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Warcraft III: Reforged PTR Patch Notes - Version 1.32.9

PTR Discussion and Bug Report
08-09-2020 23:54:08

Warcraft III: Reforged PTR Patch Notes
Version 1.32.9


  • Added a glow effect to Engineer Gazlowe’s cigar in Reforged mode.
  • Filled in missing textures on the Pile of Junk doodad in Reforged mode.
  • Fixed an ordering issue with the Polar Furbolg Ursa Warrior’s armor in Reforged mode, so that it no longer sinks into his face.
  • Removed team color from the Blue Dragonspawn Warrior’s eyes in Reforged mode.
  • Filled in missing textures on the shoulderpads of the Blue Dragonspawn Warrior in Reforged mode.
  • Corrected animations for the facial hair for the Satyr and Lord Garithos during their talking animations in Reforged mode.
  • Adjusted the colors on mounted and unmounted Thrall so that they match in Reforged mode.
  • Added a glow effect to the eyes for the Faceless One Trickster and Wraith portraits in Reforged mode.
  • Added a glow effect to the eyes of the model and portrait for Salamander Hatchling in Reforged mode.
  • Adjusted facial animations for the Sea Giant in Reforged mode so they better match their vocalizations.
  • Resized footprints for Chicken critter so they better fit the model in Reforged mode.


  • Added a tooltip for the Soul Preservation buff used by Mal’Ganis.

Custom Games

  • Added tooltips for the Advanced Options in Custom Games.


  • Removed Ring of Protection +2 and added Ring of Protection +3 to the loot table for the Ogre camps on Furbolg Mountain.
  • Adjusted terrain so units can no longer reach unintended places on Concealed Hill.


  • Fixed an issue with the SetMapMusic function that was preventing playlists from playing music.
  • Fixed an issue with the function for setting player names that was preventing those name changes from applying properly in game.
  • Disabling Use Fixed Random Seed now properly randomizes the seed.

User Interface

  • Added a toast when a replay has been successfully downloaded.

Please note: These PTR Patch Notes are a work in progress and may be updated with further changes before the release of Patch 1.32.9.


17-09-2020 00:02:26

The team has been keeping an eye on recent tournaments and after careful
consideration and internal discussion, today we’ve patched the PTR to include the following additional changes and updates. Our focus has been on:

  • Human vulnerability to summon harass.
  • Undead’s overperformance.
  • Night Elf Tier 1 dominance.

Thank you to Back2Warcaft, Dreamhack, ESL, WGL, and all the community contributors who produced such amazing games and content during these times. Your feedback has not fallen on deaf ears.

Unit Balance


  • Arcane Tower – Increase Feedback +Summon damage from 20 to 25. Reduces shots to kill on:
    • Skeleton Warriors/Carrion Beetles lvl 1 from 7 to 6.
    • Carrion Beetles lvl 2 from 11 to 10.
    • Spirit Wolves lvl 1 from 9 to 8.
    • Spirit Wolves lvl 2 from 13 to 11.
    • Treant from 11 to 9.
    • Treant (with Nature’s Blessing) from 14 to 12.
    • Lava Spawn lvl 1 from 15 to 13.
      • Developers’ notes: This change should help Human deal with constant summon harass, which should in turn mitigate peasant losses.


  • Blademaster – Mirror Image mana cost decreased from 100 to 80.
    • Developers’ notes: We’re starting to see emerging gameplay from Orc players using Mirror Image with Lighting Shield, which is exciting, entertaining, and fits their faction theme. However, we noticed the main deterrent of this strategy is Mirror Image’s high mana cost. In addition to our wisp detonate change, we believe this should further promote the use of this skill.
  • Tauren Chieftain – War Stomp stun duration against heroes reduced from 2/3/4 to 1.5/2/2.5 seconds.
    • Developers’ notes: War Stomp is an extremely powerful skill that performs quite well against enemy forces, however, its hero stunlock potential needs to be reined in slightly.


  • Spirit Tower / Nerubian Tower – Repair rate increased from 35 to 60.
    • Developers’ notes: Recent changes have allowed Undead to expand more easily, so we feel that the repair rate of their towers should be brought inline with the other races.
  • Destroyer – Destroyer cast point time reduced from 0.83 to 0.5.
    • Developers’ notes: At 0.83 cast point, the Destroyer has a noticeable delay between casting its spells and when they go off, so we are reducing its cast point time to the same value as other spell casters.
  • Crypt Lord – Burrow ability for Carrion Beetle levels 2 and 3 require the Burrow upgrade.
    • Developers’ notes: We believe that the Burrow ability for Level 2 Carrion Beetles provides too much flexibility early in the game, so we are going to require Burrow to be researched before Carrion Beetles can use the ability. However, we will continue to closely monitor the Crypt Lord usage and evaluate if further changes are needed.
  • Death Knight – Unholy Aura level 2 movement speed reduced from 20% movement to 15%.
    • Developers’ notes: The Death Knight has been the staple premier hero for Undead for a very long time. After numerous buffs to other parts of the Undead arsenal, the Death Knight remains supreme. We’ve noticed that once the Death Knight reaches Unholy Aura level 2, they are able to take fights they wouldn’t
      normally be able to, due to their increase mobility and kiting potential.

Night Elf

  • Wisp – Mana drained on detonate reduced from 50 to 25.
    • Developers’ notes: Detonate has become too powerful, especially against Orc due to their lack of mana regeneration options for their casters.
  • Druid of the Claw (Bear Form) – base damage increased from 24 to 25.
    • Developers’ notes: Night Elf has recently been heavily reliant on tier 1 units, so we are hoping the Wisp Detonate change along with slightly buffing the damage of Druid of the Claw (Bear Form) should promote more strategic variety.
  • Chimaera – Friendly Fire removed.
    • Developers’ notes: Between the Frost Wyrm, Gryphon Rider and the Chimaera, only the Chimaera does friendly fire. We feel this is an unnecessary component of the unit.


  • Helm of Valor, Medallion of Courage, Hood of Cunning – stat increase changed from +4 to +5 for each stat provided.
    • Developers’ notes: These items were underpowered compared to the other items available in the same tier, so we’re increasing the stats they provide.
  • Claws of Attack +6 – replaced with Claws of Attack +5.
    • Developers’ notes: Often seen as the best item in its tier among the community, we are replacing this item to reduce issues with obtaining the item early.

As always, these updates are subject to change, but we believe this provides a good starting point for testing, data gathering, and feedback from the community.

As for a date for this patch, we’re currently targeting the week of October 19, after Dreamhack Fall and WCG have concluded.


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