATTLENET_TOASTS = «Battle.net Toasts»;
SHOW_BATTLE_PET_TAMERS_ON_MAP_TEXT = «Show Pet Tamers»;
SHOW_BOSSES_ON_MAP_TEXT = «Show Bosses»;
SHOW_BRACES = «Show Braces»;
SHOW_BRACES_COMBATLOG_TOOLTIP = «Display braces around hyperlinks in combat log messages.»;
SHOW_BUFFS = «Show Buffs»;
SHOW_BUFF_DURATION_TEXT = «Buff Durations»;
SHOW_CASTABLE_BUFFS_TEXT = «Castable Buffs»;
SHOW_CASTABLE_DEBUFFS_TEXT = «Castable Debuffs»;
SHOW_CHAT_ICONS = «Icons in Chat»;
SHOW_CLASS_COLOR = «Show Class Color»;
SHOW_CLASS_COLOR_IN_V_KEY = «Class Colors in Nameplates»;
SHOW_CLOAK = «Show Cloak»;
SHOW_CLOCK = «Show Clock»;
SHOW_COMBAT_HEALING = «Healing»;
SHOW_COMBAT_HEALING_ABSORB_SELF = «Shields»;
SHOW_COMBAT_HEALING_ABSORB_TARGET = «Shields»;
SHOW_COMBAT_TEXT_TEXT = «Enable»;
SHOW_DAMAGE_TEXT = «Damage»;
SHOW_DEBUFFS = «Show Debuffs»;
SHOW_DISPELLABLE_DEBUFFS_TEXT = «Dispellable Debuffs»;
SHOW_ENEMY_CAST = «Cast Bars»;
SHOW_FACTION_ON_MAINSCREEN = «Show as Experience Bar»;
SHOW_FREE_BAG_SLOTS_TEXT = «Show Free Bag Slots»;
SHOW_FRIENDS_LIST = «Show Friends List»;
SHOW_FULLSCREEN_STATUS_TEXT = «Screen Edge Flash»;
SHOW_GUILD_NAMES = «Player Guild Names»;
SHOW_HD_MODELS_TEXT = «Show New Character Models»;
SHOW_HELM = «Show Helm»;
SHOW_IGNORE_LIST = «Show Ignore List»;
SHOW_ITEM_LEVEL = «Show Item Level»;
SHOW_LOOT_SPAM = «Detailed Loot Information»;
SHOW_LUA_ERRORS = «Display Lua Errors»;
SHOW_MAP = «Show Map»;
SHOW_MULTIBAR1_TEXT = «Bottom Left Bar»;
SHOW_MULTIBAR2_TEXT = «Bottom Right Bar»;
SHOW_MULTIBAR3_TEXT = «Right Bar»;
SHOW_MULTIBAR4_TEXT = «Right Bar 2»;
SHOW_NEWBIE_TIPS_TEXT = «Beginner Tooltips»;
SHOW_NPC_NAMES = «NPC Names»;
SHOW_NUMERIC_THREAT = «Show Aggro Percentages»;
SHOW_OFFLINE_MEMBERS = «Show Offline Members»;
SHOW_ON_BACKPACK = «Show on Backpack»;
SHOW_OTHER_TARGET_EFFECTS = «Show for other players’ targets»;
SHOW_OWN_NAME = «Show Own Name»;
SHOW_PARTY_BACKGROUND_TEXT = «Party/Arena Background»;
SHOW_PARTY_PETS_TEXT = «Party Members’ Pets»;
SHOW_PARTY_TEXT_TEXT = «Numeric Party Health»;
SHOW_PET_MELEE_DAMAGE = «Pet Damage»;
SHOW_PET_NAMEPLATES = «Pet Name Plates»;
SHOW_PET_SPELL_DAMAGE = «Show pet spell damage»;
SHOW_PLAYER_NAMES = «Player Names»;
SHOW_PLAYER_TITLES = «Player Titles»;
SHOW_POINTS_AS_AVG = «Display Points as Average»;
SHOW_QUEST_FADING_TEXT = «Instant Quest Text»;
SHOW_QUEST_OBJECTIVES_ON_MAP_TEXT = «Show Objectives»;
SHOW_QUICK_BUTTON = «Show Quick Button»;
SHOW_RAID_RANGE_TEXT = «Range in Raid Interface»;
SHOW_TARGET = «Show Target»;
SHOW_TARGET_CASTBAR = «On Targets»;
SHOW_TARGET_CASTBAR_IN_V_KEY = «On Nameplates»;
SHOW_TARGET_CASTBAR_IN_V_KEY_ONLY_ON_TARGET = «Only Current Target»;
SHOW_TARGET_CASTBAR_IN_V_KEY_SPELL_NAME = «Show Spell Name»;
SHOW_TARGET_EFFECTS = «Effects»;
SHOW_TARGET_OF_TARGET_TEXT = «Target of Target»;
SHOW_TIMESTAMP = «Show Timestamp»;
SHOW_TIPOFTHEDAY_TEXT = «Loading Screen Tips»;
SHOW_TOAST_BROADCAST_TEXT = «Broadcast Updates»;
SHOW_TOAST_CONVERSATION_TEXT = «Conversation Notifications»;
SHOW_TOAST_FRIEND_REQUEST_TEXT = «Real ID and BattleTag Friend Requests»;
SHOW_TOAST_OFFLINE_TEXT = «Offline Friends»;
SHOW_TOAST_ONLINE_TEXT = «Online Friends»;
SHOW_TOAST_WINDOW_TEXT = «Show Toast Window»;
SHOW_TUTORIALS = «Tutorials»;
SHOW_UNIT_NAMES = «Show Unit Names»;
SIGN_CHARTER = «Sign Charter»;
SILVER_AMOUNT = «%d Silver»;
SILVER_AMOUNT_SYMBOL = «s»;
SILVER_AMOUNT_TEXTURE = «%d\124TInterface\\MoneyFrame\\UI-SilverIcon:%d:%d:2:0\124t»;
SIMPLE_CHAT_OPTION_ENABLE_INTERRUPT = «Enabling Simple Chat will cause your chat window settings to be lost. Are you sure you want to enable Simple Chat?»;
SIMPLE_CHAT_TEXT = «Simple Chat»;
SIMPLE_QUEST_WATCH_TEXT = «Simple Objective Tracking»;
SINGLE_DAMAGE_TEMPLATE = «%s Damage»;
SINGLE_DAMAGE_TEMPLATE_WITH_SCHOOL = «%s %s Damage»;
SINGLE_PAGE_RESULTS_TEMPLATE = «%d Items»;
SKILL = «Skill»;
SKILLS = «Skills»;
SKILLS_ABBR = «Skills»;
SKILLUPS = «Skill-ups»;
SKILLUP_TOOLTIP = «Crafting this will grant %s skill ups.»;
SKILL_ABBR = «Skill»;
SKILL_DESCRIPTION = «|cffffffff%s|r %s»;
SKILL_INCREMENT_COST = «Costs %s%d|r Skill points to increase.»;
SKILL_INCREMENT_COST_SINGULAR = «Costs %s%d|r Skill point to increase.»;
SKILL_LEARNING_COST = «Learning this skill: %s%d|r Skill points.»;
SKILL_LEARNING_COST_SINGULAR = «Learning this skill: %s%d|r Skill point.»;
SKILL_LEVEL = «Skill Level»;
SKILL_POINTS_ABBR = «Skill»;
SKILL_POINTS_TOOLTIP = «Skill points are used to learn specialized skills\nat various trainers throughout the world.»;
SKILL_RANK_UP = «Your skill in %s has increased to %d.»;
SKIN_COLOR = «Skin Color»;
SLASH_ACHIEVEMENTUI1 = «/ach»;
SLASH_ACHIEVEMENTUI2 = «/ach»;
SLASH_ACHIEVEMENTUI3 = «/achieve»;
SLASH_ACHIEVEMENTUI4 = «/achieve»;
SLASH_ACHIEVEMENTUI5 = «/achievement»;
SLASH_ACHIEVEMENTUI6 = «/achievement»;
SLASH_ACHIEVEMENTUI7 = «/achievements»;
SLASH_ACHIEVEMENTUI8 = «/achievements»;
SLASH_ASSIST1 = «/a»;
SLASH_ASSIST2 = «/assist»;
SLASH_ASSIST3 = «/a»;
SLASH_ASSIST4 = «/assist»;
SLASH_BENCHMARK1 = «/timetest»;
SLASH_BENCHMARK2 = «/timetest»;
SLASH_CALENDAR1 = «/calendar»;
SLASH_CALENDAR2 = «/calendar»;
SLASH_CANCELAURA1 = «/cancelaura»;
SLASH_CANCELAURA2 = «/cancelaura»;
SLASH_CANCELFORM1 = «/cancelform»;
SLASH_CANCELFORM2 = «/cancelform»;
SLASH_CANCELQUEUEDSPELL1 = «/cancelqueuedspell»;
SLASH_CANCELQUEUEDSPELL2 = «/cancelqueuedspell»;
SLASH_CANCELQUEUEDSPELL3 = «/cqs»;
SLASH_CANCELQUEUEDSPELL4 = «/cqs»;
SLASH_CAST1 = «/cast»;
SLASH_CAST2 = «/spell»;
SLASH_CAST3 = «/cast»;
SLASH_CAST4 = «/spell»;
SLASH_CASTGLYPH1 = «/castglyph»;
SLASH_CASTGLYPH2 = «/castglyph»;
SLASH_CASTRANDOM1 = «/castrandom»;
SLASH_CASTRANDOM2 = «/castrandom»;
SLASH_CASTSEQUENCE1 = «/castsequence»;
SLASH_CASTSEQUENCE2 = «/castsequence»;
SLASH_CHANGEACTIONBAR1 = «/changeactionbar»;
SLASH_CHANGEACTIONBAR2 = «/changeactionbar»;
SLASH_CHANNEL1 = «/c»;
SLASH_CHANNEL2 = «/csay»;
SLASH_CHANNEL3 = «/c»;
SLASH_CHANNEL4 = «/csay»;
SLASH_CHATLOG1 = «/chatlog»;
SLASH_CHATLOG2 = «/chatlog»;
SLASH_CHAT_AFK1 = «/afk»;
SLASH_CHAT_AFK2 = «/afk»;
SLASH_CHAT_AFK3 = «/away»;
SLASH_CHAT_AFK4 = «/away»;
SLASH_CHAT_ANNOUNCE1 = «/announce»;
SLASH_CHAT_ANNOUNCE2 = «/ann»;
SLASH_CHAT_ANNOUNCE3 = «/announce»;
SLASH_CHAT_ANNOUNCE4 = «/ann»;
SLASH_CHAT_BAN1 = «/ban»;
SLASH_CHAT_BAN2 = «/ban»;
SLASH_CHAT_CINVITE1 = «/cinvite»;
SLASH_CHAT_CINVITE2 = «/chatinvite»;
SLASH_CHAT_CINVITE3 = «/cinvite»;
SLASH_CHAT_CINVITE4 = «/chatinvite»;
SLASH_CHAT_DND1 = «/dnd»;
SLASH_CHAT_DND2 = «/dnd»;
SLASH_CHAT_DND3 = «/dnd»;
SLASH_CHAT_DND4 = «/busy»;
SLASH_CHAT_DND5 = «/busy»;
SLASH_CHAT_DND6 = «/busy»;
SLASH_CHAT_HELP1 = «/chat»;
SLASH_CHAT_HELP2 = «/chathelp»;
SLASH_CHAT_HELP3 = «/chat»;
SLASH_CHAT_HELP4 = «/chat»;
SLASH_CHAT_HELP5 = «/chathelp»;
SLASH_CHAT_KICK1 = «/ckick»;
SLASH_CHAT_KICK2 = «/ckick»;
SLASH_CHAT_MODERATE1 = «/moderate»;
SLASH_CHAT_MODERATE2 = «/moderate»;
SLASH_CHAT_MODERATOR1 = «/mod»;
SLASH_CHAT_MODERATOR2 = «/moderator»;
SLASH_CHAT_MODERATOR3 = «/mod»;
SLASH_CHAT_MODERATOR4 = «/moderator»;
SLASH_CHAT_MUTE1 = «/mute»;
SLASH_CHAT_MUTE2 = «/squelch»;
SLASH_CHAT_MUTE3 = «/unvoice»;
SLASH_CHAT_MUTE4 = «/mute»;
SLASH_CHAT_MUTE5 = «/squelch»;
SLASH_CHAT_MUTE6 = «/unvoice»;
SLASH_CHAT_OWNER1 = «/owner»;
SLASH_CHAT_OWNER2 = «/owner»;
SLASH_CHAT_PASSWORD1 = «/password»;
SLASH_CHAT_PASSWORD2 = «/pass»;
SLASH_CHAT_PASSWORD3 = «/password»;
SLASH_CHAT_PASSWORD4 = «/password»;
SLASH_CHAT_PASSWORD5 = «/pass»;
SLASH_CHAT_UNBAN1 = «/unban»;
SLASH_CHAT_UNBAN2 = «/unban»;
SLASH_CHAT_UNMODERATOR1 = «/unmod»;
SLASH_CHAT_UNMODERATOR2 = «/unmoderator»;
SLASH_CHAT_UNMODERATOR3 = «/unmod»;
SLASH_CHAT_UNMODERATOR4 = «/unmoderator»;
SLASH_CHAT_UNMUTE1 = «/unmute»;
SLASH_CHAT_UNMUTE2 = «/unsquelch»;
SLASH_CHAT_UNMUTE3 = «/voice»;
SLASH_CHAT_UNMUTE4 = «/unmute»;
SLASH_CHAT_UNMUTE5 = «/unsquelch»;
SLASH_CHAT_UNMUTE6 = «/voice»;
SLASH_CLEAR1 = «/clear»;
SLASH_CLEAR2 = «/clear»;
SLASH_CLEARFOCUS1 = «/clearfocus»;
SLASH_CLEARFOCUS2 = «/clearfocus»;
SLASH_CLEARMAINASSIST1 = «/clearma»;
SLASH_CLEARMAINASSIST2 = «/clearmainassist»;
SLASH_CLEARMAINASSIST3 = «/clearma»;
SLASH_CLEARMAINASSIST4 = «/clearmainassist»;
SLASH_CLEARMAINTANK1 = «/clearmt»;
SLASH_CLEARMAINTANK2 = «/clearmaintank»;
SLASH_CLEARMAINTANK3 = «/clearmt»;
SLASH_CLEARMAINTANK4 = «/clearmaintank»;
SLASH_CLEARTARGET1 = «/cleartarget»;
SLASH_CLEARTARGET2 = «/cleartarget»;
SLASH_CLEAR_WORLD_MARKER1 = «/cwm»;
SLASH_CLEAR_WORLD_MARKER2 = «/cwm»;
SLASH_CLEAR_WORLD_MARKER3 = «/clearworldmarker»;
SLASH_CLEAR_WORLD_MARKER4 = «/clearworldmarker»;
SLASH_CLICK1 = «/click»;
SLASH_CLICK2 = «/click»;
SLASH_COMBATLOG1 = «/combatlog»;
SLASH_COMBATLOG2 = «/combatlog»;
SLASH_CONSOLE1 = «/console»;
SLASH_CONSOLE2 = «/console»;
SLASH_DISABLE_ADDONS1 = «/disableaddons»;
SLASH_DISABLE_ADDONS2 = «/disableaddons»;
SLASH_DISMISSBATTLEPET1 = «/dismisspet»;
SLASH_DISMISSBATTLEPET2 = «/dismisspet»;
SLASH_DISMOUNT1 = «/dismount»;
SLASH_DISMOUNT2 = «/dismount»;
SLASH_DUEL1 = «/duel»;
SLASH_DUEL2 = «/duel»;
SLASH_DUEL_CANCEL1 = «/yield»;
SLASH_DUEL_CANCEL2 = «/concede»;
SLASH_DUEL_CANCEL3 = «/forfeit»;
SLASH_DUEL_CANCEL4 = «/yield»;
SLASH_DUEL_CANCEL5 = «/concede»;
SLASH_DUEL_CANCEL6 = «/forfeit»;
SLASH_DUMP1 = «/dump»;
SLASH_DUMP2 = «/dump»;
SLASH_DUNGEONS1 = «/dungeonfinder»;
SLASH_DUNGEONS2 = «/dungeonfinder»;
SLASH_DUNGEONS3 = «/lfd»;
SLASH_DUNGEONS4 = «/lfd»;
SLASH_DUNGEONS5 = «/df»;
SLASH_DUNGEONS6 = «/df»;
SLASH_EMOTE1 = «/e»;
SLASH_EMOTE2 = «/em»;
SLASH_EMOTE3 = «/emote»;
SLASH_EMOTE4 = «/me»;
SLASH_EMOTE5 = «/e»;
SLASH_EMOTE6 = «/em»;
SLASH_EMOTE7 = «/emote»;
SLASH_EMOTE8 = «/me»;
SLASH_ENABLE_ADDONS1 = «/enableaddons»;
SLASH_ENABLE_ADDONS2 = «/enableaddons»;
SLASH_EQUIP1 = «/equip»;
SLASH_EQUIP2 = «/eq»;
SLASH_EQUIP3 = «/equip»;
SLASH_EQUIP4 = «/eq»;
SLASH_EQUIP_SET1 = «/equipset»;
SLASH_EQUIP_SET2 = «/equipset»;
SLASH_EQUIP_TO_SLOT1 = «/equipslot»;
SLASH_EQUIP_TO_SLOT2 = «/equipslot»;
SLASH_EVENTTRACE1 = «/eventtrace»;
SLASH_EVENTTRACE2 = «/eventtrace»;
SLASH_EVENTTRACE3 = «/etrace»;
SLASH_EVENTTRACE4 = «/etrace»;
SLASH_FOCUS1 = «/focus»;
SLASH_FOCUS2 = «/focus»;
SLASH_FOLLOW1 = «/f»;
SLASH_FOLLOW2 = «/follow»;
SLASH_FOLLOW3 = «/fol»;
SLASH_FOLLOW4 = «/f»;
SLASH_FOLLOW5 = «/follow»;
SLASH_FOLLOW6 = «/fol»;
SLASH_FOLLOW7 = «/f»;
SLASH_FRAMESTACK1 = «/framestack»;
SLASH_FRAMESTACK2 = «/framestack»;
SLASH_FRAMESTACK3 = «/fstack»;
SLASH_FRAMESTACK4 = «/fstack»;
SLASH_FRIENDS1 = «/friends»;
SLASH_FRIENDS2 = «/friend»;
SLASH_FRIENDS3 = «/friends»;
SLASH_FRIENDS4 = «/friend»;
SLASH_GUILD1 = «/g»;
SLASH_GUILD2 = «/gc»;
SLASH_GUILD3 = «/gu»;
SLASH_GUILD4 = «/guild»;
SLASH_GUILD5 = «/g»;
SLASH_GUILD6 = «/gc»;
SLASH_GUILD7 = «/gu»;
SLASH_GUILD8 = «/guild»;
SLASH_GUILD9 = «/g»;
SLASH_GUILDFINDER1 = «/guildfinder»;
SLASH_GUILDFINDER2 = «/guildfinder»;
SLASH_GUILDFINDER3 = «/gf»;
SLASH_GUILDFINDER4 = «/gf»;
SLASH_GUILD_DEMOTE1 = «/gdemote»;
SLASH_GUILD_DEMOTE2 = «/guilddemote»;
SLASH_GUILD_DEMOTE3 = «/gdemote»;
SLASH_GUILD_DEMOTE4 = «/guilddemote»;
SLASH_GUILD_DISBAND1 = «/gdisband»;
SLASH_GUILD_DISBAND2 = «/guilddisband»;
SLASH_GUILD_DISBAND3 = «/gdisband»;
SLASH_GUILD_DISBAND4 = «/guilddisband»;
SLASH_GUILD_HELP1 = «/ghelp»;
SLASH_GUILD_HELP2 = «/guildhelp»;
SLASH_GUILD_HELP3 = «/guildhelp»;
SLASH_GUILD_HELP4 = «/guildhelp»;
SLASH_GUILD_HELP5 = «/ghelp»;
SLASH_GUILD_INFO1 = «/ginfo»;
SLASH_GUILD_INFO2 = «/guildinfo»;
SLASH_GUILD_INFO3 = «/ginfo»;
SLASH_GUILD_INFO4 = «/guildinfo»;
SLASH_GUILD_INVITE1 = «/ginvite»;
SLASH_GUILD_INVITE2 = «/guildinvite»;
SLASH_GUILD_INVITE3 = «/ginvite»;
SLASH_GUILD_INVITE4 = «/guildinvite»;
SLASH_GUILD_LEADER1 = «/gleader»;
SLASH_GUILD_LEADER2 = «/guildleader»;
SLASH_GUILD_LEADER3 = «/gleader»;
SLASH_GUILD_LEADER4 = «/guildleader»;
SLASH_GUILD_LEADER_REPLACE1 = «/greplace»;
SLASH_GUILD_LEADER_REPLACE2 = «/greplace»;
SLASH_GUILD_LEAVE1 = «/gquit»;
SLASH_GUILD_LEAVE2 = «/guildquit»;
SLASH_GUILD_LEAVE3 = «/gquit»;
SLASH_GUILD_LEAVE4 = «/guildquit»;
SLASH_GUILD_MOTD1 = «/gmotd»;
SLASH_GUILD_MOTD2 = «/guildmotd»;
SLASH_GUILD_MOTD3 = «/gmotd»;
SLASH_GUILD_MOTD4 = «/guildmotd»;
SLASH_GUILD_PROMOTE1 = «/gpromote»;
SLASH_GUILD_PROMOTE2 = «/guildpromote»;
SLASH_GUILD_PROMOTE3 = «/gpromote»;
SLASH_GUILD_PROMOTE4 = «/guildpromote»;
SLASH_GUILD_ROSTER1 = «/groster»;
SLASH_GUILD_ROSTER2 = «/guildroster»;
SLASH_GUILD_ROSTER3 = «/groster»;
SLASH_GUILD_ROSTER4 = «/guildroster»;
SLASH_GUILD_UNINVITE1 = «/gremove»;
SLASH_GUILD_UNINVITE2 = «/guildremove»;
SLASH_GUILD_UNINVITE3 = «/gremove»;
SLASH_GUILD_UNINVITE4 = «/guildremove»;
SLASH_GUILD_WHO1 = «/glist»;
SLASH_GUILD_WHO2 = «/gwho»;
SLASH_GUILD_WHO3 = «/whoguild»;
SLASH_GUILD_WHO4 = «/glist»;
SLASH_GUILD_WHO5 = «/gwho»;
SLASH_GUILD_WHO6 = «/whoguild»;
SLASH_HELP1 = «/h»;
SLASH_HELP2 = «/help»;
SLASH_HELP3 = «/?»;
SLASH_HELP4 = «/h»;
SLASH_HELP5 = «/h»;
SLASH_HELP6 = «/help»;
SLASH_IGNORE1 = «/ignore»;
SLASH_IGNORE2 = «/ignore»;
SLASH_INSPECT1 = «/ins»;
SLASH_INSPECT2 = «/inspect»;
SLASH_INSPECT3 = «/ins»;
SLASH_INSPECT4 = «/inspect»;
SLASH_INSTANCE_CHAT1 = «/i»;
SLASH_INSTANCE_CHAT2 = «/i»;
SLASH_INSTANCE_CHAT3 = «/instance»;
SLASH_INSTANCE_CHAT4 = «/instance»;
SLASH_INSTANCE_CHAT5 = «/bg»;
SLASH_INSTANCE_CHAT6 = «/battleground»;
SLASH_INSTANCE_CHAT7 = «/bg»;
SLASH_INSTANCE_CHAT8 = «/battleground»;
SLASH_INSTANCE_CHAT9 = «/instance_chat»;
SLASH_INVITE1 = «/inv»;
SLASH_INVITE2 = «/invite»;
SLASH_INVITE3 = «/inv»;
SLASH_INVITE4 = «/invite»;
SLASH_JOIN1 = «/join»;
SLASH_JOIN2 = «/channel»;
SLASH_JOIN3 = «/chan»;
SLASH_JOIN4 = «/join»;
SLASH_JOIN5 = «/join»;
SLASH_JOIN6 = «/channel»;
SLASH_JOIN7 = «/chan»;
SLASH_LEAVE1 = «/leave»;
SLASH_LEAVE2 = «/chatleave»;
SLASH_LEAVE3 = «/chatexit»;
SLASH_LEAVE4 = «/leave»;
SLASH_LEAVE5 = «/leave»;
SLASH_LEAVE6 = «/chatleave»;
SLASH_LEAVE7 = «/chatexit»;
SLASH_LEAVEVEHICLE1 = «/leavevehicle»;
SLASH_LEAVEVEHICLE2 = «/leavevehicle»;
SLASH_LIST_CHANNEL1 = «/chatlist»;
SLASH_LIST_CHANNEL2 = «/chatwho»;
SLASH_LIST_CHANNEL3 = «/chatinfo»;
SLASH_LIST_CHANNEL4 = «/chatlist»;
SLASH_LIST_CHANNEL5 = «/chatlist»;
SLASH_LIST_CHANNEL6 = «/chatwho»;
SLASH_LIST_CHANNEL7 = «/chatinfo»;
SLASH_LOGOUT1 = «/logout»;
SLASH_LOGOUT2 = «/camp»;
SLASH_LOGOUT3 = «/logout»;
SLASH_LOGOUT4 = «/camp»;
SLASH_LOOT_FFA1 = «/ffa»;
SLASH_LOOT_FFA2 = «/ffa»;
SLASH_LOOT_GROUP1 = «/group»;
SLASH_LOOT_GROUP2 = «/group»;
SLASH_LOOT_MASTER1 = «/master»;
SLASH_LOOT_MASTER2 = «/master»;
SLASH_LOOT_NEEDBEFOREGREED1 = «/needbeforegreed»;
SLASH_LOOT_NEEDBEFOREGREED2 = «/needbeforegreed»;
SLASH_LOOT_ROUNDROBIN1 = «/roundrobin»;
SLASH_LOOT_ROUNDROBIN2 = «/roundrobin»;
SLASH_LOOT_SETTHRESHOLD1 = «/threshold»;
SLASH_LOOT_SETTHRESHOLD2 = «/threshold»;
SLASH_MACRO1 = «/macro»;
SLASH_MACRO2 = «/m»;
SLASH_MACRO3 = «/m»;
SLASH_MACRO4 = «/macro»;
SLASH_MACROHELP1 = «/macrohelp»;
SLASH_MACROHELP2 = «/macrohelp»;
SLASH_MACROHELP3 = «/macrohelp»;
SLASH_MAINASSISTOFF1 = «/maoff»;
SLASH_MAINASSISTOFF2 = «/mainassistoff»;
SLASH_MAINASSISTOFF3 = «/maoff»;
SLASH_MAINASSISTOFF4 = «/mainassistoff»;
SLASH_MAINASSISTON1 = «/ma»;
SLASH_MAINASSISTON2 = «/mainassist»;
SLASH_MAINASSISTON3 = «/ma»;
SLASH_MAINASSISTON4 = «/mainassist»;
SLASH_MAINTANKOFF1 = «/mtoff»;
SLASH_MAINTANKOFF2 = «/maintankoff»;
SLASH_MAINTANKOFF3 = «/mtoff»;
SLASH_MAINTANKOFF4 = «/maintankoff»;
SLASH_MAINTANKON1 = «/mt»;
SLASH_MAINTANKON2 = «/maintank»;
SLASH_MAINTANKON3 = «/mt»;
SLASH_MAINTANKON4 = «/maintank»;
SLASH_OFFICER1 = «/o»;
SLASH_OFFICER2 = «/osay»;
SLASH_OFFICER3 = «/o»;
SLASH_OFFICER4 = «/osay»;
SLASH_OFFICER5 = «/officer»;
SLASH_OFFICER6 = «/officer»;
SLASH_OPEN_LOOT_HISTORY1 = «/loot»;
SLASH_OPEN_LOOT_HISTORY2 = «/loot»;
SLASH_OPEN_LOOT_HISTORY3 = «/lootrolls»;
SLASH_OPEN_LOOT_HISTORY4 = «/lootrolls»;
SLASH_PARTY1 = «/p»;
SLASH_PARTY2 = «/party»;
SLASH_PARTY3 = «/p»;
SLASH_PARTY4 = «/party»;
SLASH_PARTY5 = «/p»;
SLASH_PET_AGGRESSIVE1 = «/petaggressive»;
SLASH_PET_AGGRESSIVE2 = «/petaggressive»;
SLASH_PET_ASSIST1 = «/petassist»;
SLASH_PET_ASSIST2 = «/petassist»;
SLASH_PET_ATTACK1 = «/petattack»;
SLASH_PET_ATTACK2 = «/petattack»;
SLASH_PET_AUTOCASTOFF1 = «/petautocastoff»;
SLASH_PET_AUTOCASTOFF2 = «/petautocastoff»;
SLASH_PET_AUTOCASTON1 = «/petautocaston»;
SLASH_PET_AUTOCASTON2 = «/petautocaston»;
SLASH_PET_AUTOCASTTOGGLE1 = «/petautocasttoggle»;
SLASH_PET_AUTOCASTTOGGLE2 = «/petautocasttoggle»;
SLASH_PET_DEFENSIVE1 = «/petdefensive»;
SLASH_PET_DEFENSIVE2 = «/petdefensive»;
SLASH_PET_FOLLOW1 = «/petfollow»;
SLASH_PET_FOLLOW2 = «/petfollow»;
SLASH_PET_MOVE_TO1 = «/petmoveto»;
SLASH_PET_MOVE_TO2 = «/petmoveto»;
SLASH_PET_PASSIVE1 = «/petpassive»;
SLASH_PET_PASSIVE2 = «/petpassive»;
SLASH_PET_STAY1 = «/petstay»;
SLASH_PET_STAY2 = «/petstay»;
SLASH_PLAYED1 = «/played»;
SLASH_PLAYED2 = «/played»;
SLASH_PROMOTE1 = «/pr»;
SLASH_PROMOTE2 = «/promote»;
SLASH_PROMOTE3 = «/pr»;
SLASH_PROMOTE4 = «/promote»;
SLASH_PVP1 = «/pvp»;
SLASH_PVP2 = «/pvp»;
SLASH_QUIT1 = «/quit»;
SLASH_QUIT2 = «/exit»;
SLASH_QUIT3 = «/quit»;
SLASH_QUIT4 = «/exit»;
SLASH_RAID1 = «/raid»;
SLASH_RAID2 = «/raid»;
SLASH_RAID3 = «/ra»;
SLASH_RAID4 = «/rsay»;
SLASH_RAID5 = «/ra»;
SLASH_RAID6 = «/rsay»;
SLASH_RAIDBROWSER1 = «/raidbrowser»;
SLASH_RAIDBROWSER2 = «/otherraids»;
SLASH_RAIDBROWSER3 = «/rb»;
SLASH_RAIDBROWSER4 = «/raidbrowser»;
SLASH_RAIDBROWSER5 = «/otherraids»;
SLASH_RAIDBROWSER6 = «/rb»;
SLASH_RAIDBROWSER7 = «/or»;
SLASH_RAIDBROWSER8 = «/or»;
SLASH_RAIDFINDER1 = «/raidfinder»;
SLASH_RAIDFINDER2 = «/raidfinder»;
SLASH_RAIDFINDER3 = «/rf»;
SLASH_RAIDFINDER4 = «/rf»;
SLASH_RAIDFINDER5 = «/lfr»;
SLASH_RAIDFINDER6 = «/lfr»;
SLASH_RAID_INFO1 = «/raidinfo»;
SLASH_RAID_INFO2 = «/raidinfo»;
SLASH_RAID_WARNING1 = «/rw»;
SLASH_RAID_WARNING2 = «/rw»;
SLASH_RANDOM1 = «/random»;
SLASH_RANDOM2 = «/rand»;
SLASH_RANDOM3 = «/rnd»;
SLASH_RANDOM4 = «/random»;
SLASH_RANDOM5 = «/rand»;
SLASH_RANDOM6 = «/rnd»;
SLASH_RANDOM7 = «/roll»;
SLASH_RANDOM8 = «/roll»;
SLASH_RANDOMFAVORITEPET1 = «/randomfavoritepet»;
SLASH_RANDOMFAVORITEPET2 = «/randomfavoritepet»;
SLASH_RANDOMFAVORITEPET3 = «/rfp»;
SLASH_RANDOMFAVORITEPET4 = «/rfp»;
SLASH_RANDOMPET1 = «/randompet»;
SLASH_RANDOMPET2 = «/randompet»;
SLASH_READYCHECK1 = «/readycheck»;
SLASH_READYCHECK2 = «/readycheck»;
SLASH_RELOAD1 = «/reload»;
SLASH_RELOAD2 = «/reload»;
SLASH_REMOVEFRIEND1 = «/removefriend»;
SLASH_REMOVEFRIEND2 = «/remfriend»;
SLASH_REMOVEFRIEND3 = «/removefriend»;
SLASH_REMOVEFRIEND4 = «/remfriend»;
SLASH_REPLY1 = «/r»;
SLASH_REPLY2 = «/reply»;
SLASH_REPLY3 = «/r»;
SLASH_REPLY4 = «/reply»;
SLASH_RESETCHAT1 = «/resetchat»;
SLASH_RESETCHAT2 = «/resetchat»;
SLASH_SAVEGUILDROSTER1 = «/saveguildroster»;
SLASH_SAVEGUILDROSTER2 = «/saveguildroster»;
SLASH_SAY1 = «/s»;
SLASH_SAY2 = «/say»;
SLASH_SAY3 = «/s»;
SLASH_SAY4 = «/say»;
SLASH_SCRIPT1 = «/script»;
SLASH_SCRIPT2 = «/run»;
SLASH_SCRIPT3 = «/script»;
SLASH_SCRIPT4 = «/run»;
SLASH_SET_TITLE1 = «/settitle»;
SLASH_SET_TITLE2 = «/settitle»;
SLASH_SMART_WHISPER1 = «/w»;
SLASH_SMART_WHISPER10 = «/send»;
SLASH_SMART_WHISPER2 = «/whisper»;
SLASH_SMART_WHISPER3 = «/t»;
SLASH_SMART_WHISPER4 = «/tell»;
SLASH_SMART_WHISPER5 = «/send»;
SLASH_SMART_WHISPER6 = «/w»;
SLASH_SMART_WHISPER7 = «/whisper»;
SLASH_SMART_WHISPER8 = «/t»;
SLASH_SMART_WHISPER9 = «/tell»;
SLASH_SPECTATOR_WARGAME1 = «/invitespectatormatch»;
SLASH_SPECTATOR_WARGAME2 = «/invitespectatormatch»;
SLASH_STARTATTACK1 = «/startattack»;
SLASH_STARTATTACK2 = «/startattack»;
SLASH_STOPATTACK1 = «/stopattack»;
SLASH_STOPATTACK2 = «/stopattack»;
SLASH_STOPCASTING1 = «/stopcasting»;
SLASH_STOPCASTING2 = «/stopcasting»;
SLASH_STOPMACRO1 = «/stopmacro»;
SLASH_STOPMACRO2 = «/stopmacro»;
SLASH_STOPSPELLTARGET1 = «/stopspelltarget»;
SLASH_STOPSPELLTARGET2 = «/stopspelltarget»;
SLASH_STOPWATCH1 = «/stopwatch»;
SLASH_STOPWATCH2 = «/timer»;
SLASH_STOPWATCH3 = «/sw»;
SLASH_STOPWATCH4 = «/stopwatch»;
SLASH_STOPWATCH5 = «/timer»;
SLASH_STOPWATCH6 = «/sw»;
SLASH_STOPWATCH_PARAM_PAUSE1 = «pause»;
SLASH_STOPWATCH_PARAM_PAUSE2 = «pause»;
SLASH_STOPWATCH_PARAM_PLAY1 = «play»;
SLASH_STOPWATCH_PARAM_PLAY2 = «play»;
SLASH_STOPWATCH_PARAM_STOP1 = «stop»;
SLASH_STOPWATCH_PARAM_STOP2 = «clear»;
SLASH_STOPWATCH_PARAM_STOP3 = «reset»;
SLASH_STOPWATCH_PARAM_STOP4 = «stop»;
SLASH_STOPWATCH_PARAM_STOP5 = «clear»;
SLASH_STOPWATCH_PARAM_STOP6 = «reset»;
SLASH_SUMMON_BATTLE_PET1 = «/summonpet»;
SLASH_SUMMON_BATTLE_PET2 = «/summonpet»;
SLASH_SUMMON_BATTLE_PET3 = «/sp»;
SLASH_SUMMON_BATTLE_PET4 = «/sp»;
SLASH_SWAPACTIONBAR1 = «/swapactionbar»;
SLASH_SWAPACTIONBAR2 = «/swapactionbar»;
SLASH_TARGET1 = «/target»;
SLASH_TARGET2 = «/tar»;
SLASH_TARGET3 = «/target»;
SLASH_TARGET4 = «/tar»;
SLASH_TARGET_EXACT1 = «/targetexact»;
SLASH_TARGET_EXACT2 = «/targetexact»;
SLASH_TARGET_LAST_ENEMY1 = «/targetlastenemy»;
SLASH_TARGET_LAST_ENEMY2 = «/targetlastenemy»;
SLASH_TARGET_LAST_FRIEND1 = «/targetlastfriend»;
SLASH_TARGET_LAST_FRIEND2 = «/targetlastfriend»;
SLASH_TARGET_LAST_TARGET1 = «/targetlasttarget»;
SLASH_TARGET_LAST_TARGET2 = «/targetlasttarget»;
SLASH_TARGET_MARKER1 = «/tm»;
SLASH_TARGET_MARKER2 = «/tm»;
SLASH_TARGET_MARKER3 = «/targetmarker»;
SLASH_TARGET_MARKER4 = «/targetmarker»;
SLASH_TARGET_NEAREST_ENEMY1 = «/targetenemy»;
SLASH_TARGET_NEAREST_ENEMY2 = «/targetenemy»;
SLASH_TARGET_NEAREST_ENEMY_PLAYER1 = «/targetenemyplayer»;
SLASH_TARGET_NEAREST_ENEMY_PLAYER2 = «/targetenemyplayer»;
SLASH_TARGET_NEAREST_FRIEND1 = «/targetfriend»;
SLASH_TARGET_NEAREST_FRIEND2 = «/targetfriend»;
SLASH_TARGET_NEAREST_FRIEND_PLAYER1 = «/targetfriendplayer»;
SLASH_TARGET_NEAREST_FRIEND_PLAYER2 = «/targetfriendplayer»;
SLASH_TARGET_NEAREST_PARTY1 = «/targetparty»;
SLASH_TARGET_NEAREST_PARTY2 = «/targetparty»;
SLASH_TARGET_NEAREST_RAID1 = «/targetraid»;
SLASH_TARGET_NEAREST_RAID2 = «/targetraid»;
SLASH_TEAM_CAPTAIN1 = «/teamcaptain»;
SLASH_TEAM_CAPTAIN2 = «/tcaptain»;
SLASH_TEAM_CAPTAIN3 = «/teamcaptain»;
SLASH_TEAM_CAPTAIN4 = «/tcaptain»;
SLASH_TEAM_DISBAND1 = «/teamdisband»;
SLASH_TEAM_DISBAND2 = «/tdisband»;
SLASH_TEAM_DISBAND3 = «/teamdisband»;
SLASH_TEAM_DISBAND4 = «/tdisband»;
SLASH_TEAM_INVITE1 = «/teaminvite»;
SLASH_TEAM_INVITE2 = «/tinvite»;
SLASH_TEAM_INVITE3 = «/teaminvite»;
SLASH_TEAM_INVITE4 = «/tinvite»;
SLASH_TEAM_QUIT1 = «/teamquit»;
SLASH_TEAM_QUIT2 = «/tquit»;
SLASH_TEAM_QUIT3 = «/teamquit»;
SLASH_TEAM_QUIT4 = «/tquit»;
SLASH_TEAM_UNINVITE1 = «/teamremove»;
SLASH_TEAM_UNINVITE2 = «/tremove»;
SLASH_TEAM_UNINVITE3 = «/teamremove»;
SLASH_TEAM_UNINVITE4 = «/tremove»;
SLASH_TIME1 = «/time»;
SLASH_TIME2 = «/time»;
SLASH_TOKEN1 = «/token»;
SLASH_TOKEN2 = «/token»;
SLASH_TOKEN3 = «/tk»;
SLASH_TOKEN4 = «/tk»;
SLASH_TRADE1 = «/tr»;
SLASH_TRADE2 = «/trade»;
SLASH_TRADE3 = «/tr»;
SLASH_TRADE4 = «/trade»;
SLASH_UNIGNORE1 = «/unignore»;
SLASH_UNIGNORE2 = «/unignore»;
SLASH_UNINVITE1 = «/u»;
SLASH_UNINVITE10 = «/votekick»;
SLASH_UNINVITE2 = «/un»;
SLASH_UNINVITE3 = «/kick»;
SLASH_UNINVITE4 = «/uninvite»;
SLASH_UNINVITE5 = «/u»;
SLASH_UNINVITE6 = «/un»;
SLASH_UNINVITE7 = «/uninvite»;
SLASH_UNINVITE8 = «/kick»;
SLASH_UNINVITE9 = «/votekick»;
SLASH_USE1 = «/use»;
SLASH_USE2 = «/use»;
SLASH_USERANDOM1 = «/userandom»;
SLASH_USERANDOM2 = «/userandom»;
SLASH_USE_TALENT_SPEC1 = «/usetalents»;
SLASH_USE_TALENT_SPEC2 = «/usetalents»;
SLASH_VOICEMACRO1 = «/v»;
SLASH_VOICEMACRO2 = «/v»;
SLASH_WARGAME1 = «/wargame»;
SLASH_WARGAME2 = «/wg»;
SLASH_WARGAME3 = «/wargame»;
SLASH_WARGAME4 = «/wg»;
SLASH_WHISPER1 = «/cw»;
SLASH_WHISPER2 = «/cw»;
SLASH_WHISPER3 = «/charwhisper»;
SLASH_WHISPER4 = «/charwhisper»;
SLASH_WHO1 = «/who»;
SLASH_WHO2 = «/who»;
SLASH_WORLD_MARKER1 = «/wm»;
SLASH_WORLD_MARKER2 = «/wm»;
SLASH_WORLD_MARKER3 = «/worldmarker»;
SLASH_WORLD_MARKER4 = «/worldmarker»;
SLASH_YELL1 = «/y»;
SLASH_YELL2 = «/yell»;
SLASH_YELL3 = «/sh»;
SLASH_YELL4 = «/shout»;
SLASH_YELL5 = «/y»;
SLASH_YELL6 = «/yell»;
SLASH_YELL7 = «/sh»;
SLASH_YELL8 = «/shout»;
SLOT_ABBR = «Slots»;
SLOW = «Slow»;
SLURRED_SPEECH = «%s …hic!»;
SMALL = «Small»;
SMART_PIVOT = «Smart Pivot»;
SOCIALS = «Socials»;
SOCIAL_BUTTON = «Social»;
SOCIAL_LABEL = «Social»;
SOCIAL_SUBTEXT = «These options allow you to control and modify your interactions with other players you encounter in Azeroth.»;
SOCKETING_ITEM_MIN_LEVEL_I = «Requires Item Level: %d»;
SOCKET_GEMS = «Socket Gems»;
SOCKET_ITEM_MIN_SKILL = «Socket Requires %s (%d)»;
SOCKET_ITEM_REQ_LEVEL = «Socket Requires Level %d»;
SOCKET_ITEM_REQ_SKILL = «Socket Requires %s»;
SOLD_BY_COLON = «Sold By:»;
SOLO = «Solo»;
SOLVE = «Solve»;
SORT_QUEST = «Sort Quest»;
SOR_DEFAULT_MESSAGE = «Remember the good times in WoW? I do, so it’s time to come back!»;
SOR_DISABLE_CHOOSE_A_TARGET = «Select someone to send the invite to.»;
SOR_DISABLE_NO_INVITES_LEFT = «You cannot send any more invites today.»;
SOR_INACTIVE = «Inactive»;
SOR_INSTRUCTION_EMAIL = «Enter an E-mail address:»;
SOR_INSTRUCTION_SELECT = «Select a friend or guild member:»;
SOR_NUM_REMAINING = «Invites left today: %d»;
SOR_SUCCESSFULLY_SENT = «Your Scroll of Resurrection has been sent!»;
SOUL_SHARDS = «Soul » class=»4Shard:Shards;»;
SOUL_SHARDS_COST = «%d Soul |4Shard:Shards;»;
SOUL_SHARDS_COST_PER_TIME = «%d Soul Shards, plus %d per sec»;
SOUL_SHARDS_COST_PER_TIME_NO_BASE = «%d Soul Shards per sec»;
SOUL_SHARDS_POWER = «Soul Shards»;
SOUL_SHARDS_TOOLTIP = «Used by Soulburn to empower specific abilities.»;
SOUNDOPTIONS_MENU = «Sound & Voice»;
SOUND_CHANNELS = «Sound Channels»;
SOUND_CHANNELS_HIGH = «High (%d)»;
SOUND_CHANNELS_LOW = «Low (%d)»;
SOUND_CHANNELS_MEDIUM = «Medium (%d)»;
SOUND_DISABLED = «All sound is currently disabled»;
SOUND_EFFECTS_DISABLED = «Sound Effects Disabled»;
SOUND_EFFECTS_ENABLED = «Sound Effects Enabled»;
SOUND_LABEL = «Sound»;
SOUND_OPTIONS = «Sound Options»;
SOUND_QUALITY = «Sound Quality»;
SOUND_SUBTEXT = «These options control sound hardware and the types and volumes of sounds within the game.»;
SOUND_VOLUME = «Sound»;
SOURCE = «Source:»;
SOURCES = «Sources»;
SPAM_FILTER = «Spam Filter»;
SPEAKERMODE = «Speaker Mode»;
SPEAKERMODE_HEADPHONES = «Headphones»;
SPEAKERMODE_STEREO = «Stereo»;
SPEAKERMODE_SURROUND = «Surround Sound»;
SPECIAL = «Special»;
SPECIALIZATION = «Specialization»;
SPECIALIZATION_PRIMARY = «Primary Specialization»;
SPECIALIZATION_PRIMARY_ACTIVE = «Primary Specialization – Active»;
SPECIALIZATION_SECONDARY = «Secondary Specialization»;
SPECIALIZATION_SECONDARY_ACTIVE = «Secondary Specialization – Active»;
SPECIAL_SKILLS = «%s Skills:»;
SPECIFIC_BATTLEGROUNDS = «Specific Battlegrounds»;
SPECIFIC_DUNGEONS = «Specific Dungeons»;
SPECIFIC_DUNGEON_IS_READY = «A group has been formed for:»;
SPECIFIC_INSTANCE_IS_READY = «An instance has been formed for:»;
SPECIFIC_SCENARIOS = «Specific Scenarios»;
SPEC_FRAME_HELP_1 = «These are the specializations for your class.»;
SPEC_FRAME_HELP_2 = «The specialization you learn affects what base abilities you get.»;
SPEC_FRAME_HELP_3 = «Clicking \»LEARN\» will finalize your choice.\n|cFFFF0000You can always unlearn at your class trainer.|r»;
SPEED = «Speed»;
SPEED_ABBR = «SPD»;
SPELLBOOK = «Spellbook»;
SPELLBOOK_ABILITIES_BUTTON = «Spellbook & Abilities»;
SPELLBOOK_AVAILABLE_AT = «Level %d»;
SPELLBOOK_BUTTON = «Spellbook»;
SPELLBOOK_HELP_1 = «Drag spells to your action bar from here. Your active spells are sorted before passive spells.»;
SPELLBOOK_HELP_2 = «These tabs display your current spells.»;
SPELLBOOK_HELP_3 = «These tabs display all the spells you would get if you choose a different specialization.\n\nSome spells will be available in multiple specializations.»;
SPELLBOOK_TRAINABLE = «See your trainer»;
SPELLDISMISSPETOTHER = «%s’s %s is dismissed.»;
SPELLDISMISSPETSELF = «Your %s is dismissed.»;
SPELLHAPPINESSDRAINOTHER = «%s’s %s loses %d happiness.»;
SPELLHAPPINESSDRAINSELF = «Your %s loses %d happiness.»;
SPELLS = «Spells»;
SPELLS_COMBATLOG_TOOLTIP = «Shows messages about spells and special abilities.»;
SPELL_ALERT_OPACITY = «Opacity»;
SPELL_BONUS = «Spell Bonus»;
SPELL_CASTING = «Spell Casting»;
SPELL_CASTING_COMBATLOG_TOOLTIP = «Show messages about spell casting.»;
SPELL_CAST_CHANNELED = «Channeled»;
SPELL_CAST_FAILED_COMBATLOG_TOOLTIP = «Show messages when a spell cannot be cast or fails to cast.»;
SPELL_CAST_START_COMBATLOG_TOOLTIP = «Show messages when a spell begins casting.»;
SPELL_CAST_SUCCESS_COMBATLOG_TOOLTIP = «Show messages when a spell successfully completes.»;
SPELL_CAST_TIME_INSTANT = «Instant»;
SPELL_CAST_TIME_INSTANT_NO_MANA = «Instant»;
SPELL_CAST_TIME_MIN = «%.3g min cast»;
SPELL_CAST_TIME_RANGED = «Attack speed +%.3g sec»;
SPELL_CAST_TIME_SEC = «%.3g sec cast»;
SPELL_CHARGEUP_TIME = «Current progress: %s»;
SPELL_CHARGEUP_TIME_DAYS = «Current progress: %d |4day:days;»;
SPELL_CHARGEUP_TIME_HOURS = «Current progress: %d |4hour:hours;»;
SPELL_CHARGEUP_TIME_MIN = «Current progress: %d min»;
SPELL_CHARGEUP_TIME_SEC = «Current progress: %d sec»;
SPELL_COLOR_BY_SCHOOL_COMBATLOG_TOOLTIP = «Color spell names by school.»;
SPELL_CREATE_COMBATLOG_TOOLTIP = «Show messages when a spell or ability creates an object.»;
SPELL_CRIT_CHANCE = «Crit Chance»;
SPELL_DAMAGE_COMBATLOG_TOOLTIP = «Show messages when a spell or ability deals damage.»;
SPELL_DAMAGE_NUMBER_COMBATLOG_TOOLTIP = «Colorizes the damage number on non-melee swings.»;
SPELL_DAMAGE_SCHOOL_COMBATLOG_TOOLTIP = «Color the damage school name. (e.g. shadow)»;
SPELL_DETAIL = «Spell Detail»;
SPELL_DRAIN_COMBATLOG_TOOLTIP = «Show messages when a spell or ability reduces mana, energy, rage, or focus.»;
SPELL_DURATION = «Lasts %s»;
SPELL_DURATION_DAYS = «%.2f |4day:days;»;
SPELL_DURATION_HOURS = «%.2f |4hour:hrs;»;
SPELL_DURATION_MIN = «%.2f min»;
SPELL_DURATION_SEC = «%.2f sec»;
SPELL_DURATION_UNTIL_CANCELLED = «until cancelled»;
SPELL_EQUIPPED_ITEM = «Requires %s»;
SPELL_EQUIPPED_ITEM_NOSPACE = «Requires %s»;
SPELL_EXTRA_ATTACKS_COMBATLOG_TOOLTIP = «Show messages when a spell or ability grants additional attacks.»;
SPELL_FAILED_AFFECTING_COMBAT = «You are in combat»;
SPELL_FAILED_ALREADY_BEING_TAMED = «That creature is already being tamed»;
SPELL_FAILED_ALREADY_HAVE_CHARM = «You already control a charmed creature»;
SPELL_FAILED_ALREADY_HAVE_PET = «You must dismiss your current pet first.»;
SPELL_FAILED_ALREADY_HAVE_SUMMON = «You already control a summoned creature»;
SPELL_FAILED_ALREADY_OPEN = «Already open»;
SPELL_FAILED_APPRENTICE_RIDING_REQUIREMENT = «Requires apprentice riding skill»;
SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = «Requires artisan riding skill»;
SPELL_FAILED_AURA_BOUNCED = «A more powerful spell is already active»;
SPELL_FAILED_BAD_IMPLICIT_TARGETS = «No target»;
SPELL_FAILED_BAD_TARGETS = «Invalid target»;
SPELL_FAILED_BM_OR_INVISGOD = «The spell cannot be cast on beastmaster or invis god targets.»;
SPELL_FAILED_CANT_ADD_BATTLE_PET = «Can’t Add Companion To Your Account»;
SPELL_FAILED_CANT_BE_CHARMED = «Target can’t be charmed»;
SPELL_FAILED_CANT_BE_DISENCHANTED = «Item cannot be disenchanted»;
SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = «Your Enchanting skill is not high enough to disenchant that»;
SPELL_FAILED_CANT_BE_MILLED = «You cannot mill that»;
SPELL_FAILED_CANT_BE_PROSPECTED = «There are no gems in this»;
SPELL_FAILED_CANT_CAST_ON_TAPPED = «Target is tapped»;
SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = «You can’t do that right now.»;
SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = «You can’t start a duel while invisible»;
SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = «You can’t start a duel while stealthed»;
SPELL_FAILED_CANT_STEALTH = «You are too close to enemies»;
SPELL_FAILED_CANT_UNTALENT = «You can’t change that talent choice while %s is on cooldown.»;
SPELL_FAILED_CANT_UPGRADE_BATTLE_PET = «Failed to Upgrade Pet»;
SPELL_FAILED_CASTER_AURASTATE = «You can’t do that yet»;
SPELL_FAILED_CASTER_DEAD = «You are dead»;
SPELL_FAILED_CASTER_DEAD_FEMALE = «You are dead»;
SPELL_FAILED_CAST_NOT_HERE = «You can’t cast that here»;
SPELL_FAILED_CHARMED = «Can’t do that while charmed»;
SPELL_FAILED_CHEST_IN_USE = «That is already being used»;
SPELL_FAILED_COLD_RIDING_REQUIREMENT = «Requires cold weather flying skill»;
SPELL_FAILED_CONFUSED = «Can’t do that while confused»;
SPELL_FAILED_CS_RIDING_REQUIREMENT = «Requires Cloud Serpent Riding skill»;
SPELL_FAILED_CUSTOM_ERROR_1 = «Something bad happened, and we want to display a custom message!»;
SPELL_FAILED_CUSTOM_ERROR_10 = «You cannot summon another gargoyle yet.»;
SPELL_FAILED_CUSTOM_ERROR_100 = «Three fawns are already following you!»;
SPELL_FAILED_CUSTOM_ERROR_101 = «You already have a River Boat.»;
SPELL_FAILED_CUSTOM_ERROR_102 = «You have no active enchantment to unleash.»;
SPELL_FAILED_CUSTOM_ERROR_103 = «You have bound enough Highborne souls. Return to Arcanist Valdurian.»;
SPELL_FAILED_CUSTOM_ERROR_104 = «You must be at least 40 yards away from all other Oil Drilling Rigs.»;
SPELL_FAILED_CUSTOM_ERROR_106 = «You must be above the Enslaved Pearl Miner.»;
SPELL_FAILED_CUSTOM_ERROR_107 = «You must target the corpse of a Seabrush Terrapin, Scourgut Remora, or Spinescale Hammerhead.»;
SPELL_FAILED_CUSTOM_ERROR_108 = «Ambassador Slaghammer is already your prisoner.»;
SPELL_FAILED_CUSTOM_ERROR_109_MIXED = «Requires a location that is attuned with the Naz’jar Battlemaiden.»;
SPELL_FAILED_CUSTOM_ERROR_11 = «Requires Corpse Dust if the target is not dead and humanoid.»;
SPELL_FAILED_CUSTOM_ERROR_110 = «Free the Drake from the net first!»;
SPELL_FAILED_CUSTOM_ERROR_111 = «You already have three Dragonmaw allies following you.»;
SPELL_FAILED_CUSTOM_ERROR_112 = «Requires Opposable Thumbs.»;
SPELL_FAILED_CUSTOM_ERROR_113 = «Not enough health»;
SPELL_FAILED_CUSTOM_ERROR_114 = «You already have enough Forsaken Troopers.»;
SPELL_FAILED_CUSTOM_ERROR_115 = «You cannot jump to another boulder yet.»;
SPELL_FAILED_CUSTOM_ERROR_116 = «Skill too high.»;
SPELL_FAILED_CUSTOM_ERROR_117 = «You have already rescued 6 Survivors.»;
SPELL_FAILED_CUSTOM_ERROR_118 = «You need to be facing the ships from the rescue balloon.»;
SPELL_FAILED_CUSTOM_ERROR_119 = «You cannot supervise more than 5 Arrested Cultists at a time.»;
SPELL_FAILED_CUSTOM_ERROR_12 = «Can only be placed near Shatterhorn»;
SPELL_FAILED_CUSTOM_ERROR_120 = «You must reach level 85 to use this portal.»;
SPELL_FAILED_CUSTOM_ERROR_121 = «Your target must be below 35% health.»;
SPELL_FAILED_CUSTOM_ERROR_122 = «You must select a specialization first.»;
SPELL_FAILED_CUSTOM_ERROR_123 = «You are too wise and powerful to gain any benefit from that item.»;
SPELL_FAILED_CUSTOM_ERROR_124 = «You are within 10 yards of another Argent Lightwell.»;
SPELL_FAILED_CUSTOM_ERROR_125 = «You can’t do that while shapeshifted.»;
SPELL_FAILED_CUSTOM_ERROR_126 = «You already have a Mana Gem in your bank.»;
SPELL_FAILED_CUSTOM_ERROR_127 = «You must have at least one Flame Shock active.»;
SPELL_FAILED_CUSTOM_ERROR_128 = «You cannot transform right now»;
SPELL_FAILED_CUSTOM_ERROR_129 = «Your pet must be attacking a target.»;
SPELL_FAILED_CUSTOM_ERROR_13 = «You must first select a Proto-Drake Egg.»;
SPELL_FAILED_CUSTOM_ERROR_130 = «Requires Gnomish Engineering»;
SPELL_FAILED_CUSTOM_ERROR_131 = «Requires Goblin Engineering»;
SPELL_FAILED_CUSTOM_ERROR_132 = «You have no target.»;
SPELL_FAILED_CUSTOM_ERROR_133 = «Your Pet is out of range of the target.»;
SPELL_FAILED_CUSTOM_ERROR_134 = «You can’t do that while holding the flag.»;
SPELL_FAILED_CUSTOM_ERROR_135 = «You can’t do that to targets holding the flag.»;
SPELL_FAILED_CUSTOM_ERROR_136 = «The portal is not yet open. Continue helping the druids at the Sanctuary of Malorne.»;
SPELL_FAILED_CUSTOM_ERROR_137 = «You need to be closer to Aggra’s Air Totem, in the west.»;
SPELL_FAILED_CUSTOM_ERROR_138 = «You need to be closer to Aggra’s Water Totem, in the north.»;
SPELL_FAILED_CUSTOM_ERROR_139 = «You need to be closer to Aggra’s Earth Totem, in the east.»;
SPELL_FAILED_CUSTOM_ERROR_14_NONE = «You must be close to a marked tree.»;
SPELL_FAILED_CUSTOM_ERROR_140 = «You need to be closer to Aggra’s Fire Totem, near Thrall.»;
SPELL_FAILED_CUSTOM_ERROR_141 = «You are facing the wrong way.»;
SPELL_FAILED_CUSTOM_ERROR_142 = «You are within 10 yards of another Makeshift Dynamite.»;
SPELL_FAILED_CUSTOM_ERROR_143 = «You must be near the sunken ship at Sapphire’s End in the Jade Forest.»;
SPELL_FAILED_CUSTOM_ERROR_144 = «That demon’s health is already full.»;
SPELL_FAILED_CUSTOM_ERROR_145 = «Wait until the Onyx Serpent is directly overhead.»;
SPELL_FAILED_CUSTOM_ERROR_146 = «Your objective is already complete.»;
SPELL_FAILED_CUSTOM_ERROR_147 = «You can only push Sad Panda towards Sad Panda Town!»;
SPELL_FAILED_CUSTOM_ERROR_148 = «Target is already affected by Stardust No. 2.»;
SPELL_FAILED_CUSTOM_ERROR_149 = «You cannot deconstruct Elementium Gem Clusters while collecting them!»;
SPELL_FAILED_CUSTOM_ERROR_15 = «You must target a Fjord Turkey.»;
SPELL_FAILED_CUSTOM_ERROR_150 = «You don’t have enough health.»;
SPELL_FAILED_CUSTOM_ERROR_151 = «You cannot use the gateway yet.»;
SPELL_FAILED_CUSTOM_ERROR_152 = «You must choose a specialization to use Ascendance.»;
SPELL_FAILED_CUSTOM_ERROR_153 = «You have insufficient Blood Charges.»;
SPELL_FAILED_CUSTOM_ERROR_154 = «No fully depleted runes.»;
SPELL_FAILED_CUSTOM_ERROR_155 = «No more charges.»;
SPELL_FAILED_CUSTOM_ERROR_156 = «Statue is out of range of the target.»;
SPELL_FAILED_CUSTOM_ERROR_157 = «You don’t have a statue summoned.»;
SPELL_FAILED_CUSTOM_ERROR_158 = «You have no spirit active.»;
SPELL_FAILED_CUSTOM_ERROR_159 = «Both Frost Fever and Blood Plague must be present on the target.»;
SPELL_FAILED_CUSTOM_ERROR_16 = «You must target a Fjord Hawk.»;
SPELL_FAILED_CUSTOM_ERROR_160 = «You can’t do that while holding an Orb of Power.»;
SPELL_FAILED_CUSTOM_ERROR_161 = «You can’t do that while jumping or falling.»;
SPELL_FAILED_CUSTOM_ERROR_162 = «You must be transformed by Polyformic Acid.»;
SPELL_FAILED_CUSTOM_ERROR_163 = «There isn’t enough acid left to store this transformation.»;
SPELL_FAILED_CUSTOM_ERROR_164 = «You must obtain a Flight Master’s License before using this spell.»;
SPELL_FAILED_CUSTOM_ERROR_165 = «You have already sampled sap from this Feeder.»;
SPELL_FAILED_CUSTOM_ERROR_166 = «Requires you to be near a Mantid Feeder in the Heart of Fear.»;
SPELL_FAILED_CUSTOM_ERROR_167 = «Target must be directly in front of you.»;
SPELL_FAILED_CUSTOM_ERROR_168 = «You can’t do that during a Challenge Mode»;
SPELL_FAILED_CUSTOM_ERROR_169 = «You are not the correct class for that mount.»;
SPELL_FAILED_CUSTOM_ERROR_17 = «You are too far from the bouy.»;
SPELL_FAILED_CUSTOM_ERROR_170 = «Nothing left to discover.»;
SPELL_FAILED_CUSTOM_ERROR_171 = «There are no explosives available.»;
SPELL_FAILED_CUSTOM_ERROR_172 = «You must be flagged for PvP.»;
SPELL_FAILED_CUSTOM_ERROR_173 = «Requires Battle Rations or Meaty Haunch»;
SPELL_FAILED_CUSTOM_ERROR_174 = «Requires Brittle Root»;
SPELL_FAILED_CUSTOM_ERROR_175 = «Requires Laborer’s Tool»;
SPELL_FAILED_CUSTOM_ERROR_176 = «Requires Unexploded Cannonball»;
SPELL_FAILED_CUSTOM_ERROR_177 = «Requires Misplaced Keg»;
SPELL_FAILED_CUSTOM_ERROR_178 = «Requires Liquid Fire, Jungle Hops, or Spirit-kissed Water»;
SPELL_FAILED_CUSTOM_ERROR_179 = «Requires Krasari Iron»;
SPELL_FAILED_CUSTOM_ERROR_18 = «Must be used near an oil slick.»;
SPELL_FAILED_CUSTOM_ERROR_180 = «Requires Spirit-Kissed Water»;
SPELL_FAILED_CUSTOM_ERROR_181 = «Requires Snake Oil»;
SPELL_FAILED_CUSTOM_ERROR_182 = «You can’t do that while a Scenario is in progress.»;
SPELL_FAILED_CUSTOM_ERROR_183 = «Requires the Darkmoon Faire to be open.»;
SPELL_FAILED_CUSTOM_ERROR_184 = «Already at Valor cap»;
SPELL_FAILED_CUSTOM_ERROR_185 = «Already commended by this faction»;
SPELL_FAILED_CUSTOM_ERROR_186 = «Out of coins! Pickpocket humanoids to get more.»;
SPELL_FAILED_CUSTOM_ERROR_187 = «Only one elemental spirit on a target at a time.»;
SPELL_FAILED_CUSTOM_ERROR_188 = «You do not know how to tame Direhorns.»;
SPELL_FAILED_CUSTOM_ERROR_189 = «You must be near the Bloodied Court gate.»;
SPELL_FAILED_CUSTOM_ERROR_19 = «You must be closer to the buoy!»;
SPELL_FAILED_CUSTOM_ERROR_190 = «You are not Electrified.»;
SPELL_FAILED_CUSTOM_ERROR_191 = «There is nothing to be fetched.»;
SPELL_FAILED_CUSTOM_ERROR_192 = «Requires The Thunder Forge.»;
SPELL_FAILED_CUSTOM_ERROR_193 = «You cannot use the dice again yet.»;
SPELL_FAILED_CUSTOM_ERROR_194 = «You are already a member of the Brawler’s Guild.»;
SPELL_FAILED_CUSTOM_ERROR_195 = «You may not change talent specializations during a celestial challenge.»;
SPELL_FAILED_CUSTOM_ERROR_196 = «Your talent specialization does not match the selected challenge.»;
SPELL_FAILED_CUSTOM_ERROR_197 = «You don’t have enough currency to do that.»;
SPELL_FAILED_CUSTOM_ERROR_198 = «Target cannot benefit from that spell»;
SPELL_FAILED_CUSTOM_ERROR_199 = «You can only have one Healing Rain active at a time.»;
SPELL_FAILED_CUSTOM_ERROR_2 = «Alex broke your quest! Thank him later!»;
SPELL_FAILED_CUSTOM_ERROR_20 = «You may only call for the aid of a Wyrmrest Vanquisher in Wyrmrest Temple, The Dragon Wastes, Galakrond’s Rest or The Wicked Coil.»;
SPELL_FAILED_CUSTOM_ERROR_200 = «The door is locked.»;
SPELL_FAILED_CUSTOM_ERROR_201 = «You need to select a customer who is waiting in line first.»;
SPELL_FAILED_CUSTOM_ERROR_202 = «You may not change specialization while a trial is in progress.»;
SPELL_FAILED_CUSTOM_ERROR_203 = «You must wait for customers to get in line before you can select them to be seated.»;
SPELL_FAILED_CUSTOM_ERROR_204 = «Must be closer to one of Gazlowe’s objectives to deploy!»;
SPELL_FAILED_CUSTOM_ERROR_205 = «Must be closer to one of Gelbin’s objectives to deploy!»;
SPELL_FAILED_CUSTOM_ERROR_206 = «Your pack of volen is already full!»;
SPELL_FAILED_CUSTOM_ERROR_207 = «Requires 600 Mining or Blacksmithing»;
SPELL_FAILED_CUSTOM_ERROR_208 = «The Arkonite Protector is not in range.»;
SPELL_FAILED_CUSTOM_ERROR_209 = «You are unable to have both Beacon of Light and Beacon of Faith on the same target.»;
SPELL_FAILED_CUSTOM_ERROR_21 = «That can only be used on a Ice Heart Jormungar Spawn.»;
SPELL_FAILED_CUSTOM_ERROR_210 = «Can only be used on AFK players.»;
SPELL_FAILED_CUSTOM_ERROR_211 = «Nothing to loot.»;
SPELL_FAILED_CUSTOM_ERROR_22 = «You must be closer to a sinkhole to use your map.»;
SPELL_FAILED_CUSTOM_ERROR_23 = «You may only call down a stampede on Harold Lane.»;
SPELL_FAILED_CUSTOM_ERROR_24 = «You may only use the Pouch of Crushed Bloodspore on Gammothra or other magnataur in the Bloodspore Plains and Gammoth.»;
SPELL_FAILED_CUSTOM_ERROR_25 = «Requires the magmawyrm resurrection chamber in the back of the Maw of Neltharion.»;
SPELL_FAILED_CUSTOM_ERROR_26 = «You may only call down a Wintergarde Gryphon in Wintergarde Keep or the Carrion Fields.»;
SPELL_FAILED_CUSTOM_ERROR_27 = «What are you doing? Only aim that thing at Wilhelm!»;
SPELL_FAILED_CUSTOM_ERROR_28 = «Not enough health!»;
SPELL_FAILED_CUSTOM_ERROR_29 = «There are no nearby corpses to use»;
SPELL_FAILED_CUSTOM_ERROR_3 = «This spell may only be used on Helpless Wintergarde Villagers that have not been rescued.»;
SPELL_FAILED_CUSTOM_ERROR_30 = «You’ve created enough ghouls. Return to Gothik the Harvester at Death’s Breach.»;
SPELL_FAILED_CUSTOM_ERROR_31 = «Your companion does not want to come here. Go further from the Sundered Shard.»;
SPELL_FAILED_CUSTOM_ERROR_32 = «Must be in Cat Form»;
SPELL_FAILED_CUSTOM_ERROR_33 = «Only Death Knights may enter Ebon Hold.»;
SPELL_FAILED_CUSTOM_ERROR_34 = «Must be in Bear Form»;
SPELL_FAILED_CUSTOM_ERROR_35 = «You must be within range of a Helpless Wintergarde Villager.»;
SPELL_FAILED_CUSTOM_ERROR_36 = «You cannot target an elemental or mechanical corpse.»;
SPELL_FAILED_CUSTOM_ERROR_37 = «This teleport crystal cannot be used until the teleport crystal in Dalaran has been used at least once.»;
SPELL_FAILED_CUSTOM_ERROR_38 = «You are already holding something in your hand. You must throw the creature in your hand before picking up another.»;
SPELL_FAILED_CUSTOM_ERROR_39 = «You don’t have anything to throw! Find a Vargul and use Gymer Grab to pick one up!»;
SPELL_FAILED_CUSTOM_ERROR_4 = «Requires that you be wearing the Warsong Orc Disguise.»;
SPELL_FAILED_CUSTOM_ERROR_40 = «Bouldercrag’s War Horn can only be used within 10 yards of Valduran the Stormborn.»;
SPELL_FAILED_CUSTOM_ERROR_41 = «You are not carrying a passenger. There is nobody to drop off.»;
SPELL_FAILED_CUSTOM_ERROR_42 = «You cannot build any more siege vehicles.»;
SPELL_FAILED_CUSTOM_ERROR_43 = «You are already carrying a captured Argent Crusader. You must return to the Argent Vanguard infirmary and drop off your passenger before you may pick up another.»;
SPELL_FAILED_CUSTOM_ERROR_44 = «You can’t do that while rooted.»;
SPELL_FAILED_CUSTOM_ERROR_45 = «Requires a nearby target.»;
SPELL_FAILED_CUSTOM_ERROR_46 = «Nothing left to discover.»;
SPELL_FAILED_CUSTOM_ERROR_47 = «No targets close enough to bluff.»;
SPELL_FAILED_CUSTOM_ERROR_48 = «Your Iron Rune Construct is out of range.»;
SPELL_FAILED_CUSTOM_ERROR_49 = «Requires Engineering (350)»;
SPELL_FAILED_CUSTOM_ERROR_5 = «You must be closer to a plague wagon in order to drop off your 7th Legion Siege Engineer.»;
SPELL_FAILED_CUSTOM_ERROR_50 = «You can’t use that mount.»;
SPELL_FAILED_CUSTOM_ERROR_51 = «There is nobody to eject!»;
SPELL_FAILED_CUSTOM_ERROR_52 = «The target must be bound to you.»;
SPELL_FAILED_CUSTOM_ERROR_53 = «Target must be undead.»;
SPELL_FAILED_CUSTOM_ERROR_54 = «You have no target or your target is too far away.»;
SPELL_FAILED_CUSTOM_ERROR_55 = «Missing Reagents: Dark Matter»;
SPELL_FAILED_CUSTOM_ERROR_56 = «You can’t use that item»;
SPELL_FAILED_CUSTOM_ERROR_57 = «You can’t do that while Cycloned»;
SPELL_FAILED_CUSTOM_ERROR_58 = «Target is already affected by a similar effect»;
SPELL_FAILED_CUSTOM_ERROR_59 = «That anti-venom is not strong enough to dispel that poison»;
SPELL_FAILED_CUSTOM_ERROR_6 = «You cannot target friendly units outside your party.»;
SPELL_FAILED_CUSTOM_ERROR_60 = «You must have a lance equipped.»;
SPELL_FAILED_CUSTOM_ERROR_61 = «You must be near the Maiden of Winter’s Breath Lake.»;
SPELL_FAILED_CUSTOM_ERROR_62 = «You have learned everything from that book»;
SPELL_FAILED_CUSTOM_ERROR_63_NONE = «Your pet is dead»;
SPELL_FAILED_CUSTOM_ERROR_64 = «There are no valid targets within range.»;
SPELL_FAILED_CUSTOM_ERROR_65 = «Only GMs may use that. Your account has been reported for investigation.»;
SPELL_FAILED_CUSTOM_ERROR_66 = «You must reach level 58 to use this portal.»;
SPELL_FAILED_CUSTOM_ERROR_67 = «You already have the maximum amount of honor.»;
SPELL_FAILED_CUSTOM_ERROR_68 = «You already have a Hot Rod.»;
SPELL_FAILED_CUSTOM_ERROR_69 = «This partygoer wants some more bubbly.»;
SPELL_FAILED_CUSTOM_ERROR_7 = «You must target a weakened chill nymph.»;
SPELL_FAILED_CUSTOM_ERROR_70 = «This partygoer needs a bucket!»;
SPELL_FAILED_CUSTOM_ERROR_71 = «This partygoer wants to dance with you.»;
SPELL_FAILED_CUSTOM_ERROR_72 = «This partygoer wants to see some fireworks.»;
SPELL_FAILED_CUSTOM_ERROR_73 = «This partygoer wants some more hors d’oeuvres.»;
SPELL_FAILED_CUSTOM_ERROR_74 = «The Goblin All-In-1-Der Belt’s battery is depleted.»;
SPELL_FAILED_CUSTOM_ERROR_75 = «You must have a demonic circle active.»;
SPELL_FAILED_CUSTOM_ERROR_76 = «You already have maximum rage»;
SPELL_FAILED_CUSTOM_ERROR_77 = «Requires Engineering (350)»;
SPELL_FAILED_CUSTOM_ERROR_78 = «Your soul belongs to the Lich King»;
SPELL_FAILED_CUSTOM_ERROR_79 = «Your attendant already has an Argent Pony»;
SPELL_FAILED_CUSTOM_ERROR_8 = «The Imbued Scourge Shroud will only work when equipped in the Temple City of En’kilah.»;
SPELL_FAILED_CUSTOM_ERROR_80 = «First, Overload the Defective Generator, Activate the Leaky Stove, and Drop a Cigar on the Flammable Bed.»;
SPELL_FAILED_CUSTOM_ERROR_81 = «You’ve already sent in the Gasbot and destroyed headquarters!»;
SPELL_FAILED_CUSTOM_ERROR_82 = «This goblin is all partied out!»;
SPELL_FAILED_CUSTOM_ERROR_83 = «You must have a Magma, Flametongue, or Fire Elemental Totem active.»;
SPELL_FAILED_CUSTOM_ERROR_84 = «You may not bite other vampires.»;
SPELL_FAILED_CUSTOM_ERROR_85 = «Your pet is already at your level.»;
SPELL_FAILED_CUSTOM_ERROR_86 = «You do not meet the level requirements for this item.»;
SPELL_FAILED_CUSTOM_ERROR_87 = «There are too many Mutated Abominations.»;
SPELL_FAILED_CUSTOM_ERROR_88 = «The potions have all been depleted by Professor Putricide.»;
SPELL_FAILED_CUSTOM_ERROR_89 = «You have already defeated enough of them.»;
SPELL_FAILED_CUSTOM_ERROR_9 = «Requires Corpse Dust»;
SPELL_FAILED_CUSTOM_ERROR_90 = «Requires level 65»;
SPELL_FAILED_CUSTOM_ERROR_91 = «You have already destroyed the KTC Oil Platform.»;
SPELL_FAILED_CUSTOM_ERROR_92 = «You have already launched enough cages.»;
SPELL_FAILED_CUSTOM_ERROR_93 = «Requires Single-Stage Booster Rockets. Return to Hobart Grapplehammer to get more.»;
SPELL_FAILED_CUSTOM_ERROR_94 = «You have already captured enough wild cluckers.»;
SPELL_FAILED_CUSTOM_ERROR_95 = «Requires Remote Control Fireworks. Return to Hobart Grapplehammer to get more.»;
SPELL_FAILED_CUSTOM_ERROR_96 = «You already have the max number of recruits.»;
SPELL_FAILED_CUSTOM_ERROR_97 = «You already have the max number of volunteers.»;
SPELL_FAILED_CUSTOM_ERROR_98 = «Frostmourne has rendered you unable to resurrect.»;
SPELL_FAILED_CUSTOM_ERROR_99 = «You can’t mount while affected by that shapeshift.»;
SPELL_FAILED_DAMAGE_IMMUNE = «You can’t do that while you are immune»;
SPELL_FAILED_EQUIPPED_ITEM = «Must have the proper item equipped»;
SPELL_FAILED_EQUIPPED_ITEM_CLASS = «Must have a %s equipped»;
SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = «Must have a %s equipped in the main hand»;
SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = «Must have a %s equipped in the offhand»;
SPELL_FAILED_ERROR = «Internal error»;
SPELL_FAILED_EXCEEDED_WEEKLY_USAGE = «You can only cast %s %d times a week.»;
SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = «Requires expert riding skill»;
SPELL_FAILED_FALLING = «Can’t do that while falling»;
SPELL_FAILED_FISHING_TOO_LOW = «Requires Fishing %d»;
SPELL_FAILED_FIZZLE = «Fizzled»;
SPELL_FAILED_FLEEING = «Can’t do that while fleeing»;
SPELL_FAILED_FLIGHT_MASTER_RIDING_REQUIREMENT = «Requires flight master’s license skill»;
SPELL_FAILED_FLOATING_MOUNT_NOT_ALLOWED = «Floating mounts are not allowed here»;
SPELL_FAILED_FLYING_MOUNT_NOT_ALLOWED = «Flying mounts are not allowed here»;
SPELL_FAILED_FOOD_LOWLEVEL = «That food’s level is not high enough for your pet»;
SPELL_FAILED_GARRISON_NOT_OWNED = «You don’t own a garrison.»;
SPELL_FAILED_GARRISON_OWNED = «You already own a garrison.»;
SPELL_FAILED_GLYPH_EXCLUSIVE_CATEGORY = «You may only have one glyph of the %s type.»;
SPELL_FAILED_GLYPH_INVALID_SPEC = «That glyph is invalid for your %s specialization.»;
SPELL_FAILED_GLYPH_NO_SPEC = «That glyph requires a specialization.»;
SPELL_FAILED_GLYPH_SOCKET_LOCKED = «You cannot inscribe a glyph there yet.»;
SPELL_FAILED_GROUND_MOUNT_NOT_ALLOWED = «Ground mounts are not allowed here»;
SPELL_FAILED_HIGHLEVEL = «Target is too high level»;
SPELL_FAILED_IMMUNE = «Immune»;
SPELL_FAILED_INCORRECT_AREA = «You are in the wrong zone.»;
SPELL_FAILED_INTERRUPTED = «Interrupted»;
SPELL_FAILED_INTERRUPTED_COMBAT = «Interrupted»;
SPELL_FAILED_INVALID_GLYPH = «That glyph cannot be inscribed there.»;
SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED = «You can no longer resurrect during combat»;
SPELL_FAILED_ITEM_ALREADY_ENCHANTED = «Item is already enchanted»;
SPELL_FAILED_ITEM_AT_MAX_CHARGES = «Item already has the maximum number of charges.»;
SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = «Item cannot be enchanted in trade»;
SPELL_FAILED_ITEM_GONE = «Item is gone»;
SPELL_FAILED_ITEM_NOT_FOUND = «Tried to enchant an item that didn’t exist»;
SPELL_FAILED_ITEM_NOT_READY = «Item is not ready yet»;
SPELL_FAILED_JOURNEYMAN_RIDING_REQUIREMENT = «Requires journeyman riding skill»;
SPELL_FAILED_LEVEL_REQUIREMENT = «You are not high enough level»;
SPELL_FAILED_LEVEL_REQUIREMENT_PET = «Your pet is not high enough level»;
SPELL_FAILED_LIMIT_CATEGORY_EXCEEDED = «You have too many of that item already»;
SPELL_FAILED_LINE_OF_SIGHT = «Target not in line of sight»;
SPELL_FAILED_LOWLEVEL = «Target is too low level»;
SPELL_FAILED_LOW_CASTLEVEL = «Skill not high enough»;
SPELL_FAILED_MAINHAND_EMPTY = «Your weapon hand is empty»;
SPELL_FAILED_MASTER_RIDING_REQUIREMENT = «Requires master riding skill»;
SPELL_FAILED_MIN_SKILL = «Your skill is not high enough. Requires %s (%d).»;
SPELL_FAILED_MOUNT_ABOVE_WATER_HERE = «To use this mount in the current area you must be underwater.»;
SPELL_FAILED_MOUNT_COLLECTED_ON_OTHER_CHAR = «You have collected this mount but it is not usable on this character.»;
SPELL_FAILED_MOUNT_NO_FLOAT_HERE = «To use this mount in the current area you must not be at the water’s surface.»;
SPELL_FAILED_MOUNT_NO_UNDERWATER_HERE = «To use this mount in the current area you must be above water.»;
SPELL_FAILED_MOVING = «Can’t do that while moving»;
SPELL_FAILED_NEED_AMMO = «Ammo needs to be in the paper doll ammo slot before it can be fired.»;
SPELL_FAILED_NEED_AMMO_POUCH = «Requires: %s»;
SPELL_FAILED_NEED_EXOTIC_AMMO = «Requires exotic ammo: %s»;
SPELL_FAILED_NEED_MORE_ITEMS = «Requires %d %s.»;
SPELL_FAILED_NOPATH = «No path available»;
SPELL_FAILED_NOTHING_TO_DISPEL = «Nothing to dispel»;
SPELL_FAILED_NOTHING_TO_STEAL = «Nothing to steal»;
SPELL_FAILED_NOT_BEHIND = «You must be behind your target.»;
SPELL_FAILED_NOT_FISHABLE = «Your cast didn’t land in fishable water»;
SPELL_FAILED_NOT_FLYING = «You are flying.»;
SPELL_FAILED_NOT_HERE = «You can’t use that here.»;
SPELL_FAILED_NOT_IDLE = «Can’t use while Idle»;
SPELL_FAILED_NOT_INACTIVE = «Can’t use while Inactive»;
SPELL_FAILED_NOT_INFRONT = «You must be in front of your target.»;
SPELL_FAILED_NOT_IN_ARENA = «You can’t do that in an arena.»;
SPELL_FAILED_NOT_IN_ARENA_FIXME = «You can’t do that in an arena.»;
SPELL_FAILED_NOT_IN_BARBERSHOP = «You can’t do that while in the barber shop»;
SPELL_FAILED_NOT_IN_BATTLEGROUND = «You can’t do that in a battleground.»;
SPELL_FAILED_NOT_IN_CONTROL = «You are not in control of your actions»;
SPELL_FAILED_NOT_IN_LFG_DUNGEON = «You can’t do that in an LFG Dungeon.»;
SPELL_FAILED_NOT_IN_RAID_INSTANCE = «You can’t do that in a raid instance.»;
SPELL_FAILED_NOT_IN_RATED_BATTLEGROUND = «You can’t do that in a rated battleground.»;
SPELL_FAILED_NOT_KNOWN = «Spell not learned»;
SPELL_FAILED_NOT_MOUNTED = «You are mounted.»;
SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = «Spell cannot be cast on a damage immune target.»;
SPELL_FAILED_NOT_ON_GROUND = «Cannot use on the ground»;
SPELL_FAILED_NOT_ON_MOUNTED = «Spell cannot be cast on a mounted unit.»;
SPELL_FAILED_NOT_ON_SHAPESHIFT = «Cannot be cast on shapeshifted target.»;
SPELL_FAILED_NOT_ON_STEALTHED = «Spell cannot be cast on stealthed target.»;
SPELL_FAILED_NOT_ON_TAXI = «You are in flight»;
SPELL_FAILED_NOT_ON_TRANSPORT = «You are on a transport»;
SPELL_FAILED_NOT_READY = «Not yet recovered»;
SPELL_FAILED_NOT_SHAPESHIFT = «You are in shapeshift form»;
SPELL_FAILED_NOT_STANDING = «You must be standing to do that»;
SPELL_FAILED_NOT_TRADEABLE = «You can only use this on an object you own»;
SPELL_FAILED_NOT_TRADING = «Tried to enchant a trade item, but not trading»;
SPELL_FAILED_NOT_UNSHEATHED = «You must be unsheathed»;
SPELL_FAILED_NOT_WHILE_FATIGUED = «Can’t cast while fatigued»;
SPELL_FAILED_NOT_WHILE_GHOST = «Can’t cast as ghost»;
SPELL_FAILED_NOT_WHILE_LOOTING = «You are busy looting»;
SPELL_FAILED_NOT_WHILE_TRADING = «Can’t cast while trading»;
SPELL_FAILED_NO_ACTIONS = «You can’t take actions right now.»;
SPELL_FAILED_NO_AMMO = «Out of ammo»;
SPELL_FAILED_NO_CHAMPION = «You haven’t selected a champion»;
SPELL_FAILED_NO_CHARGES_REMAIN = «No charges remain»;
SPELL_FAILED_NO_COMBO_POINTS = «That ability requires combo points»;
SPELL_FAILED_NO_DUELING = «Dueling isn’t allowed here.»;
SPELL_FAILED_NO_DUNGEON_ENCOUNTER = «Requires engaging %s»;
SPELL_FAILED_NO_EDIBLE_CORPSES = «There are no nearby corpses to eat»;
SPELL_FAILED_NO_ENDURANCE = «Not enough endurance»;
SPELL_FAILED_NO_EVASIVE_CHARGES = «You need Evasive Charges»;
SPELL_FAILED_NO_FISH = «There aren’t any fish here»;
SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = «Can’t use items while shapeshifted»;
SPELL_FAILED_NO_LIQUID = «Requires water surface»;
SPELL_FAILED_NO_MAGIC_TO_CONSUME = «No magic to consume»;
SPELL_FAILED_NO_MOUNTS_ALLOWED = «You can’t mount here.»;
SPELL_FAILED_NO_PET = «You do not have a pet»;
SPELL_FAILED_NO_PLAYTIME = «You can not do this. You have more than 5 hours of online time»;
SPELL_FAILED_NO_SPEC = «You need to choose a character specialization»;
SPELL_FAILED_NO_TELEPORT_FROM_DUNGEON = «Leave Instance Group to exit.»;
SPELL_FAILED_NO_VACANT_SEAT = «There is no available seat»;
SPELL_FAILED_ONLY_ABOVEWATER = «Cannot use while swimming»;
SPELL_FAILED_ONLY_BATTLEGROUNDS = «Can only use in battlegrounds»;
SPELL_FAILED_ONLY_DAYTIME = «Can only use during the day»;
SPELL_FAILED_ONLY_INDOORS = «Can only use indoors»;
SPELL_FAILED_ONLY_IN_ARENA = «You can only do that in an arena.»;
SPELL_FAILED_ONLY_MOUNTED = «Can only use while mounted»;
SPELL_FAILED_ONLY_NIGHTTIME = «Can only use during the night»;
SPELL_FAILED_ONLY_NOT_SWIMMING = «Cannot use while swimming»;
SPELL_FAILED_ONLY_OUTDOORS = «Can only use outside»;
SPELL_FAILED_ONLY_SHAPESHIFT = «Must be in %s»;
SPELL_FAILED_ONLY_STEALTHED = «You must be in stealth mode.»;
SPELL_FAILED_ONLY_UNDERWATER = «Can only use while swimming»;
SPELL_FAILED_OUT_OF_RANGE = «Out of range»;
SPELL_FAILED_PACIFIED = «Can’t use that ability while pacified»;
SPELL_FAILED_PANDA_RIDING_REQUIREMENT = «Requires Wisdom of the Four Winds skill»;
SPELL_FAILED_PARTIAL_PLAYTIME = «You can not do this. You have more than 3 hours of online time. «;
SPELL_FAILED_PET_CAN_RENAME = «You can already rename your pet»;
SPELL_FAILED_POSSESSED = «You are possessed»;
SPELL_FAILED_PREVENTED_BY_MECHANIC = «Can’t do that while %s»;
SPELL_FAILED_REAGENTS = «Missing reagent: %s»;
SPELL_FAILED_REPUTATION = «Your reputation isn’t high enough»;
SPELL_FAILED_REQUIRES_AREA = «You need to be in %s.»;
SPELL_FAILED_REQUIRES_SPELL_FOCUS = «Requires %s»;
SPELL_FAILED_ROCKET_PACK = «You’re too far away from Zafod’s Transponster! The rocket pack won’t fire.»;
SPELL_FAILED_ROOTED = «You are unable to move»;
SPELL_FAILED_SILENCED = «Can’t do that while silenced»;
SPELL_FAILED_SPELL_IN_PROGRESS = «Another action is in progress»;
SPELL_FAILED_SPELL_LEARNED = «You have already learned the spell»;
SPELL_FAILED_SPELL_UNAVAILABLE = «The spell is not available to you»;
SPELL_FAILED_SPELL_UNAVAILABLE_PET = «That ability is not available to your pet»;
SPELL_FAILED_STUNNED = «Can’t do that while stunned»;
SPELL_FAILED_SUMMON_PENDING = «A summon is already pending»;
SPELL_FAILED_TARGETS_DEAD = «Your target is dead»;
SPELL_FAILED_TARGET_AFFECTING_COMBAT = «Target is in combat»;
SPELL_FAILED_TARGET_AURASTATE = «You can’t do that yet»;
SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED = «Target cannot be resurrected»;
SPELL_FAILED_TARGET_DUELING = «Target is currently dueling»;
SPELL_FAILED_TARGET_ENEMY = «Target is hostile»;
SPELL_FAILED_TARGET_ENRAGED = «Target is too enraged to be charmed»;
SPELL_FAILED_TARGET_FREEFORALL = «Target is currently in free-for-all PvP combat»;
SPELL_FAILED_TARGET_FRIENDLY = «Target is friendly»;
SPELL_FAILED_TARGET_HAS_RESURRECT_PENDING = «Target has a resurrection pending»;
SPELL_FAILED_TARGET_IN_COMBAT = «The target can’t be in combat»;
SPELL_FAILED_TARGET_IN_PET_BATTLE = «The target can’t be in a pet battle»;
SPELL_FAILED_TARGET_IS_PLAYER = «Can’t target players»;
SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = «Can’t target player controlled units»;
SPELL_FAILED_TARGET_IS_TRIVIAL = «Can’t target trivial»;
SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = «Target is locked to another raid instance»;
SPELL_FAILED_TARGET_NOT_DEAD = «Target is alive»;
SPELL_FAILED_TARGET_NOT_GHOST = «Target is not a ghost»;
SPELL_FAILED_TARGET_NOT_GROUNDED = «Target is not on the ground»;
SPELL_FAILED_TARGET_NOT_IN_INSTANCE = «Target must be in this instance»;
SPELL_FAILED_TARGET_NOT_IN_PARTY = «Target is not in your party»;
SPELL_FAILED_TARGET_NOT_IN_RAID = «Target is not in your party or raid group»;
SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = «Target is not in a sanctuary»;
SPELL_FAILED_TARGET_NOT_LOOTED = «Creature must be looted first»;
SPELL_FAILED_TARGET_NOT_PLAYER = «Target is not a player»;
SPELL_FAILED_TARGET_NO_POCKETS = «No pockets to pick»;
SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = «Target has no ranged weapons equipped»;
SPELL_FAILED_TARGET_NO_WEAPONS = «Target has no weapons equipped»;
SPELL_FAILED_TARGET_ON_TAXI = «Your target is in flight»;
SPELL_FAILED_TARGET_UNSKINNABLE = «Creature is not skinnable»;
SPELL_FAILED_TOO_CLOSE = «Target too close»;
SPELL_FAILED_TOO_MANY_OF_ITEM = «You have too many of that item already»;
SPELL_FAILED_TOO_SHALLOW = «Water too shallow»;
SPELL_FAILED_TOTEMS = «Requires %s»;
SPELL_FAILED_TOTEM_CATEGORY = «Requires %s»;
SPELL_FAILED_TRANSFORM_UNUSABLE = «You can’t use the new item»;
SPELL_FAILED_TRY_AGAIN = «Failed attempt»;
SPELL_FAILED_UNDERWATER_MOUNT_NOT_ALLOWED = «Underwater mounts are not allowed here»;
SPELL_FAILED_UNIQUE_GLYPH = «That glyph is already inscribed in your spellbook.»;
SPELL_FAILED_UNIT_NOT_BEHIND = «Target needs to be behind you.»;
SPELL_FAILED_UNIT_NOT_INFRONT = «Target needs to be in front of you.»;
SPELL_FAILED_UNKNOWN = «Unknown reason»;
SPELL_FAILED_VISION_OBSCURED = «Your vision of the target is obscured»;
SPELL_FAILED_WEIGHT_NOT_ENOUGH = «You have not provided enough items to cast this spell»;
SPELL_FAILED_WEIGHT_TOO_MUCH = «You have provided too many items to cast this spell»;
SPELL_FAILED_WRONG_BATTLE_PET_TYPE = «Wrong Pet Type»;
SPELL_FAILED_WRONG_PET_FOOD = «Your pet doesn’t like that food.»;
SPELL_FAILED_WRONG_WEATHER = «The weather isn’t right for that»;
SPELL_HASTE = «Haste»;
SPELL_HASTE_ABBR = «Haste»;
SPELL_HASTE_TOOLTIP = «Increases the speed that your spells cast by %.2f%%.»;
SPELL_HEAL_COMBATLOG_TOOLTIP = «Show messages when a spell or ability heals damage.»;
SPELL_INSTAKILL_COMBATLOG_TOOLTIP = «Show messages about special spell types, such as those that inflict durability loss or share damage with a pet.»;
SPELL_INSTANT_EFFECT = «Instant effect»;
SPELL_INTERRUPT_COMBATLOG_TOOLTIP = «Show messages when a spell or ability interrupts another spell.»;
SPELL_LASTING_EFFECT = «%s effect»;
SPELL_MESSAGES = «Spell Messages»;
SPELL_MISSED_COMBATLOG_TOOLTIP = «Show messages when a spell or ability fails to deal damage. This includes dodges, parries, blocks, deflections, immunes, absorbs and evades.»;
SPELL_NAMES = «Spell Names»;
SPELL_NAMES_COMBATLOG_TOOLTIP = «Color spell names.»;
SPELL_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = «Show braces around spell names.»;
SPELL_NOT_SHAPESHIFTED = «Can’t do that while shapeshifted.»;
SPELL_NOT_SHAPESHIFTED_NOSPACE = «Can’t do that while shapeshifted.»;
SPELL_ON_NEXT_RANGED = «Attack speed»;
SPELL_ON_NEXT_SWING = «Next melee»;
SPELL_OTHER_MESSAGES = «Spell Messages (cont’d)»;
SPELL_PASSIVE = «Passive»;
SPELL_PASSIVE_EFFECT = «Passive»;
SPELL_PASSIVE_SECOND = «Passive»;
SPELL_PENETRATION = «Penetration»;
SPELL_PENETRATION_TOOLTIP = «Spell Penetration %d (Reduces enemy resistances by %d)»;
SPELL_PERIODIC_COMBATLOG_TOOLTIP = «Show spells that perform an effect incrementally.»;
SPELL_PERIODIC_DAMAGE_COMBATLOG_TOOLTIP = «Show messages when a spell or ability periodically deals damage, such as Shadow Word: Pain or Corruption.»;
SPELL_PERIODIC_HEAL_COMBATLOG_TOOLTIP = «Show messages when a spell or ability periodically heals damage, such as Renew or Rejuvenation.»;
SPELL_PERIODIC_MISSED_COMBATLOG_TOOLTIP = «Show messages when a spell or ability fails to periodically deal damage. This includes immunes, absorbs and evades.»;
SPELL_PERIODIC_OTHER_COMBATLOG_TOOLTIP = «Show messages when a spell or ability periodically performs any other effect, such as restoring or draining mana.»;
SPELL_POINTS_SPREAD_TEMPLATE = «%.1f to %.1f»;
SPELL_RANGE = «%s yd range»;
SPELL_RANGE_AREA = «Area around caster»;
SPELL_RANGE_DUAL = «%1$s: %2$s yd range»;
SPELL_RANGE_UNLIMITED = «Unlimited range»;
SPELL_REAGENTS = «Reagents: |n»;
SPELL_RECAST_TIME_CHARGES_DAYS = «%.3g day recharge»;
SPELL_RECAST_TIME_CHARGES_HOURS = «%.3g hour recharge»;
SPELL_RECAST_TIME_CHARGES_INSTANT = «Instant recharge»;
SPELL_RECAST_TIME_CHARGES_MIN = «%.3g min recharge»;
SPELL_RECAST_TIME_CHARGES_SEC = «%.3g sec recharge»;
SPELL_RECAST_TIME_CHARGEUP_DAYS = «%.3g |4day:days; required»;
SPELL_RECAST_TIME_CHARGEUP_HOURS = «%.3g |4hour:hours; required»;
SPELL_RECAST_TIME_CHARGEUP_INSTANT = «Instant»;
SPELL_RECAST_TIME_CHARGEUP_MIN = «%.3g min required»;
SPELL_RECAST_TIME_CHARGEUP_SEC = «%.3g sec required»;
SPELL_RECAST_TIME_DAYS = «%.3g day cooldown»;
SPELL_RECAST_TIME_HOURS = «%.3g hour cooldown»;
SPELL_RECAST_TIME_INSTANT = «Instant cooldown»;
SPELL_RECAST_TIME_MIN = «%.3g min cooldown»;
SPELL_RECAST_TIME_SEC = «%.3g sec cooldown»;
SPELL_RECHARGE_TIME = «Recharging: %s»;
SPELL_RECHARGE_TIME_DAYS = «Recharging: %d |4day:days;»;
SPELL_RECHARGE_TIME_HOURS = «Recharging: %d |4hour:hours;»;
SPELL_RECHARGE_TIME_MIN = «Recharging: %d min»;
SPELL_RECHARGE_TIME_SEC = «Recharging: %d sec»;
SPELL_REQUIRED_FORM = «Requires %s»;
SPELL_REQUIRED_FORM_NOSPACE = «Requires %s»;
SPELL_RESURRECT_COMBATLOG_TOOLTIP = «Show messages when a spell or ability resurrects another player or creature.»;
SPELL_SCHOOL0_CAP = «Physical»;
SPELL_SCHOOL0_NAME = «physical»;
SPELL_SCHOOL1_CAP = «Holy»;
SPELL_SCHOOL1_NAME = «holy»;
SPELL_SCHOOL2_CAP = «Fire»;
SPELL_SCHOOL2_NAME = «fire»;
SPELL_SCHOOL3_CAP = «Nature»;
SPELL_SCHOOL3_NAME = «nature»;
SPELL_SCHOOL4_CAP = «Frost»;
SPELL_SCHOOL4_NAME = «frost»;
SPELL_SCHOOL5_CAP = «Shadow»;
SPELL_SCHOOL5_NAME = «shadow»;
SPELL_SCHOOL6_CAP = «Arcane»;
SPELL_SCHOOL6_NAME = «arcane»;
SPELL_SCHOOLALL = «all»;
SPELL_SCHOOLMAGICAL = «magical»;
SPELL_SKILL_LINE = «%s»;
SPELL_STAT1_NAME = «Strength»;
SPELL_STAT2_NAME = «Agility»;
SPELL_STAT3_NAME = «Stamina»;
SPELL_STAT4_NAME = «Intellect»;
SPELL_STAT5_NAME = «Spirit»;
SPELL_STATALL = «all stats»;
SPELL_SUMMON_COMBATLOG_TOOLTIP = «Show messages when a spell or ability summons a creature or creates an object.»;
SPELL_TARGET_CENTER_CASTER = «caster»;
SPELL_TARGET_CENTER_LOC = «target location»;
SPELL_TARGET_CHAIN_TEMPLATE = «Target %s, chains up to %d»;
SPELL_TARGET_CONE_TEMPLATE = «Target %s in %d yd cone from %s»;
SPELL_TARGET_CREATURE_TYPE12_DESC = «all %s»;
SPELL_TARGET_CREATURE_TYPE13_DESC = «enemy %s»;
SPELL_TARGET_CREATURE_TYPE1_DESC = «%s»;
SPELL_TARGET_CREATURE_TYPE2_DESC = «friendly %s»;
SPELL_TARGET_CREATURE_TYPE3_DESC = «enemy %s»;
SPELL_TARGET_CREATURE_TYPE8_DESC = «%s pet»;
SPELL_TARGET_CREATURE_TYPE_DEAD12_DESC = «all dead %s»;
SPELL_TARGET_CREATURE_TYPE_DEAD13_DESC = «dead enemy %s»;
SPELL_TARGET_CREATURE_TYPE_DEAD1_DESC = «dead %s»;
SPELL_TARGET_CREATURE_TYPE_DEAD2_DESC = «dead friendly %s»;
SPELL_TARGET_CREATURE_TYPE_DEAD3_DESC = «dead enemy %s»;
SPELL_TARGET_CREATURE_TYPE_DEAD8_DESC = «dead %s pet»;
SPELL_TARGET_MULTIPLE_TEMPLATE = «Target %s within %d yd of %s»;
SPELL_TARGET_TEMPLATE = «Target %s»;
SPELL_TARGET_TYPE0_DESC = «caster»;
SPELL_TARGET_TYPE10_DESC = «off-hand item»;
SPELL_TARGET_TYPE11_DESC = «party»;
SPELL_TARGET_TYPE12_DESC = «all»;
SPELL_TARGET_TYPE13_DESC = «enemies»;
SPELL_TARGET_TYPE14_DESC = «party members»;
SPELL_TARGET_TYPE15_DESC = «master»;
SPELL_TARGET_TYPE16_DESC = «raid member»;
SPELL_TARGET_TYPE17_DESC = «raid members»;
SPELL_TARGET_TYPE1_DESC = «any»;
SPELL_TARGET_TYPE2_DESC = «friendly»;
SPELL_TARGET_TYPE3_DESC = «enemy»;
SPELL_TARGET_TYPE4_DESC = «party member»;
SPELL_TARGET_TYPE5_DESC = «item»;
SPELL_TARGET_TYPE6_DESC = «location»;
SPELL_TARGET_TYPE7_DESC = «object»;
SPELL_TARGET_TYPE8_DESC = «pet»;
SPELL_TARGET_TYPE9_DESC = «main-hand item»;
SPELL_TARGET_TYPE_DEAD11_DESC = «dead party members»;
SPELL_TARGET_TYPE_DEAD12_DESC = «all dead»;
SPELL_TARGET_TYPE_DEAD13_DESC = «dead enemies»;
SPELL_TARGET_TYPE_DEAD14_DESC = «dead party members»;
SPELL_TARGET_TYPE_DEAD16_DESC = «dead raid member»;
SPELL_TARGET_TYPE_DEAD17_DESC = «dead raid members»;
SPELL_TARGET_TYPE_DEAD1_DESC = «dead»;
SPELL_TARGET_TYPE_DEAD2_DESC = «dead friendly»;
SPELL_TARGET_TYPE_DEAD3_DESC = «dead enemy»;
SPELL_TARGET_TYPE_DEAD4_DESC = «dead party member»;
SPELL_TARGET_TYPE_DEAD8_DESC = «dead pet»;
SPELL_TIMER = «%s Failed: You haven’t recovered yet.»;
SPELL_TIME_REMAINING_DAYS = «%d |4day:days; remaining»;
SPELL_TIME_REMAINING_HOURS = «%d |4hour:hours; remaining»;
SPELL_TIME_REMAINING_MIN = «%d |4minute:minutes; remaining»;
SPELL_TIME_REMAINING_SEC = «%d |4second:seconds; remaining»;
SPELL_TOTEMS = «Tools: «;
SPELL_UNKNOWN = «This spell is unknown.»;
SPELL_USE_ALL_BALANCE_NEGATIVE = «Uses 100% lunar energy»;
SPELL_USE_ALL_BALANCE_POSITIVE = «Uses 100% solar energy»;
SPELL_USE_ALL_CHI = «Uses 100% energy»;
SPELL_USE_ALL_ENERGY = «Uses 100% Energy»;
SPELL_USE_ALL_FOCUS = «Uses 100% focus»;
SPELL_USE_ALL_HEALTH = «Uses 100% health»;
SPELL_USE_ALL_HOLY_POWER = «Uses 100% holy power»;
SPELL_USE_ALL_MANA = «Uses 100% mana»;
SPELL_USE_ALL_POWER_DISPLAY = «Uses 100% %s»;
SPELL_USE_ALL_RAGE = «Uses 100% rage»;
SPELL_USE_ALL_RUNIC_POWER = «Uses 100% runic power»;
SPELL_WEEKLY_USAGE_TOOLTIP = «%s can be cast %d more times this week.»;
SPI = «Spi»;
SPIRIT_COLON = «Spirit:»;
SPIRIT_HEALER_RELEASE_RED = «|cffff2020Spirit Healer|r»;
SPIRIT_TOOLTIP = «Increases Health and Mana regeneration rates. Spirit affects all\ncharacters’ Mana and Hit Point regeneration rates in and\nout of combat.»;
SSAO_LABEL = «SSAO»;
STA = «Sta»;
STABLED_PETS = «Stabled Pets:»;
STABLES = «Stables»;
STABLE_PET_INFO_TEXT = «%1$s – %2$s»;
STABLE_PET_INFO_TOOLTIP_TEXT = «Level %1$d %2$s|n%3$s»;
STABLE_SLOT_TEXT = «Do you wish to purchase another stable slot?»;
STACKS = «%d |4Stack:Stacks;»;
STAGE_COMPLETE = «Stage Complete»;
STAMINA_COLON = «Stamina:»;
STAMINA_TOOLTIP = «Increases health points»;
STANDING = «Standing»;
START = «Start»;
STARTING_PRICE = «Starting Price»;
STARTUP_STRINGSENUM_MSG_GX_FAIL_API_VERSION = «World of Warcraft requires the latest version of the DirectX Runtime to be installed. The latest DirectX runtime can be installed through Windows Update or downloaded directly from Microsoft. For more information please see https://us.battle.net/support/en/article/driver-update-information»;
STARTUP_STRINGSENUM_MSG_GX_FAIL_NO_DRIVER = «World of Warcraft was unable to find a suitable graphics card, please check that your graphics driver is up to date and that you are not running in safe (VGA) mode. For more information please see https://us.battle.net/support/en/article/driver-update-information»;
STARTUP_TEXT_LINE1 = «Type ‘/help for a listing of a few commands.»;
STARTUP_TEXT_LINE2 = «»;
STARTUP_TEXT_LINE3 = «»;
STARTUP_TEXT_LINE4 = «»;
START_RAID = «Start Raid»;
START_WARGAME = «Start War Game»;
STAT4_NOSPELLPOWER_TOOLTIP = «Increases Spell Critical Hit by %.2f%%»;
STATISTICS = «Statistics»;
STATS_COLLAPSE_TOOLTIP = «Hide Character Information»;
STATS_EXPAND_TOOLTIP = «Show Character Information»;
STATS_LABEL = «Stats:»;
STATUS = «Status»;
STATUSTEXT_LABEL = «Status Text»;
STATUSTEXT_SUBTEXT = «These options allow you to display detailed information on status bars throughout the game.»;
STATUS_ADDL_FILE_TOOLTIP = «Game data is currently being downloaded.»;
STATUS_BAR_TEXT = «Status Bar Text»;
STATUS_CORE_FILE_TOOLTIP = «Core game data is currently being downloaded.»;
STATUS_MAJOR_FILE_TOOLTIP = «Important game data is currently being downloaded.»;
STATUS_TEXT = «Status Text»;
STATUS_TEXT_BOTH = «Both»;
STATUS_TEXT_PARTY = «Party»;
STATUS_TEXT_PERCENT = «Percentage»;
STATUS_TEXT_PET = «Pet»;
STATUS_TEXT_PLAYER = «Player»;
STATUS_TEXT_TARGET = «Target»;
STATUS_TEXT_VALUE = «Numeric Value»;
STAT_AMPLIFY = «Amplify»;
STAT_ATTACK_POWER = «Attack Power»;
STAT_ATTACK_SPEED = «Attack Speed»;
STAT_ATTACK_SPEED_BASE_TOOLTIP = «Attack speed increased by +%.2f%%»;
STAT_AVERAGE_ITEM_LEVEL = «Item Level»;
STAT_AVERAGE_ITEM_LEVEL_EQUIPPED = «(Equipped %d)»;
STAT_AVERAGE_ITEM_LEVEL_TOOLTIP = «The average Item Level of your best equipment. Increasing this will allow you to enter more difficult dungeons using Dungeon Finder.»;
STAT_AVOIDANCE = «Avoidance»;
STAT_BLOCK = «Block»;
STAT_BLOCK_TOOLTIP = «Increases Block Value by %d»;
STAT_CATEGORY_ATTACK = «Attack»;
STAT_CATEGORY_ATTRIBUTES = «Attributes»;
STAT_CATEGORY_DEFENSE = «Defense»;
STAT_CATEGORY_ENHANCEMENTS = «Enhancements»;
STAT_CATEGORY_GENERAL = «General»;
STAT_CATEGORY_MELEE = «Melee»;
STAT_CATEGORY_PVP = «PvP»;
STAT_CATEGORY_RANGED = «Ranged»;
STAT_CATEGORY_RESISTANCE = «Resistance»;
STAT_CATEGORY_SPELL = «Spell»;
STAT_CHI_TOOLTIP = «Maximum energy. Energy is consumed when using abilities and is restored automatically over time.»;
STAT_CLEAVE = «Cleave»;
STAT_DODGE = «Dodge»;
STAT_DPS_SHORT = «DPS»;
STAT_ENERGY_REGEN = «Energy Regen»;
STAT_ENERGY_REGEN_TOOLTIP = «Energy regenerated every second.»;
STAT_ENERGY_TOOLTIP = «Maximum energy. Energy is consumed when using abilities and is restored automatically over time.»;
STAT_EXPERTISE = «Expertise»;
STAT_FOCUS_REGEN = «Focus Regen»;
STAT_FOCUS_REGEN_TOOLTIP = «Focus regenerated every second.»;
STAT_FOCUS_TOOLTIP = «Maximum focus. Focus is consumed when using abilities and is restored automatically over time.»;
STAT_FORMAT = «%s:»;
STAT_HASTE = «Haste»;
STAT_HASTE_BASE_TOOLTIP = «\nHaste %s (+%.2f%% Haste)»;
STAT_HASTE_DEATHKNIGHT_TOOLTIP = «Increases attack speed and rune regeneration.»;
STAT_HASTE_DRUID_TOOLTIP = «Increases attack speed, spell casting speed and energy regeneration.»;
STAT_HASTE_HUNTER_TOOLTIP = «Increases attack speed and focus regeneration.»;
STAT_HASTE_MELEE_DEATHKNIGHT_TOOLTIP = «Increases attack speed and rune regeneration.»;
STAT_HASTE_MELEE_DRUID_TOOLTIP = «Increases attack speed and energy regeneration.»;
STAT_HASTE_MELEE_HUNTER_TOOLTIP = «Increases attack speed and focus regeneration.»;
STAT_HASTE_MELEE_MONK_TOOLTIP = «Increases attack speed and energy regeneration.»;
STAT_HASTE_MELEE_ROGUE_TOOLTIP = «Increases attack speed and energy regeneration.»;
STAT_HASTE_MELEE_TOOLTIP = «Increases attack speed.»;
STAT_HASTE_MONK_TOOLTIP = «Increases attack speed, spell casting speed and energy regeneration.»;
STAT_HASTE_RANGED_HUNTER_TOOLTIP = «Increases attack speed and focus regeneration.»;
STAT_HASTE_RANGED_TOOLTIP = «Increases attack speed.»;
STAT_HASTE_ROGUE_TOOLTIP = «Increases attack speed and energy regeneration.»;
STAT_HASTE_SPELL_TOOLTIP = «Increases spell casting speed.»;
STAT_HASTE_TOOLTIP = «Increases attack speed and spell casting speed.»;
STAT_HEALTH_PET_TOOLTIP = «Maximum health. If a creature’s health reaches zero, it will die.»;
STAT_HEALTH_TOOLTIP = «Maximum health. If your health reaches zero, you will die.»;
STAT_HIT_CHANCE = «Hit Chance»;
STAT_HIT_MELEE_TOOLTIP = «Hit %s (+%.2f%% hit chance)»;
STAT_HIT_NORMAL_ATTACKS = «Normal Attacks»;
STAT_HIT_RANGED_TOOLTIP = «Hit %s (+%.2f%% hit chance)»;
STAT_HIT_SPECIAL_ATTACKS = «Special Attacks»;
STAT_HIT_SPELL_TOOLTIP = «Hit %s (+%.2f%% hit chance)»;
STAT_LIFESTEAL = «Leech»;
STAT_MANA_TOOLTIP = «Maximum mana. Mana is used to cast spells.»;
STAT_MASTERY = «Mastery»;
STAT_MASTERY_TOOLTIP = «Mastery %d (+%.2f%% mastery).»;
STAT_MASTERY_TOOLTIP_NOT_KNOWN = «You must learn Mastery from your trainer before this will have an effect.»;
STAT_MASTERY_TOOLTIP_NO_TALENT_SPEC = «You must select a class specialization in order to activate Mastery.»;
STAT_MOVEMENT_FLIGHT_TOOLTIP = «Flight Speed: %d%%»;
STAT_MOVEMENT_GROUND_TOOLTIP = «Run Speed: %d%%»;
STAT_MOVEMENT_SPEED = «Movement Speed»;
STAT_MOVEMENT_SWIM_TOOLTIP = «Swim Speed: %d%%»;
STAT_MULTISTRIKE = «Multistrike»;
STAT_PARRY = «Parry»;
STAT_PVP_POWER = «PvP Power»;
STAT_RAGE_TOOLTIP = «Maximum rage. Rage is consumed when using abilities and is restored by attacking enemies or being damaged in combat.»;
STAT_READINESS = «Readiness»;
STAT_RESILIENCE = «PvP Resilience»;
STAT_RESILIENCE_BASE_TOOLTIP = «\nResilience %s (+%.2f%% Resilience)»;
STAT_RUNE_REGEN = «Rune Speed»;
STAT_RUNE_REGEN_FORMAT = «%.2fs»;
STAT_RUNE_REGEN_TOOLTIP = «The recharge time for each of your Runes.»;
STAT_RUNIC_POWER_TOOLTIP = «Maximum Runic Power.»;
STAT_SPEED = «Speed»;
STAT_SPELLDAMAGE = «Spell Damage»;
STAT_SPELLDAMAGE_TOOLTIP = «Increases the power of damaging spells.»;
STAT_SPELLHEALING = «Spell Healing»;
STAT_SPELLHEALING_TOOLTIP = «Increases the power of healing spells.»;
STAT_SPELLPOWER = «Spell Power»;
STAT_SPELLPOWER_MELEE_ATTACK_POWER_TOOLTIP = «Increases the damage and healing of spells.Increases damage with melee weapons by %s damage per second.»;
STAT_SPELLPOWER_TOOLTIP = «Increases the damage and healing of spells.»;
STAT_STURDINESS = «Sturdiness»;
STAT_TARGET_LEVEL = «Target Level»;
STAT_TEMPLATE = «%s Stats»;
STAT_TOOLTIP_BONUS_AP = «Increases Attack Power by %s\n»;
STAT_USELESS_TOOLTIP = «|cff808080Provides no benefit for your class|r»;
STEREO_HARDWARE_CURSOR = «Hardware Cursor»;
STEREO_VIDEO_LABEL = «Stereo»;
STEREO_VIDEO_SUBTEXT = «These options allow you to change details having to do with stereoscopic (3D) viewing.»;
STOPWATCH_TIME_UNIT = «%02d»;
STOPWATCH_TITLE = «Stopwatch»;
STOP_AUTO_ATTACK = «Stop Auto Attack»;
STOP_IGNORE = «Remove Player»;
STR = «Str»;
STRENGTH_COLON = «Strength:»;
STRENGTH_TOOLTIP = «Adds to your Attack Power, Damage-Per-Second. Strength\ndoes not affect Critical Hit chances at all. Strength does\nnot improve your chance to block, but rather the amount\nblocked when you succeed. This amount is determined in\npart by Strength (and the other part by your shield). «;
STRING_ENVIRONMENTAL_DAMAGE_DROWNING = «Drowning»;
STRING_ENVIRONMENTAL_DAMAGE_FALLING = «Falling»;
STRING_ENVIRONMENTAL_DAMAGE_FATIGUE = «Fatigue»;
STRING_ENVIRONMENTAL_DAMAGE_FIRE = «Fire»;
STRING_ENVIRONMENTAL_DAMAGE_LAVA = «Lava»;
STRING_ENVIRONMENTAL_DAMAGE_SLIME = «Slime»;
STRING_SCHOOL_ARCANE = «Arcane»;
STRING_SCHOOL_CHAOS = «Chaos»;
STRING_SCHOOL_CHROMATIC = «Chromatic»;
STRING_SCHOOL_DIVINE = «Divine»;
STRING_SCHOOL_ELEMENTAL = «Elemental»;
STRING_SCHOOL_FIRE = «Fire»;
STRING_SCHOOL_FIRESTORM = «Firestorm»;
STRING_SCHOOL_FLAMESTRIKE = «Flamestrike»;
STRING_SCHOOL_FROST = «Frost»;
STRING_SCHOOL_FROSTFIRE = «Frostfire»;
STRING_SCHOOL_FROSTSTORM = «Froststorm»;
STRING_SCHOOL_FROSTSTRIKE = «Froststrike»;
STRING_SCHOOL_HOLY = «Holy»;
STRING_SCHOOL_HOLYFIRE = «Holyfire»;
STRING_SCHOOL_HOLYFROST = «Holyfrost»;
STRING_SCHOOL_HOLYSTORM = «Holystorm»;
STRING_SCHOOL_HOLYSTRIKE = «Holystrike»;
STRING_SCHOOL_MAGIC = «Magic»;
STRING_SCHOOL_NATURE = «Nature»;
STRING_SCHOOL_PHYSICAL = «Physical»;
STRING_SCHOOL_SHADOW = «Shadow»;
STRING_SCHOOL_SHADOWFLAME = «Shadowflame»;
STRING_SCHOOL_SHADOWFROST = «Shadowfrost»;
STRING_SCHOOL_SHADOWHOLY = «Twilight»;
STRING_SCHOOL_SHADOWLIGHT = «Twilight»;
STRING_SCHOOL_SHADOWSTORM = «Plague»;
STRING_SCHOOL_SHADOWSTRIKE = «Shadowstrike»;
STRING_SCHOOL_SPELLFIRE = «Spellfire»;
STRING_SCHOOL_SPELLFROST = «Spellfrost»;
STRING_SCHOOL_SPELLSHADOW = «Spellshadow»;
STRING_SCHOOL_SPELLSTORM = «Spellstorm»;
STRING_SCHOOL_SPELLSTRIKE = «Spellstrike»;
STRING_SCHOOL_STORMSTRIKE = «Stormstrike»;
STRING_SCHOOL_UNKNOWN = «Unknown»;
STUCK_BUTTON2_TEXT = «Still not working, Page a GM»;
STUCK_BUTTON_TEXT = «Teleport to Graveyard»;
STUN = «Stun»;
STUNNED = «Stunned»;
STUN_CAPS = «STUN»;
SUBCATEGORY = «Subcategory»;
SUBMIT = «Submit»;
SUBTITLE_FORMAT = «%s: %s»;
SUCCESS = «Success»;
SUGGESTFRAME_TITLE = «Suggestions and Bugs»;
SUGGEST_SUBMITTED = «Suggestion submitted»;
SUGGEST_SUBMIT_FAILED = «Suggestion submission failed»;
SUGGEST_TOOLTIP_TEXT = «Please enter your bug or suggestion here.\nYour name, race, class, level, and location\nwill be automatically submitted.»;
SUMMARY_ACHIEVEMENT_INCOMPLETE = «Achievement Incomplete»;
SUMMARY_ACHIEVEMENT_INCOMPLETE_TEXT = «Satisfy the requirements for each achievement to gain points, rewards, and glory!»;
SUMMON = «Summon»;
SUMMONS = «Summons»;
SUMMON_RANDOM_PET = «Summon Random Pet»;
SUNSHAFTS = «Sunshafts»;
SWING_DAMAGE_COMBATLOG_TOOLTIP = «Shows melee swings that deal full or partial damage.»;
SWING_MISSED_COMBATLOG_TOOLTIP = «Show melee swings that do not deal damage.»;
SWITCH_PET = «Switch Pet»;
SWITCH_PET_DESCRIPTION = «Choose another pet to enter the battle.»;
SYSTEMOPTIONS_MENU = «System»;
SYSTEM_DEFAULT = «System Default»;
SYSTEM_MESSAGES = «System Messages»;
TABARDSLOT = «Tabard»;
TABARDVENDORALREADYSETGREETING = «You already have a tabard, but feel free to browse.»;
TABARDVENDORCOST = «Cost:»;
TABARDVENDORGREETING = «Greetings! Choose the symbol and colors of your guild.»;
TABARDVENDORNOGUILDGREETING = «You must be a guild master to purchase a tabard, but feel free to browse.»;
TAKE_ATTACHMENTS = «Take Attachments:»;
TAKE_GM_SURVEY = «Would you like to take the time to fill out our GM performance survey?»;
TALENT = «Talent»;
TALENTS = «Talents»;
TALENTS_BUTTON = «Specialization & Talents»;
TALENTS_CHOOSE_SPEC_HEADER = «Select a %s Specialization»;
TALENTS_CHOOSE_SPEC_SUBHEADER = «Each one comes with its own spells.»;
TALENTS_HIDE_SUMMARIES = «View Talent Trees»;
TALENTS_INVOLUNTARILY_RESET = «Your talents have been reset.»;
TALENTS_INVOLUNTARILY_RESET_PET = «Your pet’s talents have been reset.»;
TALENTS_SHOW_SUMMARIES = «View Summaries»;
TALENTS_UNAVAILABLE_TOOLTIP = «This feature becomes available once you earn a Talent.»;
TALENT_ACTIVE_SPEC_STATUS = «These are your active talents»;
TALENT_EARLY_SPELLS_LABEL = «Learned early: %s»;
TALENT_FRAME_HELP_1 = «You can only choose one talent per row.»;
TALENT_FRAME_HELP_2 = «You will unlock more talent rows as you gain levels.\n\n|cFFFF0000You can always unlearn them at your class trainer.|r»;
TALENT_FRAME_HELP_3 = «Clicking \»LEARN\» will finalize your choice.\n\n|cFFFF0000You can always unlearn at your class trainer.|r»;
TALENT_MASTERY_LABEL = «Mastery: %s»;
TALENT_MASTERY_TOOLTIP_NOT_KNOWN = «You must learn Mastery from your trainer.»;
TALENT_MICRO_BUTTON_NO_SPEC = «You have not chosen a class specialization.»;
TALENT_MICRO_BUTTON_SPEC_TUTORIAL = «You can now pick a class specialization. Click here to choose your specialization.»;
TALENT_MICRO_BUTTON_TALENT_TUTORIAL = «Talents are now available! Click here, and select your \»Talents\» tab to choose your talent.»;
TALENT_MICRO_BUTTON_UNSAVED_CHANGES = «You have unsaved changes to your Talents.»;
TALENT_MICRO_BUTTON_UNSPENT_TALENTS = «You have unspent Talent points.»;
TALENT_PASSIVE = «Passive Talent»;
TALENT_POINTS = «Talents»;
TALENT_POINTS_TOOLTIP = «Talents are spent through the talent interface and are used\nto acquire special talents that improve and customize your character.»;
TALENT_SPECTAB_TOOLTIP_ACTIVE = «These are your active talents»;
TALENT_SPECTAB_TOOLTIP_POINTS_SPENT = «%1$s%2$s: %3$s%4$d points|r»;
TALENT_SPEC_ACTIVATE = «Activate»;
TALENT_SPEC_AND_CLASS = «%1$s %2$s»;
TALENT_SPEC_CHANGE_AT_CLASS_TRAINER = «You can change your specialization at your class trainer»;
TALENT_SPEC_DAMAGER_TOOLTIP = «Expert at dealing damage to enemies.»;
TALENT_SPEC_HEALER_TOOLTIP = «Capable of healing injured allies.»;
TALENT_SPEC_PET_PRIMARY = «Pet Talents»;
TALENT_SPEC_PRIMARY = «Primary Talents»;
TALENT_SPEC_PRIMARY_ACTIVE = «Primary Talents – Active»;
TALENT_SPEC_PRIMARY_GLYPH = «Primary Glyphs»;
TALENT_SPEC_PRIMARY_GLYPH_ACTIVE = «Primary Glyphs – Active»;
TALENT_SPEC_SECONDARY = «Secondary Talents»;
TALENT_SPEC_SECONDARY_ACTIVE = «Secondary Talents – Active»;
TALENT_SPEC_SECONDARY_GLYPH = «Secondary Glyphs»;
TALENT_SPEC_SECONDARY_GLYPH_ACTIVE = «Secondary Glyphs – Active»;
TALENT_SPEC_TANK_TOOLTIP = «Can draw the attention of enemies, protecting allies from harm.»;
TALENT_TOOLTIP_ADDPREVIEWPOINT = «Left click to select this talent.»;
TALENT_TOOLTIP_LEARNTALENTGROUP = «Click to finalize your preview talents.»;
TALENT_TOOLTIP_REMOVEPREVIEWPOINT = «Right click to remove this talent.»;
TALENT_TOOLTIP_RESETTALENTGROUP = «Click to reset your preview talents.»;
TALENT_TRAINER = «Talent Trainer»;
TALENT_TREE_LOCKED = «Locked»;
TALENT_TREE_LOCKED_TOOLTIP = «You must spend 31 points in your primary tree to unlock these talents.»;
TALENT_TREE_PREVIEW_TUTORIAL = «When you are finished choosing talents, click Learn. You can always reset your talent choices by visiting your class trainer.»;
TALL = «Tall»;
TAMEABLE = «Tameable»;
TAMEABLE_EXOTIC = «Tameable (Exotic)»;
TANK = «Tank»;
TARGET = «Target»;
TARGETFOCUS = «Target Focused Unit»;
TARGETICONS = «Target Icons»;
TARGET_ICON_SET = «|Hplayer:%s|h[%s]|h sets |TInterface\\TargetingFrame\\UI-RaidTargetingIcon_%d:0|t on %s.»;
TARGET_TOKEN_NOT_FOUND = «<no target>»;
TASKS_BONUS_OBJECTIVES = «Bonus Objectives»;
TASKS_COLON = «Tasks:»;
TAXINODEYOUAREHERE = «You are here»;
TAXISAMENODE = «You are already there!»;
TEAM = «Team»;
TEAM_DISBAND = «Disband Team»;
TEAM_KICK = «Remove from Team»;
TEAM_LEAVE = «Leave Team»;
TEAM_PROMOTE = «Promote to Captain»;
TEAM_SKILL_TOOLTIP = «The number used to find an opponent for this match.»;
TELEPORT_OUT_OF_DUNGEON = «Teleport Out Of Dungeon»;
TELEPORT_TO_DUNGEON = «Teleport To Dungeon»;
TERRAIN_HIGHLIGHTS = «Specular Lighting»;
TERRAIN_MIP = «Terrain Blending»;
TEST_TAG_TEST = «do not translate»;
TEXTURES_SUBHEADER = «Textures»;
TEXTURE_DETAIL = «Texture Resolution»;
TEXT_16XANISOTROPIC = «16x Anisotropic»;
TEXT_4XANISOTROPIC = «4x Anisotropic»;
TEXT_8XANISOTROPIC = «8x Anisotropic»;
TEXT_MODE_A = «A»;
TEXT_MODE_A_STRING_1 = «%s %s %s %s %s. %s %11$s»;
TEXT_MODE_A_STRING_2 = «%1$s %3$s %2$s %4$s %5$s. %6$s»;
TEXT_MODE_A_STRING_3 = «%1$s %5$s %3$s %4$s %2$s. %6$s»;
TEXT_MODE_A_STRING_4 = «$timestamp $source $spell $action $dest $value.$result»;
TEXT_MODE_A_STRING_5 = «$timestamp $source $spell $action $dest $value.$result»;
TEXT_MODE_A_STRING_ACTION = «|Haction:%s|h%s|h»;
TEXT_MODE_A_STRING_BRACE_ITEM = «|c%s[|r%s|c%s]|r»;
TEXT_MODE_A_STRING_BRACE_SPELL = «|c%s[|r%s|c%s]|r»;
TEXT_MODE_A_STRING_BRACE_UNIT = «|c%s[|r%s|c%s]|r»;
TEXT_MODE_A_STRING_DEST = «$destIcon$destString»;
TEXT_MODE_A_STRING_DEST_ICON = «|Hicon:%d:dest|h%s|h»;
TEXT_MODE_A_STRING_DEST_UNIT = «%s|Hunit:%s:%s|h%s|h»;
TEXT_MODE_A_STRING_ITEM = «|Hitem:%s|h%s|h»;
TEXT_MODE_A_STRING_POSSESSIVE = «%s’s»;
TEXT_MODE_A_STRING_POSSESSIVE_STRING = «‘s»;
TEXT_MODE_A_STRING_REMAINING_POINTS = «(%d Remaining)»;
TEXT_MODE_A_STRING_RESULT = » ($resultString)»;
TEXT_MODE_A_STRING_RESULT_ABSORB = «(%d Absorbed)»;
TEXT_MODE_A_STRING_RESULT_BLOCK = «(%d Blocked)»;
TEXT_MODE_A_STRING_RESULT_CRITICAL = «(Critical)»;
TEXT_MODE_A_STRING_RESULT_CRITICAL_SPELL = «(Critical)»;
TEXT_MODE_A_STRING_RESULT_CRUSHING = «(Crushing)»;
TEXT_MODE_A_STRING_RESULT_FORMAT = «$resultAmount $resultType»;
TEXT_MODE_A_STRING_RESULT_GLANCING = «(Glancing)»;
TEXT_MODE_A_STRING_RESULT_MULTISTRIKE = «(Multistrike)»;
TEXT_MODE_A_STRING_RESULT_OVERHEALING = «(%d Overhealed)»;
TEXT_MODE_A_STRING_RESULT_OVERKILLING = «(%d Overkill)»;
TEXT_MODE_A_STRING_RESULT_PARRY = «(%d Parried)»;
TEXT_MODE_A_STRING_RESULT_REFLECT = «Reflected»;
TEXT_MODE_A_STRING_RESULT_RESIST = «(%d Resisted)»;
TEXT_MODE_A_STRING_RESULT_VULNERABILITY = «(%d Vulnerability Damage)»;
TEXT_MODE_A_STRING_SOURCE = «$sourceIcon$sourceString»;
TEXT_MODE_A_STRING_SOURCE_ICON = «|Hicon:%s:source|h%s|h»;
TEXT_MODE_A_STRING_SOURCE_UNIT = «%s|Hunit:%s:%s|h%s|h»;
TEXT_MODE_A_STRING_SPELL = «|Hspell:%s:%s|h%s|h»;
TEXT_MODE_A_STRING_SPELL_EXTRA = «|Hspell:%s:%s|h%s|h»;
TEXT_MODE_A_STRING_SPELL_EXTRA_LINK = «|Hspell:%s:%s|h%s|h (SpellID:%d)»;
TEXT_MODE_A_STRING_SPELL_LINK = «|Hspell:%s:%s|h%s|h (SpellID:%d)»;
TEXT_MODE_A_STRING_TIMESTAMP = «%s> %s»;
TEXT_MODE_A_STRING_TOKEN_ICON = «$icon»;
TEXT_MODE_A_STRING_VALUE = «$amount$amountType»;
TEXT_MODE_A_STRING_VALUE_SCHOOL = «%s %s»;
TEXT_MODE_A_STRING_VALUE_TYPE = «%s (%s)»;
TEXT_MODE_A_TIMESTAMP = «%H:%M:%S»;
THE_ALLIANCE = «The Alliance»;
THE_HORDE = «The Horde»;
THIS_DUNGEON_IN_PROGRESS = «This Dungeon is In Progress.»;
THREAT_TOOLTIP = «%d%% Threat»;
THUMBS_DOWN_TOOLTIP = «You may mark up to 2 Battlegrounds\nto not be chosen when using the\nRandom Battleground feature.»;
TICKET_STATUS = «You have an open ticket.»;
TICKET_STATUS_NMI = «Your ticket requires additional information»;
TICKET_TYPE1 = «Game Play»;
TICKET_TYPE2 = «Harassment»;
TICKET_TYPE3 = «Stuck»;
TICKET_TYPE4 = «Bug»;
TIMEMANAGER_12HOUR = «%d»;
TIMEMANAGER_24HOUR = «%02d»;
TIMEMANAGER_24HOURMODE = «24 Hour Mode»;
TIMEMANAGER_ALARM_DISABLED = «Alarm Disabled»;
TIMEMANAGER_ALARM_ENABLED = «Alarm Enabled»;
TIMEMANAGER_ALARM_MESSAGE = «Alarm Message»;
TIMEMANAGER_ALARM_TIME = «Alarm Time»;
TIMEMANAGER_ALARM_TOOLTIP_TURN_OFF = «Click to turn off alarm.»;
TIMEMANAGER_AM = «AM»;
TIMEMANAGER_LOCALTIME = «Use Local Time»;
TIMEMANAGER_MINUTE = «%02d»;
TIMEMANAGER_PM = «PM»;
TIMEMANAGER_SHOW_STOPWATCH = «Show Stopwatch»;
TIMEMANAGER_TICKER_12HOUR = «%d:%02d»;
TIMEMANAGER_TICKER_24HOUR = «%02d:%02d»;
TIMEMANAGER_TITLE = «Clock»;
TIMEMANAGER_TOOLTIP_LOCALTIME = «Local time:»;
TIMEMANAGER_TOOLTIP_REALMTIME = «Realm time:»;
TIMEMANAGER_TOOLTIP_TITLE = «Time Info»;
TIMER_MINUTES_DISPLAY = «%d:%02d»;
TIMESTAMPS_LABEL = «Chat Timestamps»;
TIMESTAMP_COMBATLOG_TOOLTIP = «Display the timestamp for combat log messages.»;
TIMESTAMP_FORMAT_HHMM = «%I:%M «;
TIMESTAMP_FORMAT_HHMMSS = «%I:%M:%S «;
TIMESTAMP_FORMAT_HHMMSS_24HR = «%H:%M:%S «;
TIMESTAMP_FORMAT_HHMMSS_AMPM = «%I:%M:%S %p «;
TIMESTAMP_FORMAT_HHMM_24HR = «%H:%M «;
TIMESTAMP_FORMAT_HHMM_AMPM = «%I:%M %p «;
TIMESTAMP_FORMAT_NONE = «None»;
TIME_DAYHOURMINUTESECOND = «%d |4day:days;, %d |4hour:hours;, %d |4minute:minutes;, %d |4second:seconds;»;
TIME_ELAPSED = «Time Elapsed:»;
TIME_IN_QUEUE = «Time In Queue: %s»;
TIME_LABEL = «Time:»;
TIME_PLAYED_ALERT = «You have been playing for %s. Excessive gameplay can interfere with your daily life.»;
TIME_PLAYED_LEVEL = «Time played this level: %s»;
TIME_PLAYED_MSG = «Time Played»;
TIME_PLAYED_TOTAL = «Total time played: %s»;
TIME_REMAINING = «Time Remaining:»;
TIME_TEMPLATE_LONG = «%d days, %d hours, %d minutes, %d seconds»;
TIME_TO_PORT = «Battleground closing in»;
TIME_TO_PORT_ARENA = «Arena closing in»;
TIME_TWELVEHOURAM = «%d:%02d AM»;
TIME_TWELVEHOURPM = «%d:%02d PM»;
TIME_TWENTYFOURHOURS = «%d:%02d»;
TIME_UNIT_DELIMITER = » «;
TIME_UNKNOWN = «Unknown»;
TIME_UNTIL_DELETED = «Time until message is deleted»;
TIME_UNTIL_RETURNED = «Time until message is returned»;
TITLE_DOESNT_EXIST = «You don’t have that title.»;
TITLE_REWARD = «Reward: %s»;
TITLE_TEMPLATE = «%s of the %s»;
TOAST_DURATION_LONG = «Long»;
TOAST_DURATION_SHORT = «Short»;
TOAST_DURATION_TEXT = «Toast Duration»;
TOGGLESTICKYCAMERA = «Toggle Camera Lock»;
TOGGLE_BATTLEFIELDMINIMAP_TOOLTIP = «Toggle on/off the in game Zone Map. Shortcut: Shift-M»;
TOGGLE_BATTLEFIELD_MAP = «Toggle Zone Map»;
TOGGLE_SCOREBOARD = «Toggle Scoreboard»;
TOKENS = «Tokens»;
TOKEN_MOVE_TO_UNUSED = «Moves this currency to the bottom of your list under the unused heading. Useful for currencies you are no longer interested in tracking.»;
TOKEN_OPTIONS = «Currency Options»;
TOKEN_SHOW_ON_BACKPACK = «Checking this option will allow you to track this currency type on your backpack.\n\nYou can also Shift-click a currency to add or remove it from your backpack.»;
TOL_BARAD_DESCRIPTION = «Once a mighty island citadel of Stromgarde, Tol Barad was razed and later abandoned by rampaging orcs in the Second War. Years later the island was reclaimed by Kul Tiras, and a band of wizards oversaw the construction of a vast magical prison over the fortress’ ruins.\n\nAs a large-scale battle, the attacking team must simultaneously control the Ironclad Garrison, Warden’s Vigil, and Slagworks to claim victory. The attacking force may use abandoned siege vehicles to destroy the three watch towers, extending the duration of the battle.\n\n»;
TOOLTIP_ARENA_POINTS = «Arena Points are gained by being victorious in arena combat. You can trade in these arena points for fabulous prizes!»;
TOOLTIP_BATTLE_PET = «Battle Pet»;
TOOLTIP_HONOR_POINTS = «Honor is gained by killing members of the opposite faction in PvP combat. You can use honor points to purchase special items.»;
TOOLTIP_ITEM_COMPARE_FORMAT = «|c%1$s%2$c%3$s|r %4$s»;
TOOLTIP_ITEM_STAT_FORMAT = «%1$c%2$s %3$s»;
TOOLTIP_RAID_CLASS_BUTTON = «Click and drag this button to create a raid window for this class.»;
TOOLTIP_RAID_CONTROL_TIP = «CTRL Drag – for Class»;
TOOLTIP_RAID_DRAG_TIP = «Click and drag to create a single raid window for this player.»;
TOOLTIP_RAID_SHIFT_TIP = «Hold down the SHIFT key and drag to create a single raid window for this player.»;
TOOLTIP_TALENT_LEARN = «Click to learn»;
TOOLTIP_TALENT_NEXT_RANK = «Next rank:»;
TOOLTIP_TALENT_PREREQ = «Requires %1$d |4point:points; in %2$s»;
TOOLTIP_TALENT_RANK = «Rank %d/%d»;
TOOLTIP_TALENT_TIER_POINTS = «Requires %1$d points in %2$s Talents»;
TOOLTIP_TRACKER_FILTER_ACHIEVEMENTS = «Uncheck this to hide tracked achievements.»;
TOOLTIP_TRACKER_FILTER_COMPLETED_QUESTS = «Uncheck this to hide completed quests.»;
TOOLTIP_TRACKER_FILTER_REMOTE_ZONES = «Uncheck this to hide quests that are not in your current zone.»;
TOOLTIP_TRACKER_SORT_DIFFICULTY_HIGH = «Check this to sort quests in decreasing order of difficulty.»;
TOOLTIP_TRACKER_SORT_DIFFICULTY_LOW = «Check this to sort quests in increasing order of difficulty.»;
TOOLTIP_TRACKER_SORT_MANUAL = «Check this to be able to list the quests in any order you want.»;
TOOLTIP_TRACKER_SORT_PROXIMITY = «Check this to sort quests by the distance from their map locations to you.»;
TOOLTIP_UNIT_LEVEL = «Level %s»;
TOOLTIP_UNIT_LEVEL_CLASS = «Level %s %s»;
TOOLTIP_UNIT_LEVEL_CLASS_TYPE = «Level %s %s (%s)»;
TOOLTIP_UNIT_LEVEL_RACE_CLASS = «Level %s %s %s»;
TOOLTIP_UNIT_LEVEL_RACE_CLASS_TYPE = «Level %s %s %s (%s)»;
TOOLTIP_UNIT_LEVEL_TYPE = «Level %s (%s)»;
TOOLTIP_WILDBATTLEPET_CLASS = «Battle Pet %s»;
TOOLTIP_WILDBATTLEPET_LEVEL = «Pet Level %s Wild Pet»;
TOOLTIP_WILDBATTLEPET_LEVEL_CLASS = «Pet Level %s %s»;
TOO_FAR_TO_LOOT = «You are too far away to loot that corpse!»;
TOO_MANY_LUA_ERRORS = «Your AddOns are experiencing a large number of errors and may be slowing down the game. You can turn on display of Lua errors in the interface options.»;
TOO_MANY_WATCHED_TOKENS = «You may only watch %d currencies at a time»;
TOTAL = «Total»;
TOTAL_MEM_KB_ABBR = «AddOn Memory: %.0f KB»;
TOTAL_MEM_MB_ABBR = «AddOn Memory: %.2f MB»;
TOTAL_MOUNTS = «Total Mounts»;
TOURNAMENT_RULES = «Tournament Rules»;
TOURNAMENT_RULES_TOOLTIP = «If checked, participants will only be allowed to use Tournament Gear. Other equipment will be disabled.»;
TOWNSFOLK_TRACKING_TEXT = «Townsfolk»;
TRACKER_FILTER_ACHIEVEMENTS = «Achievements»;
TRACKER_FILTER_COMPLETED_QUESTS = «Completed Quests»;
TRACKER_FILTER_LABEL = «Display»;
TRACKER_FILTER_REMOTE_ZONES = «Remote Zones»;
TRACKER_SORT_DIFFICULTY_HIGH = «Difficulty High»;
TRACKER_SORT_DIFFICULTY_LOW = «Difficulty Low»;
TRACKER_SORT_LABEL = «Sort Quests»;
TRACKER_SORT_MANUAL = «Manual»;
TRACKER_SORT_MANUAL_BOTTOM = «Move to Bottom»;
TRACKER_SORT_MANUAL_DOWN = «Move Down»;
TRACKER_SORT_MANUAL_TOP = «Move to Top»;
TRACKER_SORT_MANUAL_UP = «Move Up»;
TRACKER_SORT_MANUAL_WARNING = «Quest sorting changed to Manual»;
TRACKER_SORT_PROXIMITY = «Proximity»;
TRACKING = «Tracking»;
TRACK_ACHIEVEMENT = «Track»;
TRACK_ACHIEVEMENT_TOOLTIP = «Check to track this achievement.»;
TRACK_QUEST = «Track Quest»;
TRACK_QUEST_ABBREV = «Track»;
TRADE = «Trade»;
TRADEFRAME_ENCHANT_SLOT_LABEL = «Will not be traded»;
TRADEFRAME_NOT_MODIFIED_TEXT = «Item not yet modified»;
TRADESKILLS = «Tradeskills»;
TRADESKILL_FILTER_HAS_SKILL_UP = «Has skill up»;
TRADESKILL_FILTER_SLOTS = «Slots»;
TRADESKILL_FILTER_SUBCLASS = «SubClass»;
TRADESKILL_LOG_FIRSTPERSON = «You create %s.»;
TRADESKILL_LOG_THIRDPERSON = «%s creates %s.»;
TRADESKILL_POST = «Post in chat»;
TRADESKILL_RANK = «%d/%d»;
TRADESKILL_RANK_WITH_MODIFIER = «%d |cff20ff20+ %d|r/%d»;
TRADESKILL_SERVICE_LEARN = «Recipes»;
TRADESKILL_SERVICE_PASSIVE = «Passive»;
TRADESKILL_SERVICE_STEP = «Development Skills»;
TRADE_POTENTIAL_BIND_ENCHANT = «Having this item enchanted will bind it to you.»;
TRADE_SKILLS = «Professions»;
TRADE_SKILL_TITLE = «%s»;
TRADE_WITH_QUESTION = «Trade with %s?»;
TRAIN = «Train»;
TRAINER_CAST_TIME_INSTANT = «Cast time: » class=»cffffffffInstant|r»;
TRAINER_CAST_TIME_MIN = «Cast time: |cffffffff%d min|r»;
TRAINER_CAST_TIME_SEC = «Cast time: |cffffffff%d sec|r»;
TRAINER_COOLDOWN_TIME_INSTANT = «Cooldown: |cffffffffInstant|r»;
TRAINER_COOLDOWN_TIME_MIN = «Cooldown: |cffffffff%d min|r»;
TRAINER_COOLDOWN_TIME_SEC = «Cooldown: |cffffffff%d sec|r»;
TRAINER_COST_SP = «|cffffffff%d|r Skill points»;
TRAINER_COST_SP_RED = «|cffff2020%d|r Skill points»;
TRAINER_COST_TP = «|cffffffff%d|r Talents»;
TRAINER_COST_TP_RED = «|cffff2020%d|r Talents»;
TRAINER_LIST_SP = «%d SP»;
TRAINER_MANA_COST = «Mana cost: |cffffffff%d|r»;
TRAINER_MANA_COST_PER_TIME = «Mana cost: |cffffffff%d, plus %d per sec|r»;
TRAINER_RANGE = «Range: |cffffffff%s (%d)|r»;
TRAINER_REQ_ABILITY = «|cffffffff%s|r»;
TRAINER_REQ_ABILITY_RED = «|cffff2020%s|r»;
TRAINER_REQ_LEVEL = «Level |cffffffff%d|r»;
TRAINER_REQ_LEVEL_RED = «Level |cffff2020%d|r»;
TRAINER_REQ_SKILL_RANK = «%s (|cffffffff%d|r)»;
TRAINER_REQ_SKILL_RANK_RED = «%s (|cffff2020%d|r)»;
TRANSFER = «Transfer»;
TRANSFER_ABORT_ALREADY_COMPLETED_ENCOUNTER = «You are ineligible to participate in at least one encounter in this instance because you are already locked to an instance in which it has been defeated.»;
TRANSFER_ABORT_DIFFICULTY1 = «Normal difficulty mode is not available for %s.»;
TRANSFER_ABORT_DIFFICULTY2 = «Heroic difficulty mode is not available for %s.»;
TRANSFER_ABORT_DIFFICULTY3 = «Epic difficulty mode is not available for %s.»;
TRANSFER_ABORT_INSUF_EXPAN_LVL1 = «You must have The Burning Crusade expansion installed to access this area.»;
TRANSFER_ABORT_INSUF_EXPAN_LVL2 = «You must have The Wrath of the Lich King expansion installed to access this area.»;
TRANSFER_ABORT_INSUF_EXPAN_LVL3 = «This area is not yet available.»;
TRANSFER_ABORT_INSUF_EXPAN_LVL5 = «You must have expansion 6.0 to access this area.»;
TRANSFER_ABORT_LOCKED_TO_DIFFERENT_INSTANCE = «You are already locked to %s.»;
TRANSFER_ABORT_MAP_NOT_ALLOWED = «Map cannot be entered at this time.»;
TRANSFER_ABORT_MAX_PLAYERS = «Transfer Aborted: instance is full»;
TRANSFER_ABORT_NEED_GROUP = «Transfer Aborted: you must be in a raid group to enter this instance»;
TRANSFER_ABORT_NOT_FOUND = «Transfer Aborted: instance not found»;
TRANSFER_ABORT_REALM_ONLY = «All players in the party must be from the same realm to enter %s.»;
TRANSFER_ABORT_SOLO_PLAYER_SWITCH_DIFFICULTY = «This instance is already in progress. You may only switch difficulties from inside the instance.»;
TRANSFER_ABORT_TOO_MANY_INSTANCES = «You have entered too many instances recently.»;
TRANSFER_ABORT_TOO_MANY_REALM_INSTANCES = «Additional instances cannot be launched, please try again later.»;
TRANSFER_ABORT_UNIQUE_MESSAGE1 = «Until you’ve escaped The Lich King’s grasp, you cannot leave this place!»;
TRANSFER_ABORT_UNIQUE_MESSAGE2 = «You must fulfill your destiny and that of the Bilgewater Cartel before you can leave.»;
TRANSFER_ABORT_UNIQUE_MESSAGE3 = «The fate of Gilneas has not yet been decided. You cannot escape yet.»;
TRANSFER_ABORT_XREALM_ZONE_DOWN = «Transfer Aborted: cross-realm zone is down»;
TRANSFER_ABORT_ZONE_IN_COMBAT = «Unable to zone in while an encounter is in progress.»;
TRANSMOGRIFIED = «Transmogrified to:\n%s»;
TRANSMOGRIFY = «Transmogrify»;
TRANSMOGRIFY_BIND_CONFIRMATION_BOTH = «Using these items for transmogrify will bind them to you and make them non-refundable.»;
TRANSMOGRIFY_BIND_CONFIRMATION_DESTINATION = «Transmogrifying this item will\nmake it non-refundable.»;
TRANSMOGRIFY_BIND_CONFIRMATION_SOURCE = «Using this item for transmogrify will bind it to you and make it non-refundable.»;
TRANSMOGRIFY_INVALID_REASON1 = «There is no equipped item in this slot.»;
TRANSMOGRIFY_INVALID_REASON2 = «This item is not soulbound.»;
TRANSMOGRIFY_INVALID_REASON3 = «Legendary items cannot be transmogrified.»;
TRANSMOGRIFY_INVALID_REASON4 = «This item cannot be transmogrified.»;
TRANSMOGRIFY_INVALID_REASON5 = «This item cannot be transmogrified.»;
TRANSMOGRIFY_TOOLTIP_APPLY = «To be transmogrified to:\n%s»;
TRANSMOGRIFY_TOOLTIP_REVERT = «To be reverted»;
TRAVEL_PASS_INVITE = «Invite to Group»;
TRIAL_ACCOUNT_LEVEL_CAP_REACHED = «You have reached the maximum possible level on a Starter Edition account. \124cffffd000\124HurlIndex:2\124h[Click Here]\124h\124r to upgrade your account!»;
TRIAL_ACCOUNT_MONEY_CAP_REACHED = «You already have the maximum amount of money on a Starter Edition account. \124cffffd000\124HurlIndex:2\124h[Click Here]\124h\124r to upgrade your account!»;
TRIAL_CAPPED = «Starter Edition cap reached.»;
TRIAL_CAPPED_MONEY = «Starter Edition money cap reached.»;
TRIAL_LEVEL_CAPPED = «Starter Edition level cap reached.»;
TRIAL_RESTRICTED = «You need to convert your account to access this feature.»;
TRILINEAR_FILTERING = «Trilinear Filtering»;
TRINKET0SLOT = «Trinket»;
TRINKET0SLOT_UNIQUE = «Trinket 1»;
TRINKET1SLOT = «Trinket»;
TRINKET1SLOT_UNIQUE = «Trinket 2»;
TRIPLE_BUFFER = «Triple Buffering»;
TRIVIAL_QUEST_DISPLAY = «|cff000000%s (low level)|r»;
TURN_IN_ITEMS = «Required items:»;
TURN_IN_QUEST = «Turn in»;
TUTORIAL1 = «Quest givers have exclamation points (\124TInterface\\OptionsFrame\\UI-OptionsFrame-NewFeatureIcon:0\124t) over their heads. |cffffd200Right Click|r on them to get a quest.»;
TUTORIAL10_DWARF = «You received a quest to kill |cffffd200Rockjaw Invaders|r. \nUse the mini-map in the upper right corner to guide you.»;
TUTORIAL10_GNOME = «You received a quest to kill |cffffd200Crazed Leper Gnomes|r. \nUse the mini-map in the upper right corner to guide you.»;
TUTORIAL10_HUMAN = «You received a quest to kill |cffffd200Blackrock Battle Worgs|r. They are North of the Abbey (where you are now).|nUse the mini-map in the upper right corner to guide you.»;
TUTORIAL10_NIGHTELF = «You received a quest to kill |cffffd200Young Nightsabers|r. \nUse the mini-map in the upper right corner to guide you.»;
TUTORIAL10_ORC = «You received a quest to kill |cffffd200Mottled Boar|r. \nUse the mini-map in the upper right corner to guide you.»;
TUTORIAL10_SCOURGE = «You received a quest to kill |cffffd200Mindless Zombies|r. \nUse the mini-map in the upper right corner to guide you.»;
TUTORIAL10_TAUREN = «You received a quest to kill |cffffd200Bristleback Invaders|r. \nUse the mini-map in the upper right corner to guide you.»;
TUTORIAL10_TROLL = «You received a quest to kill |cffffd200Tiki Targets|r. \nUse the mini-map in the upper right corner to guide you.»;
TUTORIAL11_DWARF = «Defeat more |cffffd200Rockjaw Invaders|r!»;
TUTORIAL11_GNOME = «Defeat more |cffffd200Crazed Leper Gnomes|r!»;
TUTORIAL11_HUMAN = «Defeat more |cffffd200Blackrock Worgs|r!»;
TUTORIAL11_NIGHTELF = «Defeat more |cffffd200Young Nightsabers|r!»;
TUTORIAL11_ORC = «Defeat more |cffffd200Mottled Boar|r!»;
TUTORIAL11_SCOURGE = «Defeat more |cffffd200Mindless Zombies|r!»;
TUTORIAL11_TAUREN = «Defeat more |cffffd200Bristleback Invaders|r!»;
TUTORIAL11_TROLL = «Defeat more |cffffd200Tiki Targets|r!»;
TUTORIAL12 = «You can drink to regain your mana faster. |cffffd200Right Click|r on a beverage to drink it.|n|nYou don’t need to drink if your class does not use mana.»;
TUTORIAL13 = «You can learn a new talent in the talent interface.|n|nOpen the talents page by clicking the pulsing |cffffd200Talents Button|r on your action bar.»;
TUTORIAL14 = «You can go to your class trainer to learn new skills. |cffffd200Right Click|r on trainers to talk to them.|n|nTrainers are found in many towns or cities and always in your starting area. You may have to search around a little to find your trainer.»;
TUTORIAL15 = «You can move spells and abilities to your action bar by clicking the |cffffd200Spellbook & Abilities Button|r at the bottom center of the screen and then dragging the ability icon to your action bar.|n|nYou can also use a spell or ability from the Spellbook directly by clicking on it.»;
TUTORIAL16 = «You can look at your reputation with different groups in the world under the Reputation tab.|n|nClick on the |cffffd200Character Info Button|r to find the Reputation tab.»;
TUTORIAL17 = «You can respond to that player by hitting the R key and then typing a message, or by typing /tell <theirname> and then the message.»;
TUTORIAL18 = «You can invite another player to your group by |cffffd200Right Clicking|r their portrait and selecting the |cffffd200Invite|r option from the popup menu.|n|nYou can leave a group by Right Clicking on your own portrait and choosing the option to leave the party.»;
TUTORIAL19 = «That is another real person playing a character. You can tell by the blue name above their head.»;
TUTORIAL1_DWARF = «Quest givers have exclamation points (\124TInterface\\OptionsFrame\\UI-OptionsFrame-NewFeatureIcon:0\124t) over their heads. You can get a quest by talking to |cffffd200Joren Ironstock|r.|n|nTo talk to |cffffd200Joren Ironstock|r you need to |cffffd200Right Click|r on him.»;
TUTORIAL1_GNOME = «Quest givers have exclamation points (\124TInterface\\OptionsFrame\\UI-OptionsFrame-NewFeatureIcon:0\124t) over their heads. You can get a quest by talking to |cffffd200Nevin Twistwrench|r.|n|nTo talk to |cffffd200Nevin Twistwrench|r you need to |cffffd200Right Click|r on him.»;
TUTORIAL1_HUMAN = «Quest givers have exclamation points (\124TInterface\\OptionsFrame\\UI-OptionsFrame-NewFeatureIcon:0\124t) over their heads. You can get a quest by talking to |cffffd200Marshal McBride|r.|n|nTo talk to |cffffd200Marshal McBride|r you need to |cffffd200Right Click|r on him.»;
TUTORIAL1_NIGHTELF = «Quest givers have exclamation points (\124TInterface\\OptionsFrame\\UI-OptionsFrame-NewFeatureIcon:0\124t) over their heads. You can get a quest by talking to |cffffd200Ilthalaine|r.|n|nTo talk to |cffffd200Ilthalaine|r you need to |cffffd200Right Click|r on him.»;
TUTORIAL1_ORC = «Quest givers have exclamation points (\124TInterface\\OptionsFrame\\UI-OptionsFrame-NewFeatureIcon:0\124t) over their heads. You can get a quest by talking to |cffffd200Kaltunk|r.|n|nTo talk to |cffffd200Kaltunk|r you need to |cffffd200Right Click|r on him.»;
TUTORIAL1_SCOURGE = «Quest givers have exclamation points (\124TInterface\\OptionsFrame\\UI-OptionsFrame-NewFeatureIcon:0\124t) over their heads. You can get a quest by talking to |cffffd200Agatha|r.|n|nTo talk to |cffffd200Agatha|r you need to |cffffd200Right Click|r on her.»;
TUTORIAL1_TAUREN = «Quest givers have exclamation points (\124TInterface\\OptionsFrame\\UI-OptionsFrame-NewFeatureIcon:0\124t) over their heads. You can get a quest by talking to |cffffd200Chief Hawkwind|r.|n|nTo talk to |cffffd200Chief Hawkwind|r you need to |cffffd200Right Click|r on him.»;
TUTORIAL1_TROLL = «Quest givers have exclamation points (\124TInterface\\OptionsFrame\\UI-OptionsFrame-NewFeatureIcon:0\124t) over their heads. You can get a quest by talking to |cffffd200Jin’thala|r.|n|nTo talk to |cffffd200Jin’thala|r you need to |cffffd200Right Click|r on him.»;
TUTORIAL2 = «Use the A, S, D and W keys to move your character.»;
TUTORIAL20 = «|cffffd200Right Clicking|r an item in the vendor pane will buy that item if you have enough money.|n|nWhile the vendor pane is open, Right Clicking an item in your backpack will sell the item.»;
TUTORIAL21 = «You can view current quests by clicking on the |cffffd200Quest Log Button|r near the bottom middle of your screen.|n|nYou can view quest locations by clicking on the |cffffd200World Map Button|r at the top right of your screen.»;
TUTORIAL22 = «If there is another player you have enjoyed playing with, add them to your friends list! Click on the |cffffd200Social Button|r and add them to your list of friends.|n|nYou can only add friends from your own realm.»;
TUTORIAL23 = «You can send a message by hitting the Enter key, typing a message, and then hitting Enter again. Other players nearby will hear what you say.»;
TUTORIAL24 = «You can equip items by first clicking the |cffffd200Character Info Button|r near the bottom of the screen, and then the |cffffd200Backpack Button|r at the bottom right of your screen.|n|nThen just drag an equippable item from your backpack onto your character.»;
TUTORIAL25 = «You are now a ghost. You can return to life by either finding your corpse or talking to a nearby spirit healer.|n|nYour corpse shows up as an icon in the minimap at the upper right hand portion of the screen.»;
TUTORIAL26 = «You are rested. Being rested gives you a temporary bonus to experience from killing monsters.»;
TUTORIAL27 = «If you stray into deep and uncharted waters, you will see a Fatigue bar. If you become completely fatigued, you will begin to drown.»;
TUTORIAL28 = «Swimming is much like walking, except you can steer upwards and downwards by holding down the |cffffd200Right Mouse Button|r and looking in the direction you want to go.»;
TUTORIAL29 = «You will see a Breath bar pop up when your character becomes submerged in water. If you run out of breath, you will begin to drown.»;
TUTORIAL3 = «You can turn your character by |cffffd200holding the Right Mouse Button|r and moving the mouse.|n|nYou can look around by holding the Left Mouse Button and moving the mouse.»;
TUTORIAL30 = «You are now resting, indicated by your portrait glowing yellow. Time spent resting or logged out gives you a temporary bonus to experience from killing monsters.|n|nYou can quickly return to inns to rest by using your hearthstone.»;
TUTORIAL31 = «Hearthstones can be used to transport you from your current location to the inn where you set your hearthstone.»;
TUTORIAL32 = «You are engaging in Player vs. Player combat. While you are participating in Player vs. Player combat the symbol of your alliance will appear next to your portrait and you can be attacked by enemy players.»;
TUTORIAL33 = «You can press the |cffffd200Spacebar|r to make your character jump. You can use jumping to get past obstacles or just for fun.»;
TUTORIAL34 = «CONGRATULATIONS! You have completed your first quest!»;
TUTORIAL35 = «This is a flight master who trains flying beasts to carry passengers from one location to another. For a minimal fee, you can swiftly travel to other flight masters that you have spoken to in the past.|n|nWhen you discover a new city, finding the flight master will allow you to return easily in the future.»;
TUTORIAL36 = «The durability of one of your items is getting low. The character icon below your minimap indicates the damaged item in yellow.|n|nFind a vendor in town to repair the item before it breaks.»;
TUTORIAL37 = «One of your items has broken! The character icon below your minimap indicates the broken item in red.|n|nYou can get the item repaired by a vendor in town. Until you do, you will gain no benefit from the item.»;
TUTORIAL38 = «Your character can learn professions such as Cooking or Blacksmithing, which will allow you to find or create items of value.|n|nTo learn more about professions ask a guard in a major city for directions to the profession trainers.»;
TUTORIAL39 = «You may want to invite other players to team up with you to more easily overcome your enemies.|n|nMany difficult quests can be quickly completed in a group, as quest credit is shared by the group. Moreover, groups earn bonus experience, relative to solo players.»;
TUTORIAL40 = «You have learned a new spell or ability! Use the |cffffd200Spellbook & Abilities Button|r near the bottom of your screen to open your Spellbook. |cffffd200Left Click and drag|r a spell or ability to move it to your Action Bar.\n\nThe Spellbook is organized with passive spells after active ones.»;
TUTORIAL41 = «You have accepted an elite quest. Such quests are best undertaken in a group, for they will take you into areas inhabited by elite creatures.|n|nElite creatures are significantly tougher than normal monsters; however, they are worth more experience. You can tell an elite creature by the golden dragon border around its portrait.»;
TUTORIAL42 = «To get started, you should begin a |cffffd200Quest|r.|n|nThere’s a quest giver right in front of you. Tutorial tips will help you along the way.|n|nThank you for playing, and good luck in your adventures!»;
TUTORIAL43 = «A quest giver with a gray ‘!’ over its head has a quest that you are too low level to accept. Check back once you gain a few levels.»;
TUTORIAL44 = «You have obtained a ranged weapon. To use it, first equip the weapon by opening your |cffffd200Character Info|r and your |cffffd200Backpack|r and dragging the item onto your character.|n|nThen, open up your |cffffd200Spellbook|r and drag the |cffffd200Shoot|r or |cffffd200Throw|r ability onto your action bar.|n|nOnly hunters, warriors and rogues may use ranged weapons. Mages, priests and warlocks may use wands.»;
TUTORIAL45 = «You cannot fire bows and guns without ammunition. To purchase ammunition, visit a gun or bow merchant in a city. To equip ammunition, |cffffd200Right Click|r it.»;
TUTORIAL46 = «You have joined a raid group: a group with an increased limit of 40 members, though usually 10 or 25. Raid groups are necessary to enter the most challenging dungeons or to defeat the most powerful enemies, typically at high level.|n|n|cffff2020While in a raid group, you will not earn credit towards most quests. To leave a raid group, Right Click on your character portrait and select Leave party.|r»;
TUTORIAL47 = «You have gained access to the totem bar! You will gain an action button on this bar whenever you gain access to a new totem element.|n|nThis bar can hold one totem spell per totem element. At higher level you will gain the ability to drop multiple totems at once.»;
TUTORIAL48 = «You are now in a queue to enter a battleground. You may check your status by moving your mouse cursor over the icon on your minimap.»;
TUTORIAL49 = «You are now eligible to join battle. Click \»Enter Battle\» in the dialog or right click the battleground icon on the minimap.»;
TUTORIAL4_DWARF = «The |cffffd200Rockjaw Invaders|r are nearby. |cffffd200Left Click|r on any |cffffd200Rockjaw Invaders|r to target it.»;
TUTORIAL4_GNOME = «The |cffffd200Crazed Leper Gnomes|r are nearby. |cffffd200Left Click|r on any |cffffd200Crazed Leper Gnome|r to target it.»;
TUTORIAL4_HUMAN = «The |cffffd200Blackrock Battle Worgs|r are nearby. |cffffd200Left Click|r on any |cffffd200Blackrock Battle Worg|r to target it.»;
TUTORIAL4_NIGHTELF = «The |cffffd200Young Nightsabers|r are nearby. |cffffd200Left Click|r on any |cffffd200Young Nightsaber|r to target it.»;
TUTORIAL4_ORC = «The |cffffd200Mottled Boar|r are nearby. |cffffd200Left Click|r on any |cffffd200Mottled Boar|r to target it.»;
TUTORIAL4_SCOURGE = «The |cffffd200Mindless Zombies|r are nearby. |cffffd200Left Click|r on any |cffffd200Mindless Zombie|r to target it.»;
TUTORIAL4_TAUREN = «The |cffffd200Bristleback Invaders|r are nearby. |cffffd200Left Click|r on any |cffffd200Bristleback Invader|r to target it.»;
TUTORIAL4_TROLL = «The |cffffd200Tiki Targets|r are nearby. |cffffd200Left Click|r on any |cffffd200Tiki Target|r to target it.»;
TUTORIAL5 = «To fight your enemies, click on the spells on your |cffffd200Action Bar|r.»;
TUTORIAL50 = «You now have a keyring to hold your keys.This |cffffd200Keyring Button|r appears to the left of your bags on your action bar.»;
TUTORIAL51 = «You can enter dungeons or find groups for dungeons by using the |cffffd200Dungeon Finder|r. The Dungeon Finder is accessed from the eye button near the middle of your action bar.»;
TUTORIAL52 = «Congratulations, you have received your first companion. This little fellow will follow you during all of your adventures in Azeroth and beyond.|n|nYou can see all of your companions by clicking the |cffffd200Spellbook Button|r and then looking for the |cffffd200Companions|r tab.»;
TUTORIAL53 = «Congratulations, you have learned how to summon your first mount. This mighty steed will carry you throughout your adventures in Azeroth and beyond.|n|nTo see all of your mounts, click the |cffffd200Spellbook Button|r and look for the |cffffd200Mounts|r tab. You can drag your favorite mount onto your action bar to summon it more easily.»;
TUTORIAL54 = «You have attracted the attention of a hostile creature.|n|nA red glow means the creature is attacking you. A yellow glow means you are in danger of being attacked. An orange glow means the creature is attacking you, but may soon change targets.»;
TUTORIAL55 = «Congratulations! You have killed enough targets to complete your quest|n|nReturn to your quest giver to claim your reward.»;
TUTORIAL55_DWARF = «Congratulations! You have killed enough |cffffd200Rockjaw Invaders|r to complete your quest|n|nReturn to |cffffd200Joren Ironstock|r to claim your reward.»;
TUTORIAL55_GNOME = «Congratulations! You have killed enough |cffffd200Crazed Leper Gnomes|r to complete your quest|n|nReturn to |cffffd200Nevin Twistwrench|r to claim your reward.»;
TUTORIAL55_HUMAN = «Congratulations! You have killed enough |cffffd200Blackrock Battle Worgs|r to complete your quest.|n|nReturn to |cffffd200Marshal McBride|r to claim your reward.»;
TUTORIAL55_NIGHTELF = «Congratulations! You have killed enough |cffffd200Young Nightsabers|r to complete your quest|n|nReturn to |cffffd200Ilthalaine|r to claim your reward.»;
TUTORIAL55_ORC = «Congratulations! You have killed enough |cffffd200Mottled Boar|r to complete your quest|n|nReturn to |cffffd200Gornek|r to claim your reward.»;
TUTORIAL55_SCOURGE = «Congratulations! You have killed enough |cffffd200Mindless Zombies|r to complete your quest|n|nReturn to |cffffd200Undertaker Mordo|r to claim your reward.»;
TUTORIAL55_TAUREN = «Congratulations! You have killed enough |cffffd200Bristleback Invaders|r to complete your quest|n|nReturn to |cffffd200Grull Hawkwind|r to claim your reward.»;
TUTORIAL55_TROLL_DRUID = «Congratulations! You have killed enough |cffffd200Tiki Targets|r to complete your quest|n|nReturn to |cffffd200Zen’Tabra|r to claim your reward.»;
TUTORIAL55_TROLL_HUNTER = «Congratulations! You have killed enough |cffffd200Tiki Targets|r to complete your quest|n|nReturn to |cffffd200Ortezza|r to claim your reward.»;
TUTORIAL55_TROLL_MAGE = «Congratulations! You have killed enough |cffffd200Tiki Targets|r to complete your quest|n|nReturn to |cffffd200Soratha|r to claim your reward.»;
TUTORIAL55_TROLL_PRIEST = «Congratulations! You have killed enough |cffffd200Tiki Targets|r to complete your quest|n|nReturn to |cffffd200Tunari|r to claim your reward.»;
TUTORIAL55_TROLL_ROGUE = «Congratulations! You have killed enough |cffffd200Tiki Targets|r to complete your quest|n|nReturn to |cffffd200Legati|r to claim your reward.»;
TUTORIAL55_TROLL_SHAMAN = «Congratulations! You have killed enough |cffffd200Tiki Targets|r to complete your quest|n|nReturn to |cffffd200Nekali|r to claim your reward.»;
TUTORIAL55_TROLL_WARLOCK = «Congratulations! You have killed enough |cffffd200Tiki Targets|r to complete your quest|n|nReturn to |cffffd200Voldreka|r to claim your reward.»;
TUTORIAL55_TROLL_WARRIOR = «Congratulations! You have killed enough |cffffd200Tiki Targets|r to complete your quest|n|nReturn to |cffffd200Nortet|r to claim your reward.»;
TUTORIAL56 = «In the upper left corner of your screen is your health bar in green. When your health bar reaches zero, you will die, so be careful.|n|nBelow your health bar is a second bar representing the resource your class uses to power your special abilities, such as rage, energy or mana.»;
TUTORIAL57_HUMAN = «Remember to visit |cffffd200Marshal McBride|r. He has a quest for you! |cffffd200Right Click|r on him when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL57_ORC = «Remember to visit |cffffd200Gornek|r. He has a quest for you! |cffffd200Right Click|r on him when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL57_SCOURGE = «Remember to visit |cffffd200Undertaker Mordo|r. He has a quest for you! |cffffd200Right Click|r on him when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL57_TAUREN = «Remember to visit |cffffd200Grull Hawkwind|r. He has a quest for you! |cffffd200Right Click|r on him when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL57_TROLL_DRUID = «Remember to visit |cffffd200Zen’Tabra|r. She has a quest for you! |cffffd200Right Click|r on her when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL57_TROLL_HUNTER = «Remember to visit |cffffd200Ortezza|r. She has a quest for you! |cffffd200Right Click|r on her when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL57_TROLL_MAGE = «Remember to visit |cffffd200Soratha|r. He has a quest for you! |cffffd200Right Click|r on him when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL57_TROLL_PRIEST = «Remember to visit |cffffd200Tunari|r. She has a quest for you! |cffffd200Right Click|r on her when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL57_TROLL_ROGUE = «Remember to visit |cffffd200Legati|r. He has a quest for you! |cffffd200Right Click|r on him when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL57_TROLL_SHAMAN = «Remember to visit |cffffd200Nekali|r. She has a quest for you! |cffffd200Right Click|r on her when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL57_TROLL_WARLOCK = «Remember to visit |cffffd200Voldreka|r. He has a quest for you! |cffffd200Right Click|r on him when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL57_TROLL_WARRIOR = «Remember to visit |cffffd200Nortet|r. He has a quest for you! |cffffd200Right Click|r on him when your cursor is a |cffffd200Yellow Question Mark|r.»;
TUTORIAL58 = «Your bags are full so you won’t be able to pick up any more loot. To free up some bag space, visit vendor characters and sell them some of your junk.|n|nThere are usually vendors in every city, town or outpost.»;
TUTORIAL59 = «To free up bag space or make some money you can sell some of the items you have collected.|n|nLocate a vendor and |cffffd200Right Click|r them. Then open your bags and |cffffd200Right Click|r on any items you want to sell.»;
TUTORIAL5_DRUID = «To fight your enemies, click on |cffffd200Wrath|r on your |cffffd200Action Bar|r.»;
TUTORIAL5_HUNTER = «To fight your enemies, click on |cffffd200Arcane Shot|r on your |cffffd200Action Bar|r.»;
TUTORIAL5_MAGE = «To fight your enemies, click on |cffffd200Frostfire Bolt|r on your |cffffd200Action Bar|r.»;
TUTORIAL5_PALADIN = «To fight your enemies, click on |cffffd200Crusader Strike|r on your |cffffd200Action Bar|r.»;
TUTORIAL5_PRIEST = «To fight your enemies, click on |cffffd200Smite|r on your |cffffd200Action Bar|r.»;
TUTORIAL5_ROGUE = «To fight your enemies, click on |cffffd200Sinister Strike|r on your |cffffd200Action Bar|r.»;
TUTORIAL5_SHAMAN = «To fight your enemies, click on |cffffd200Lightning Bolt|r on your |cffffd200Action Bar|r.»;
TUTORIAL5_WARLOCK = «To fight your enemies, click on |cffffd200Shadow Bolt|r on your |cffffd200Action Bar|r.»;
TUTORIAL5_WARRIOR = «To fight your enemies, click on |cffffd200Attack|r on your |cffffd200Action Bar|r.»;
TUTORIAL6 = «Many of your abilities are weapon attacks or combat spells.|n|nDepending on your class you might have defensive abilities or even healing spells on your action bar.»;
TUTORIAL60 = «Remember, your character has special abilities on the action bar on the lower part of your screen.|n|nUsing those abilities will kill an enemy much faster than just swinging your weapon.»;
TUTORIAL61_DRUID = «As a druid, you can |cffffd200shapeshift|r into different forms, each with unique abilities and their own resource. Your first form, Cat, increases your melee damage.»;
TUTORIAL61_HUNTER = «You now have a |cffffd200Pet Action Bar|r, for more control over your pet. In addition, you have the ability to |cffffd200tame beasts|r to gain new pets»;
TUTORIAL61_PALADIN = «You can now use |cffffd200Holy Power|r. Your Crusader Strike generates Holy Power, and your Word of Glory can spend it.»;
TUTORIAL61_ROGUE = «You now generate |cffffd200combo points|r with Sinister Strike which you can use for more powerful |cffffd200finishing moves|r, such as Eviscerate.»;
TUTORIAL61_SHAMAN = «You have learned your first |cffffd200totem|r! Different kinds of totems provide different kinds of benefits. Ultimately, you will be able to use four different totems at one time.»;
TUTORIAL61_SPELLID_DRUID = «768»;
TUTORIAL61_SPELLID_HUNTER = «93321»;
TUTORIAL61_SPELLID_PALADIN = «85673»;
TUTORIAL61_SPELLID_ROGUE = «2098»;
TUTORIAL61_SPELLID_SHAMAN = «8075»;
TUTORIAL61_SPELLID_WARLOCK = «93375»;
TUTORIAL61_SPELLID_WARRIOR = «71»;
TUTORIAL61_WARLOCK = «You now have a |cffffd200pet action bar|r, for more control over your demon. You will be able to summon different kinds of demons for different jobs.»;
TUTORIAL61_WARRIOR = «You have learned a new |cffffd200combat stance|r.Defensive Stance does less damage than Battle Stance, but makes you harder to kill and is especially useful while tanking.»;
TUTORIAL7 = «If you defeat an enemy and see sparkles on its corpse, that means it has loot.|n|n|cffffd200Right Click|r on a creature’s corpse to loot it. This will open a loot window. Then |cffffd200Right Click|r on any items in that window to move them to your backpack.»;
TUTORIAL8 = «An item went into your backpack.|n|nYou can click on the |cffffd200Backpack Button|r in the lower right part of the screen to open your backpack. Move the mouse over the item to see what it is.»;
TUTORIAL9 = «Some items can be used. |cffffd200Right Click|r on an item to use it.|n|nYou can drag an item onto your action bar if you want to use it without opening your backpack.»;
TUTORIAL_TITLE1 = «Quest Givers»;
TUTORIAL_TITLE10 = «Beating Them Back»;
TUTORIAL_TITLE11 = «Food»;
TUTORIAL_TITLE12 = «Drink»;
TUTORIAL_TITLE13 = «Learning Talents»;
TUTORIAL_TITLE14 = «Trainers»;
TUTORIAL_TITLE15 = «Spellbook & Abilities»;
TUTORIAL_TITLE16 = «Reputation»;
TUTORIAL_TITLE17 = «Replying to Tells»;
TUTORIAL_TITLE18 = «Grouping»;
TUTORIAL_TITLE19 = «Players»;
TUTORIAL_TITLE2 = «Movement»;
TUTORIAL_TITLE20 = «Vendors»;
TUTORIAL_TITLE21 = «Quest Log»;
TUTORIAL_TITLE22 = «Friends»;
TUTORIAL_TITLE23 = «Chatting»;
TUTORIAL_TITLE24 = «Equippable Items»;
TUTORIAL_TITLE25 = «Death»;
TUTORIAL_TITLE26 = «Rested»;
TUTORIAL_TITLE27 = «Fatigue»;
TUTORIAL_TITLE28 = «Swimming»;
TUTORIAL_TITLE29 = «Breath»;
TUTORIAL_TITLE3 = «Camera»;
TUTORIAL_TITLE30 = «Resting»;
TUTORIAL_TITLE31 = «Hearthstones»;
TUTORIAL_TITLE32 = «Player vs. Player Combat»;
TUTORIAL_TITLE33 = «Jumping»;
TUTORIAL_TITLE34 = «Quest Completion»;
TUTORIAL_TITLE35 = «Travel»;
TUTORIAL_TITLE36 = «Damaged Items»;
TUTORIAL_TITLE37 = «Broken Items»;
TUTORIAL_TITLE38 = «Professions»;
TUTORIAL_TITLE39 = «Groups»;
TUTORIAL_TITLE4 = «Targeting»;
TUTORIAL_TITLE40 = «The Spellbook»;
TUTORIAL_TITLE41 = «Elite Quests»;
TUTORIAL_TITLE42 = «Welcome to World of Warcraft!»;
TUTORIAL_TITLE43 = «Unavailable Quest Givers»;
TUTORIAL_TITLE44 = «Ranged Weapons»;
TUTORIAL_TITLE45 = «Ammunition»;
TUTORIAL_TITLE46 = «Raid Groups»;
TUTORIAL_TITLE47 = «Totem Bar»;
TUTORIAL_TITLE48 = «Battleground Queue»;
TUTORIAL_TITLE49 = «Port to Battleground»;
TUTORIAL_TITLE5 = «Combat Mode»;
TUTORIAL_TITLE50 = «Keyrings»;
TUTORIAL_TITLE51 = «Dungeon Finder»;
TUTORIAL_TITLE52 = «Companions»;
TUTORIAL_TITLE53 = «Mounts»;
TUTORIAL_TITLE54 = «Threat Warnings»;
TUTORIAL_TITLE55 = «Ding!»;
TUTORIAL_TITLE56 = «Player Status»;
TUTORIAL_TITLE57 = «Quest Givers»;
TUTORIAL_TITLE58 = «Full Bags»;
TUTORIAL_TITLE59 = «Freeing Up Bag Space»;
TUTORIAL_TITLE6 = «Spells and Abilities»;
TUTORIAL_TITLE60 = «Special Abilities»;
TUTORIAL_TITLE61_DRUID = «Shapeshifting»;
TUTORIAL_TITLE61_HUNTER = «Pet Action Bar»;
TUTORIAL_TITLE61_PALADIN = «Holy Power»;
TUTORIAL_TITLE61_ROGUE = «Combo Points»;
TUTORIAL_TITLE61_SHAMAN = «Totems»;
TUTORIAL_TITLE61_WARLOCK = «Pet Action Bar»;
TUTORIAL_TITLE61_WARRIOR = «Combat Stances»;
TUTORIAL_TITLE7 = «Looting»;
TUTORIAL_TITLE8 = «Backpack»;
TUTORIAL_TITLE9 = «Using Items»;
TWOHANDEDWEAPONBEINGWIELDED = «Cannot wield in second hand, you are holding a 2-handed item!»;
TWO_HANDED = «Two Handed Weapon»;
TYPE = «Type»;
TYPE_LFR_COMMENT_HERE = «Type your comment here. This will be seen by other players using Other Raids.»;
UIOPTIONS_MENU = «Interface»;
UI_DEPTH = «UI Depth»;
UI_HIDDEN = «UI Hidden. Press %s to show it again.»;
UI_SCALE = «UI Scale»;
UKNOWNBEING = «Unknown Being»;
UNABLE_TO_LEARN_BLUEPRINT = «Unable to learn %s blueprint.»;
UNABLE_TO_REFUND_ITEM = «Sorry, unable to refund that item.»;
UNAVAILABLE = «Unavailable»;
UNBIND = «Unbind Key»;
UNCHECK_ALL = «Uncheck All»;
UNCONSCIOUS = «Unconscious»;
UNDOCK_WINDOW = «Undock Window»;
UNEXTEND_RAID_LOCK = «Remove Raid Lock Extension»;
UNITFRAME_LABEL = «Unit Frames»;
UNITFRAME_SUBTEXT = «These options can be used to change the display and behavior of unit frames within the UI.»;
UNITNAME_SUMMON_TITLE1 = «%s’s Pet»;
UNITNAME_SUMMON_TITLE10 = «%s’s Mount»;
UNITNAME_SUMMON_TITLE11 = «%s’s Lightwell»;
UNITNAME_SUMMON_TITLE12 = «%s’s Butler»;
UNITNAME_SUMMON_TITLE13 = «%s’aka»;
UNITNAME_SUMMON_TITLE14 = «%s’s Gateway»;
UNITNAME_SUMMON_TITLE15 = «%s’s Hatred»;
UNITNAME_SUMMON_TITLE16 = «%s’s Statue»;
UNITNAME_SUMMON_TITLE17 = «%s’s Spirit»;
UNITNAME_SUMMON_TITLE18 = «%s’s War Banner»;
UNITNAME_SUMMON_TITLE19 = «%s’s Heartwarmer»;
UNITNAME_SUMMON_TITLE2 = «%s’s Guardian»;
UNITNAME_SUMMON_TITLE20 = «Hired by %s»;
UNITNAME_SUMMON_TITLE21 = «Purchased by %s»;
UNITNAME_SUMMON_TITLE22 = «%s’s Pride»;
UNITNAME_SUMMON_TITLE23 = «Twisted Image of %s»;
UNITNAME_SUMMON_TITLE24 = «%s’s Noodle Cart»;
UNITNAME_SUMMON_TITLE3 = «%s’s Minion»;
UNITNAME_SUMMON_TITLE4 = «%s’s Totem»;
UNITNAME_SUMMON_TITLE5 = «%s’s Companion»;
UNITNAME_SUMMON_TITLE6 = «%s’s Runeblade»;
UNITNAME_SUMMON_TITLE7 = «%s’s Construct»;
UNITNAME_SUMMON_TITLE8 = «%s’s Opponent»;
UNITNAME_SUMMON_TITLE9 = «%s’s Vehicle»;
UNITNAME_TITLE = «%s»;
UNITNAME_TITLE_CHARM = «%s’s Minion»;
UNITNAME_TITLE_COMPANION = «%s’s Companion»;
UNITNAME_TITLE_CREATION = «%s’s Creation»;
UNITNAME_TITLE_GUARDIAN = «%s’s Guardian»;
UNITNAME_TITLE_MINION = «%s’s Minion»;
UNITNAME_TITLE_OPPONENT = «%s’s Opponent»;
UNITNAME_TITLE_PET = «%s’s Pet»;
UNITNAME_TITLE_SQUIRE = «%s’s Squire»;
UNITNAME_TITLE_WAR_BANNER = «%s’s War Banner»;
UNIT_CAPTURABLE = «Capturable»;
UNIT_COLORS = «Unit Colors:»;
UNIT_FRAME_DROPDOWN_SUBSECTION_TITLE_INSTANCE = «Instance Options»;
UNIT_FRAME_DROPDOWN_SUBSECTION_TITLE_INTERACT = «Interact»;
UNIT_FRAME_DROPDOWN_SUBSECTION_TITLE_LOOT = «Loot Options»;
UNIT_FRAME_DROPDOWN_SUBSECTION_TITLE_OTHER = «Other Options»;
UNIT_LETHAL_LEVEL_DEAD_TEMPLATE = «Level ?? Corpse»;
UNIT_LETHAL_LEVEL_TEMPLATE = «Level ??»;
UNIT_LEVEL_DEAD_TEMPLATE = «Level %d Corpse»;
UNIT_LEVEL_TEMPLATE = «Level %d»;
UNIT_NAMEPLATES = «Unit Nameplates»;
UNIT_NAMEPLATES_ALLOW_OVERLAP = «Allow Overlapping Unit Nameplates»;
UNIT_NAMEPLATES_SHOW_ENEMIES = «Enemy Units»;
UNIT_NAMEPLATES_SHOW_ENEMY_GUARDIANS = «Guardians»;
UNIT_NAMEPLATES_SHOW_ENEMY_PETS = «Pets»;
UNIT_NAMEPLATES_SHOW_ENEMY_TOTEMS = «Totems»;
UNIT_NAMEPLATES_SHOW_FRIENDLY_GUARDIANS = «Guardians»;
UNIT_NAMEPLATES_SHOW_FRIENDLY_PETS = «Pets»;
UNIT_NAMEPLATES_SHOW_FRIENDLY_TOTEMS = «Totems»;
UNIT_NAMEPLATES_SHOW_FRIENDS = «Friendly Units»;
UNIT_NAMEPLATES_TYPES = «Nameplate Motion Type»;
UNIT_NAMEPLATES_TYPE_1 = «Overlapping Nameplates»;
UNIT_NAMEPLATES_TYPE_2 = «Stacking Nameplates»;
UNIT_NAMEPLATES_TYPE_3 = «Spreading Nameplates»;
UNIT_NAMEPLATES_TYPE_TOOLTIP_1 = «This method will allow nameplates to overlap.»;
UNIT_NAMEPLATES_TYPE_TOOLTIP_2 = «This method avoids overlapping nameplates by stacking them vertically.»;
UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = «This method avoids overlapping nameplates by spreading them out horizontally and vertically.»;
UNIT_NAMES = «Unit Names»;
UNIT_NAMES_COMBATLOG_TOOLTIP = «Color unit names.»;
UNIT_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = «Show braces around unit names.»;
UNIT_NAME_ENEMY = «Enemy Players»;
UNIT_NAME_ENEMY_GUARDIANS = «Guardians»;
UNIT_NAME_ENEMY_PETS = «Pets»;
UNIT_NAME_ENEMY_TOTEMS = «Totems»;
UNIT_NAME_FRIENDLY = «Friendly Players»;
UNIT_NAME_FRIENDLY_GUARDIANS = «Guardians»;
UNIT_NAME_FRIENDLY_PETS = «Pets»;
UNIT_NAME_FRIENDLY_TOTEMS = «Totems»;
UNIT_NAME_GUILD = «Guild Names»;
UNIT_NAME_GUILD_TITLE = «Guild Titles»;
UNIT_NAME_NONCOMBAT_CREATURE = «Critters and Companions»;
UNIT_NAME_NPC = «NPC Names»;
UNIT_NAME_OWN = «My Name»;
UNIT_NAME_PLAYER_TITLE = «Titles»;
UNIT_PLUS_LEVEL_TEMPLATE = «Level %d Elite»;
UNIT_PVP_NAME = «%s %s%s»;
UNIT_SKINNABLE_BOLTS = «Requires Engineering»;
UNIT_SKINNABLE_HERB = «Requires Herbalism»;
UNIT_SKINNABLE_LEATHER = «Skinnable»;
UNIT_SKINNABLE_ROCK = «Requires Mining»;
UNIT_TYPE_LETHAL_LEVEL_TEMPLATE = «Level ?? %s»;
UNIT_TYPE_LEVEL_TEMPLATE = «Level %d %s»;
UNIT_TYPE_PLUS_LEVEL_TEMPLATE = «Level %d Elite %s»;
UNIT_YOU = «You»;
UNIT_YOU_DEST = «You»;
UNIT_YOU_DEST_POSSESSIVE = «Your»;
UNIT_YOU_SOURCE = «You»;
UNIT_YOU_SOURCE_POSSESSIVE = «Your»;
UNKNOWN = «Unknown»;
UNKNOWNOBJECT = «Unknown»;
UNLEARN = «Unlearn»;
UNLEARN_AT_YOUR_TRAINER = «You can always unlearn at your trainer.»;
UNLEARN_SKILL = «Do you want to unlearn %s, and lose all associated recipes?»;
UNLEARN_SKILL_TOOLTIP = «Unlearn this profession.»;
UNLEARN_SPECIALIZATION_TOOLTIP = «Unlearn this specialization.»;
UNLIMITED = «Unlimited»;
UNLIST_ME = «Unlist My Name»;
UNLIST_MY_GROUP = «Unlist My Group»;
UNLOCK = «Unlock»;
UNLOCKS_AT_LABEL = «Unlocks at»;
UNLOCK_FOCUS_FRAME = «Unlock Frame»;
UNLOCK_FRAME = «Unlock Frame»;
UNLOCK_VOID_STORAGE = «Unlock Void Storage»;
UNLOCK_WINDOW = «Unlock Window»;
UNMUTE = «Unmute»;
UNSPENT_TALENT_POINTS = «Unspent Talents: %s»;
UNTRACK_ACHIEVEMENT_TOOLTIP = «Uncheck to stop tracking this achievement.»;
UNTRACK_QUEST_ABBREV = «Untrack»;
UNUSED = «Unused»;
UPDATE = «Update»;
UPGRADE = «Upgrade»;
UPGRADE_MISSING_ITEM = «Drag an item here to upgrade it.»;
USABLE_ITEMS = «Usable Items»;
USE = «Use»;
USED = «Already Known»;
USEIPV6 = «Enable IPv6 when available»;
USE_COLON = «Use:»;
USE_COLORBLIND_MODE = «Colorblind Mode»;
USE_ENGLISH_AUDIO = «Use English Audio»;
USE_EQUIPMENT_MANAGER = «Use Equipment Manager»;
USE_EXISTING_PROFILE = «Use as a starting point:»;
USE_FULL_TEXT_MODE = «Use Verbose Mode»;
USE_GUILDBANK_REPAIR = «Do you want to use guild funds for repair?»;
USE_ITEM = «Use Item»;
USE_NO_DROP = «Using this item will bind it to you.»;
USE_PERSONAL_FUNDS = «Use Personal Funds»;
USE_RAID_STYLE_PARTY_FRAMES = «Use Raid-Style Party Frames»;
USE_SOULSTONE = «Reincarnate»;
USE_UBERTOOLTIPS = «Enhanced Tooltips»;
USE_UISCALE = «Use UI Scale»;
USE_WEATHER_SHADER = «Weather Shaders»;
VEHICLE_LEAVE = «Leave»;
VEHICLE_STEAM = «Steam»;
VERBAL_HARASSMENT = «Verbal Harassment»;
VERBAL_HARASSMENT_DESCRIPTION = «Verbal abuse from one player to another.»;
VERBAL_HARASSMENT_TEXT1 = «Below are some tips to deal with verbal harassment:»;
VERBAL_HARASSMENT_TEXT2 = «Ask the harassing player to stop, and place him/her on your ignore list.»;
VERBAL_HARASSMENT_TEXT3 = «Ensure that you do not instigate further harassment.»;
VERBAL_HARASSMENT_TEXT4 = «Immediately report all language that is racist, extremely sexual, and/or violent; this type of language is always considered harassment.»;
VERTEX_ANIMATION_SHADERS = «Vertex Animation Shaders»;
VERTICAL_SYNC = «Vertical Sync»;
VICTORY_TEXT0 = «Horde Wins»;
VICTORY_TEXT1 = «Alliance Wins»;
VICTORY_TEXT_ARENA0 = «Green Team Wins»;
VICTORY_TEXT_ARENA1 = «Gold Team Wins»;
VICTORY_TEXT_ARENA_DRAW = «Draw»;
VICTORY_TEXT_ARENA_WINS = «%s Wins»;
VIDEOOPTIONS_MENU = «Video»;
VIDEO_OPTIONS_16XANISOTROPIC = «16x Anisotropic»;
VIDEO_OPTIONS_2XANISOTROPIC = «2x Anisotropic»;
VIDEO_OPTIONS_4XANISOTROPIC = «4x Anisotropic»;
VIDEO_OPTIONS_8XANISOTROPIC = «8x Anisotropic»;
VIDEO_OPTIONS_BILINEAR = «Bilinear»;
VIDEO_OPTIONS_DISABLED = «Disabled»;
VIDEO_OPTIONS_ENABLED = «Enabled»;
VIDEO_OPTIONS_FAIR = «Fair»;
VIDEO_OPTIONS_FULLSCREEN = «Fullscreen»;
VIDEO_OPTIONS_HIGH = «High»;
VIDEO_OPTIONS_LIQUID_DETAIL_FAIR = «Normalmap liquid textures, texture based ripples and sky reflection.»;
VIDEO_OPTIONS_LIQUID_DETAIL_LOW = «Animated liquid textures, texture based ripples and no reflection.»;
VIDEO_OPTIONS_LIQUID_DETAIL_MEDIUM = «Normalmap liquid textures, procedural ripples and screen-based reflection.»;
VIDEO_OPTIONS_LIQUID_DETAIL_ULTRA = «Normalmap liquid textures, procedural ripples and full reflection.»;
VIDEO_OPTIONS_LOW = «Low»;
VIDEO_OPTIONS_MEDIUM = «Good»;
VIDEO_OPTIONS_MONITOR = «Monitor %d»;
VIDEO_OPTIONS_MONITOR_PRIMARY = «Primary»;
VIDEO_OPTIONS_MULTISAMPLE_FORMAT_STRING = «%dx»;
VIDEO_OPTIONS_NEED_CLIENTRESTART = «Changing this option requires a client restart»;
VIDEO_OPTIONS_RECOMMENDED = «Recommended»;
VIDEO_OPTIONS_SHADOW_QUALITY_FAIR = «Low-resolution terrain shadows, low-resolution dynamic shadows near player.»;
VIDEO_OPTIONS_SHADOW_QUALITY_HIGH = «High-resolution environment shadows, high-resolution dynamic shadows near player.»;
VIDEO_OPTIONS_SHADOW_QUALITY_LOW = «Low-resolution terrain shadows, blob shadows for units.»;
VIDEO_OPTIONS_SHADOW_QUALITY_MEDIUM = «Low-resolution terrain shadows, high-resolution dynamic shadows near player.»;
VIDEO_OPTIONS_SHADOW_QUALITY_ULTRA = «High-resolution dynamic shadows for the entire scene.»;
VIDEO_OPTIONS_SUNSHAFTS_DISABLED = «Traditional sunshafts and glare.»;
VIDEO_OPTIONS_SUNSHAFTS_HIGH = «Depth-based sunshafts and glare with improved sampling to reduce anti-aliasing.»;
VIDEO_OPTIONS_SUNSHAFTS_LOW = «Depth-based sunshafts and glare.»;
VIDEO_OPTIONS_TEXTURE_DETAIL_FAIR = «High resolution textures, low-detail terrain blending and low-resolution player textures.»;
VIDEO_OPTIONS_TEXTURE_DETAIL_HIGH = «High resolution textures, high-detail terrain blending and high-resolution player textures.»;
VIDEO_OPTIONS_TEXTURE_DETAIL_LOW = «Low resolution textures, low-detail terrain blending and low-resolution player textures.»;
VIDEO_OPTIONS_TEXTURE_DETAIL_MEDIUM = «High resolution textures, high-detail terrain blending and low-resolution player textures.»;
VIDEO_OPTIONS_TRILINEAR = «Trilinear»;
VIDEO_OPTIONS_ULTRA = «Ultra»;
VIDEO_OPTIONS_WINDOWED = «Windowed»;
VIDEO_OPTIONS_WINDOWED_FULLSCREEN = «Windowed (Fullscreen)»;
VIDEO_QUALITY_LABEL1 = «Low»;
VIDEO_QUALITY_LABEL2 = «Fair»;
VIDEO_QUALITY_LABEL3 = «Good»;
VIDEO_QUALITY_LABEL4 = «High»;
VIDEO_QUALITY_LABEL5 = «Ultra»;
VIDEO_QUALITY_LABEL6 = «Custom»;
VIDEO_QUALITY_S = «Video Quality: %s»;
VIDEO_QUALITY_SUBTEXT1 = «These are the lowest recommended graphics settings for the game. These settings provide excellent performance.»;
VIDEO_QUALITY_SUBTEXT2 = «Medium texture detail, short draw distance, low spell effect detail. These settings provide good performance.»;
VIDEO_QUALITY_SUBTEXT3 = «High texture detail, medium draw distance, medium spell effect detail. These settings balance performance and quality.»;
VIDEO_QUALITY_SUBTEXT4 = «High texture detail, farthest draw distance, high spell effect detail. These settings provide very high quality.»;
VIDEO_QUALITY_SUBTEXT5 = «These settings provide the very best quality and should only be used on high-end systems.»;
VIDEO_QUALITY_SUBTEXT6 = «Allows you to customize individual draw distances, detail levels, and effects. Performance and quality will vary by setting.»;
VIEW = «View»;
VIEW_FRIENDS_OF_FRIENDS = «View Friends»;
VIEW_SUMMARIES = «View Summaries»;
VOICE = «Voice»;
VOICECHAT_DISABLED = «Voice Chat Disabled»;
VOICECHAT_DISABLED_TEXT = «Voice Chat has been disabled because another copy of the game was running when you started this one, or because your computer cannot support it.»;
VOICEMACRO_0_Dw_0 = «Help me!»;
VOICEMACRO_0_Dw_0_FEMALE = «Help me!»;
VOICEMACRO_0_Dw_1 = «I need help!»;
VOICEMACRO_0_Dw_1_FEMALE = «I need help!»;
VOICEMACRO_0_Gn_0 = «Could you help, please?»;
VOICEMACRO_0_Gn_0_FEMALE = «Can I get some help?»;
VOICEMACRO_0_Gn_1 = «Please, help me!»;
VOICEMACRO_0_Gn_1_FEMALE = «Please, help me!»;
VOICEMACRO_0_Gn_2_FEMALE = «I need help!»;
VOICEMACRO_0_Hu_0 = «I require aid!»;
VOICEMACRO_0_Hu_0_FEMALE = «I need help!»;
VOICEMACRO_0_Hu_1 = «Aid me!»;
VOICEMACRO_0_Hu_1_FEMALE = «Help me!»;
VOICEMACRO_0_Ni_0 = «Aid me!»;
VOICEMACRO_0_Ni_0_FEMALE = «Aid me!»;
VOICEMACRO_0_Ni_1 = «To my side!»;
VOICEMACRO_0_Ni_1_FEMALE = «Assist me!»;
VOICEMACRO_0_Ni_2 = «Assist me!»;
VOICEMACRO_0_Or_0 = «I need help!»;
VOICEMACRO_0_Or_0_FEMALE = «I need help!»;
VOICEMACRO_0_Or_1 = «Aid me!»;
VOICEMACRO_0_Or_1_FEMALE = «Aid me!»;
VOICEMACRO_0_Sc_0 = «I need help!»;
VOICEMACRO_0_Sc_0_FEMALE = «Need your help!»;
VOICEMACRO_0_Sc_1 = «Help me!»;
VOICEMACRO_0_Sc_1_FEMALE = «Help me!»;
VOICEMACRO_0_Ta_0 = «Give me aid!»;
VOICEMACRO_0_Ta_0_FEMALE = «Aid me!»;
VOICEMACRO_0_Ta_1 = «Help!»;
VOICEMACRO_0_Ta_1_FEMALE = «Help!»;
VOICEMACRO_0_Ta_2 = «Aid me!»;
VOICEMACRO_0_Tr_0 = «Help me!»;
VOICEMACRO_0_Tr_0_FEMALE = «Help me!»;
VOICEMACRO_0_Tr_1 = «Assist me!»;
VOICEMACRO_0_Tr_1_FEMALE = «Assist me!»;
VOICEMACRO_10_Dw_0 = «Open fire!»;
VOICEMACRO_10_Dw_0_FEMALE = «Shoot to kill!»;
VOICEMACRO_10_Dw_1 = «Fire!»;
VOICEMACRO_10_Dw_1_FEMALE = «Open fire!»;
VOICEMACRO_10_Gn_0 = «Hurry, fire!»;
VOICEMACRO_10_Gn_0_FEMALE = «Shoot!»;
VOICEMACRO_10_Gn_1 = «Shoot!»;
VOICEMACRO_10_Gn_1_FEMALE = «Fire now!»;
VOICEMACRO_10_Hu_0 = «Fire at will!»;
VOICEMACRO_10_Hu_0_FEMALE = «Attack!»;
VOICEMACRO_10_Hu_1 = «Fire!»;
VOICEMACRO_10_Hu_1_FEMALE = «Fire!»;
VOICEMACRO_10_Ni_0 = «Fire at will!»;
VOICEMACRO_10_Ni_0_FEMALE = «Strike quickly!»;
VOICEMACRO_10_Ni_1 = «Fire!»;
VOICEMACRO_10_Ni_1_FEMALE = «Fire!»;
VOICEMACRO_10_Or_0 = «Shoot!»;
VOICEMACRO_10_Or_0_FEMALE = «Open fire!»;
VOICEMACRO_10_Or_1 = «Let ‘em have it!»;
VOICEMACRO_10_Or_1_FEMALE = «Fire!»;
VOICEMACRO_10_Or_2_FEMALE = «Shoot!»;
VOICEMACRO_10_Sc_0 = «Shoot to kill!»;
VOICEMACRO_10_Sc_0_FEMALE = «Fire!»;
VOICEMACRO_10_Sc_1 = «Open fire!»;
VOICEMACRO_10_Sc_1_FEMALE = «Open fire!»;
VOICEMACRO_10_Ta_0 = «Unleash your fury!»;
VOICEMACRO_10_Ta_0_FEMALE = «Fire away!»;
VOICEMACRO_10_Ta_1 = «Strike now!»;
VOICEMACRO_10_Ta_1_FEMALE = «Strike now!»;
VOICEMACRO_10_Tr_0 = «Shoot ‘em!»;
VOICEMACRO_10_Tr_0_FEMALE = «Shoot them!»;
VOICEMACRO_10_Tr_1 = «Light ‘em up!»;
VOICEMACRO_10_Tr_1_FEMALE = «Light ‘em up!»;
VOICEMACRO_12_Dw_0 = «How’s it hanging?»;
VOICEMACRO_12_Dw_0_FEMALE = «Greetings.»;
VOICEMACRO_12_Dw_1 = «Hello.»;
VOICEMACRO_12_Dw_1_FEMALE = «Hi, there.»;
VOICEMACRO_12_Dw_2 = «Greetings.»;
VOICEMACRO_12_Dw_2_FEMALE = «How are you?»;
VOICEMACRO_12_Dw_3 = «How are you?»;
VOICEMACRO_12_Gn_0 = «Hello.»;
VOICEMACRO_12_Gn_0_FEMALE = «Hello.»;
VOICEMACRO_12_Gn_1 = «Greetings.»;
VOICEMACRO_12_Gn_1_FEMALE = «Greetings.»;
VOICEMACRO_12_Gn_2 = «Salutations.»;
VOICEMACRO_12_Gn_2_FEMALE = «Hi, there.»;
VOICEMACRO_12_Gn_3 = «Hi, there.»;
VOICEMACRO_12_Hu_0 = «Hi.»;
VOICEMACRO_12_Hu_0_FEMALE = «Hi.»;
VOICEMACRO_12_Hu_1 = «Good tidings.»;
VOICEMACRO_12_Hu_1_FEMALE = «Hello.»;
VOICEMACRO_12_Hu_2 = «Hail.»;
VOICEMACRO_12_Hu_2_FEMALE = «Greetings.»;
VOICEMACRO_12_Hu_3 = «Well met.»;
VOICEMACRO_12_Ni_0 = «Greetings.»;
VOICEMACRO_12_Ni_0_FEMALE = «Hello.»;
VOICEMACRO_12_Ni_1 = «Well met.»;
VOICEMACRO_12_Ni_1_FEMALE = «Greetings.»;
VOICEMACRO_12_Ni_2 = «Hi.»;
VOICEMACRO_12_Ni_2_FEMALE = «Well met.»;
VOICEMACRO_12_Ni_3_FEMALE = «Hi.»;
VOICEMACRO_12_Or_0 = «Thram-ka.»;
VOICEMACRO_12_Or_0_FEMALE = «Thram-ka.»;
VOICEMACRO_12_Or_1 = «Hey.»;
VOICEMACRO_12_Or_1_FEMALE = «Hey.»;
VOICEMACRO_12_Or_2 = «Hello.»;
VOICEMACRO_12_Or_2_FEMALE = «Greetings.»;
VOICEMACRO_12_Sc_0 = «Hello.»;
VOICEMACRO_12_Sc_0_FEMALE = «Hello.»;
VOICEMACRO_12_Sc_1 = «Hi, there.»;
VOICEMACRO_12_Sc_1_FEMALE = «Hi, there.»;
VOICEMACRO_12_Sc_2 = «Greetings.»;
VOICEMACRO_12_Sc_2_FEMALE = «Hey.»;
VOICEMACRO_12_Ta_0 = «Hi.»;
VOICEMACRO_12_Ta_0_FEMALE = «Hi.»;
VOICEMACRO_12_Ta_1 = «Hello.»;
VOICEMACRO_12_Ta_1_FEMALE = «Hello.»;
VOICEMACRO_12_Ta_2 = «Greetings.»;
VOICEMACRO_12_Ta_2_FEMALE = «How are you?»;
VOICEMACRO_12_Tr_0 = «Hey, there.»;
VOICEMACRO_12_Tr_0_FEMALE = «Hello.»;
VOICEMACRO_12_Tr_1 = «Hey, man.»;
VOICEMACRO_12_Tr_1_FEMALE = «Hey, there.»;
VOICEMACRO_12_Tr_2 = «What be happening?»;
VOICEMACRO_12_Tr_2_FEMALE = «Greetings.»;
VOICEMACRO_13_Dw_0 = «Farewell.»;
VOICEMACRO_13_Dw_0_FEMALE = «So long.»;
VOICEMACRO_13_Dw_1 = «Till we meet again.»;
VOICEMACRO_13_Dw_1_FEMALE = «Goodbye.»;
VOICEMACRO_13_Dw_2 = «See you.»;
VOICEMACRO_13_Dw_2_FEMALE = «See ya.»;
VOICEMACRO_13_Gn_0 = «Farewell.»;
VOICEMACRO_13_Gn_0_FEMALE = «Farewell.»;
VOICEMACRO_13_Gn_1 = «Goodbye.»;
VOICEMACRO_13_Gn_1_FEMALE = «Goodbye.»;
VOICEMACRO_13_Gn_2 = «It’s been fun.»;
VOICEMACRO_13_Gn_2_FEMALE = «It’s been quite an experience.»;
VOICEMACRO_13_Gn_3 = «I’ll miss you.»;
VOICEMACRO_13_Gn_3_FEMALE = «I’ll always treasure our time together.»;
VOICEMACRO_13_Hu_0 = «Farewell.»;
VOICEMACRO_13_Hu_0_FEMALE = «Goodbye.»;
VOICEMACRO_13_Hu_1 = «Till we meet again.»;
VOICEMACRO_13_Hu_1_FEMALE = «Till we meet again.»;
VOICEMACRO_13_Hu_2 = «It’s been fun.»;
VOICEMACRO_13_Hu_2_FEMALE = «It’s been fun.»;
VOICEMACRO_13_Ni_0 = «Good journey.»;
VOICEMACRO_13_Ni_0_FEMALE = «Goodbye.»;
VOICEMACRO_13_Ni_1 = «Goodbye.»;
VOICEMACRO_13_Ni_1_FEMALE = «I wish you well.»;
VOICEMACRO_13_Ni_2 = «I wish you well.»;
VOICEMACRO_13_Ni_2_FEMALE = «Till we meet again.»;
VOICEMACRO_13_Or_0 = «Until our paths cross again.»;
VOICEMACRO_13_Or_0_FEMALE = «Stay strong.»;
VOICEMACRO_13_Or_1 = «Stay strong.»;
VOICEMACRO_13_Or_1_FEMALE = «May you always be victorious.»;
VOICEMACRO_13_Or_2 = «May your blade be true.»;
VOICEMACRO_13_Or_2_FEMALE = «Until next time.»;
VOICEMACRO_13_Sc_0 = «Goodbye.»;
VOICEMACRO_13_Sc_0_FEMALE = «Goodbye.»;
VOICEMACRO_13_Sc_1 = «Have a bad day.»;
VOICEMACRO_13_Sc_1_FEMALE = «It’s been real.»;
VOICEMACRO_13_Sc_2 = «Stay optimistic.»;
VOICEMACRO_13_Sc_2_FEMALE = «Good luck.»;
VOICEMACRO_13_Ta_0 = «Good journey.»;
VOICEMACRO_13_Ta_0_FEMALE = «Farewell.»;
VOICEMACRO_13_Ta_1 = «May our paths cross again.»;
VOICEMACRO_13_Ta_1_FEMALE = «Goodbye.»;
VOICEMACRO_13_Ta_2 = «May the wind be at your back.»;
VOICEMACRO_13_Ta_2_FEMALE = «May our paths cross again.»;
VOICEMACRO_13_Tr_0 = «Catch you later.»;
VOICEMACRO_13_Tr_0_FEMALE = «Goodbye.»;
VOICEMACRO_13_Tr_1 = «It been real.»;
VOICEMACRO_13_Tr_1_FEMALE = «So long.»;
VOICEMACRO_13_Tr_2 = «Smell you later.»;
VOICEMACRO_13_Tr_2_FEMALE = «Catch you later.»;
VOICEMACRO_14_Dw_0 = «Yes.»;
VOICEMACRO_14_Dw_0_FEMALE = «Sure.»;
VOICEMACRO_14_Dw_1 = «Sure.»;
VOICEMACRO_14_Dw_1_FEMALE = «Damn straight.»;
VOICEMACRO_14_Dw_2 = «Aye.»;
VOICEMACRO_14_Dw_2_FEMALE = «Of course.»;
VOICEMACRO_14_Dw_3 = «Damn straight.»;
VOICEMACRO_14_Gn_0 = «Sure.»;
VOICEMACRO_14_Gn_0_FEMALE = «Certainly.»;
VOICEMACRO_14_Gn_1 = «Affirmative.»;
VOICEMACRO_14_Gn_1_FEMALE = «Of course.»;
VOICEMACRO_14_Gn_2 = «Indubitably.»;
VOICEMACRO_14_Gn_2_FEMALE = «Indubitably.»;
VOICEMACRO_14_Hu_0 = «Certainly.»;
VOICEMACRO_14_Hu_0_FEMALE = «Yes.»;
VOICEMACRO_14_Hu_1 = «Sounds fine.»;
VOICEMACRO_14_Hu_1_FEMALE = «Sure.»;
VOICEMACRO_14_Hu_2 = «Uh huh.»;
VOICEMACRO_14_Hu_2_FEMALE = «Why not.»;
VOICEMACRO_14_Ni_0 = «Yes.»;
VOICEMACRO_14_Ni_0_FEMALE = «Yes.»;
VOICEMACRO_14_Ni_1 = «Of course.»;
VOICEMACRO_14_Ni_1_FEMALE = «Certainly.»;
VOICEMACRO_14_Ni_2 = «Naturally.»;
VOICEMACRO_14_Ni_2_FEMALE = «Naturally.»;
VOICEMACRO_14_Or_0 = «D’abu.»;
VOICEMACRO_14_Or_0_FEMALE = «D’abu.»;
VOICEMACRO_14_Or_1 = «Zug zug.»;
VOICEMACRO_14_Or_1_FEMALE = «Zug zug.»;
VOICEMACRO_14_Or_2 = «(grunt)»;
VOICEMACRO_14_Or_2_FEMALE = «(grunt)»;
VOICEMACRO_14_Or_3 = «Yes.»;
VOICEMACRO_14_Or_3_FEMALE = «Uh huh.»;
VOICEMACRO_14_Sc_0 = «Yes.»;
VOICEMACRO_14_Sc_0_FEMALE = «Yes.»;
VOICEMACRO_14_Sc_1 = «Certainly.»;
VOICEMACRO_14_Sc_1_FEMALE = «Why not.»;
VOICEMACRO_14_Sc_2 = «I suppose so.»;
VOICEMACRO_14_Sc_2_FEMALE = «I suppose so.»;
VOICEMACRO_14_Ta_0 = «Yes.»;
VOICEMACRO_14_Ta_0_FEMALE = «Yes.»;
VOICEMACRO_14_Ta_1 = «I believe so.»;
VOICEMACRO_14_Ta_1_FEMALE = «Naturally.»;
VOICEMACRO_14_Ta_2 = «It is meant to be.»;
VOICEMACRO_14_Ta_2_FEMALE = «Of course.»;
VOICEMACRO_14_Tr_0 = «Of course, man.»;
VOICEMACRO_14_Tr_0_FEMALE = «Sure thing.»;
VOICEMACRO_14_Tr_1 = «Sure thing.»;
VOICEMACRO_14_Tr_1_FEMALE = «Dig it.»;
VOICEMACRO_14_Tr_2 = «I be feeling you.»;
VOICEMACRO_14_Tr_2_FEMALE = «Yeah, man.»;
VOICEMACRO_14_Tr_3 = «I dig it.»;
VOICEMACRO_15_Dw_0 = «No.»;
VOICEMACRO_15_Dw_0_FEMALE = «No.»;
VOICEMACRO_15_Dw_1 = «Uh uh.»;
VOICEMACRO_15_Dw_1_FEMALE = «Get bent.»;
VOICEMACRO_15_Dw_2 = «No way.»;
VOICEMACRO_15_Dw_2_FEMALE = «Not a chance.»;
VOICEMACRO_15_Dw_3 = «Not on your life.»;
VOICEMACRO_15_Gn_0 = «No.»;
VOICEMACRO_15_Gn_0_FEMALE = «No way.»;
VOICEMACRO_15_Gn_1 = «No way.»;
VOICEMACRO_15_Gn_1_FEMALE = «Not on your life.»;
VOICEMACRO_15_Gn_2 = «I don’t think so.»;
VOICEMACRO_15_Gn_2_FEMALE = «I don’t think so.»;
VOICEMACRO_15_Hu_0 = «No.»;
VOICEMACRO_15_Hu_0_FEMALE = «No.»;
VOICEMACRO_15_Hu_1 = «Nay.»;
VOICEMACRO_15_Hu_1_FEMALE = «No way.»;
VOICEMACRO_15_Hu_2 = «I don’t think so.»;
VOICEMACRO_15_Hu_2_FEMALE = «I don’t think so.»;
VOICEMACRO_15_Hu_3 = «Not.»;
VOICEMACRO_15_Ni_0 = «No.»;
VOICEMACRO_15_Ni_0_FEMALE = «No.»;
VOICEMACRO_15_Ni_1 = «I don’t think so.»;
VOICEMACRO_15_Ni_1_FEMALE = «I don’t think so.»;
VOICEMACRO_15_Ni_2 = «Absolutely not.»;
VOICEMACRO_15_Ni_2_FEMALE = «Absolutely not.»;
VOICEMACRO_15_Or_0 = «No.»;
VOICEMACRO_15_Or_0_FEMALE = «No.»;
VOICEMACRO_15_Or_1 = «You must be joking.»;
VOICEMACRO_15_Or_1_FEMALE = «Not on your life.»;
VOICEMACRO_15_Or_2 = «(grunt)»;
VOICEMACRO_15_Or_2_FEMALE = «(grunt)»;
VOICEMACRO_15_Sc_0 = «No.»;
VOICEMACRO_15_Sc_0_FEMALE = «No.»;
VOICEMACRO_15_Sc_1 = «Not on your life.»;
VOICEMACRO_15_Sc_1_FEMALE = «Not on your life.»;
VOICEMACRO_15_Sc_2 = «I don’t think so.»;
VOICEMACRO_15_Sc_2_FEMALE = «I don’t think so.»;
VOICEMACRO_15_Ta_0 = «No.»;
VOICEMACRO_15_Ta_0_FEMALE = «No.»;
VOICEMACRO_15_Ta_1 = «I don’t think so.»;
VOICEMACRO_15_Ta_1_FEMALE = «I don’t think so.»;
VOICEMACRO_15_Ta_2 = «Never.»;
VOICEMACRO_15_Ta_2_FEMALE = «It is not meant to be.»;
VOICEMACRO_15_Tr_0 = «No.»;
VOICEMACRO_15_Tr_0_FEMALE = «No chance.»;
VOICEMACRO_15_Tr_1 = «No way.»;
VOICEMACRO_15_Tr_1_FEMALE = «No way.»;
VOICEMACRO_15_Tr_2 = «Hell, no.»;
VOICEMACRO_15_Tr_2_FEMALE = «Not on your life.»;
VOICEMACRO_15_Tr_3 = «Uh uh.»;
VOICEMACRO_16_Dw_0 = «Thank you.»;
VOICEMACRO_16_Dw_0_FEMALE = «Thank you.»;
VOICEMACRO_16_Dw_1 = «Thanks a lot.»;
VOICEMACRO_16_Dw_1_FEMALE = «Ah, you’re nice.»;
VOICEMACRO_16_Dw_2 = «Ah, you’re nice.»;
VOICEMACRO_16_Dw_2_FEMALE = «Thanks a lot.»;
VOICEMACRO_16_Dw_3 = «May your generosity be returned to you a hundred fold.»;
VOICEMACRO_16_Dw_3_FEMALE = «May your generosity be returned to you one hundred fold.»;
VOICEMACRO_16_Gn_0 = «Thank you.»;
VOICEMACRO_16_Gn_0_FEMALE = «How generous.»;
VOICEMACRO_16_Gn_1 = «I am in your debt.»;
VOICEMACRO_16_Gn_1_FEMALE = «How kind of you.»;
VOICEMACRO_16_Gn_2 = «Allow me to express my deepest thanks.»;
VOICEMACRO_16_Gn_2_FEMALE = «Much appreciated.»;
VOICEMACRO_16_Hu_0 = «Thank you.»;
VOICEMACRO_16_Hu_0_FEMALE = «Thank you.»;
VOICEMACRO_16_Hu_1 = «How generous.»;
VOICEMACRO_16_Hu_1_FEMALE = «How generous.»;
VOICEMACRO_16_Hu_2 = «How kind of you.»;
VOICEMACRO_16_Hu_2_FEMALE = «Much appreciated.»;
VOICEMACRO_16_Ni_0 = «Thank you.»;
VOICEMACRO_16_Ni_0_FEMALE = «Thank you.»;
VOICEMACRO_16_Ni_1 = «Excellent.»;
VOICEMACRO_16_Ni_1_FEMALE = «How generous.»;
VOICEMACRO_16_Ni_2 = «Much appreciated.»;
VOICEMACRO_16_Ni_2_FEMALE = «You are too kind.»;
VOICEMACRO_16_Or_0 = «I will return the favor.»;
VOICEMACRO_16_Or_0_FEMALE = «I won’t forget this.»;
VOICEMACRO_16_Or_1 = «I won’t forget this.»;
VOICEMACRO_16_Or_1_FEMALE = «Thank you.»;
VOICEMACRO_16_Or_2 = «Thank you.»;
VOICEMACRO_16_Or_2_FEMALE = «Thanks.»;
VOICEMACRO_16_Sc_0 = «I am in your debt.»;
VOICEMACRO_16_Sc_0_FEMALE = «Thank you.»;
VOICEMACRO_16_Sc_1 = «Gee, thanks.»;
VOICEMACRO_16_Sc_1_FEMALE = «Gee, thanks.»;
VOICEMACRO_16_Sc_2 = «Appreciated.»;
VOICEMACRO_16_Sc_2_FEMALE = «How generous.»;
VOICEMACRO_16_Ta_0 = «How generous.»;
VOICEMACRO_16_Ta_0_FEMALE = «Thank you.»;
VOICEMACRO_16_Ta_1 = «How kind of you.»;
VOICEMACRO_16_Ta_1_FEMALE = «How kind of you.»;
VOICEMACRO_16_Ta_2 = «I thank you.»;
VOICEMACRO_16_Ta_2_FEMALE = «You are too kind.»;
VOICEMACRO_16_Ta_3 = «May your ancestors forever guard your path.»;
VOICEMACRO_16_Tr_0 = «Thanks.»;
VOICEMACRO_16_Tr_0_FEMALE = «Thanks.»;
VOICEMACRO_16_Tr_1 = «Big thanks.»;
VOICEMACRO_16_Tr_1_FEMALE = «Big thanks.»;
VOICEMACRO_16_Tr_2 = «I owe you one.»;
VOICEMACRO_16_Tr_2_FEMALE = «I owe you one.»;
VOICEMACRO_17_Dw_0 = «No problem.»;
VOICEMACRO_17_Dw_0_FEMALE = «No problem.»;
VOICEMACRO_17_Dw_1 = «My pleasure.»;
VOICEMACRO_17_Dw_1_FEMALE = «My pleasure.»;
VOICEMACRO_17_Dw_2 = «Don’t mention it.»;
VOICEMACRO_17_Dw_2_FEMALE = «You’re welcome.»;
VOICEMACRO_17_Gn_0 = «No problem.»;
VOICEMACRO_17_Gn_0_FEMALE = «Any time.»;
VOICEMACRO_17_Gn_1 = «Any time.»;
VOICEMACRO_17_Gn_1_FEMALE = «Anything for a friend.»;
VOICEMACRO_17_Gn_2 = «You’re welcome.»;
VOICEMACRO_17_Gn_2_FEMALE = «You’re welcome.»;
VOICEMACRO_17_Hu_0 = «Always glad to help.»;
VOICEMACRO_17_Hu_0_FEMALE = «No problem.»;
VOICEMACRO_17_Hu_1 = «Nothing you wouldn’t have done for me.»;
VOICEMACRO_17_Hu_1_FEMALE = «Anytime.»;
VOICEMACRO_17_Hu_2 = «At your service.»;
VOICEMACRO_17_Hu_2_FEMALE = «You’re welcome.»;
VOICEMACRO_17_Ni_0 = «You’re welcome.»;
VOICEMACRO_17_Ni_0_FEMALE = «My pleasure.»;
VOICEMACRO_17_Ni_1 = «My pleasure.»;
VOICEMACRO_17_Ni_1_FEMALE = «It was nothing.»;
VOICEMACRO_17_Ni_2 = «The honor was mine.»;
VOICEMACRO_17_Ni_2_FEMALE = «The honor was mine.»;
VOICEMACRO_17_Or_0 = «I would expect the same.»;
VOICEMACRO_17_Or_0_FEMALE = «Any time.»;
VOICEMACRO_17_Or_1 = «Honor required it.»;
VOICEMACRO_17_Or_1_FEMALE = «Anything for a friend.»;
VOICEMACRO_17_Or_2 = «It was nothing.»;
VOICEMACRO_17_Or_2_FEMALE = «You’re welcome.»;
VOICEMACRO_17_Sc_0 = «Any time.»;
VOICEMACRO_17_Sc_0_FEMALE = «Any time.»;
VOICEMACRO_17_Sc_1 = «Eh.»;
VOICEMACRO_17_Sc_1_FEMALE = «Eh.»;
VOICEMACRO_17_Sc_2_FEMALE = «This doesn’t mean I like you.»;
VOICEMACRO_17_Ta_0 = «It was nothing.»;
VOICEMACRO_17_Ta_0_FEMALE = «My pleasure.»;
VOICEMACRO_17_Ta_1 = «Always glad to help.»;
VOICEMACRO_17_Ta_1_FEMALE = «Always glad to help.»;
VOICEMACRO_17_Ta_2 = «Anything for an ally.»;
VOICEMACRO_17_Ta_2_FEMALE = «You are welcome.»;
VOICEMACRO_17_Tr_0 = «No problem.»;
VOICEMACRO_17_Tr_0_FEMALE = «No problem.»;
VOICEMACRO_17_Tr_1 = «Any time, man.»;
VOICEMACRO_17_Tr_1_FEMALE = «My pleasure.»;
VOICEMACRO_17_Tr_2 = «You scratch my back, I scratch yours.»;
VOICEMACRO_17_Tr_2_FEMALE = «Any time, man.»;
VOICEMACRO_18_Dw_0 = «Congratulations.»;
VOICEMACRO_18_Dw_0_FEMALE = «Congratulations.»;
VOICEMACRO_18_Dw_1 = «Fantastic.»;
VOICEMACRO_18_Dw_1_FEMALE = «Way to go.»;
VOICEMACRO_18_Dw_2 = «Brilliant.»;
VOICEMACRO_18_Dw_2_FEMALE = «Oh, that’s great.»;
VOICEMACRO_18_Dw_3 = «Well done.»;
VOICEMACRO_18_Dw_3_FEMALE = «Brilliant.»;
VOICEMACRO_18_Dw_4 = «Way to go.»;
VOICEMACRO_18_Gn_0 = «Congratulations.»;
VOICEMACRO_18_Gn_0_FEMALE = «Congratulations.»;
VOICEMACRO_18_Gn_1 = «Well done.»;
VOICEMACRO_18_Gn_1_FEMALE = «Way to go.»;
VOICEMACRO_18_Gn_2 = «Good job.»;
VOICEMACRO_18_Gn_2_FEMALE = «Excellent.»;
VOICEMACRO_18_Gn_3_FEMALE = «Wonderful.»;
VOICEMACRO_18_Hu_0 = «Congratulations.»;
VOICEMACRO_18_Hu_0_FEMALE = «Congratulations.»;
VOICEMACRO_18_Hu_1 = «Excellent.»;
VOICEMACRO_18_Hu_1_FEMALE = «Excellent.»;
VOICEMACRO_18_Hu_2 = «Wonderful.»;
VOICEMACRO_18_Hu_2_FEMALE = «Hazzah.»;
VOICEMACRO_18_Ni_0 = «Congratulations.»;
VOICEMACRO_18_Ni_0_FEMALE = «Congratulations.»;
VOICEMACRO_18_Ni_1 = «You are worthy.»;
VOICEMACRO_18_Ni_1_FEMALE = «Well done.»;
VOICEMACRO_18_Ni_2 = «Excellent.»;
VOICEMACRO_18_Ni_2_FEMALE = «Excellent.»;
VOICEMACRO_18_Or_0 = «You should be proud.»;
VOICEMACRO_18_Or_0_FEMALE = «Skillfully done.»;
VOICEMACRO_18_Or_1 = «Good job.»;
VOICEMACRO_18_Or_1_FEMALE = «Not bad.»;
VOICEMACRO_18_Or_2 = «You are worthy.»;
VOICEMACRO_18_Or_2_FEMALE = «Congratulations.»;
VOICEMACRO_18_Sc_0 = «Congratulations.»;
VOICEMACRO_18_Sc_0_FEMALE = «Congratulations.»;
VOICEMACRO_18_Sc_1 = «Well done.»;
VOICEMACRO_18_Sc_1_FEMALE = «It’s always somebody else.»;
VOICEMACRO_18_Sc_2 = «Good job.»;
VOICEMACRO_18_Sc_2_FEMALE = «Well, aren’t you lucky.»;
VOICEMACRO_18_Sc_3_FEMALE = «Today certainly is your day.»;
VOICEMACRO_18_Ta_0 = «Well done.»;
VOICEMACRO_18_Ta_0_FEMALE = «Good job.»;
VOICEMACRO_18_Ta_1 = «You are worthy.»;
VOICEMACRO_18_Ta_1_FEMALE = «Excellent.»;
VOICEMACRO_18_Ta_2 = «Fate smiles upon you.»;
VOICEMACRO_18_Ta_2_FEMALE = «Fate smiles upon you.»;
VOICEMACRO_18_Tr_0 = «Good job.»;
VOICEMACRO_18_Tr_0_FEMALE = «Good job.»;
VOICEMACRO_18_Tr_1 = «Fantastic.»;
VOICEMACRO_18_Tr_1_FEMALE = «Way to go.»;
VOICEMACRO_18_Tr_2 = «They will speak of your exploits for generations.»;
VOICEMACRO_18_Tr_2_FEMALE = «Wonderful.»;
VOICEMACRO_19_Dw_0 = «Enough of this chit chat. Let’s get to it, then.»;
VOICEMACRO_19_Dw_0_FEMALE = «I like tall men.»;
VOICEMACRO_19_Dw_1 = «You’d like to run your hands through my beard, wouldn’t you?»;
VOICEMACRO_19_Dw_1_FEMALE = «I’ll have you know I can flatten steel with my thighs.»;
VOICEMACRO_19_Dw_2 = «Let’s get on with it, then. I’ve got a quest to do in fifteen minutes.»;
VOICEMACRO_19_Dw_2_FEMALE = «I’d like to see you in a kilt.»;
VOICEMACRO_19_Dw_3 = «You look pretty. I like your hair. Here’s your drink. Are you ready now?»;
VOICEMACRO_19_Dw_3_FEMALE = «I won’t fall for any bad pickup line. You’ve got to try two or three, at least.»;
VOICEMACRO_19_Dw_4 = «Where are you from? Not that it matters.»;
VOICEMACRO_19_Dw_4_FEMALE = «Enough with your flirting. I know you think all Dwarven women look the same.»;
VOICEMACRO_19_Dw_5 = «I must be asleep, cause you’re a dream come true. Also, I’m slightly damp.»;
VOICEMACRO_19_Gn_0 = «I have a number of inventions I’d like to show you back at my place.»;
VOICEMACRO_19_Gn_0_FEMALE = «You are cute.»;
VOICEMACRO_19_Gn_1 = «Everyone keeps talking about beer goggles. I can’t find the plans for them anywhere.»;
VOICEMACRO_19_Gn_1_FEMALE = «At this time I think you should purchase me an alcoholic beverage and engage in diminutive conversation with me in hopes of establishing a rapport.»;
VOICEMACRO_19_Gn_2 = «I like large posteriors, and I cannot prevaricate.»;
VOICEMACRO_19_Gn_2_FEMALE = «Your ability to form a complete sentence is a plus.»;
VOICEMACRO_19_Gn_3 = «Hey, nice apparatus.»;
VOICEMACRO_19_Gn_3_FEMALE = «I do not find you completely disagreeable.»;
VOICEMACRO_19_Gn_4_FEMALE = «I don’t feel that the 1 to 10 scale is fine enough to capture subtle details of compatibility. I’d prefer a 12 dimensional compatibility scale with additional parameters for mechanical aptitude and torque.»;
VOICEMACRO_19_Hu_0 = «How you doing?»;
VOICEMACRO_19_Hu_0_FEMALE = «You’ve got me all a flutter.»;
VOICEMACRO_19_Hu_1 = «If I said you had a good body, would you hold it against me?»;
VOICEMACRO_19_Hu_1_FEMALE = «My turn offs are rude people, mean people, and people who aren’t nice.»;
VOICEMACRO_19_Hu_2 = «Hey, baby cakes.»;
VOICEMACRO_19_Hu_2_FEMALE = «I need a hero.»;
VOICEMACRO_19_Hu_3 = «What’s your sign?»;
VOICEMACRO_19_Hu_4 = «Are you tired, cause you’ve been running through my mind all day.»;
VOICEMACRO_19_Hu_5 = «Your tag’s showing. It says, \»Made in heaven.\»»;
VOICEMACRO_19_Ni_0 = «You’re an Emerald Dream come true.»;
VOICEMACRO_19_Ni_0_FEMALE = «If I wasn’t purple, you’d see I was blushing.»;
VOICEMACRO_19_Ni_1 = «I hope you’re not afraid of snakes.»;
VOICEMACRO_19_Ni_1_FEMALE = «Sure I’ve got exotic piercings.»;
VOICEMACRO_19_Ni_2 = «Baby, I’m mortal now. Time’s a wasting.»;
VOICEMACRO_19_Ni_2_FEMALE = «I’m the type of girl my mother warned me about.»;
VOICEMACRO_19_Ni_3 = «I’m a force of nature.»;
VOICEMACRO_19_Ni_3_FEMALE = «There’s nothing like sleeping in the forest under the moonlight.»;
VOICEMACRO_19_Ni_4 = «Wanna bring out the animal in me?»;
VOICEMACRO_19_Or_0 = «That armor looks good on you. It would also look good on my floor.»;
VOICEMACRO_19_Or_0_FEMALE = «You had me at zug zug.»;
VOICEMACRO_19_Or_1 = «This is true love. Do you think this happens every day?»;
VOICEMACRO_19_Or_1_FEMALE = «I’ll give you crazy love.»;
VOICEMACRO_19_Or_2 = «You have six different smiles; one for when you’re angry, one for when you tear flesh, one for when you chew flesh, one for when you loot bodies, one for when you skin game, and one for when you want to kill something.»;
VOICEMACRO_19_Or_2_FEMALE = «I like men who aren’t afraid to cry; cry uncle.»;
VOICEMACRO_19_Or_3 = «I love you like a fat kid loves cake.»;
VOICEMACRO_19_Or_3_FEMALE = «You’ll do. Let’s go.»;
VOICEMACRO_19_Or_4 = «Lady, from the moment I see you I… I did not expect to get this far.»;
VOICEMACRO_19_Or_4_FEMALE = «Don’t talk, just follow me.»;
VOICEMACRO_19_Or_5 = «Um, you look like a lady.»;
VOICEMACRO_19_Or_5_FEMALE = «Let’s not ruin this moment with chit chat.»;
VOICEMACRO_19_Sc_0 = «I don’t smell that bad for a dead dude, do I?»;
VOICEMACRO_19_Sc_0_FEMALE = «Nice butt.»;
VOICEMACRO_19_Sc_1 = «You have beautiful skin; no maggot holes at all.»;
VOICEMACRO_19_Sc_1_FEMALE = «One good thing about being dead, biological clock seems to have stopped.»;
VOICEMACRO_19_Sc_2 = «If rot was hot, I’d be a volcano.»;
VOICEMACRO_19_Sc_2_FEMALE = «Us Undead girls really know how to have a good time because, after all, what’s the worst thing that could happen?»;
VOICEMACRO_19_Sc_3 = «Once you go dead, you never go back.»;
VOICEMACRO_19_Sc_3_FEMALE = «I can’t wait to suck the juice out of your eyeballs.»;
VOICEMACRO_19_Sc_4 = «Check my breath. Is it bad enough for you?»;
VOICEMACRO_19_Sc_4_FEMALE = «I don’t care that much about romance. I fell in love before, and look what happened to me.»;
VOICEMACRO_19_Sc_5 = «Don’t mind the drool. It’s just embalming fluid.»;
VOICEMACRO_19_Sc_5_FEMALE = «I don’t need to get funky. I’m already there.»;
VOICEMACRO_19_Ta_0 = «You move me.»;
VOICEMACRO_19_Ta_0_FEMALE = «I’m tired of the same old bull.»;
VOICEMACRO_19_Ta_1 = «Hey, you into leather?»;
VOICEMACRO_19_Ta_1_FEMALE = «I want a man with soft hands. Preferably four of them.»;
VOICEMACRO_19_Ta_2 = «Free rides for the ladies.»;
VOICEMACRO_19_Ta_2_FEMALE = «I’ve got big soulful eyes, long eyelashes, and a wet tongue. What more could a guy want?»;
VOICEMACRO_19_Ta_3 = «Hey, you work out?»;
VOICEMACRO_19_Ta_3_FEMALE = «Come over here, sailor.»;
VOICEMACRO_19_Ta_4 = «You know, older bulls really only have one function.»;
VOICEMACRO_19_Ta_4_FEMALE = «Wanna see some good clog dancing?»;
VOICEMACRO_19_Ta_5 = «Are you comfortable with complicated machinery?»;
VOICEMACRO_19_Tr_0 = «Want some of my jungle love?»;
VOICEMACRO_19_Tr_0_FEMALE = «I know. My natural beauty is intimidating.»;
VOICEMACRO_19_Tr_1 = «We Trolls mate for life. ‘Course, we believe in frequent reincarnation.»;
VOICEMACRO_19_Tr_1_FEMALE = «When enraged, and in heat, a female Troll can mate over eighty times in one night. Be you prepared?»;
VOICEMACRO_19_Tr_2 = «You look pretty. Pretty tasty.»;
VOICEMACRO_19_Tr_2_FEMALE = «Aren’t you going to axe me out?»;
VOICEMACRO_19_Tr_3 = «I hope you’re well rested. You’re going to need your strength.»;
VOICEMACRO_19_Tr_3_FEMALE = «I won’t bite you where it shows.»;
VOICEMACRO_19_Tr_4_FEMALE = «You’re the type I’d like to sink my teeth into.»;
VOICEMACRO_1_Dw_0 = «Danger approaching!»;
VOICEMACRO_1_Dw_0_FEMALE = «Danger approaching!»;
VOICEMACRO_1_Dw_1 = «Heads up!»;
VOICEMACRO_1_Dw_1_FEMALE = «Heads up!»;
VOICEMACRO_1_Gn_0 = «Danger approaches!»;
VOICEMACRO_1_Gn_0_FEMALE = «Danger approaches!»;
VOICEMACRO_1_Hu_0 = «Guard yourself!»;
VOICEMACRO_1_Hu_0_FEMALE = «Guard yourself!»;
VOICEMACRO_1_Hu_1 = «On your guard!»;
VOICEMACRO_1_Hu_1_FEMALE = «On your guard!»;
VOICEMACRO_1_Ni_0 = «Beware!»;
VOICEMACRO_1_Ni_0_FEMALE = «Danger!»;
VOICEMACRO_1_Ni_1 = «Be alert!»;
VOICEMACRO_1_Ni_1_FEMALE = «Be alert!»;
VOICEMACRO_1_Or_0 = «Watch it!»;
VOICEMACRO_1_Or_0_FEMALE = «On your guard!»;
VOICEMACRO_1_Or_1 = «Incoming!»;
VOICEMACRO_1_Or_1_FEMALE = «Incoming!»;
VOICEMACRO_1_Or_2 = «On your guard!»;
VOICEMACRO_1_Sc_0 = «Danger!»;
VOICEMACRO_1_Sc_0_FEMALE = «Danger!»;
VOICEMACRO_1_Sc_1 = «Incoming!»;
VOICEMACRO_1_Sc_1_FEMALE = «Incoming!»;
VOICEMACRO_1_Ta_0 = «Danger approaches!»;
VOICEMACRO_1_Ta_0_FEMALE = «Danger approaches!»;
VOICEMACRO_1_Ta_1 = «On your guard!»;
VOICEMACRO_1_Ta_1_FEMALE = «On your guard!»;
VOICEMACRO_1_Ta_2_FEMALE = «Be watchful!»;
VOICEMACRO_1_Tr_0 = «There be danger!»;
VOICEMACRO_1_Tr_0_FEMALE = «There be danger!»;
VOICEMACRO_1_Tr_1 = «Bad things coming!»;
VOICEMACRO_1_Tr_1_FEMALE = «Bad things coming!»;
VOICEMACRO_20_Dw_0 = «Hi ho, hi ho… uh… second verse, same as the first.»;
VOICEMACRO_20_Dw_0_FEMALE = «No, they’re not real, but thanks for noticing.»;
VOICEMACRO_20_Dw_1 = «Ah winter. Yes, winter.»;
VOICEMACRO_20_Dw_1_FEMALE = «I don’t like to be underground. It reminds me of death.»;
VOICEMACRO_20_Dw_2 = «Oh, I’m having a wardrobe malfunction. Oh, there’s my hammer.»;
VOICEMACRO_20_Dw_2_FEMALE = «I like my ale like I like my men; dark and rich.»;
VOICEMACRO_20_Dw_3 = «I don’t have a drinking problem. I drink, I get drunk, I fall down, no problem.»;
VOICEMACRO_20_Dw_3_FEMALE = «It’s like my father always used to say, \»Shut up, and get out.\»»;
VOICEMACRO_20_Dw_4 = «I don’t drink anymore. ‘Course, I don’t drink any less, either.»;
VOICEMACRO_20_Dw_4_FEMALE = «My uncle has brass balls. No, really!»;
VOICEMACRO_20_Dw_5 = «I like my beer like I like my women; stout and bitter.»;
VOICEMACRO_20_Dw_5_FEMALE = «I give myself a Dutch oven pedicure every night. I’ve got no foot fungus at all. My toes are pristine.»;
VOICEMACRO_20_Dw_6 = «Oh, I’m just a social drinker. Every time someone says, \»I’ll have a drink\», I say, \»So shall I.\»»;
VOICEMACRO_20_Gn_0 = «You know, I really wish I had a garden where I could put a couple of human statues.»;
VOICEMACRO_20_Gn_0_FEMALE = «I apologize profusely for any inconvenience my murderous rampage may have caused.»;
VOICEMACRO_20_Gn_1 = «I think that last vendor short changed me. Oh, that was a bad one.»;
VOICEMACRO_20_Gn_1_FEMALE = «I’ve discovered that getting pummeled by a blunt weapon can be quite painful.»;
VOICEMACRO_20_Gn_2 = «I do hope to find some interesting gadgets around here. I do love tinkering with things.»;
VOICEMACRO_20_Gn_2_FEMALE = «You know, squirrels can be deadly when cornered.»;
VOICEMACRO_20_Gn_3 = «I had an idea for a device that you could put small pieces of bread in to cook, but in the end I really didn’t think there would be much of a market for it.»;
VOICEMACRO_20_Gn_3_FEMALE = «Some day, I hope to find the nuggets on a chicken.»;
VOICEMACRO_20_Gn_4 = «I’d like to give a shout out to my boys in Gnomeregan. Keeping it real Big-T, Snoop-Pup, and Little Dees. Y’all are short, but you’re real, baby.»;
VOICEMACRO_20_Gn_5 = «I look bigger in those mirrors where things look bigger.»;
VOICEMACRO_20_Hu_0 = «Cover for me. I gotta whiz behind a tree.»;
VOICEMACRO_20_Hu_0_FEMALE = «Why does everyone automatically assume I know tailoring and cooking?»;
VOICEMACRO_20_Hu_1 = «So, an Orc walks into a bar with a parrot on his shoulder. The bartender says, \»Hey, where’d you get that?\» The parrot says, \»Durotar. They got ‘em all over the place.\»»;
VOICEMACRO_20_Hu_1_FEMALE = «Do you ever feel like you’re not in charge of your own destiny, like you’re being controlled by an invisible hand?»;
VOICEMACRO_20_Hu_2 = «A duck walked into an apothecary and he said, \»Give me some chapstick, and put it on my bill.\»»;
VOICEMACRO_20_Hu_2_FEMALE = «Sometimes, I have trouble CONTROLLING THE VOLUME OF MY VOICE!»;
VOICEMACRO_20_Hu_3 = «How does a Tauren hide in a cherry tree? He paints his hooves red.»;
VOICEMACRO_20_Hu_3_FEMALE = «I like to fart in the tub.»;
VOICEMACRO_20_Hu_4 = «A guy walked up to me and said, \»I’m a teepee, I’m a wigwam, I’m a teepee, I’m a wigwam.\» I said, \»Relax, man, you’re too tense.\»»;
VOICEMACRO_20_Hu_4_FEMALE = «Me and my girlfriends exchange clothes all the time. We’re all the same size.»;
VOICEMACRO_20_Hu_5 = «So, I have this idea for a great movie. It’s about two Gnomes who find a bracelet of power, and they have to take it to the Burning Steppes and cast it into The Cauldron. They form the Brotherhood of the Bracelet. Along the way, they’re trailed by a murloc named Gottom who’s obsessed with the bracelet, and nine bracelet bogeymen. It could be a three parter called \»Ruler of the Bracelet\». The first part would be called \»The Brotherhood of the Bracelet\», followed by \»A Couple of Towers\», with the climactic ending called \»Hey, the King’s Back\».»;
VOICEMACRO_20_Hu_5_FEMALE = «I can’t find anywhere to get my nails done.»;
VOICEMACRO_20_Hu_6_FEMALE = «I can’t wait till this quest is done, and I can look for another Garibaldi artifact.»;
VOICEMACRO_20_Ni_0 = «Last night I went to an awesome stag party.»;
VOICEMACRO_20_Ni_0_FEMALE = «You know I have to keep moving at night or I’ll disappear.»;
VOICEMACRO_20_Ni_1 = «You know those Ancient Protectors in Darnassas? They’re not that old.»;
VOICEMACRO_20_Ni_1_FEMALE = «Actually, I’m more of a morning elf.»;
VOICEMACRO_20_Ni_2 = «Man, I was halfway through the Emerald Dream when I had to pee.»;
VOICEMACRO_20_Ni_2_FEMALE = «You know, Wisps are actually pretty useful for personal hygiene.»;
VOICEMACRO_20_Ni_3 = «Is that thing sharp? Could that thing cut me? I’m not immortal now, you know.»;
VOICEMACRO_20_Ni_3_FEMALE = «I think that guys just use the Emerald Dream as an excuse to avoid calling me back.»;
VOICEMACRO_20_Ni_4 = «I don’t know about you, but I can’t understand a thing those Wisps say. I usually just nod.»;
VOICEMACRO_20_Ni_4_FEMALE = «Oh, I’m dancing again. I hope all your friends are enjoying the show.»;
VOICEMACRO_20_Ni_5 = «Who wants to live forever?»;
VOICEMACRO_20_Ni_6 = «What? I didn’t hear that.»;
VOICEMACRO_20_Ni_7 = «I don’t mind the Gnomes, but I’m always worried about tripping over one.»;
VOICEMACRO_20_Or_0 = «I will crush and destroy and… ooo… shiny…»;
VOICEMACRO_20_Or_0_FEMALE = «Get between me and my food, and you’ll lose a hand.»;
VOICEMACRO_20_Or_1 = «It’s not easy being green.»;
VOICEMACRO_20_Or_1_FEMALE = «I have no respect for people with small piercings. I say go full hog. Put a spear through your head.»;
VOICEMACRO_20_Or_2 = «Man, dawg, you know, it’s like I’m feeling you, but I’m not feeling you, you know?»;
VOICEMACRO_20_Or_2_FEMALE = «I feel very feminine, and I’ll beat the crap out of anyone who disagrees.»;
VOICEMACRO_20_Or_3 = «I come from the Orcs. We eat with spoons and forks. We love to eat our pork.»;
VOICEMACRO_20_Or_3_FEMALE = «What’s estrogen? Can you eat it?»;
VOICEMACRO_20_Or_4 = «Orc smash!»;
VOICEMACRO_20_Or_4_FEMALE = «I need to get my chest waxed again.»;
VOICEMACRO_20_Or_5 = «Stop poking me! Well, that was okay.»;
VOICEMACRO_20_Or_5_FEMALE = «Man, I think that boar meat’s coming back on me. I gotta hit the can. Anyone have a hearthstone?»;
VOICEMACRO_20_Sc_0 = «I can’t stand the smell of Orcs.»;
VOICEMACRO_20_Sc_0_FEMALE = «I’d paint my toenails, but I’m not sure where they fell off.»;
VOICEMACRO_20_Sc_1 = «I’m dead, and I’m pissed.»;
VOICEMACRO_20_Sc_1_FEMALE = «Yes, they’re real. They’re not mine, but they’re real.»;
VOICEMACRO_20_Sc_2 = «Roses are gray, violets are gray. I’m dead and color blind.»;
VOICEMACRO_20_Sc_2_FEMALE = «I’m in a rotten mood.»;
VOICEMACRO_20_Sc_3 = «Hey diddle diddle, the mucus and the spittle, the corpse sank in the lagoon. The murloc said, \»Ahhh…\» to see such a sight, and the Dwarf spanked the baboon.»;
VOICEMACRO_20_Sc_3_FEMALE = «This stinks.»;
VOICEMACRO_20_Sc_4 = «Anyone have any odorant? Either \»wet dog\», \»fresh garbage\», or \»low tide\» would do.»;
VOICEMACRO_20_Sc_4_FEMALE = «You know, once you’re dead, nothing smells bad anymore. Rotten eggs? No problem. Dead fish? Like a spring breeze.»;
VOICEMACRO_20_Sc_5_FEMALE = «You don’t need deodorant when you don’t have any armpits.»;
VOICEMACRO_20_Sc_6_FEMALE = «Ah, doornails.»;
VOICEMACRO_20_Sc_7_FEMALE = «I heard a knee slapper once, and skipped my kneecap right across a lake.»;
VOICEMACRO_20_Ta_0 = «Mess with the bull, you get the horns.»;
VOICEMACRO_20_Ta_0_FEMALE = «In my native tongue, my name means Dances with Tassels.»;
VOICEMACRO_20_Ta_1 = «Here’s the beef.»;
VOICEMACRO_20_Ta_1_FEMALE = «I once laughed so hard, I milked all over the floor.»;
VOICEMACRO_20_Ta_2 = «Homogenized? No way. I like the ladies.»;
VOICEMACRO_20_Ta_2_FEMALE = «Happy Taurens come from Mulgore.»;
VOICEMACRO_20_Ta_3 = «You know, Taurens are born hunters. You ever see a Tauren catch a salmon out of a stream? It really is quite exciting. And, have you ever seen a Tauren stalk a python? ‘Course you haven’t. That’s because Taurens are so adept at blending in with their surroundings.»;
VOICEMACRO_20_Ta_3_FEMALE = «You know how hard it is to get your groove on with the spirit of your great grandmother looking over you?»;
VOICEMACRO_20_Ta_4 = «Moo. Are you happy now?»;
VOICEMACRO_20_Tr_0 = «Cooking’s done. Stew here.»;
VOICEMACRO_20_Tr_0_FEMALE = «Strong halitosis be but one of my feminine traits.»;
VOICEMACRO_20_Tr_1 = «I like my women dumpy and droopy with halitosis.»;
VOICEMACRO_20_Tr_1_FEMALE = «I feel pretty, oh so pretty (spit).»;
VOICEMACRO_20_Tr_2 = «I got a shrunken head. I just came out of the pool.»;
VOICEMACRO_20_Tr_2_FEMALE = «I got all this and personality, too.»;
VOICEMACRO_20_Tr_3 = «New Troll here.»;
VOICEMACRO_20_Tr_3_FEMALE = «The way to a man’s heart be through his stomach, but I go through the rib cage.»;
VOICEMACRO_20_Tr_4 = «I kill two dwarves in the morning, I kill two dwarves at night. I kill two dwarves in the afternoon, and then I feel alright. I kill two dwarves in time of peace and two in time of war. I kill two dwarves before I kill two dwarves, and then I kill two more.»;
VOICEMACRO_20_Tr_4_FEMALE = «If cannibalism be wrong, I don’t want to be right.»;
VOICEMACRO_20_Tr_5 = «I heard if you cut off an extremity, it’ll regenerate a little bigger. Don’t believe it.»;
VOICEMACRO_2_Dw_0 = «Charge!»;
VOICEMACRO_2_Dw_0_FEMALE = «Charge!»;
VOICEMACRO_2_Dw_1 = «For Khaz Modan!»;
VOICEMACRO_2_Dw_1_FEMALE = «By Muridan’s beard!»;
VOICEMACRO_2_Gn_0 = «Get ‘em!»;
VOICEMACRO_2_Gn_0_FEMALE = «For Gnomeregan!»;
VOICEMACRO_2_Gn_1 = «Attack!»;
VOICEMACRO_2_Gn_1_FEMALE = «Charge forth!»;
VOICEMACRO_2_Gn_2 = «For Gnomeregan!»;
VOICEMACRO_2_Hu_0 = «Charge!»;
VOICEMACRO_2_Hu_0_FEMALE = «Attack!»;
VOICEMACRO_2_Hu_1 = «To battle!»;
VOICEMACRO_2_Hu_1_FEMALE = «To battle!»;
VOICEMACRO_2_Ni_0 = «For Cenarius!»;
VOICEMACRO_2_Ni_0_FEMALE = «By Elune!»;
VOICEMACRO_2_Ni_1 = «Attack!»;
VOICEMACRO_2_Ni_1_FEMALE = «Attack for the goddess!»;
VOICEMACRO_2_Ni_2_FEMALE = «Charge forth!»;
VOICEMACRO_2_Or_0 = «Destroy them!»;
VOICEMACRO_2_Or_0_FEMALE = «Attack!»;
VOICEMACRO_2_Or_1 = «Slay them all!»;
VOICEMACRO_2_Or_1_FEMALE = «Slay them all!»;
VOICEMACRO_2_Or_2 = «Break their bones!»;
VOICEMACRO_2_Or_2_FEMALE = «Leave none alive!»;
VOICEMACRO_2_Sc_0 = «For the forsaken!»;
VOICEMACRO_2_Sc_0_FEMALE = «Rend flesh with me!»;
VOICEMACRO_2_Sc_1 = «Rend flesh with me!»;
VOICEMACRO_2_Sc_1_FEMALE = «For the forsaken!»;
VOICEMACRO_2_Ta_0 = «For Kalimdor!»;
VOICEMACRO_2_Ta_0_FEMALE = «For Kalimdor!»;
VOICEMACRO_2_Ta_1 = «Unleash your fury!»;
VOICEMACRO_2_Ta_1_FEMALE = «Attack!»;
VOICEMACRO_2_Ta_2 = «Charge!»;
VOICEMACRO_2_Tr_0 = «For Zul’jin!»;
VOICEMACRO_2_Tr_0_FEMALE = «For Zul’jin!»;
VOICEMACRO_2_Tr_1 = «Now, we kill!»;
VOICEMACRO_2_Tr_1_FEMALE = «We bring the pain to them!»;
VOICEMACRO_3_Dw_0 = «Run away!»;
VOICEMACRO_3_Dw_0_FEMALE = «Run away!»;
VOICEMACRO_3_Dw_1 = «Let’s run!»;
VOICEMACRO_3_Dw_1_FEMALE = «Run!»;
VOICEMACRO_3_Dw_2 = «Run!»;
VOICEMACRO_3_Gn_0 = «Run!»;
VOICEMACRO_3_Gn_0_FEMALE = «Run!»;
VOICEMACRO_3_Gn_1 = «Let’s get out of here!»;
VOICEMACRO_3_Gn_1_FEMALE = «Let’s get outta here!»;
VOICEMACRO_3_Gn_2 = «Retreat!»;
VOICEMACRO_3_Gn_2_FEMALE = «Retreat!»;
VOICEMACRO_3_Hu_0 = «Run!»;
VOICEMACRO_3_Hu_0_FEMALE = «Run!»;
VOICEMACRO_3_Hu_1 = «Retreat!»;
VOICEMACRO_3_Hu_1_FEMALE = «Retreat!»;
VOICEMACRO_3_Ni_0 = «Retreat!»;
VOICEMACRO_3_Ni_0_FEMALE = «Run!»;
VOICEMACRO_3_Ni_1 = «Scatter!»;
VOICEMACRO_3_Ni_1_FEMALE = «Our foe is too strong!»;
VOICEMACRO_3_Or_0 = «Retreat!»;
VOICEMACRO_3_Or_0_FEMALE = «Retreat!»;
VOICEMACRO_3_Or_1 = «Run!»;
VOICEMACRO_3_Or_1_FEMALE = «Run!»;
VOICEMACRO_3_Sc_0 = «Move your carcass!»;
VOICEMACRO_3_Sc_0_FEMALE = «Run!»;
VOICEMACRO_3_Sc_1 = «Turn back!»;
VOICEMACRO_3_Sc_1_FEMALE = «Move your carcass!»;
VOICEMACRO_3_Ta_0 = «Run!»;
VOICEMACRO_3_Ta_0_FEMALE = «Retreat!»;
VOICEMACRO_3_Ta_1 = «Retreat!»;
VOICEMACRO_3_Ta_1_FEMALE = «Save your hide!»;
VOICEMACRO_3_Tr_0 = «Run!»;
VOICEMACRO_3_Tr_0_FEMALE = «Run for the hills!»;
VOICEMACRO_3_Tr_1 = «Get outta here!»;
VOICEMACRO_3_Tr_1_FEMALE = «Get outta here!»;
VOICEMACRO_4_Dw_0 = «Join my attack!»;
VOICEMACRO_4_Dw_0_FEMALE = «Join my attack!»;
VOICEMACRO_4_Dw_1 = «Attack this one!»;
VOICEMACRO_4_Dw_1_FEMALE = «Attack this one!»;
VOICEMACRO_4_Dw_2 = «Help me with this cretin!»;
VOICEMACRO_4_Gn_0 = «Please, join my fight!»;
VOICEMACRO_4_Gn_0_FEMALE = «Can I get some help over here?»;
VOICEMACRO_4_Gn_1 = «Help me attack over here!»;
VOICEMACRO_4_Gn_1_FEMALE = «Hey, help me attack over here!»;
VOICEMACRO_4_Hu_0 = «Aid my attack!»;
VOICEMACRO_4_Hu_0_FEMALE = «Aid my attack!»;
VOICEMACRO_4_Hu_1 = «Attack over here!»;
VOICEMACRO_4_Hu_1_FEMALE = «Attack over here!»;
VOICEMACRO_4_Ni_0 = «Assault my attacker!»;
VOICEMACRO_4_Ni_0_FEMALE = «Assault this foe!»;
VOICEMACRO_4_Ni_1 = «Smite my foe!»;
VOICEMACRO_4_Ni_1_FEMALE = «Over here!»;
VOICEMACRO_4_Ni_2_FEMALE = «Assault my attacker!»;
VOICEMACRO_4_Or_0 = «Attack over here!»;
VOICEMACRO_4_Or_0_FEMALE = «Attack over here!»;
VOICEMACRO_4_Or_1 = «Attack with me!»;
VOICEMACRO_4_Or_1_FEMALE = «Shed blood with me!»;
VOICEMACRO_4_Or_2 = «Shed blood with me!»;
VOICEMACRO_4_Or_2_FEMALE = «Join my attack!»;
VOICEMACRO_4_Sc_0 = «Join my fight!»;
VOICEMACRO_4_Sc_0_FEMALE = «Join the slaughter!»;
VOICEMACRO_4_Sc_1 = «Help me attack!»;
VOICEMACRO_4_Sc_1_FEMALE = «Help me attack!»;
VOICEMACRO_4_Ta_0 = «Fight at my side!»;
VOICEMACRO_4_Ta_0_FEMALE = «Fight at my side!»;
VOICEMACRO_4_Ta_1 = «Join my fight!»;
VOICEMACRO_4_Ta_1_FEMALE = «Join my fight!»;
VOICEMACRO_4_Tr_0 = «Strike this foe!»;
VOICEMACRO_4_Tr_0_FEMALE = «Strike this foe!»;
VOICEMACRO_4_Tr_1 = «Help me here!»;
VOICEMACRO_4_Tr_1_FEMALE = «This the one to fight!»;
VOICEMACRO_5_Dw_0 = «I’ve got no mana!»;
VOICEMACRO_5_Dw_0_FEMALE = «I’ve got no mana!»;
VOICEMACRO_5_Dw_1 = «I need more mana!»;
VOICEMACRO_5_Dw_1_FEMALE = «I need more mana!»;
VOICEMACRO_5_Gn_0 = «I need some mana!»;
VOICEMACRO_5_Gn_0_FEMALE = «My mana is running low!»;
VOICEMACRO_5_Gn_1 = «I’m short on mana!»;
VOICEMACRO_5_Gn_1_FEMALE = «I’m short on mana!»;
VOICEMACRO_5_Hu_0 = «I’m out of mana!»;
VOICEMACRO_5_Hu_0_FEMALE = «I’m out of mana!»;
VOICEMACRO_5_Hu_1 = «My mana is low!»;
VOICEMACRO_5_Hu_1_FEMALE = «I need more mana!»;
VOICEMACRO_5_Ni_0 = «My mana is low!»;
VOICEMACRO_5_Ni_0_FEMALE = «My mana is low!»;
VOICEMACRO_5_Ni_1 = «My mana has waned!»;
VOICEMACRO_5_Ni_1_FEMALE = «My mana is nearly gone!»;
VOICEMACRO_5_Or_0 = «I need mana!»;
VOICEMACRO_5_Or_0_FEMALE = «I need mana!»;
VOICEMACRO_5_Or_1 = «My mana is low!»;
VOICEMACRO_5_Or_1_FEMALE = «My mana is low!»;
VOICEMACRO_5_Sc_0 = «My mana is drained!»;
VOICEMACRO_5_Sc_0_FEMALE = «I need mana!»;
VOICEMACRO_5_Sc_1 = «I need mana!»;
VOICEMACRO_5_Sc_1_FEMALE = «My mana is exhausted!»;
VOICEMACRO_5_Ta_0 = «I need more mana!»;
VOICEMACRO_5_Ta_0_FEMALE = «My mana must be replenished!»;
VOICEMACRO_5_Ta_1 = «My mana is spent!»;
VOICEMACRO_5_Ta_1_FEMALE = «I need more mana!»;
VOICEMACRO_5_Tr_0 = «Me mana be running low!»;
VOICEMACRO_5_Tr_0_FEMALE = «Me mana running low!»;
VOICEMACRO_5_Tr_1 = «I be needing more mana!»;
VOICEMACRO_5_Tr_1_FEMALE = «I be needing more mana!»;
VOICEMACRO_6_Dw_0 = «I’ll lead the way.»;
VOICEMACRO_6_Dw_0_FEMALE = «I’ll lead the way.»;
VOICEMACRO_6_Dw_1 = «Follow me.»;
VOICEMACRO_6_Dw_1_FEMALE = «Follow me!»;
VOICEMACRO_6_Dw_2 = «Follow me, quick.»;
VOICEMACRO_6_Gn_0 = «I’ll lead the way.»;
VOICEMACRO_6_Gn_0_FEMALE = «Follow me.»;
VOICEMACRO_6_Gn_1 = «Follow me.»;
VOICEMACRO_6_Hu_0 = «Follow me.»;
VOICEMACRO_6_Hu_0_FEMALE = «Follow me.»;
VOICEMACRO_6_Hu_1 = «I’ll lead the way.»;
VOICEMACRO_6_Hu_1_FEMALE = «I’ll lead the way.»;
VOICEMACRO_6_Ni_0 = «I’ll lead the way.»;
VOICEMACRO_6_Ni_0_FEMALE = «I’ll lead the way.»;
VOICEMACRO_6_Ni_1 = «Follow me.»;
VOICEMACRO_6_Ni_1_FEMALE = «Follow me.»;
VOICEMACRO_6_Or_0 = «Follow me.»;
VOICEMACRO_6_Or_0_FEMALE = «Follow me.»;
VOICEMACRO_6_Or_1 = «Come.»;
VOICEMACRO_6_Or_1_FEMALE = «Come.»;
VOICEMACRO_6_Sc_0 = «This way.»;
VOICEMACRO_6_Sc_0_FEMALE = «This way.»;
VOICEMACRO_6_Sc_1 = «I will lead the way.»;
VOICEMACRO_6_Sc_1_FEMALE = «Follow.»;
VOICEMACRO_6_Ta_0 = «Come with me.»;
VOICEMACRO_6_Ta_0_FEMALE = «Come with me.»;
VOICEMACRO_6_Ta_1 = «I’ll lead the way.»;
VOICEMACRO_6_Ta_1_FEMALE = «Follow my trail.»;
VOICEMACRO_6_Tr_0 = «Follow me.»;
VOICEMACRO_6_Tr_0_FEMALE = «I lead the way.»;
VOICEMACRO_6_Tr_1 = «You go with me.»;
VOICEMACRO_6_Tr_1_FEMALE = «You go with me.»;
VOICEMACRO_7_Dw_0 = «Wait here.»;
VOICEMACRO_7_Dw_0_FEMALE = «Stay here.»;
VOICEMACRO_7_Dw_1 = «Stay put.»;
VOICEMACRO_7_Dw_1_FEMALE = «Wait here.»;
VOICEMACRO_7_Dw_2 = «Stay here.»;
VOICEMACRO_7_Gn_0 = «Stay here for a moment.»;
VOICEMACRO_7_Gn_0_FEMALE = «Stay here for a moment.»;
VOICEMACRO_7_Gn_1 = «Wait here, please.»;
VOICEMACRO_7_Gn_1_FEMALE = «Wait here, please.»;
VOICEMACRO_7_Hu_0 = «Stay put.»;
VOICEMACRO_7_Hu_0_FEMALE = «Stay put.»;
VOICEMACRO_7_Hu_1 = «Stay here.»;
VOICEMACRO_7_Hu_1_FEMALE = «Stay here.»;
VOICEMACRO_7_Hu_2 = «Wait here.»;
VOICEMACRO_7_Hu_2_FEMALE = «Wait here.»;
VOICEMACRO_7_Ni_0 = «Remain here.»;
VOICEMACRO_7_Ni_0_FEMALE = «Remain here.»;
VOICEMACRO_7_Ni_1 = «Wait here.»;
VOICEMACRO_7_Ni_1_FEMALE = «Wait here.»;
VOICEMACRO_7_Or_0 = «Remain here.»;
VOICEMACRO_7_Or_0_FEMALE = «Stay.»;
VOICEMACRO_7_Or_1 = «Stay here.»;
VOICEMACRO_7_Or_1_FEMALE = «Wait here.»;
VOICEMACRO_7_Sc_0 = «Wait.»;
VOICEMACRO_7_Sc_0_FEMALE = «Stay here.»;
VOICEMACRO_7_Sc_1 = «Stay here.»;
VOICEMACRO_7_Sc_1_FEMALE = «Don’t move.»;
VOICEMACRO_7_Ta_0 = «Rest a moment.»;
VOICEMACRO_7_Ta_0_FEMALE = «Rest your haunches.»;
VOICEMACRO_7_Ta_1 = «Remain here.»;
VOICEMACRO_7_Ta_1_FEMALE = «Remain here.»;
VOICEMACRO_7_Ta_2 = «Stew here.»;
VOICEMACRO_7_Tr_0 = «You stay here.»;
VOICEMACRO_7_Tr_0_FEMALE = «You stay here.»;
VOICEMACRO_7_Tr_1 = «Stay put.»;
VOICEMACRO_7_Tr_1_FEMALE = «Stay put.»;
VOICEMACRO_7_Tr_2 = «Don’t you be going nowhere.»;
VOICEMACRO_7_Tr_2_FEMALE = «Don’t you be going nowhere.»;
VOICEMACRO_8_Dw_0 = «I need healing!»;
VOICEMACRO_8_Dw_0_FEMALE = «I need healing!»;
VOICEMACRO_8_Dw_1 = «Tend me wounds!»;
VOICEMACRO_8_Dw_1_FEMALE = «Tend me wounds!»;
VOICEMACRO_8_Dw_2 = «Heal me!»;
VOICEMACRO_8_Dw_2_FEMALE = «Heal me!»;
VOICEMACRO_8_Gn_0 = «Please, heal me!»;
VOICEMACRO_8_Gn_0_FEMALE = «Please, heal me!»;
VOICEMACRO_8_Gn_1 = «Would you please heal me?»;
VOICEMACRO_8_Gn_1_FEMALE = «Would you please heal me?»;
VOICEMACRO_8_Hu_0 = «I need healing!»;
VOICEMACRO_8_Hu_0_FEMALE = «I need healing.»;
VOICEMACRO_8_Hu_1 = «Heal me!»;
VOICEMACRO_8_Hu_1_FEMALE = «Heal me!»;
VOICEMACRO_8_Ni_0 = «Heal me!»;
VOICEMACRO_8_Ni_0_FEMALE = «Heal me!»;
VOICEMACRO_8_Ni_1 = «I need healing!»;
VOICEMACRO_8_Ni_1_FEMALE = «I need healing!»;
VOICEMACRO_8_Or_0 = «Heal me!»;
VOICEMACRO_8_Or_0_FEMALE = «Heal me!»;
VOICEMACRO_8_Or_1 = «I need healing!»;
VOICEMACRO_8_Or_1_FEMALE = «I need healing!»;
VOICEMACRO_8_Sc_0 = «Heal my flesh!»;
VOICEMACRO_8_Sc_0_FEMALE = «Heal me!»;
VOICEMACRO_8_Sc_1 = «Heal me!»;
VOICEMACRO_8_Sc_1_FEMALE = «Bind my wounds!»;
VOICEMACRO_8_Ta_0 = «Heal me!»;
VOICEMACRO_8_Ta_0_FEMALE = «Heal me!»;
VOICEMACRO_8_Ta_1 = «I need healing!»;
VOICEMACRO_8_Ta_1_FEMALE = «I need healing!»;
VOICEMACRO_8_Tr_0 = «Cure me!»;
VOICEMACRO_8_Tr_0_FEMALE = «I be in a bad way!»;
VOICEMACRO_8_Tr_1 = «Heal me!»;
VOICEMACRO_8_Tr_1_FEMALE = «Cure me!»;
VOICEMACRO_8_Tr_2 = «I be in a bad way.»;
VOICEMACRO_8_Tr_2_FEMALE = «Heal me!»;
VOICEMACRO_LABEL = «Voice Emote»;
VOICEMACRO_LABEL_AID1 = «aid»;
VOICEMACRO_LABEL_ATTACKMYTARGET1 = «assist»;
VOICEMACRO_LABEL_ATTACKMYTARGET2 = «as»;
VOICEMACRO_LABEL_CHARGE1 = «charge»;
VOICEMACRO_LABEL_CHEER1 = «cheer»;
VOICEMACRO_LABEL_CONGRATULATIONS1 = «grats»;
VOICEMACRO_LABEL_CONGRATULATIONS2 = «congrats»;
VOICEMACRO_LABEL_CONGRATULATIONS3 = «congratulations»;
VOICEMACRO_LABEL_FLEE1 = «flee»;
VOICEMACRO_LABEL_FLEE2 = «run»;
VOICEMACRO_LABEL_FLIRT1 = «flirt»;
VOICEMACRO_LABEL_FOLLOW1 = «followme»;
VOICEMACRO_LABEL_FOLLOWME1 = «followme»;
VOICEMACRO_LABEL_FOLLOWME2 = «follow»;
VOICEMACRO_LABEL_FOLLOWME3 = «fol»;
VOICEMACRO_LABEL_GOODBYE1 = «goodbye»;
VOICEMACRO_LABEL_GOODBYE2 = «bye»;
VOICEMACRO_LABEL_HEALME1 = «heal»;
VOICEMACRO_LABEL_HEALME2 = «healme»;
VOICEMACRO_LABEL_HELLO1 = «hello»;
VOICEMACRO_LABEL_HELP1 = «helpme»;
VOICEMACRO_LABEL_HELPME1 = «help»;
VOICEMACRO_LABEL_HELPME2 = «helpme»;
VOICEMACRO_LABEL_INCOMING1 = «incoming»;
VOICEMACRO_LABEL_INCOMING2 = «inc»;
VOICEMACRO_LABEL_JOKE1 = «silly»;
VOICEMACRO_LABEL_NO1 = «no»;
VOICEMACRO_LABEL_OPENFIRE1 = «fire»;
VOICEMACRO_LABEL_OPENFIRE2 = «openfire»;
VOICEMACRO_LABEL_OUTOFMANA1 = «oom»;
VOICEMACRO_LABEL_OUTOFMANA2 = «outofmana»;
VOICEMACRO_LABEL_RASPBERRY1 = «rasp»;
VOICEMACRO_LABEL_RASPBERRY2 = «raspberry»;
VOICEMACRO_LABEL_SILLY1 = «silly»;
VOICEMACRO_LABEL_THANKYOU1 = «thankyou»;
VOICEMACRO_LABEL_THANKYOU2 = «thanks»;
VOICEMACRO_LABEL_THANKYOU3 = «thank»;
VOICEMACRO_LABEL_TRAIN1 = «train»;
VOICEMACRO_LABEL_WAITHERE1 = «wait»;
VOICEMACRO_LABEL_WAITHERE2 = «waithere»;
VOICEMACRO_LABEL_YES1 = «yes»;
VOICEMACRO_LABEL_YOUREWELCOME1 = «welcome»;
VOICEMACRO_LABEL_YOUREWELCOME2 = «welc»;
VOICE_ACTIVATED = «Voice Activated»;
VOICE_ACTIVATION_SENSITIVITY = «Activation Sensitivity»;
VOICE_AMBIENCE = «Ambience»;
VOICE_CHAT = «Voice Chat»;
VOICE_CHAT_AUDIO_DUCKING = «Select the level game sounds should adjust to while listening or talking in voice chat.»;
VOICE_CHAT_BATTLEGROUND = «Battleground»;
VOICE_CHAT_MODE = «Voice Chat Mode»;
VOICE_CHAT_NORMAL = «Normal»;
VOICE_CHAT_OPTIONS = «Voice Options»;
VOICE_CHAT_OUTPUT_DEVICE = «Speakers»;
VOICE_CHAT_PARTY_RAID = «Party/Raid»;
VOICE_GAME_DUCKING = «Game Audio Fade»;
VOICE_INPUT_VOLUME = «Microphone Volume»;
VOICE_LABEL = «Voice»;
VOICE_LISTENING = «Listening»;
VOICE_MICROPHONE_TEST = «Microphone Test»;
VOICE_MIC_TEST_PLAY = «Play the recorded sample.»;
VOICE_MIC_TEST_RECORD = «Record a sample.»;
VOICE_MUSIC = «Music»;
VOICE_OUTPUT_VOLUME = «Speaker Volume»;
VOICE_SOUND = «Sound»;
VOICE_SUBTEXT = «These options control sound hardware and input settings for the voice chat system.»;
VOICE_TALKING = «Talking»;
VOID_STORAGE = «Void Storage»;
VOID_STORAGE_DEPOSIT_CONFIRMATION = «Depositing this item will remove all modifications and make it non-refundable and non-tradeable.»;
VOID_STORAGE_TUTORIAL1 = «Drag items here to deposit them into Void Storage.»;
VOID_STORAGE_TUTORIAL2 = «You can only store\nsoulbound gear.»;
VOID_STORAGE_TUTORIAL3 = «Drag items to here from your Void Storage to withdraw them.»;
VOID_STORAGE_TUTORIAL4 = «Finalize the transfer here to deposit and withdraw items.»;
VOID_STORAGE_TUTORIAL5 = «Cost is determined per item.»;
VOID_STORAGE_WELCOME = «Welcome to the Void Storage Service»;
VOID_STORAGE_WELCOME_TEXT = «Only soulbound gear is allowed to be stored.\nItems stored will lose any modifications and will become\nnon-refundable and non-tradeable.»;
VOLUME = «Volume»;
VOTE_BOOT_PLAYER = «A vote has been initiated to remove %1$s from the group.\n\nThe reason given was:\n|cffffd200%2$s|r\n\nDo you want to kick %1$s?»;
VOTE_BOOT_REASON_REQUIRED = «Please enter the reason to vote kick %s:»;
VOTE_TO_KICK = «Vote to Kick»;
VRN_CPUMEM_2GB = «Requires 2GB or more of CPU memory»;
VRN_DUALCORE = «Requires a dual-core processor»;
VRN_GPU_DRIVER = «Update your graphics card driver»;
VRN_GRAPHICS = «Unsupported for graphics related reasons»;
VRN_ILLEGAL = «Illegal value»;
VRN_MACOS_UNSUPPORTED = «Unsupported on Mac OS X»;
VRN_NEEDS_2_0 = «Requires a shader model 2 capable graphics card»;
VRN_NEEDS_3_0 = «Requires a shader model 3 capable graphics card»;
VRN_NEEDS_4_0 = «Requires a shader model 4 capable graphics card»;
VRN_NEEDS_5_0 = «Requires a shader model 5 capable graphics card»;
VRN_NEEDS_MACOS_10_5_5 = «Requires Mac OS X 10.5.5 or above»;
VRN_NEEDS_MACOS_10_5_7 = «Requires Mac OS X 10.5.7 or above»;
VRN_NEEDS_MACOS_10_5_8 = «Requires Mac OS X 10.5.8 or above»;
VRN_NEEDS_MACOS_10_6_4 = «Requires Mac OS X 10.6.4 or above»;
VRN_NEEDS_MACOS_10_6_5 = «Requires Mac OS X 10.6.5 or above»;
VRN_NOMULTISAMPLE = «Requires the multisample setting to be 1x»;
VRN_UNSUPPORTED = «Unsupported on your system»;
VRN_WINDOWS_32BIT = «Requires a 64 bit version of Windows.»;
VRN_WINDOWS_UNSUPPORTED = «Unsupported on Windows»;
VULNERABLE_TRAILER = » (+%d vulnerability bonus)»;
WAISTSLOT = «Waist»;
WARGAME = «War Game»;
WARGAMES = «War Games»;
WARGAME_ARENA_SIZES = «2v2, 3v3, 5v5»;
WARGAME_CHALLENGED = «|cffffd200%s|r has challenged your group to a War Game in |cffffd200%s|r!»;
WARGAME_IS_READY = «Your War Game is ready!»;
WARGAME_MINIMUM = «Minimum %dv%d»;
WARGAME_REQ = «|cffffffff%s|r\nRequirements: %s%d-%d Players.|r»;
WARGAME_REQ_ARENA = «|cffffffff%s|r\nRequirements: %s2, 3, or 5 Players.|r»;
WARGAME_REQ_LEADER = «You must be a party leader to start a War Game.»;
WARGAME_REQ_TARGET = «You must target another party leader to start a War Game.»;
WARGAME_TOOLTIP = «War Games allow you to challenge groups of other players to a showdown in a battleground or arena of your choice. To start a War Game you must be the party leader, select a battleground or arena, target an opposing party leader, and click the Start War Game button.»;
WARLOCK_AFFLICTION_CORE_ABILITY_1 = «Keep applied to the target.»;
WARLOCK_AFFLICTION_CORE_ABILITY_2 = «Keep applied to the target.»;
WARLOCK_AFFLICTION_CORE_ABILITY_3 = «Keep applied to the target.»;
WARLOCK_AFFLICTION_CORE_ABILITY_4 = «Use when the above spells are applied to the target.»;
WARLOCK_AFFLICTION_CORE_ABILITY_5 = «Cast when the target is low health.»;
WARLOCK_AFFLICTION_CORE_ABILITY_6 = «Cast when you have Soul Shards.»;
WARLOCK_DEMO_CORE_ABILITY_1 = «Passive. Generated by your spells and demon attacks.»;
WARLOCK_DEMO_CORE_ABILITY_2 = «Keep applied to the target.»;
WARLOCK_DEMO_CORE_ABILITY_3 = «Keep applied to the target.»;
WARLOCK_DEMO_CORE_ABILITY_4 = «Cast when you have nothing else to cast.»;
WARLOCK_DEMO_CORE_ABILITY_5 = «Cast when Molten Core occurs.»;
WARLOCK_DEMO_CORE_ABILITY_6 = «Transform into a demon when your Demonic Fury bar is full.»;
WARLOCK_DESTRO_CORE_ABILITY_1 = «Passive. Generated by Incinerate and Fel Flame.»;
WARLOCK_DESTRO_CORE_ABILITY_2 = «Keep applied to the target.»;
WARLOCK_DESTRO_CORE_ABILITY_3 = «Use in order to speed up the cast time of Incinerate.»;
WARLOCK_DESTRO_CORE_ABILITY_4 = «Cast to generate a Burning Ember.»;
WARLOCK_DESTRO_CORE_ABILITY_5 = «Cast when you have a Burning Ember.»;
WARLOCK_DESTRO_CORE_ABILITY_6 = «Cast when your target is below 20% health.»;
WARLOCK_INTELLECT_TOOLTIP = «Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve.»;
WARRIOR_ARMS_CORE_ABILITY_1 = «Use to close the distance to your target.»;
WARRIOR_ARMS_CORE_ABILITY_2 = «Use when available so your target takes more damage.»;
WARRIOR_ARMS_CORE_ABILITY_3 = «Use when available. Primary Rage generator.»;
WARRIOR_ARMS_CORE_ABILITY_4 = «Use when available.»;
WARRIOR_ARMS_CORE_ABILITY_5 = «Use whenever you have 30 Rage.»;
WARRIOR_ARMS_CORE_ABILITY_6 = «Use when your target is below 20% health.»;
WARRIOR_FURY_CORE_ABILITY_1 = «Use to close the distance to your target.»;
WARRIOR_FURY_CORE_ABILITY_2 = «Use when available. Primary Rage generator.»;
WARRIOR_FURY_CORE_ABILITY_3 = «Use when Enraged.»;
WARRIOR_FURY_CORE_ABILITY_4 = «Use whenever you have 30 Rage.»;
WARRIOR_FURY_CORE_ABILITY_5 = «Use when your target is below 20% health.»;
WARRIOR_PROT_CORE_ABILITY_1 = «Use to close the distance to your target.»;
WARRIOR_PROT_CORE_ABILITY_2 = «Use when available. Primary Rage generator.»;
WARRIOR_PROT_CORE_ABILITY_3 = «Use when available.»;
WARRIOR_PROT_CORE_ABILITY_4 = «Use when no other ability is available.»;
WARRIOR_PROT_CORE_ABILITY_5 = «Use when you have 60 Rage for defense.»;
WARRIOR_STRENGTH_TOOLTIP = «Increases attack power with melee weapons.\nIncreases the amount of damage that can be blocked with a shield.»;
WAR_GAME = «War Game»;
WATCHFRAME_LOCK = «Lock Objectives Frame»;
WATCH_FRAME_WIDTH_TEXT = «Wider Objectives Tracker»;
WATER_COLLISION = «Water Collision»;
WATER_DETAIL = «Water Detail»;
WEAPON_SKILL_RATING = «Weapon Skill %d»;
WEAPON_SKILL_RATING_BONUS = «(+%s skill)»;
WEAPON_SPEED = «Attack Speed»;
WEATHER_DETAIL = «Weather Intensity»;
WEB_BROWSER_IME_ENTRY_TEXT = «Please enter text here»;
WEB_ERROR = «Error: %d.|nThe browser could not complete your request. Please try again»;
WEB_PROXY_FAILED = «There was a problem configuring the browser. Please restart World of Warcraft and try again.»;
WEEKDAY_FRIDAY = «Friday»;
WEEKDAY_MONDAY = «Monday»;
WEEKDAY_SATURDAY = «Saturday»;
WEEKDAY_SUNDAY = «Sunday»;
WEEKDAY_THURSDAY = «Thursday»;
WEEKDAY_TUESDAY = «Tuesday»;
WEEKDAY_WEDNESDAY = «Wednesday»;
WHAT_HAS_CHANGED = «What has changed?»;
WHAT_HAS_CHANGED_HELP_1 = «This is a quick overview of what has changed for your class.»;
WHC_DK_2 = «All Death Knights have a 1.0 second global cooldown.»;
WHC_DK_3 = «Some abilities now cost Death Runes.»;
WHC_DRUID_2 = «Feral specialization has been split into Feral, a Cat-based damage specialization and Guardian, a Bear-based tanking specialization.»;
WHC_DRUID_3 = «|Tinterface\\icons\\spell_nature_insectswarm.blp:16|tInsect Swarm and |Tinterface\\icons\\ability_smash.blp:16|tPulverize no longer exist and won’t be in your spell book.»;
WHC_DRUID_4 = «Rage generation for Bears has changed. Rage is generated by some special attacks and consumed by others. Only use |Tinterface\\icons\\ability_druid_maul.blp:16|t|cff71d5ff|Hspell:6807|h[Maul]|h|r when you have more Rage than you can spend.»;
WHC_HUNTER_2 = «Ranged weapons no longer have a minimum range.»;
WHC_HUNTER_3 = «You now equip either a ranged weapon or a melee weapon. As a hunter, you usually want the ranged weapon.»;
WHC_HUNTER_4 = «You can now choose the specialization of your pet: Ferocity, Tenacity or Cunning.»;
WHC_MAGE_2 = «Arcane has a new resource, |Tinterface\\icons\\spell_arcane_arcane01.blp:16|t|cff71d5ff|Hspell:114664|h[Arcane Charges]|h|r»;
WHC_MAGE_3 = «Mage specializations no longer get a bonus to Arcane, Fire or Frost damage. Use whatever spell is appropriate.»;
WHC_MAGE_4 = «Wands are now held in the main hand as alternative to weapons such as daggers.»;
WHC_MONK_1 = «The monk is a new class. Monks can fill tanking, healing or melee damage roles. Most races can be monks.»;
WHC_MONK_2 = «Monk abilities cost Energy or mana. They have a third resource called Chi that powers some special moves.»;
WHC_MONK_3 = «Many monk attacks use bare hands or feet. Weapons are still important for some attacks.»;
WHC_PALADIN_2 = «Auras no longer exist. Seals are now on the aura bar.»;
WHC_PALADIN_3 = «Holy Power is generated faster and you can eventually have up to 5 Holy Power.»;
WHC_PRIEST_2 = «|Tinterface\\icons\\priest_icon_chakra.blp:16|t|cff71d5ff|Hspell:81208|h[Chakra]|h|r can be cast directly and no longer requires a triggering spell.»;
WHC_PRIEST_3 = «|Tinterface\\icons\\spell_priest_shadoworbs.blp:16|t|cff71d5ff|Hspell:95740|h[Shadow Orbs]|h|r are now consumed by |Tinterface\\icons\\spell_shadow_devouringplague.blp:16|t|cff71d5ff|Hspell:2944|h[Devouring Plague]|h|r.»;
WHC_PRIEST_4 = «Wands are now held in the main hand as alternative to weapons such as daggers.»;
WHC_ROGUE_2 = «Poisons are now in the Spell Book. You can have one damage and one utility poison.»;
WHC_ROGUE_3 = «Very fast daggers no longer exist. Any dagger should be fine to equip in either hand.»;
WHC_SHAMAN_2 = «Totems no longer provide long-term buffs. All totems have short-term, situational benefits.»;
WHC_TITLE_DK_2 = «Global Cooldown»;
WHC_TITLE_DK_3 = «Death Runes»;
WHC_TITLE_DRUID_2 = «Bears»;
WHC_TITLE_DRUID_3 = «Old Abilities»;
WHC_TITLE_DRUID_4 = «Rage»;
WHC_TITLE_HUNTER_2 = «Range»;
WHC_TITLE_HUNTER_3 = «Weapons»;
WHC_TITLE_HUNTER_4 = «Pets»;
WHC_TITLE_MAGE_2 = «Arcane»;
WHC_TITLE_MAGE_3 = «Magic Damage»;
WHC_TITLE_MAGE_4 = «Wands»;
WHC_TITLE_MONK_1 = «New Class»;
WHC_TITLE_MONK_2 = «Chi»;
WHC_TITLE_MONK_3 = «Martial Arts»;
WHC_TITLE_PALADIN_2 = «Auras»;
WHC_TITLE_PALADIN_3 = «Holy Power»;
WHC_TITLE_PRIEST_2 = «Chakra»;
WHC_TITLE_PRIEST_3 = «Shadow»;
WHC_TITLE_PRIEST_4 = «Wands»;
WHC_TITLE_ROGUE_2 = «Poisons»;
WHC_TITLE_ROGUE_3 = «Weapon Speed»;
WHC_TITLE_SHAMAN_2 = «Totems»;
WHC_TITLE_WARLOCK_2 = «Demonology»;
WHC_TITLE_WARLOCK_3 = «Destruction»;
WHC_TITLE_WARLOCK_4 = «Wands»;
WHC_TITLE_WARRIOR_1 = «Talents»;
WHC_TITLE_WARRIOR_2 = «Stances»;
WHC_TITLE_WARRIOR_3 = «Rage»;
WHC_TITLE_WARRIOR_4 = «Rend»;
WHC_WARLOCK_2 = «Demonology has a new resource, |Tinterface\\icons\\spell_fire_felflamering.blp:16|t|cff71d5ff|Hspell:104314|h[Demonic Fury]|h|r»;
WHC_WARLOCK_3 = «Destruction has a new resource, |Tinterface\\icons\\ability_warlock_burningembers.blp:16|t|cff71d5ff|Hspell:108647|h[Burning Embers]|h|r»;
WHC_WARLOCK_4 = «Wands are now held in the main hand as alternative to weapons such as daggers.»;
WHC_WARRIOR_1 = «Many old talents have become specialization spells.»;
WHC_WARRIOR_2 = «Warrior abilities no longer require specific stances. You can use any ability in any stance.»;
WHC_WARRIOR_3 = «Rage generation has changed. Rage is generated by some special attacks and consumed by others. Only use |Tinterface\\icons\\ability_rogue_ambush.blp:16|t|cff71d5ff|Hspell:78|h[Heroic Strike]|h|r when you have more Rage than you can spend.»;
WHC_WARRIOR_4 = «|Tinterface\\icons\\ability_gouge.blp:16|tRend is now called |Tinterface\\icons\\ability_backstab.blp:16|t|cff71d5ff|Hspell:115767|h[Deep Wounds]|h|r. It is automatically applied so it won’t appear in your spell book.»;
WHISPER = «Whisper»;
WHISPER_MESSAGE = «Whisper»;
WHISPER_MODE = «New Whispers»;
WHO = «Who»;
WHO_FRAME_SHOWN_TEMPLATE = «(%d displayed)»;
WHO_FRAME_TOTAL_TEMPLATE = «%d |4Person:People; Found»;
WHO_LIST = «Who List»;
WHO_LIST_FORMAT = «|Hplayer:%s|h[%s]|h: Level %d %s %s – %s»;
WHO_LIST_GUILD_FORMAT = «|Hplayer:%s|h[%s]|h: Level %d %s %s <%s> – %s»;
WHO_NUM_RESULTS = «%d |4player:players; total»;
WHO_TAG_CLASS = «c-«;
WHO_TAG_EXACT = «x-«;
WHO_TAG_GUILD = «g-«;
WHO_TAG_NAME = «n-«;
WHO_TAG_RACE = «r-«;
WHO_TAG_ZONE = «z-«;
WIDE = «Wide»;
WIDESCREEN_TAG = «(Wide)»;
WILD_PETS = «Wild Pets»;
WIN = «Win»;
WINDOWED_MAXIMIZED = «Maximized»;
WINDOWED_MODE = «Windowed Mode»;
WINDOW_LOCK = «Disable Resize»;
WINS = «Wins»;
WINTERGRASP_DESCRIPTION = «An ancient Titan stronghold built to protect the Vault of Archavon. Horde and Alliance forces battle furiously for control of the place, eager to seize the artifacts and relics held within the vault for their battle against the Lich King.\n\nGnome and goblin engineers work feverishly in hastily-assembled workshops to crank out the mighty siege engines attackers will need to batter down the fortress’ walls and towers.\n\n»;
WINTERGRASP_IN_PROGRESS = «In Progress»;
WIN_LOSS = «Win – Loss»;
WITHDRAW = «Withdraw»;
WORK_IN_PROGRESS = «Work in progress»;
WORLDMAP_BUTTON = «World Map»;
WORLD_APPEARANCE = «World Appearance»;
WORLD_BATTLES = «World Battles»;
WORLD_LOD = «Level of Detail»;
WORLD_MAP = «World Map»;
WORLD_MAP_WILDBATTLEPET_LEVEL = «Pet Level «;
WORLD_MARKER = «World Marker %d»;
WORLD_MARKER1 = «|TInterface\\TargetingFrame\\UI-RaidTargetingIcon_6:14:14|t |cff0070ddBlue|r World Marker»;
WORLD_MARKER2 = «|TInterface\\TargetingFrame\\UI-RaidTargetingIcon_4:14:14|t |cff1eff00Green|r World Marker»;
WORLD_MARKER3 = «|TInterface\\TargetingFrame\\UI-RaidTargetingIcon_3:14:14|t |cffa335eePurple|r World Marker»;
WORLD_MARKER4 = «|TInterface\\TargetingFrame\\UI-RaidTargetingIcon_7:14:14|t |cffff2020Red|r World Marker»;
WORLD_MARKER5 = «|TInterface\\TargetingFrame\\UI-RaidTargetingIcon_1:14:14|t |cffffff00Yellow|r World Marker»;
WORLD_PORT_ROOT_TIMER = «You have fallen through the world. You will be rooted here for %d %s.»;
WORLD_PVP_DISPLAY = «Display World PVP Objectives»;
WORLD_PVP_ENTER = «You have been called to join the %s battle! Join now?|nTime remaining: %d %s»;
WORLD_PVP_EXITED_BATTLE = «You have exited the battle for %s.»;
WORLD_PVP_FAIL = «You cannot queue for %s at this time.»;
WORLD_PVP_INVITED = «Would you like to join the %s battle?»;
WORLD_PVP_INVITED_WARMUP = «The battle for %s is about to begin! Would you like to join the queue?»;
WORLD_PVP_LOW_LEVEL = «You are too low level to do battle in %s.»;
WORLD_PVP_PENDING = «You are queued for %s but have not yet been called to battle. You will be ported out in a few moments.»;
WORLD_PVP_PENDING_REMOTE = «You are queued for %s but have not yet been called to battle.»;
WORLD_PVP_QUEUED = «You are queued for %s. Please wait.»;
WORLD_PVP_QUEUED_WARMUP = «You are in the queue for the upcoming %s battle.»;
WOW_FRIEND = «World of Warcraft Friend»;
WOW_MOUSE = «Detect World of Warcraft Gaming Mouse»;
WOW_MOUSE_NOT_FOUND = «World of Warcraft Gaming Mouse could not be found. Re-enable the option in Interface Options when you have one connected.»;
WRISTSLOT = «Wrist»;
WRONG_SLOT_FOR_ITEM = «That item does not go in that slot.»;
XP = «XP»;
XPBAR_LABEL = «XP Bar»;
XP_BAR_TEXT = «Experience Bar Text»;
XP_TEXT = «|cffffffff%s / %s ( %d%% )|r\n\n»;
YELL = «Yell»;
YELLOW_GEM = «Yellow»;
YELL_MESSAGE = «Yell»;
YES = «Yes»;
YOU = «You»;
YOUR_BID = «Your bid:»;
YOUR_CLASS_MAY_NOT_PERFORM_ROLE = «Your class may not perform this role.»;
YOUR_ROLE = «Your Role»;
YOU_ARE_IN_DUNGEON_GROUP = «You are in a dungeon group.»;
YOU_ARE_LISTED_IN_LFR = «You are currently listed for Other Raids.»;
YOU_LOOT_MONEY = «You loot %s»;
YOU_LOOT_MONEY_GUILD = «You loot %s (%s deposited to guild bank)»;
YOU_MAY_NOT_QUEUE_FOR_DUNGEON = «You may not queue for this dungeon.»;
YOU_MAY_NOT_QUEUE_FOR_SCENARIO = «You may not queue for this scenario.»;
YOU_MAY_NOT_QUEUE_FOR_THIS = «You may not queue for this.»;
YOU_RECEIVED = «You Received:»;
YOU_WON_LABEL = «You Won!»;
ZEN_MASTER = «Zen Master»;
ZHCN = «Simplified Chinese»;
ZHCN_NATIVE = «»;
ZHTW = «Traditional Chinese»;
ZONE = «Zone»;
ZONE_COLON = «Zone:»;
ZONE_UNDER_ATTACK = «|cffffff00%s is under attack!|r»;
ZOOM_IN = «Zoom In»;
ZOOM_OUT = «Zoom Out»;
ZOOM_OUT_BUTTON_TEXT = «Right Click On Map To Zoom Out»;
_RECORDING_WARNING_CORRUPTED = «This movie file is not valid.»;
BLP2
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